Commit Graph

32 Commits

Author SHA1 Message Date
Bartosz Taudul
b072dbcdc6
Fix TaskDispatch on wasm. 2023-05-07 16:11:18 +02:00
Bartosz Taudul
d6c5d3f6db
Don't enforce creating at least one worker thread in TaskDispatch.
Everything can be confined to a single thread that does job dispatch,
and then waits for the jobs to finish. TaskDispatch has always executed
outstanding work during this wait, so no workers are needed.
2023-05-01 15:44:27 +02:00
Bartosz Taudul
331c2bd7c0
Configure number of threads in TimelineController. 2023-05-01 14:41:51 +02:00
Bartosz Taudul
4c0e6fe3ca
Merge pull request #544 from simplyWiri/timeline-scrolling-tweak
Clamp scrolling to the difference between the deepest zone near the m…
2023-04-13 11:35:08 +02:00
Bartosz Taudul
9500add83b
Push yPos to TimelineItem::Preprocess(). 2023-04-05 18:07:09 +02:00
simplyWiri
a8b42488ad Clamp scrolling to the difference between the deepest zone near the mouse, and the height of the window.
This prevents from unncessary scrolling when the trace does not exceed the size of the screen
2023-04-02 19:01:58 +10:00
Bartosz Taudul
33a640f848
Name worker threads. 2023-03-25 22:14:34 +01:00
Bartosz Taudul
dcf27f4989
Provide small font height in TimelineContext. 2023-03-25 17:25:10 +01:00
Bartosz Taudul
96d60ce626
Change GetNextFrameHeight() to GetHeight().
The GetNextFrameHeight() name correctness was very situational. It was
often used in the meaning of "get current frame height".
2023-03-25 15:12:33 +01:00
Bartosz Taudul
7ec68f8b52
Push item visibility to Preprocess(). 2023-03-25 15:10:58 +01:00
Bartosz Taudul
1e1833edc2
Parallelize timeline item preprocessing. 2023-03-19 18:54:32 +01:00
Bartosz Taudul
0ecdcbc13c
Move TimelineContext struct definition to a separate header. 2023-03-18 17:03:23 +01:00
Bartosz Taudul
5b3427395e
Add view start and end to TimelineContext. 2023-03-18 17:02:23 +01:00
Bartosz Taudul
0a32929b0b
Move hover flag to TimelineContext. 2023-03-18 16:07:56 +01:00
Bartosz Taudul
c75bec9122
Cosmetics. 2023-03-18 15:59:52 +01:00
Bartosz Taudul
9538fa99ca
Pass yMin, yMax through TimelineContext. 2023-03-15 23:56:57 +01:00
Bartosz Taudul
c81ef177ab
Push timline context to Draw and DrawContents functions. 2023-03-14 02:25:15 +01:00
Bartosz Taudul
b6b6e1edcf
Store common constants in context variable. 2023-03-14 02:25:14 +01:00
Bartosz Taudul
66d8dab925
Preprocess timeline items in controller. 2023-03-14 02:02:50 +01:00
Tomaž Vöröš
645d53f254 More correct shouldUpdateCenterItem. 2023-01-31 20:35:17 +01:00
Tomaž Vöröš
bca8f28f43 Centering around the mouse pointer. 2023-01-29 19:20:26 +01:00
Tomaž Vöröš
2df56e9941 Fix off-by-one-frame in timeline item height. 2023-01-27 20:00:05 +01:00
Tomaž Vöröš
7b9b810421 Refactor the use of offset in TimelineItem::Draw() and TimelineController::End(). 2023-01-27 20:00:05 +01:00
Tomaž Vöröš
1969ef0f43 Reintroduce the vertical scroll-bar reset logic in TimelineController. 2022-12-19 19:05:18 +01:00
Tomaž Vöröš
e4ab6cdaf1 Fix TimelineController height calculation. 2022-12-18 20:45:42 +01:00
Bartosz Taudul
53632ccb5b
Cleanup. 2022-09-04 14:56:12 +02:00
Bartosz Taudul
44efb15df1
Remove VisData.
Its functionality is now incorporated into TimelineItem. For purposes of
maintaining visibility of frame sets and locks a much simpler ptr -> bool map
is now used.
2022-09-04 14:46:51 +02:00
Bartosz Taudul
119152aac1
Worker must be mutable.
This is to allow use of various accessors that cache results, etc.
2022-09-03 18:34:11 +02:00
Bartosz Taudul
9355a14657
New TimelineController begin/end logic. 2022-09-03 17:51:31 +02:00
Bartosz Taudul
449dff0eca
Store View and Worker in TimelineController. 2022-09-03 17:51:30 +02:00
Bartosz Taudul
655d8a01ea
Move vis data to timeline controller. 2022-08-20 17:02:29 +02:00
Bartosz Taudul
c01ad38d46
Start extracting timeline height control logic. 2022-08-15 13:29:45 +02:00