Summary:
Currently, the GPU iterates through all of the present symbols and
copies them by prefix. This is inefficient as it requires a lot of small
high-latency data transfers rather than a few large ones. Additionally,
we force every single profiling symbol to have protected visibility.
This means potentially hundreds of unnecessary symbols in the symbol
table.
This PR changes the interface to move towards the start / stop section
handling. AMDGPU supports this natively as an ELF target, so we need
little changes. Instead of overriding visibility, we use a single table
to define the bounds that we can obtain with one contiguous load.
Using a table interface should also work for the in-progress HIP
implementation for this, as it wraps the start / stop sections into
standard void pointers which will be inside of an already mapped region
of memory, so they should be accessible from the HIP API.
NVPTX is more difficult as it is an ELF platform without this support. I
have hooked up the 'Other' handling to work around this, but even then
it's a bit of a stretch. I could remove this support here, but I wanted
to demonstrate that we can share the ABI. However, NVPTX will only work
if we force LTO and change the backend to emit variables in the same
TL;DR, we now do this:
```c
struct { start1, stop1, start2, stop2, start3, stop3, version; } device;
struct host = DtoH(lookup("device"));
counters = DtoH(host.stop - host.start)
version = DtoH(host.version);
```
Summary:
One of the main disadvantages to using the RPC interface is that it
requires a server thread to spin on the mailboxes checking for work.
The vast majority of the time, there will be no work and work will come
in large bursts.
The HSA / KFD interface supports device-side interrupts and already has
handling for binding these events to an HSA signal. This means that we
can send interrupts from the GPU to wake a sleeping thread on the CPU.
The sleeping thread will be descheduled with a blocking HSA wait call
and woken up when its event ID is raised through the kernel driver's
interrupt.
This is very target-specific handling, but I believe it is valuable
enough to warrant it being in the protocol. It is completely optional,
as it is ignored if uninitialized. This should bring this support at
parity with the interface HIP expects.
This commit removes the `LIBOMPTARGET_SHARED_MEMORY_SIZE` envar and
outputs a runtime warning if it is defined. Access to dynamic shared memory
should be obtained through the `dyn_groupprivate` clause (OpenMP 6.1) or
the launch arguments in liboffload kernel launch.
Summary:
We use this `dyn_ptr` argument in Clang/OpenMP to handle the
`KernelLaunchEnvironment`. This is a per-kernel argument used to share
some information. Currenetly, it's prepended to the argument list and we
generate storage for it in the runtime.
This is bad for a few reasons:
1. It changes the ABI by shifting user arguments
2. It cannot be trivially be left uninitialized if unused
3. The runtime must allocate its own memory for it
This PR changes it to be appended instead. Additionally, space for this
is always emitted. This means the OMPIRBuilder itself will provide the
storage, we simply need to populate it in the runtime if it is used.
This means that if it's unused we don't always pay the cost and it's
easier for non-OpenMP users to ignore it.
Backward compatibility is maintained by auto-upgrading the kernel
arguments. In `libomptarget` we completely allocate a new buffer to
store this in the new format. The plugins still need to respect the old
ABI of the called device object, so we simply rotate it if it's the old
version.
As discussed in #185404 we might want to provide a way for plugins to
validate images not recognized by the common layer.
This PR adds such extension and uses it to validate pure SPIRV images by
the Level Zero plugin.
Summary:
This was a regression from the original LLVM-gpu-loader. We used to
handle `-mwavefrontsize64` correctly in the loader by over-allocating
memory and just leaving the upper 32-bits masked off. In order to handle
this in offload we need to scan loaded kernels to see how much memory we
need to allocate. This should be safe, the protocol is designed to
handle an arbitrary size and worst-case this just wastes space.
This PR adds extends liboffload olMemRegister API to handle a case when
a memory block may have been mapped before calling olMemRegister to
support some use cases in libomptarget
Summary:
The static object mixes callbacks from different plugins because ever
since we moved to the object library target these are actually shared.
Just make it a member of the base class and make it a pointer set just
to do some basic deduplication.
Summary:
We provide an RPC server to manage calls initiated by the device to run
on the host. This is very useful for the built-in handling we have,
however there are cases where we would want to extend this
functionality.
Cases like Fortran or MPI would be useful, but we cannot put references
to these in the core offloading runtime. This way, we can provide this
as a library interface that registers custom handlers for whatever code
people want.
Add liboffload asynchronous queue query API for libomptarget migration
This PR adds liboffload asynchronous queue query API that needed to make
libomptarget to use liboffload
Add a new nextgen plugin that supports GPU devices through the Intel oneAPI Level Zero library. The plugin is not enabled by default and needs to be added to LIBOMPTARGET_PLUGINS_TO_BUILD explicitely.
---------
Co-authored-by: Alexey Sachkov <alexey.sachkov@intel.com>
Co-authored-by: Nick Sarnie <nick.sarnie@intel.com>
Co-authored-by: Joseph Huber <huberjn@outlook.com>
Update debug messages based on the new method from #170425. Updated the
following files.
- plugins-nextgen/common/include/MemoryManager.h
- plugins-nextgen/common/include/PluginInterface.h
- plugins-nextgen/common/src/GlobalHandler.cpp
- plugins-nextgen/common/src/PluginInterface.cpp
- plugins-nextgen/host/dynamic_ffi/ffi.cpp
Summary:
This was a lot of code that was only used for upstream LLVM builds of
AMDGPU offloading. We have a generic and fast `malloc` in `libc` now so
just use that. Simplifies code, can be added back if we start providing
alternate forms but I don't think there's a single use-case that would
justify it yet.
Introduced in OpenMP 6.0, the device UID shall be a unique identifier of
a device on a given system. (Not necessarily a UUID.) Since it is not
guaranteed that the (U)UIDs defined by the device vendor libraries, such
as HSA, do not overlap with those of other vendors, the device UIDs in
offload are always combined with the offload plugin name. In case the
vendor library does not specify any device UID for a given device, we
fall back to the offload-internal device ID.
The device UID can be retrieved using the `llvm-offload-device-info`
tool.
Adds omp_target_is_accessible routine.
Refactors common code from omp_target_is_present to work for both
routines.
---------
Co-authored-by: Shilei Tian <i@tianshilei.me>
Summary:
This was originally added in as a hack to work around CUDA's limitation
on allocation. The `libc` implementation now isn't even used for CUDA so
this code is never hit. Even if this case, this code never truly worked.
A true solution would be to use CUDA's virtual memory API instead to
allocate 2MiB slabs independenctly from the normal memory management
done in the stream.
Summary:
This exposes the 'isDeviceCompatible' routine for checking if a binary
*can* be loaded. This is useful if people don't want to consume errors
everywhere when figuring out which image to put to what device.
I don't know if this is a good name, I was thining like `olIsCompatible`
or whatever. Let me know what you think.
Long term I'd like to be able to do something similar to what OpenMP
does where we can conditionally only initialize devices if we need them.
That's going to be support needed if we want this to be more
generic.
Summary:
Currently we have this `__tgt_device_image` indirection which just takes
a reference to some pointers. This was all find and good when the only
usage of this was from a section of GPU code that came from an ELF
constant section. However, we have expanded beyond that and now need to
worry about managing lifetimes. We have code that references the image
even after it was loaded internally. This patch changes the
implementation to instaed copy the memory buffer and manage it locally.
This PR reworks the JIT and other image handling to directly manage its
own memory. We now don't need to duplicate this behavior externally at
the Offload API level. Also we actually free these if the user unloads
them.
Upside, less likely to crash and burn. Downside, more latency when
loading an image.
Summary:
This operation is done every time we load a binary, this behavior should
be moved into OpenMP since it concerns an OpenMP specific data struct.
This is a little messy, because ideally we should only be using public
APIs, but more can be extracted later.
This is equivalent to `cuOccupancyMaxPotentialBlockSize`. It is
currently
only implemented on Cuda; AMDGPU and Host return unsupported.
---------
Co-authored-by: Callum Fare <callum@codeplay.com>
The purpose of this fence is to ensure that any `dataSubmit`s inserted
into a queue before a `dataFence` finish before finish before any
`dataSubmit`s
inserted after it begin.
This is a no-op for most queues, since they are in-order, and by design
any operations inserted into them occur in order.
But the interface is supposed to be functional for out-of-order queues.
The addition of the interface means that any operations that rely on
such ordering (like ATTACH map-type support in #149036) can invoke it,
without worrying about whether the underlying queue is in-order or
out-of-order.
Once a plugin supports out-of-order queues, the plugin can implement
this function, without requiring any change at the libomptarget level.
---------
Co-authored-by: Alex Duran <alejandro.duran@intel.com>
This sprinkles a few mutexes around the plugin interface so that the
olLaunchKernel CTS test now passes when ran on multiple threads.
Part of this also involved changing the interface for device synchronise
so that it can optionally not free the underlying queue (which
introduced a race condition in liboffload).
Add a device function to check if a device queue is empty. If liboffload
tries to create an event for an empty queue, we create an "empty" event
that is already complete.
This allows `olCreateEvent`, `olSyncEvent` and `olWaitEvent` to run
quickly for empty queues.
Enables AMD data center class GPUs to use memory manager memory pooling
up to 3GB allocation by default, up from the "1 << 13" threshold that
all plugin-nextgen devices use.
The following patch introduces a new interop interface implementation
with the following characteristics:
* It supports the new 6.0 prefer_type specification
* It supports both explicit objects (from interop constructs) and
implicit objects (from variant calls).
* Implements a per-thread reuse mechanism for implicit objects to reduce
overheads.
* It provides a plugin interface that allows selecting the supported
interop types, and managing all the backend related interop operations
(init, sync, ...).
* It enables cooperation with the OpenMP runtime to allow progress on
OpenMP synchronizations.
* It cleanups some vendor/fr_id mismatchs from the current query
routines.
* It supports extension to define interop callbacks for library cleanup.
When `unloadBinary` is called, any entries in the JITEngine's cache
for that binary will be cleared. This fixes a nasty issue with
liboffload program handles. If two handles happen to have had the same
address (after one was free'd, for example), the cache would be hit and
return the wrong program.
The `GlobalTy` helper has been extended to make both the Size and Ptr be
optional. Now `getGlobalMetadataFromDevice`/`Image` is able to write the
size of the global to the struct, instead of just verifying it.
The `unloadBinaryImpl` method on the host plugin is now implemented
properly (rather than just being a stub). When an image is unloaded,
it is deallocated and the library associated with it is closed.
GenericKernelTy has a pointer to the name that was used to create it.
However, the name passed in as an argument may not outlive the kernel.
Instead, GenericKernelTy now contains a std::string, and copies the
name into there.
This allows removal of a specific Image from a Device, rather than
requiring all image data to outlive the device they were created for.
This is required for `ol_program_handle_t`s, which now specify the
lifetime of the buffer used to create the program.
Rather than being "stringly typed", store values as a std::variant that
can hold various types. This means that liboffload doesn't have to do
any string parsing for integer/bool device info keys.
Previously, device info was returned as a queue with each element having
a "Level" field indicating its nesting level. This replaces this queue
with a more traditional tree-like structure.
This should not result in a change to the output of
`llvm-offload-device-info`.
This pull request fixes coverage mapping on GPU targets.
- It adds an address space cast to the coverage mapping generation pass.
- It reads the profiled function names from the ELF directly. Reading it
from public globals was causing issues in cases where multiple
device-code object files are linked together.
Previously we decided to check in files that we generate with tablegen.
The justification at the time was that it helped reviewers unfamiliar
with `offload-tblgen` see the actual changes to the headers in PRs.
After trying it for a while, it's ended up causing some headaches and is
also not how tablegen is used elsewhere in LLVM.
This changes our use of tablegen to be more conventional. Where
possible, files are still clang-formatted, but this is no longer a hard
requirement. Because `OffloadErrcodes.inc` is shared with libomptarget
it now gets generated in a more appropriate place.