Frame profiler
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capture Display failure callstack in capture utility. 2020-10-06 14:50:55 +02:00
client Support queuing serial items with callstack. 2021-01-15 22:11:34 +01:00
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Tracy.hpp Adding ZoneColor to set a dynamic color override to an existing zone. 2020-11-27 20:12:24 +01:00
TracyC.h Adding ZoneColor to set a dynamic color override to an existing zone. 2020-11-27 20:12:24 +01:00
TracyClient.cpp Explicitly state which default-linked libraries are needed. 2021-01-13 01:42:48 +01:00
TracyD3D12.hpp Added transient D3D12 zones, fixed callstacks 2021-01-16 02:20:59 -07:00
TracyLua.hpp
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TracyOpenGL.hpp Add transient OpenGL zones. 2021-01-15 20:13:09 +01:00
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Tracy Profiler

Sponsor

A real time, nanosecond resolution, remote telemetry, hybrid frame and sampling profiler for games and other applications.

Tracy supports profiling CPU (C, C++11, Lua), GPU (OpenGL, Vulkan, OpenCL, Direct3D 12), memory, locks, context switches, per-frame screenshots and more.

For usage and build process instructions, consult the user manual at the following address.

Changelog

Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6
New features in Tracy Profiler v0.7