Bartosz Taudul
d8a611e952
Also calculate sample parents without inlines.
2021-11-27 17:47:09 +01:00
Bartosz Taudul
a02575322f
Collect child sample addresses.
2021-11-27 02:03:59 +01:00
Bartosz Taudul
710a488af0
Handle postponed samples with SortedVector.
2021-11-14 23:48:50 +01:00
Bartosz Taudul
ffa8bf4d75
Use table instead of map to track reentrant calls.
2021-11-14 16:42:11 +01:00
Bartosz Taudul
1d7ab70199
Non-memory tree callstacks are not needed.
2021-11-13 22:09:16 +01:00
Bartosz Taudul
4f6e9bbb65
Generic callstack tree builder.
...
Previously this was exclusive for memory callstacks.
2021-11-13 22:06:04 +01:00
Bartosz Taudul
a2547ccf1d
Rename CallstackFrameTree -> MemCallstackFrameTree.
2021-11-13 21:26:28 +01:00
Bartosz Taudul
745b795d50
Detect context switch callstack samples.
...
Context switch callstack samples are not included in the sampling data
statistics (as these don't represent random sampling), but are rather put into
a separate dedicated data structure.
For this to work, a complete context switch data has to be available for the
callstack timestamp. There is no guarantee it will be present at the time it
is needed, so a second structure is added to allow postponing qualification of
callstacks.
2021-11-13 02:40:32 +01:00
Bartosz Taudul
69e5cf796d
Construct faux context switch data from fiber events.
2021-11-06 20:38:16 +01:00
Bartosz Taudul
3ede2a1345
Explicit tracking of fiber state in ThreadData.
...
This replaces the use of hard-to-track global state with well-defined accessor
functionality.
2021-11-06 18:55:29 +01:00
Bartosz Taudul
8f44f1c68b
Store fiber state is ThreadData.
2021-11-02 01:45:01 +01:00
Bartosz Taudul
0bd1364c2f
Calculate plot values sum.
2021-10-17 13:04:56 +02:00
xavier
e4ce9f0f41
Include threadid in SampleDataRange
...
TODO: maybe make lists per thread to avoid increasing the packed structure by 2 bytes?
2021-09-23 21:03:56 +02:00
Bartosz Taudul
b6db644ac6
Add hasher and comparator for StringIdx.
2021-07-11 19:43:40 +02:00
Bartosz Taudul
913463635a
Cosmetics.
2021-06-23 20:37:14 +02:00
Terence Rokop
1f0b4656f4
Introduce SrcLocCountMap
...
Add to ThreadData a map from source location to a counter,
which will be used to keep track of the number of
appearances of zones with the corresponding source locations
on each thread's stack.
2021-06-20 17:56:14 -07:00
Bartosz Taudul
d49da69972
Count kernel samples.
2021-06-17 01:47:19 +02:00
Bartosz Taudul
5b642cad01
Implement combining sample callstacks.
...
This is required, because Windows will send two callstacks with the same
timestamp, one for kernel-space, second for user-space.
2021-06-15 02:25:12 +02:00
Bartosz Taudul
db1dc311b0
Add Int48 clearing function.
2021-06-15 02:04:32 +02:00
Bartosz Taudul
b7b9912b10
Handle GPU timer overflows with heuristics.
2021-06-09 21:08:47 +02:00
Bartosz Taudul
a1acea0c50
Support hw sample times on server.
2021-06-04 13:38:45 +02:00
Bartosz Taudul
227a8d1aee
Process additional hardware sample data.
2021-05-20 02:19:11 +02:00
Bartosz Taudul
373a2b66c6
Collect hardware sample data.
2021-05-19 23:05:33 +02:00
Bartosz Taudul
a688d24665
Replace two memory reads with just one.
2021-05-01 14:32:02 +02:00
Bartosz Taudul
417d526581
Use SortedVector for plot data.
2021-02-07 15:52:08 +01:00
Bartosz Taudul
7bb6114270
Process GPU context name messages.
2021-01-31 19:15:23 +01:00
Ben Vanik
7dfdad2e02
Adding ZoneColor to set a dynamic color override to an existing zone.
2020-11-27 20:12:24 +01:00
Bartosz Taudul
d238c97452
Save/load custom memory types.
2020-09-25 16:39:00 +02:00
Bartosz Taudul
ba4315c286
Store memory name in MemData struct.
2020-09-25 16:36:03 +02:00
Bartosz Taudul
7a4ecc5417
Store instruction pointers in per-symbol sample data.
2020-08-10 14:52:51 +02:00
Bartosz Taudul
21f4981f38
Process GPU calibration on server.
2020-07-07 21:25:35 +02:00
Bartosz Taudul
1013ec8db7
Drop accuracy bits from GPU context.
2020-07-07 01:21:36 +02:00
Bartosz Taudul
7a6141389c
Replace floating point condition with a bool.
2020-06-16 01:46:26 +02:00
Bartosz Taudul
71359c46c1
Drop support for loading pre-0.6.0 traces.
2020-06-14 15:52:52 +02:00
Bartosz Taudul
1154343a20
Don't add ghost zones if full callstack data isn't available.
2020-05-31 14:17:54 +02:00
Bartosz Taudul
54a029356d
Explicitly store GPU context type.
2020-05-27 18:16:53 +02:00
Bartosz Taudul
fa2559b3f0
Add StringRef hasher, comparator.
2020-05-23 14:54:16 +02:00
Bartosz Taudul
366153a94f
No signed left shifts.
2020-04-14 02:22:48 +02:00
Bartosz Taudul
b0a58d4664
Don't shift left negative values.
2020-04-14 02:22:47 +02:00
Bartosz Taudul
4c381e13e9
Store list of symbol locations.
2020-03-27 17:34:51 +01:00
Bartosz Taudul
c999a74d34
Symbol length transfer.
2020-03-25 18:32:36 +01:00
Bartosz Taudul
b89874850f
Pack frame identifiers in ghost zones.
2020-03-16 23:05:07 +01:00
Bartosz Taudul
452341059b
Build ghost zones tree.
2020-03-16 23:05:06 +01:00
Bartosz Taudul
693db74380
Add CallstackFrameId comparator.
2020-03-16 23:05:06 +01:00
Bartosz Taudul
aeb3bc410b
Pack FrameImage struct.
2020-03-16 23:05:06 +01:00
Bartosz Taudul
e7240cb77d
Custom lock name transfer.
2020-03-08 13:47:38 +01:00
Bartosz Taudul
0df309b45c
Forward declare LockType.
2020-03-02 01:58:48 +01:00
Bartosz Taudul
4843a1d458
Collect parent call stacks for symbols.
2020-02-29 16:41:22 +01:00
Bartosz Taudul
6cc4de8d28
Construct parent call stacks for sampled stack traces.
2020-02-29 16:24:15 +01:00
Bartosz Taudul
8aa70211c0
Display inline functions.
2020-02-27 15:28:58 +01:00