[HLSL] Fix test writing to an output files (#189684)
The Texture2D-mips-errors.hlsl test was writing it output to a file, but that is not needed.
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// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -emit-llvm -disable-llvm-passes -finclude-default-header -verify %s
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// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -emit-llvm-only -disable-llvm-passes -finclude-default-header -verify %s
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Texture2D<float4> t;
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