Frame profiler
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capture Display failure context in capture utility. 2021-10-10 14:52:30 +02:00
client Serialize continuous frame events. 2021-11-05 01:13:24 +01:00
common Fix zone validation thread piggybacking. 2021-11-04 22:50:55 +01:00
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TODO
Tracy.hpp Add fiber support on client side. 2021-11-02 00:11:09 +01:00
TracyC.h Fix TracyCAppInfo macro argument name 2021-10-18 20:40:09 +00:00
TracyClient.cpp Merge remote-tracking branch 'origin/master' into hw 2021-06-02 01:12:28 +02:00
TracyD3D11.hpp Check if rpmalloc has to be initialized before each operation. 2021-05-31 02:31:42 +02:00
TracyD3D12.hpp Check if rpmalloc has to be initialized before each operation. 2021-05-31 02:31:42 +02:00
TracyLua.hpp Implement callstack serialization. 2021-10-10 16:14:17 +02:00
TracyOpenCL.hpp Check if rpmalloc has to be initialized before each operation. 2021-05-31 02:31:42 +02:00
TracyOpenGL.hpp Update TracyOpenGL.hpp 2021-11-04 10:46:13 +01:00
TracyVulkan.hpp Drop support for Cygwin. 2021-10-07 23:28:40 +02:00

Tracy Profiler

Sponsor

A real time, nanosecond resolution, remote telemetry, hybrid frame and sampling profiler for games and other applications.

Tracy supports profiling CPU (C, C++11, Lua), GPU (OpenGL, Vulkan, OpenCL, Direct3D 11/12), memory, locks, context switches, per-frame screenshots and more.

  • Documentation for usage and build process instructions
  • Releases containing the documentation (tracy.pdf) and compiled Windows x64 binaries (Tracy-<version>.7z) as assets
  • Changelog

Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6
New features in Tracy Profiler v0.7