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Zone statistics reconstructions has to use magic vectors.
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@ -1728,15 +1728,17 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
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#ifndef TRACY_NO_STATISTICS
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m_threadBackground = std::thread( [this, reconstructMemAllocPlot] {
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std::function<void(Vector<short_ptr<ZoneEvent>>&, uint16_t)> ProcessTimeline;
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ProcessTimeline = [this, &ProcessTimeline] ( Vector<short_ptr<ZoneEvent>>& vec, uint16_t thread )
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ProcessTimeline = [this, &ProcessTimeline] ( Vector<short_ptr<ZoneEvent>>& _vec, uint16_t thread )
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{
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if( m_shutdown.load( std::memory_order_relaxed ) ) return;
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assert( _vec.is_magic() );
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auto& vec = *(Vector<ZoneEvent>*)( &_vec );
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for( auto& zone : vec )
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{
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ReconstructZoneStatistics( zone, thread );
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if( zone->Child() >= 0 )
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if( zone.Child() >= 0 )
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{
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ProcessTimeline( GetZoneChildrenMutable( zone->Child() ), thread );
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ProcessTimeline( GetZoneChildrenMutable( zone.Child() ), thread );
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}
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}
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};
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@ -5072,29 +5074,32 @@ void Worker::ReadTimelinePre0510( FileRead& f, GpuEvent* zone, int64_t& refTime,
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}
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#ifndef TRACY_NO_STATISTICS
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void Worker::ReconstructZoneStatistics( ZoneEvent* zone, uint16_t thread )
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void Worker::ReconstructZoneStatistics( ZoneEvent& zone, uint16_t thread )
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{
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auto it = m_data.sourceLocationZones.find( zone->SrcLoc() );
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auto it = m_data.sourceLocationZones.find( zone.SrcLoc() );
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assert( it != m_data.sourceLocationZones.end() );
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auto& slz = it->second;
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auto& ztd = slz.zones.push_next();
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ztd.SetZone( zone );
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ztd.SetZone( &zone );
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ztd.SetThread( thread );
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if( zone->End() >= 0 )
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if( zone.End() >= 0 )
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{
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auto timeSpan = zone->End() - zone->Start();
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auto timeSpan = zone.End() - zone.Start();
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if( timeSpan > 0 )
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{
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if( slz.min > timeSpan ) slz.min = timeSpan;
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if( slz.max < timeSpan ) slz.max = timeSpan;
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slz.total += timeSpan;
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slz.sumSq += double( timeSpan ) * timeSpan;
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if( zone->Child() >= 0 )
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if( zone.Child() >= 0 )
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{
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for( auto& v : GetZoneChildren( zone->Child() ) )
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auto& children = GetZoneChildren( zone.Child() );
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assert( children.is_magic() );
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auto& c = *(Vector<ZoneEvent>*)( &children );
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for( auto& v : c )
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{
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const auto childSpan = std::max( int64_t( 0 ), v->End() - v->Start() );
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const auto childSpan = std::max( int64_t( 0 ), v.End() - v.Start() );
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timeSpan -= childSpan;
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}
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}
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@ -578,7 +578,7 @@ private:
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tracy_force_inline void ReadTimelinePre0510( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_t& refGpuTime, int fileVer );
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#ifndef TRACY_NO_STATISTICS
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tracy_force_inline void ReconstructZoneStatistics( ZoneEvent* zone, uint16_t thread );
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tracy_force_inline void ReconstructZoneStatistics( ZoneEvent& zone, uint16_t thread );
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#else
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tracy_force_inline void CountZoneStatistics( ZoneEvent* zone );
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#endif
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