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Process memory events with callstack.
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@ -1447,6 +1447,15 @@ void Worker::Process( const QueueItem& ev )
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case QueueType::MemFree:
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ProcessMemFree( ev.memFree );
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break;
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case QueueType::MemAllocCallstack:
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ProcessMemAllocCallstack( ev.memAlloc );
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break;
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case QueueType::MemFreeCallstack:
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ProcessMemFreeCallstack( ev.memFree );
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break;
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case QueueType::CallstackMemory:
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ProcessCallstackMemory( ev.callstackMemory );
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break;
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case QueueType::Terminate:
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m_terminate = true;
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break;
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@ -1966,6 +1975,24 @@ void Worker::ProcessMemFree( const QueueMemFree& ev )
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MemAllocChanged( time );
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}
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void Worker::ProcessMemAllocCallstack( const QueueMemAlloc& ev )
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{
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m_lastMemActionCallstack = m_data.memory.data.size();
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ProcessMemAlloc( ev );
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}
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void Worker::ProcessMemFreeCallstack( const QueueMemFree& ev )
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{
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ProcessMemFree( ev );
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m_lastMemActionCallstack = m_data.memory.frees.back();
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}
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void Worker::ProcessCallstackMemory( const QueueCallstackMemory& ev )
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{
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auto& mem = m_data.memory.data[m_lastMemActionCallstack];
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mem.callstack = ev.ptr;
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}
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void Worker::MemAllocChanged( int64_t time )
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{
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const auto val = (double)m_data.memory.usage;
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@ -211,6 +211,9 @@ private:
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tracy_force_inline void ProcessGpuResync( const QueueGpuResync& ev );
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tracy_force_inline void ProcessMemAlloc( const QueueMemAlloc& ev );
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tracy_force_inline void ProcessMemFree( const QueueMemFree& ev );
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tracy_force_inline void ProcessMemAllocCallstack( const QueueMemAlloc& ev );
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tracy_force_inline void ProcessMemFreeCallstack( const QueueMemFree& ev );
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tracy_force_inline void ProcessCallstackMemory( const QueueCallstackMemory& ev );
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tracy_force_inline void CheckSourceLocation( uint64_t ptr );
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void NewSourceLocation( uint64_t ptr );
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@ -296,6 +299,8 @@ private:
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uint32_t m_pendingThreads;
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uint32_t m_pendingSourceLocation;
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uint64_t m_lastMemActionCallstack;
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Slab<64*1024*1024> m_slab;
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DataBlock m_data;
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