More consistent srcloc/thread colors in zone info windows.

This commit is contained in:
Bartosz Taudul 2019-11-15 20:13:13 +01:00
parent a15e83e590
commit d7d6a0fa9d

View File

@ -5701,16 +5701,16 @@ void View::DrawZoneInfoWindow()
TextFocused( "Function:", m_worker.GetString( srcloc.function ) );
if( m_bigFont ) ImGui::PopFont();
}
SmallColorBox( GetSrcLocColor( m_worker.GetSourceLocation( ev.SrcLoc() ), 0 ) );
ImGui::SameLine();
TextDisabledUnformatted( "Location:" );
ImGui::SameLine();
ImGui::Text( "%s:%i", m_worker.GetString( srcloc.file ), srcloc.line );
SmallColorBox( GetThreadColor( tid, 0 ) );
ImGui::SameLine();
SmallColorBox( GetRawZoneColor( ev, tid, GetZoneDepth( ev, tid ) ) );
TextFocused( "Thread:", m_worker.GetThreadName( tid ) );
ImGui::SameLine();
ImGui::TextDisabled( "(%s)", RealToString( tid, true ) );
ImGui::SameLine();
SmallColorBox( GetThreadColor( tid, 0 ) );
if( ev.text.Active() )
{
TextFocused( "User text:", m_worker.GetString( ev.text ) );
@ -6599,16 +6599,16 @@ void View::DrawGpuInfoWindow()
TextFocused( "Zone name:", m_worker.GetString( srcloc.name ) );
if( m_bigFont ) ImGui::PopFont();
TextFocused( "Function:", m_worker.GetString( srcloc.function ) );
SmallColorBox( GetRawZoneColor( ev ) );
ImGui::SameLine();
TextDisabledUnformatted( "Location:" );
ImGui::SameLine();
ImGui::Text( "%s:%i", m_worker.GetString( srcloc.file ), srcloc.line );
SmallColorBox( GetThreadColor( tid, 0 ) );
ImGui::SameLine();
SmallColorBox( GetRawZoneColor( ev ) );
TextFocused( "Thread:", m_worker.GetThreadName( tid ) );
ImGui::SameLine();
ImGui::TextDisabled( "(%s)", RealToString( tid, true ) );
ImGui::SameLine();
SmallColorBox( GetThreadColor( tid, 0 ) );
ImGui::Separator();
ImGui::BeginChild( "##gpuinfo" );