Commit Graph

1410 Commits

Author SHA1 Message Date
Bartosz Taudul
4d197ec7a2 Unsafe version of AppendData. 2018-06-23 02:16:58 +02:00
Bartosz Taudul
a2c6848433 Send callstack payload without iteration, if possible. 2018-06-23 02:13:52 +02:00
Bartosz Taudul
a7ace6ef9e Directly use RtlWalkFrameChain.
RtlCaptureStackBackTrace is just a wrapper for RtlWalkFrameChain.
2018-06-23 02:07:47 +02:00
Bartosz Taudul
19e83b434e Increase max length of symbol on windows. 2018-06-23 00:27:14 +02:00
Bartosz Taudul
f0ce7de193 Move callstack collection in mem events out of critical section. 2018-06-22 23:00:03 +02:00
Bartosz Taudul
4d60d3a20e Document callstack capture. 2018-06-22 20:53:27 +02:00
Bartosz Taudul
17194cb591 Allow copying callstack frames name/file to clipboard. 2018-06-22 20:44:57 +02:00
Bartosz Taudul
b8f7a4daac Mention purple line indicating middle of timeline. 2018-06-22 20:34:08 +02:00
Bartosz Taudul
9c2aab733d Allow centering timeline on memory alloc/free time. 2018-06-22 20:32:38 +02:00
Bartosz Taudul
5f5fe7c6aa Add tip about centering timeline on message. 2018-06-22 20:23:56 +02:00
Bartosz Taudul
39eccd5b08 Extract "center view at time" function. 2018-06-22 20:21:02 +02:00
Bartosz Taudul
a347ddd753 OpenGL needs query id translation. 2018-06-22 16:46:47 +02:00
Bartosz Taudul
11cf650be6 Fix GPU queries ordering.
With multithreaded Vulkan rendering it is possible that GPU time queries
will be sent in a different order than the originating CPU queries were
made. This commit changes the in-order queue to a map of queries,
waiting to be resolved.
2018-06-22 16:37:54 +02:00
Bartosz Taudul
af0c64c888 Remove GPU resync support.
The whole concept is not really reliable. And it forces CPU to GPU sync,
which is bad.
2018-06-22 16:34:51 +02:00
Bartosz Taudul
62267399bc Send query ids of GPU times. 2018-06-22 16:19:53 +02:00
Bartosz Taudul
69c461cda3 Results MUST be available here. 2018-06-22 16:09:35 +02:00
Bartosz Taudul
51c5f47ae2 Transfer query ids of GPU events. 2018-06-22 15:57:54 +02:00
Bartosz Taudul
cd5ca3e754 Don't use hash table to store 256 pointers. 2018-06-22 15:14:44 +02:00
Bartosz Taudul
55ddb64352 GPU context counter is now 8 bit. 2018-06-22 15:10:23 +02:00
Bartosz Taudul
d13fc2413f Highlight callstack button in zone info windows. 2018-06-22 02:24:36 +02:00
Bartosz Taudul
3a885bb8fd Support callstack collection for OpenGL GPU zones. 2018-06-22 02:13:35 +02:00
Bartosz Taudul
225ed4e037 Update NEWS. 2018-06-22 01:58:50 +02:00
Bartosz Taudul
e5f673eaa0 Allow viewing callstack from gpu zone info window. 2018-06-22 01:58:25 +02:00
Bartosz Taudul
35dc2f796e Process GpuZoneBeginCallstack queue event. 2018-06-22 01:56:32 +02:00
Bartosz Taudul
b213e5f415 Vulkan zone callstack collection. 2018-06-22 01:47:08 +02:00
Bartosz Taudul
a1424c4112 Vulkan tracing is not thread safe. 2018-06-22 01:41:28 +02:00
Bartosz Taudul
7e4f00fac0 Update NEWS. 2018-06-22 01:31:06 +02:00
Bartosz Taudul
4992ae6b39 Take callstack field in ZoneEvent into account in save/load. 2018-06-22 01:30:08 +02:00
Bartosz Taudul
e40c5068c9 Allow viewing callstack from zone info window. 2018-06-22 01:21:51 +02:00
Bartosz Taudul
5e01a8ead9 Process callstack queue event. 2018-06-22 01:15:49 +02:00
Bartosz Taudul
205a4e4ca2 Add callstack index to ZoneEvent. 2018-06-22 01:11:03 +02:00
Bartosz Taudul
978e168cbd Handle ZoneBeginCallstack queue event.
This is identical to ZoneBegin handling, but requires some additional
bookkeeping to account for the incoming callstack information.
2018-06-22 01:07:25 +02:00
Bartosz Taudul
b6088b908f Callstack capture for ZoneBegin. 2018-06-22 00:56:30 +02:00
Bartosz Taudul
c0b086240c Update NEWS. 2018-06-22 00:33:09 +02:00
Bartosz Taudul
bd041b6267 More accurate ARM timing information. 2018-06-22 00:29:01 +02:00
Bartosz Taudul
8de92a8c9e String pooling is meh. 2018-06-22 00:25:30 +02:00
Bartosz Taudul
7086320d64 Thread naming support has been greatly improved. 2018-06-22 00:25:13 +02:00
Bartosz Taudul
94c9c89ad0 Enable thread name collection on old windows SDKs. 2018-06-22 00:23:50 +02:00
Bartosz Taudul
ed40a3d989 Discourage embedding server into client application. 2018-06-22 00:16:53 +02:00
Bartosz Taudul
63611403ff Add memory profiling documentation. 2018-06-22 00:15:50 +02:00
Bartosz Taudul
3404d191f0 Fix non-unique child ids in memory window. 2018-06-22 00:10:00 +02:00
Bartosz Taudul
d716195afa Move server setup to the top of README. 2018-06-22 00:09:37 +02:00
Bartosz Taudul
bf7402e8b0 Android callstack collection using _Unwind_Backtrace(). 2018-06-21 17:07:21 +02:00
Bartosz Taudul
0c13fb818b Initialize rpmalloc in Mem{Alloc,Free}Callstack().
rpmalloc may still be uninitialized here (i.e. if memory allocation/free
is performed before any other tracy operation that would initialize
thread_local data). Since memory allocations are using serialized queue
(which is not held in thread_local section) and obtaining callstack
involves memory allocation, we need to initialize rpmalloc manually.

This won't be a problem when support for zone callbacks becomes online,
because zones are stored in per-thread queues, which initialize
thread_local data before rpmalloc is needed in the Callstack() call.
2018-06-21 17:02:40 +02:00
Bartosz Taudul
3f7ab10323 Don't show line number if it's 0. 2018-06-21 13:26:04 +02:00
Bartosz Taudul
937141b7e3 Include symbol address in location field on linux. 2018-06-21 13:14:13 +02:00
Bartosz Taudul
b3ca36f3f4 Include symbol offset in symbol name on linux. 2018-06-21 13:10:48 +02:00
Bartosz Taudul
973eab2b4a Fix typo. 2018-06-20 23:42:00 +02:00
Bartosz Taudul
909166daf7 Hide SendCallstackMemory(). 2018-06-20 23:30:19 +02:00
Bartosz Taudul
8c46ad81d5 Extract common code. 2018-06-20 23:29:44 +02:00