There are some intrinsics are using i16 vectors in place of bfloat
vectors.
Move towards making bf16 vectors legal so these can migrate. Leave the
larger vectors for a later change.
Depends #76213#76214
"hidden_dynamic_lds_size" argument will be added in the reserved section
at offset 120 of the implicit argument layout.
Add "isDynamicLDSUsed" flag to AMDGPUMachineFunction to identify if a
function uses dynamic LDS.
hidden argument will be added in below cases:
- LDS global is used in the kernel.
- Kernel calls a function which uses LDS global.
- LDS pointer is passed as argument to kernel itself.
Consistently treat packed 16-bit operands as 32-bit values, because
that's really what they are. The attempt to treat them differently was
ultimately incorrect and lead to miscompiles, e.g. when using non-splat
constants such as (1, 0) as operands.
Recognize 32-bit float constants for i/u16 instructions. This is a bit
odd conceptually, but it matches HW behavior and SP3.
Remove isFoldableLiteralV216; there was too much magic in the dependency
between it and its use in SIFoldOperands. Instead, we now simply rely on
checking whether a constant is an inline constant, and trying a bunch of
permutations of the low and high halves. This is more obviously correct
and leads to some new cases where inline constants are used as shown by
tests.
Move the logic for switching packed add vs. sub into SIFoldOperands.
This has two benefits: all logic that optimizes for inline constants in
packed math is now in one place; and it applies to both SelectionDAG and
GISel paths.
Disable the use of opsel with v_dot* instructions on gfx11. They are
documented to ignore opsel on src0 and src1. It may be interesting to
re-enable to use of opsel on src2 as a future optimization.
A similar "proper" fix of what inline constants mean could potentially
be applied to unpacked 16-bit ops. However, it's less clear what the
benefit would be, and there are surely places where we'd have to
carefully audit whether values are properly sign- or zero-extended. It
is best to keep such a change separate.
Fixes: Corruption in FSR 2.0 (latent bug exposed by an LLPC change)
Machine Copy Propagation Pass may lose some opportunities to further
remove the redundant copy instructions during the ForwardCopyPropagateBlock
procedure. When we Clobber a "Def" register, we also need to remove the record
from the copy maps that indicates "Src" defined "Def" to ensure the correct semantics
of the ClobberRegister function. This patch reapplies #70778 and addresses the corner
case bug #73512 specific to the AMDGPU backend. Additionally, it refines the criteria
for removing empty records from the copy maps, thereby enhancing overall safety.
For more information, please see the C++ test case generated code in
"vector.body" after the MCP Pass: https://gcc.godbolt.org/z/nK4oMaWv5.
Fix bitcast test, which was splitting apart phis intended to force
bitcasts that survive all the way to selection.
Disable the amdgpu-codegenprepare phi splitting, which defeats the technique
of using a phi to ensure a bitcast reaches all the way to selection. Also
add a variety of bfloat tests. These probably need revisiting to avoid the
cast folding into argument loads. Also round out set of bfloat bitcast and
ABI tests.
Add codegen tests for more bf16 operations The promotion of these works
contrary to the comment.
It is currently disabled by default. It will need experiments on a real
HW to tune and decide on the profitability.
---------
Co-authored-by: Stanislav Mekhanoshin <Stanislav.Mekhanoshin@amd.com>
This will result in larger atomic operations getting expanded to
`__atomic_*` libcalls via AtomicExpandPass, which matches what Clang
already does in the frontend.
While AMDGPU currently disables the use of all libcalls, I've changed it
to instead disable all of them _except_ the atomic ones. Those are
already be emitted by the Clang frontend, and enabling them in the
backend allows the same behavior there.
We were only folding cases which remained extloads, but DAG.getExtLoad can also handle the cases which don't need to extend at all (we just can't do truncloads).
reduceLoadWidth can handle this for scalar loads, but not for vectors.
Noticed while triaging D152928
Physical VGPRs used for SGPR spills need to be tracked independent of
WWM reserved registers. The WWM reserved set contains extra registers
allocated during WWM pre-allocation pass.
This causes SGPR spills allocated after WWM pre-allocation to overlap
with WWM register usage, e.g. if frame pointer is spilt during
prologue/epilog insertion.
This is an experimental address space for strided buffers. These buffers
can have structs as elements and
a stride > 1.
These pointers allow the indexed access in units of stride, i.e., they
point at `buffer[index * stride]`.
Thus, we can use the `idxen` modifier for buffer loads.
We assign address space 9 to 192-bit buffer pointers which contain a
128-bit descriptor, a 32-bit offset and a 32-bit index. Essentially,
they are fat buffer pointers with an additional 32-bit index.
Add empty AMDGPUGlobalISelDivergenceLowering pass. This pass will
implement
- selection of divergent i1 phis as lane mask phis, requires lane mask
merging in some cases
- lower uses of divergent i1 values outside of the cycle using lane mask
merging
- lowering of all cases of temporal divergence:
- lower uses of uniform i1 values outside of the cycle using lane mask
merging
- lower uses of uniform non-i1 values outside of the cycle using a copy
to vgpr inside of the cycle
Add very detailed set of regression tests for cases mentioned above.
patch 1 from: https://github.com/llvm/llvm-project/pull/73337