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Wait on HasData condition to avoid infinite loop.
Tracy worker resets the IsConnected to false when finishing the capture. If it finishes too quick, the waiting loop in capture.cpp might never see IsConnected = true.
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@ -159,7 +159,7 @@ int main( int argc, char** argv )
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printf( "Connecting to %s:%i...", address, port );
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fflush( stdout );
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tracy::Worker worker( address, port );
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while( !worker.IsConnected() )
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while( !worker.HasData() )
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{
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const auto handshake = worker.GetHandshakeStatus();
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if( handshake == tracy::HandshakeProtocolMismatch )
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@ -179,7 +179,6 @@ int main( int argc, char** argv )
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}
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std::this_thread::sleep_for( std::chrono::milliseconds( 100 ) );
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}
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while( !worker.HasData() ) std::this_thread::sleep_for( std::chrono::milliseconds( 100 ) );
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printf( "\nQueue delay: %s\nTimer resolution: %s\n", tracy::TimeToString( worker.GetDelay() ), tracy::TimeToString( worker.GetResolution() ) );
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#ifdef _WIN32
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