mirror of
https://github.com/wolfpld/tracy.git
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146 lines
2.8 KiB
C++
146 lines
2.8 KiB
C++
#ifndef __TRACYSOCKET_HPP__
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#define __TRACYSOCKET_HPP__
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#include <stdint.h>
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#include "TracyForceInline.hpp"
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struct sockaddr;
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namespace tracy
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{
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#ifdef _WIN32
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void InitWinSock();
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#endif
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class Socket
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{
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public:
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Socket();
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Socket( int sock );
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~Socket();
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bool Connect( const char* addr, int port );
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void Close();
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int Send( const void* buf, int len );
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int GetSendBufSize();
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template<typename ShouldExit>
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bool Read( void* buf, int len, int timeout, ShouldExit exitCb )
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{
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auto cbuf = (char*)buf;
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while( len > 0 )
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{
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if( exitCb() ) return false;
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if( !ReadImpl( cbuf, len, timeout ) ) return false;
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}
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return true;
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}
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bool ReadRaw( void* buf, int len, int timeout );
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bool HasData();
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bool IsValid() const;
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Socket( const Socket& ) = delete;
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Socket( Socket&& ) = delete;
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Socket& operator=( const Socket& ) = delete;
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Socket& operator=( Socket&& ) = delete;
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private:
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int RecvBuffered( void* buf, int len, int timeout );
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int Recv( void* buf, int len, int timeout );
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bool ReadImpl( char*& buf, int& len, int timeout );
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char* m_buf;
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char* m_bufPtr;
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int m_sock;
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int m_bufLeft;
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};
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class ListenSocket
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{
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public:
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ListenSocket();
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~ListenSocket();
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bool Listen( int port, int backlog );
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Socket* Accept();
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void Close();
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ListenSocket( const ListenSocket& ) = delete;
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ListenSocket( ListenSocket&& ) = delete;
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ListenSocket& operator=( const ListenSocket& ) = delete;
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ListenSocket& operator=( ListenSocket&& ) = delete;
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private:
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int m_sock;
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};
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class UdpBroadcast
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{
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public:
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UdpBroadcast();
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~UdpBroadcast();
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bool Open( const char* addr, int port );
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void Close();
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int Send( int port, const void* data, int len );
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UdpBroadcast( const UdpBroadcast& ) = delete;
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UdpBroadcast( UdpBroadcast&& ) = delete;
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UdpBroadcast& operator=( const UdpBroadcast& ) = delete;
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UdpBroadcast& operator=( UdpBroadcast&& ) = delete;
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private:
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int m_sock;
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};
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class IpAddress
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{
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public:
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IpAddress();
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~IpAddress();
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void Set( const struct sockaddr& addr );
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uint32_t GetNumber() const { return m_number; }
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const char* GetText() const { return m_text; }
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IpAddress( const IpAddress& ) = delete;
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IpAddress( IpAddress&& ) = delete;
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IpAddress& operator=( const IpAddress& ) = delete;
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IpAddress& operator=( IpAddress&& ) = delete;
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private:
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uint32_t m_number;
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char m_text[17];
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};
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class UdpListen
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{
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public:
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UdpListen();
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~UdpListen();
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bool Listen( int port );
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void Close();
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const char* Read( size_t& len, IpAddress& addr );
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UdpListen( const UdpListen& ) = delete;
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UdpListen( UdpListen&& ) = delete;
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UdpListen& operator=( const UdpListen& ) = delete;
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UdpListen& operator=( UdpListen&& ) = delete;
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private:
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int m_sock;
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};
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}
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#endif
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