Frame profiler
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TracyD3D11.hpp This commit makes the D3D11 code consistent with the D3D12 code. 2021-05-01 16:27:59 -07:00
TracyD3D12.hpp Add GPU name transfer macros. 2021-01-31 19:15:23 +01:00
TracyLua.hpp Send callstacks before sending events they belong to. 2020-09-29 16:40:19 +02:00
TracyOpenCL.hpp Add GPU name transfer macros. 2021-01-31 19:15:23 +01:00
TracyOpenGL.hpp Add GPU name transfer macros. 2021-01-31 19:15:23 +01:00
TracyVulkan.hpp Support VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT 2021-05-02 18:03:25 +02:00

Tracy Profiler

Sponsor

A real time, nanosecond resolution, remote telemetry, hybrid frame and sampling profiler for games and other applications.

Tracy supports profiling CPU (C, C++11, Lua), GPU (OpenGL, Vulkan, OpenCL, Direct3D 11/12), memory, locks, context switches, per-frame screenshots and more.

For usage and build process instructions, consult the user manual at the following address.

Changelog

Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6
New features in Tracy Profiler v0.7