vk-bootstrap/tests/shaders/frag.glsl
Charles Giessen 39a3c37465 Fixed up swapchain, added an example based on vulkan-tutorial
Now there is a concise example of the library in use all the way to presenting.

Needs to be rewritten to remove exceptions, but for first pass its good enough.
2020-02-03 16:23:47 -07:00

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GLSL

#version 450
#extension GL_ARB_separate_shader_objects : enable
layout (location = 0) in vec3 fragColor;
layout (location = 0) out vec4 outColor;
void main () { outColor = vec4 (fragColor, 1.0); }