This Change makes `RegState` into an enum class, with bitwise operators.
It also:
- Updates declarations of flag variables/arguments/returns from
`unsigned` to `RegState`.
- Updates empty RegState initializers from 0 to `{}`.
If this is causing problems in downstream code:
- Adopt the `RegState getXXXRegState(bool)` functions instead of using a
ternary operator such as `bool ? RegState::XXX : 0`.
- Adopt the `bool hasRegState(RegState, RegState)` function instead of
using a bitwise check of the flags.
Both conceptually belong to the same subtarget, so it should not
be necessary to pass in the context TargetRegisterInfo to any
TargetInstrInfo member. Add this reference so those superfluous
arguments can be removed.
Most targets placed their TargetRegisterInfo as a member
in TargetInstrInfo. A few had this owned by the TargetSubtargetInfo,
so unify all targets to look the same.
getPointerRegClass is a layering violation. Its primary purpose
is to determine how to interpret an MCInstrDesc's operands RegClass
fields. This should be context free, and only depend on the subtarget.
The model of this is also wrong, since this should be an
instruction / operand specific property, not a global pointer class.
Remove the the function argument to help stage removal of this hook
and avoid introducing any new obstacles to replacing it.
The remaining uses of the function were to get the subtarget, which
TargetRegisterInfo already belongs to. A few targets needed new
subtarget derived properties copied there.
NVPTX, SPIRV, and WebAssembly pass virtual registers to this function
since they don't perform register allocation. We need to use Register to
avoid a virtual register being converted to MCRegister by the caller.
This patch is in preparation to enable setting the MachineInstr::MIFlag
flags, i.e. FrameSetup/FrameDestroy, on callee saved register
spill/reload instructions in prologue/epilogue. This eventually helps in
setting the prologue_end and epilogue_begin markers more accurately.
The DWARF Spec in "6.4 Call Frame Information" says:
The code that allocates space on the call frame stack and performs the
save
operation is called the subroutine’s prologue, and the code that
performs
the restore operation and deallocates the frame is called its epilogue.
which means the callee saved register spills and reloads are part of
prologue (a.k.a frame setup) and epilogue (a.k.a frame destruction),
respectively. And, IIUC, LLVM backend uses FrameSetup/FrameDestroy flags
to identify instructions that are part of call frame setup and
destruction.
In the trunk, while most targets consistently set
FrameSetup/FrameDestroy on save/restore call frame information (CFI)
instructions of callee saved registers, they do not consistently set
those flags on the actual callee saved register spill/reload
instructions.
I believe this patch provides a clean mechanism to set
FrameSetup/FrameDestroy flags on the actual callee saved register
spill/reload instructions as needed. And, by having default argument of
MachineInstr::NoFlags for Flags, this patch is a NFC.
With this patch, the targets have to just pass FrameSetup/FrameDestroy
flag to the storeRegToStackSlot/loadRegFromStackSlot calls from the
target derived spillCalleeSavedRegisters and restoreCalleeSavedRegisters
to set those flags on callee saved register spill/reload instructions.
Also, this patch makes it very easy to set the source line information
on callee saved register spill/reload instructions which is needed by
the DwarfDebug.cpp implementation to set prologue_end and epilogue_begin
markers more accurately.
As per DwarfDebug.cpp implementation:
prologue_end is the first known non-DBG_VALUE and non-FrameSetup
location
that marks the beginning of the function body
epilogue_begin is the first FrameDestroy location that has been seen in
the
epilogue basic block
With this patch, the targets have to just do the following to set the
source line information on callee saved register spill/reload
instructions, without hampering the LLVM's efforts to avoid adding
source line information on the artificial code generated by the
compiler.
<Foo>InstrInfo::storeRegToStackSlot() {
...
DebugLoc DL =
Flags & MachineInstr::FrameSetup ? DebugLoc() : MBB.findDebugLoc(I);
...
}
<Foo>InstrInfo::loadRegFromStackSlot() {
...
DebugLoc DL =
Flags & MachineInstr::FrameDestroy ? MBB.findDebugLoc(I) : DebugLoc();
...
}
While I understand this patch would break out-of-tree backend builds, I
think it is in the right direction.
One immediate use case that can benefit from this patch is fixing
#120553 becomes simpler.
The renamable flag is useful during MachineCopyPropagation but renamable
flag will be dropped after lowerCopy in some case.
This patch introduces extra arguments to pass the renamable flag to
copyPhysReg.
Track the live register state immediately before, instead of after,
MBBI. This makes it simple to track the state at the start or end of a
basic block without a separate (and poorly named) Tracking flag.
This changes the API of the backward(MachineBasicBlock::iterator I)
method, which now recedes to the state just before, instead of just
after, *I. Some clients are simplified by this change.
There is one small functional change shown in the lit tests where
multiple spilled registers all need to be reloaded before the same
instruction. The reloads will now be inserted in the opposite order.
This should not affect correctness.
This patch mechanically replaces None with std::nullopt where the
compiler would warn if None were deprecated. The intent is to reduce
the amount of manual work required in migrating from Optional to
std::optional.
This is part of an effort to migrate from llvm::Optional to
std::optional:
https://discourse.llvm.org/t/deprecating-llvm-optional-x-hasvalue-getvalue-getvalueor/63716
Refactor usage of isCopyInstrImpl, isCopyInstr and isAddImmediate methods
to return optional machine operand pair of destination and source
registers.
Patch by Nikola Prica
Differential Revision: https://reviews.llvm.org/D69622
Refactor usage of isCopyInstrImpl, isCopyInstr and isAddImmediate methods
to return optional machine operand pair of destination and source
registers.
Patch by Nikola Prica
Differential Revision: https://reviews.llvm.org/D69622
to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
..Move all target-dependent checks into new isCopyInstrImpl method.
This change allows us to treat MoveReg-type instructions and generic
COPY instruction in the same way
Differential Revision: https://reviews.llvm.org/D49913
llvm-svn: 341072
Make TII isCopyInstr() return MachineOperands through pointer to pointer
instead via reference.
Patch by Nikola Prica.
Differential Revision: https://reviews.llvm.org/D47364
llvm-svn: 334105
This property is needed in order to follow values movement between
registers. This property is used in TII to implement method that
returns true if simple copy like instruction is recognized, along
with source and destination machine operands.
Patch by Nikola Prica.
Differential Revision: https://reviews.llvm.org/D45204
llvm-svn: 333093
All these headers already depend on CodeGen headers so moving them into
CodeGen fixes the layering (since CodeGen depends on Target, not the
other way around).
llvm-svn: 318490
It's currently quite difficult to test passes like branch relaxation, which
requires branches with large displacement to be generated. The .space assembler
directive makes it easy to create arbitrarily large basic blocks, but
getInlineAsmLength is not able to parse it and so the size of the block is not
correctly estimated. Other backends (AArch64, AMDGPU) introduce options just
for testing that artificially restrict the ranges of branch instructions (e.g.
aarch64-tbz-offset-bits). Although parsing a single form of the .space
directive feels inelegant, it does allow a more direct testing approach.
This patch adapts the .space parsing code from
Mips16InstrInfo::getInlineAsmLength and removes it now the extra functionality
is provided by the base implementation. I want to move this functionality to
the generic getInlineAsmLength as 1) I need the same for RISC-V, and 2) I feel
other backends will benefit from more direct testing of large branch
displacements.
Differential Revision: https://reviews.llvm.org/D37798
llvm-svn: 314393
This is mostly a mechanical change to make TargetInstrInfo API take
MachineInstr& (instead of MachineInstr* or MachineBasicBlock::iterator)
when the argument is expected to be a valid MachineInstr. This is a
general API improvement.
Although it would be possible to do this one function at a time, that
would demand a quadratic amount of churn since many of these functions
call each other. Instead I've done everything as a block and just
updated what was necessary.
This is mostly mechanical fixes: adding and removing `*` and `&`
operators. The only non-mechanical change is to split
ARMBaseInstrInfo::getOperandLatencyImpl out from
ARMBaseInstrInfo::getOperandLatency. Previously, the latter took a
`MachineInstr*` which it updated to the instruction bundle leader; now,
the latter calls the former either with the same `MachineInstr&` or the
bundle leader.
As a side effect, this removes a bunch of MachineInstr* to
MachineBasicBlock::iterator implicit conversions, a necessary step
toward fixing PR26753.
Note: I updated WebAssembly, Lanai, and AVR (despite being
off-by-default) since it turned out to be easy. I couldn't run tests
for AVR since llc doesn't link with it turned on.
llvm-svn: 274189
This used to be free, copying and moving DebugLocs became expensive
after the metadata rewrite. Passing by reference eliminates a ton of
track/untrack operations. No functionality change intended.
llvm-svn: 272512
Removed some unused headers, replaced some headers with forward class declarations.
Found using simple scripts like this one:
clear && ack --cpp -l '#include "llvm/ADT/IndexedMap.h"' | xargs grep -L 'IndexedMap[<]' | xargs grep -n --color=auto 'IndexedMap'
Patch by Eugene Kosov <claprix@yandex.ru>
Differential Revision: http://reviews.llvm.org/D19219
From: Mehdi Amini <mehdi.amini@apple.com>
llvm-svn: 266595
Summary:
This review is related to another review request http://reviews.llvm.org/D11268, does the same and merely fixes a couple of issues with it.
D11268 is quite old and has merge conflicts against the current trunk.
This request
- rebases D11268 onto the new trunk;
- resolves the merge conflicts;
- fixes the prologue_end tests, which do not pass due to the subprogram definitions not marked as distinct.
Reviewers: echristo, rengolin, kubabrecka
Subscribers: aemerson, rengolin, jyknight, dsanders, llvm-commits, asl
Differential Revision: http://reviews.llvm.org/D14338
llvm-svn: 252177
behavior based on other files defining DEBUG_TYPE, which means it cannot
define DEBUG_TYPE at all. This is actually better IMO as it forces folks
to define relevant DEBUG_TYPEs for their files. However, it requires all
files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't
already. I've updated all such files in LLVM and will do the same for
other upstream projects.
This still leaves one important change in how LLVM uses the DEBUG_TYPE
macro going forward: we need to only define the macro *after* header
files have been #include-ed. Previously, this wasn't possible because
Debug.h required the macro to be pre-defined. This commit removes that.
By defining DEBUG_TYPE after the includes two things are fixed:
- Header files that need to provide a DEBUG_TYPE for some inline code
can do so by defining the macro before their inline code and undef-ing
it afterward so the macro does not escape.
- We no longer have rampant ODR violations due to including headers with
different DEBUG_TYPE definitions. This may be mostly an academic
violation today, but with modules these types of violations are easy
to check for and potentially very relevant.
Where necessary to suppor headers with DEBUG_TYPE, I have moved the
definitions below the includes in this commit. I plan to move the rest
of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big
enough.
The comments in Debug.h, which were hilariously out of date already,
have been updated to reflect the recommended practice going forward.
llvm-svn: 206822