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Support for setting zone names in lua.
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59ec40c045
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@ -96,7 +96,7 @@ Alternatively, you may want to embed the server in your application, the same wh
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#### Lua support
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#### Lua support
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To profile Lua code using tracy, include the `tracy/TracyLua.hpp` header file in your Lua wrapper and execute `tracy::LuaRegister( lua_State* )` function to add instrumentation support. In your Lua code, add `tracy.ZoneBegin()` and `tracy.ZoneEnd()` calls to mark execution zones. Double check if you have included all return paths! Use `tracy.ZoneText( text )` to set zone text. Use `tracy.Message( text )` to send messages.
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To profile Lua code using tracy, include the `tracy/TracyLua.hpp` header file in your Lua wrapper and execute `tracy::LuaRegister( lua_State* )` function to add instrumentation support. In your Lua code, add `tracy.ZoneBegin()` and `tracy.ZoneEnd()` calls to mark execution zones. Double check if you have included all return paths! Use `tracy.ZoneText( text )` to set zone text. Use `tracy.ZoneName( name )` to set zone name. Use `tracy.Message( text )` to send messages.
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Even if tracy is disabled, you still have to pay the no-op function call cost. To prevent that you may want to use the `tracy::LuaRemove( char* script )` function, which will replace instrumentation calls with whitespace. This function does nothing if profiler is enabled.
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Even if tracy is disabled, you still have to pay the no-op function call cost. To prevent that you may want to use the `tracy::LuaRemove( char* script )` function, which will replace instrumentation calls with whitespace. This function does nothing if profiler is enabled.
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23
TracyLua.hpp
23
TracyLua.hpp
@ -25,6 +25,8 @@ static inline void LuaRegister( lua_State* L )
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lua_pushcfunction( L, detail::noop );
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lua_pushcfunction( L, detail::noop );
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lua_setfield( L, -2, "ZoneText" );
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lua_setfield( L, -2, "ZoneText" );
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lua_pushcfunction( L, detail::noop );
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lua_pushcfunction( L, detail::noop );
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lua_setfield( L, -2, "ZoneName" );
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lua_pushcfunction( L, detail::noop );
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lua_setfield( L, -2, "Message" );
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lua_setfield( L, -2, "Message" );
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lua_setglobal( L, "tracy" );
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lua_setglobal( L, "tracy" );
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}
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}
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@ -173,6 +175,25 @@ static inline int LuaZoneText( lua_State* L )
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return 0;
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return 0;
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}
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}
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static inline int LuaZoneName( lua_State* L )
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{
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auto txt = lua_tostring( L, 1 );
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const auto size = strlen( txt );
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Magic magic;
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auto& token = s_token.ptr;
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auto ptr = (char*)tracy_malloc( size+1 );
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memcpy( ptr, txt, size );
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ptr[size] = '\0';
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auto& tail = token->get_tail_index();
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auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
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item->hdr.type = QueueType::ZoneNameLiteral;
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item->zoneName.thread = GetThreadHandle();
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item->zoneName.name = (uint64_t)ptr;
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tail.store( magic + 1, std::memory_order_release );
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return 0;
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}
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static inline int LuaMessage( lua_State* L )
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static inline int LuaMessage( lua_State* L )
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{
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{
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auto txt = lua_tostring( L, 1 );
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auto txt = lua_tostring( L, 1 );
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@ -204,6 +225,8 @@ static inline void LuaRegister( lua_State* L )
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lua_setfield( L, -2, "ZoneEnd" );
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lua_setfield( L, -2, "ZoneEnd" );
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lua_pushcfunction( L, detail::LuaZoneText );
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lua_pushcfunction( L, detail::LuaZoneText );
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lua_setfield( L, -2, "ZoneText" );
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lua_setfield( L, -2, "ZoneText" );
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lua_pushcfunction( L, detail::LuaZoneName );
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lua_setfield( L, -2, "ZoneName" );
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lua_pushcfunction( L, detail::LuaMessage );
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lua_pushcfunction( L, detail::LuaMessage );
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lua_setfield( L, -2, "Message" );
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lua_setfield( L, -2, "Message" );
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lua_setglobal( L, "tracy" );
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lua_setglobal( L, "tracy" );
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@ -272,6 +272,11 @@ Profiler::DequeueStatus Profiler::Dequeue( moodycamel::ConsumerToken& token )
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SendString( ptr, (const char*)ptr, QueueType::CustomStringData );
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SendString( ptr, (const char*)ptr, QueueType::CustomStringData );
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tracy_free( (void*)ptr );
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tracy_free( (void*)ptr );
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break;
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break;
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case QueueType::ZoneNameLiteral:
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ptr = item->zoneName.name;
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SendString( ptr, (const char*)ptr, QueueType::CustomStringData );
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tracy_free( (void*)ptr );
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break;
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case QueueType::Message:
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case QueueType::Message:
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ptr = item->message.text;
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ptr = item->message.text;
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SendString( ptr, (const char*)ptr, QueueType::CustomStringData );
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SendString( ptr, (const char*)ptr, QueueType::CustomStringData );
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@ -20,6 +20,7 @@ enum class QueueType : uint8_t
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SourceLocationPayload,
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SourceLocationPayload,
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ZoneText,
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ZoneText,
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ZoneName,
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ZoneName,
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ZoneNameLiteral,
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LockWait,
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LockWait,
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LockObtain,
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LockObtain,
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LockRelease,
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LockRelease,
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@ -184,6 +185,7 @@ static const size_t QueueDataSize[] = {
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sizeof( QueueHeader ) + sizeof( QueueStringTransfer ), // allocated source location payload
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sizeof( QueueHeader ) + sizeof( QueueStringTransfer ), // allocated source location payload
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sizeof( QueueHeader ) + sizeof( QueueZoneText ),
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sizeof( QueueHeader ) + sizeof( QueueZoneText ),
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sizeof( QueueHeader ) + sizeof( QueueZoneName ),
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sizeof( QueueHeader ) + sizeof( QueueZoneName ),
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sizeof( QueueHeader ) + sizeof( QueueZoneName ), // literal
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sizeof( QueueHeader ) + sizeof( QueueLockWait ),
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sizeof( QueueHeader ) + sizeof( QueueLockWait ),
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sizeof( QueueHeader ) + sizeof( QueueLockObtain ),
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sizeof( QueueHeader ) + sizeof( QueueLockObtain ),
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sizeof( QueueHeader ) + sizeof( QueueLockRelease ),
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sizeof( QueueHeader ) + sizeof( QueueLockRelease ),
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@ -14,9 +14,10 @@ struct StringRef
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{
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{
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enum Type { Ptr, Idx };
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enum Type { Ptr, Idx };
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StringRef() {}
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StringRef() : active( 0 ) {}
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StringRef( Type t, uint64_t data )
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StringRef( Type t, uint64_t data )
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: isidx( t == Idx )
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: isidx( t == Idx )
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, active( 1 )
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{
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{
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if( isidx )
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if( isidx )
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{
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{
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@ -33,13 +34,15 @@ struct StringRef
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uint64_t strptr;
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uint64_t strptr;
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uint64_t stridx;
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uint64_t stridx;
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};
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};
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bool isidx;
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uint8_t isidx : 1;
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uint8_t active : 1;
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};
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};
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struct TextData
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struct TextData
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{
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{
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const char* userText;
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const char* userText;
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uint64_t zoneName; // ptr
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StringRef zoneName;
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};
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};
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struct SourceLocation
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struct SourceLocation
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@ -564,6 +564,9 @@ void View::Process( const QueueItem& ev )
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case QueueType::ZoneName:
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case QueueType::ZoneName:
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ProcessZoneName( ev.zoneName );
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ProcessZoneName( ev.zoneName );
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break;
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break;
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case QueueType::ZoneNameLiteral:
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ProcessZoneNameLiteral( ev.zoneName );
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break;
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case QueueType::LockWait:
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case QueueType::LockWait:
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ProcessLockWait( ev.lockWait );
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ProcessLockWait( ev.lockWait );
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break;
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break;
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@ -682,7 +685,20 @@ void View::ProcessZoneName( const QueueZoneName& ev )
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auto zone = stack.back();
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auto zone = stack.back();
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CheckString( ev.name );
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CheckString( ev.name );
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std::lock_guard<std::mutex> lock( m_lock );
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std::lock_guard<std::mutex> lock( m_lock );
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GetTextData( *zone )->zoneName = ev.name;
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GetTextData( *zone )->zoneName = StringRef( StringRef::Ptr, ev.name );
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}
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void View::ProcessZoneNameLiteral( const QueueZoneName& ev )
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{
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auto& stack = m_zoneStack[ev.thread];
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assert( !stack.empty() );
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auto zone = stack.back();
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auto it = m_pendingCustomStrings.find( ev.name );
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assert( it != m_pendingCustomStrings.end() );
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m_lock.lock();
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GetTextData( *zone )->zoneName = StringRef( StringRef::Idx, it->second.idx );
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m_lock.unlock();
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m_pendingCustomStrings.erase( it );
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}
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}
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void View::ProcessLockWait( const QueueLockWait& ev )
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void View::ProcessLockWait( const QueueLockWait& ev )
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@ -2092,7 +2108,7 @@ int View::DrawZoneLevel( const Vector<ZoneEvent*>& vec, bool hover, double pxns,
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else
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else
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{
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{
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const char* zoneName;
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const char* zoneName;
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if( ev.text != -1 && GetTextData( ev )->zoneName )
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if( ev.text != -1 && GetTextData( ev )->zoneName.active )
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{
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{
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zoneName = GetString( GetTextData( ev )->zoneName );
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zoneName = GetString( GetTextData( ev )->zoneName );
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}
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}
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@ -2105,7 +2121,7 @@ int View::DrawZoneLevel( const Vector<ZoneEvent*>& vec, bool hover, double pxns,
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if( ev.text != -1 )
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if( ev.text != -1 )
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{
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{
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auto td = GetTextData( ev );
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auto td = GetTextData( ev );
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if( td->zoneName ) dmul++;
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if( td->zoneName.active ) dmul++;
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if( td->userText ) dmul++;
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if( td->userText ) dmul++;
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}
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}
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@ -2858,7 +2874,7 @@ void View::DrawZoneInfoWindow()
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ImGui::Separator();
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ImGui::Separator();
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if( ev.text != -1 && GetTextData( ev )->zoneName )
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if( ev.text != -1 && GetTextData( ev )->zoneName.active )
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{
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{
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ImGui::Text( "Zone name: %s", GetString( GetTextData( ev )->zoneName ) );
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ImGui::Text( "Zone name: %s", GetString( GetTextData( ev )->zoneName ) );
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dmul++;
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dmul++;
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@ -2907,7 +2923,7 @@ void View::DrawZoneInfoWindow()
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for( size_t i=0; i<ev.child.size(); i++ )
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for( size_t i=0; i<ev.child.size(); i++ )
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{
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{
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auto& cev = *ev.child[cti[i]];
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auto& cev = *ev.child[cti[i]];
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if( cev.text != -1 && GetTextData( cev )->zoneName )
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if( cev.text != -1 && GetTextData( cev )->zoneName.active )
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{
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{
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ImGui::Text( "%s", GetString( GetTextData( cev )->zoneName ) );
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ImGui::Text( "%s", GetString( GetTextData( cev )->zoneName ) );
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}
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}
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@ -3070,7 +3086,7 @@ void View::ZoneTooltip( const ZoneEvent& ev )
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if( ev.text != -1 )
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if( ev.text != -1 )
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{
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{
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auto td = GetTextData( ev );
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auto td = GetTextData( ev );
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if( td->zoneName ) dmul++;
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if( td->zoneName.active ) dmul++;
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if( td->userText ) dmul++;
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if( td->userText ) dmul++;
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}
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}
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@ -3081,7 +3097,7 @@ void View::ZoneTooltip( const ZoneEvent& ev )
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const char* func;
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const char* func;
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const char* zoneName;
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const char* zoneName;
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if( ev.text != -1 && GetTextData( ev )->zoneName )
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if( ev.text != -1 && GetTextData( ev )->zoneName.active )
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{
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{
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zoneName = GetString( GetTextData( ev )->zoneName );
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zoneName = GetString( GetTextData( ev )->zoneName );
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func = GetString( srcloc.function );
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func = GetString( srcloc.function );
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@ -3144,7 +3160,6 @@ TextData* View::GetTextData( ZoneEvent& zone )
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{
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{
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auto td = m_slab.Alloc<TextData>();
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auto td = m_slab.Alloc<TextData>();
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td->userText = nullptr;
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td->userText = nullptr;
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td->zoneName = 0;
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zone.text = m_textData.size();
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zone.text = m_textData.size();
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m_textData.push_back( td );
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m_textData.push_back( td );
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}
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}
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@ -132,6 +132,7 @@ private:
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void ProcessFrameMark( const QueueFrameMark& ev );
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void ProcessFrameMark( const QueueFrameMark& ev );
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void ProcessZoneText( const QueueZoneText& ev );
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void ProcessZoneText( const QueueZoneText& ev );
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void ProcessZoneName( const QueueZoneName& ev );
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void ProcessZoneName( const QueueZoneName& ev );
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void ProcessZoneNameLiteral( const QueueZoneName& ev );
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void ProcessLockWait( const QueueLockWait& ev );
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void ProcessLockWait( const QueueLockWait& ev );
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void ProcessLockObtain( const QueueLockObtain& ev );
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void ProcessLockObtain( const QueueLockObtain& ev );
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void ProcessLockRelease( const QueueLockRelease& ev );
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void ProcessLockRelease( const QueueLockRelease& ev );
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