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Use ordered threads vector in options.
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e957590350
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@ -5603,14 +5603,14 @@ void View::DrawOptions()
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auto expand = ImGui::TreeNode( "Visible threads:" );
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#endif
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ImGui::SameLine();
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ImGui::TextDisabled( "(%zu)", m_worker.GetThreadData().size() );
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ImGui::TextDisabled( "(%zu)", m_threadOrder.size() );
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if( expand )
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{
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auto& crash = m_worker.GetCrashEvent();
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if( ImGui::SmallButton( "Select all" ) )
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{
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for( const auto& t : m_worker.GetThreadData() )
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for( const auto& t : m_threadOrder )
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{
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Vis( t ).visible = true;
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}
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@ -5618,14 +5618,14 @@ void View::DrawOptions()
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ImGui::SameLine();
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if( ImGui::SmallButton( "Unselect all" ) )
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{
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for( const auto& t : m_worker.GetThreadData() )
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for( const auto& t : m_threadOrder )
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{
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Vis( t ).visible = false;
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}
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}
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int idx = 0;
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for( const auto& t : m_worker.GetThreadData() )
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for( const auto& t : m_threadOrder )
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{
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ImGui::PushID( idx++ );
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ImGui::Checkbox( m_worker.GetThreadString( t->id ), &Vis( t ).visible );
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