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Frame profiler
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The C++11 spec states in [basic.stc.thread] thread storage duration: 2. A variable with thread storage duration shall be initialized before its first odr-use (3.2) and, if constructed, shall be destroyed on thread exit. Previously Tracy relied on the TLS data being initialized: - During thread creation (MSVC). - Or during first use in a thread, but the initialization was performed for the whole TLS block. It seems that new compilers are more granular with how they perform the initialization, hence rpmalloc init has to be checked before each allocation, as it cannot be "folded" into, for example, initialization of the profiler itself. |
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.github | ||
.vscode | ||
capture | ||
client | ||
common | ||
csvexport | ||
doc | ||
examples | ||
extra | ||
getopt | ||
icon | ||
imgui | ||
import-chrome | ||
libbacktrace | ||
library | ||
manual | ||
nfd | ||
profiler | ||
server | ||
test | ||
update | ||
vcpkg | ||
zstd | ||
.gitignore | ||
AUTHORS | ||
CMakeLists.txt | ||
LICENSE | ||
NEWS | ||
README.md | ||
TODO | ||
Tracy.hpp | ||
TracyC.h | ||
TracyClient.cpp | ||
TracyD3D11.hpp | ||
TracyD3D12.hpp | ||
TracyLua.hpp | ||
TracyOpenCL.hpp | ||
TracyOpenGL.hpp | ||
TracyVulkan.hpp |
Tracy Profiler
A real time, nanosecond resolution, remote telemetry, hybrid frame and sampling profiler for games and other applications.
Tracy supports profiling CPU (C, C++11, Lua), GPU (OpenGL, Vulkan, OpenCL, Direct3D 11/12), memory, locks, context switches, per-frame screenshots and more.
For usage and build process instructions, consult the user manual at the following address.
Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6
New features in Tracy Profiler v0.7