vk-bootstrap/tests/shaders/frag.glsl

9 lines
200 B
Plaintext
Raw Normal View History

#version 450
#extension GL_ARB_separate_shader_objects : enable
layout (location = 0) in vec3 fragColor;
layout (location = 0) out vec4 outColor;
void main () { outColor = vec4 (fragColor, 1.0); }