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https://github.com/wolfpld/tracy.git
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Count zones at zone end, not zone begin.
This makes sure only finished, non-zero-timespan zones are counted in the statistics.
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parent
23601904cd
commit
e31b529b4a
@ -326,6 +326,15 @@ Worker::Worker( const std::string& program, const std::vector<ImportEventTimelin
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auto& stack = td->stack;
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auto zone = stack.back_and_pop();
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zone->SetEnd( v.timestamp );
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#ifndef TRACY_NO_STATISTICS
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auto slz = GetSourceLocationZones( zone->SrcLoc() );
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auto& ztd = slz->zones.push_next();
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ztd.SetZone( zone );
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ztd.SetThread( CompressThread( v.tid ) );
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#else
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CountZoneStatistics( zone );
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#endif
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}
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}
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@ -1565,11 +1574,8 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
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auto& vec = *(Vector<ZoneEvent>*)( &_vec );
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for( auto& zone : vec )
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{
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ReconstructZoneStatistics( zone, thread );
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if( zone.Child() >= 0 )
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{
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ProcessTimeline( GetZoneChildrenMutable( zone.Child() ), thread );
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}
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if( zone.IsEndValid() ) ReconstructZoneStatistics( zone, thread );
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if( zone.Child() >= 0 ) ProcessTimeline( GetZoneChildrenMutable( zone.Child() ), thread );
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}
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};
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@ -2665,15 +2671,6 @@ void Worker::NewZone( ZoneEvent* zone, uint64_t thread )
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{
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m_data.zonesCnt++;
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#ifndef TRACY_NO_STATISTICS
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auto slz = GetSourceLocationZones( zone->SrcLoc() );
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auto& ztd = slz->zones.push_next();
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ztd.SetZone( zone );
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ztd.SetThread( CompressThread( thread ) );
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#else
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CountZoneStatistics( zone );
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#endif
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auto td = m_threadCtxData;
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if( !td ) td = m_threadCtxData = NoticeThread( thread );
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td->count++;
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@ -3538,6 +3535,9 @@ void Worker::ProcessZoneEnd( const QueueZoneEnd& ev )
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if( timeSpan > 0 )
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{
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auto slz = GetSourceLocationZones( zone->SrcLoc() );
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auto& ztd = slz->zones.push_next();
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ztd.SetZone( zone );
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ztd.SetThread( CompressThread( m_threadCtx ) );
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if( slz->min > timeSpan ) slz->min = timeSpan;
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if( slz->max < timeSpan ) slz->max = timeSpan;
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slz->total += timeSpan;
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@ -3555,6 +3555,8 @@ void Worker::ProcessZoneEnd( const QueueZoneEnd& ev )
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{
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td->childTimeStack.pop_back();
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}
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#else
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CountZoneStatistics( zone );
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#endif
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}
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@ -5049,37 +5051,34 @@ void Worker::ReadTimelinePre0510( FileRead& f, GpuEvent* zone, int64_t& refTime,
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#ifndef TRACY_NO_STATISTICS
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void Worker::ReconstructZoneStatistics( ZoneEvent& zone, uint16_t thread )
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{
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auto it = m_data.sourceLocationZones.find( zone.SrcLoc() );
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assert( it != m_data.sourceLocationZones.end() );
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auto& slz = it->second;
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auto& ztd = slz.zones.push_next();
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ztd.SetZone( &zone );
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ztd.SetThread( thread );
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if( zone.IsEndValid() )
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assert( zone.IsEndValid() );
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auto timeSpan = zone.End() - zone.Start();
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if( timeSpan > 0 )
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{
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auto timeSpan = zone.End() - zone.Start();
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if( timeSpan > 0 )
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auto it = m_data.sourceLocationZones.find( zone.SrcLoc() );
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assert( it != m_data.sourceLocationZones.end() );
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auto& slz = it->second;
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auto& ztd = slz.zones.push_next();
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ztd.SetZone( &zone );
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ztd.SetThread( thread );
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if( slz.min > timeSpan ) slz.min = timeSpan;
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if( slz.max < timeSpan ) slz.max = timeSpan;
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slz.total += timeSpan;
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slz.sumSq += double( timeSpan ) * timeSpan;
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if( zone.Child() >= 0 )
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{
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if( slz.min > timeSpan ) slz.min = timeSpan;
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if( slz.max < timeSpan ) slz.max = timeSpan;
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slz.total += timeSpan;
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slz.sumSq += double( timeSpan ) * timeSpan;
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if( zone.Child() >= 0 )
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auto& children = GetZoneChildren( zone.Child() );
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assert( children.is_magic() );
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auto& c = *(Vector<ZoneEvent>*)( &children );
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for( auto& v : c )
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{
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auto& children = GetZoneChildren( zone.Child() );
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assert( children.is_magic() );
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auto& c = *(Vector<ZoneEvent>*)( &children );
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for( auto& v : c )
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{
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const auto childSpan = std::max( int64_t( 0 ), v.End() - v.Start() );
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timeSpan -= childSpan;
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}
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const auto childSpan = std::max( int64_t( 0 ), v.End() - v.Start() );
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timeSpan -= childSpan;
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}
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if( slz.selfMin > timeSpan ) slz.selfMin = timeSpan;
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if( slz.selfMax < timeSpan ) slz.selfMax = timeSpan;
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slz.selfTotal += timeSpan;
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}
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if( slz.selfMin > timeSpan ) slz.selfMin = timeSpan;
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if( slz.selfMax < timeSpan ) slz.selfMax = timeSpan;
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slz.selfTotal += timeSpan;
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}
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}
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#else
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