This is a follow up to 924907bc6, and is mostly motivated by consistency
but does include one additional optimization. In general, we prefer 0.0
over -0.0 as the identity value for an fadd. We use that value in
several places, but don't in others. So, let's be consistent and use the
same identity (when nsz allows) everywhere.
This creates a bunch of test churn, but due to 924907bc6, most of that
churn doesn't actually indicate a change in codegen. The exception is
that this change enables the use of 0.0 for nsz, but *not* reasoc, fadd
reductions. Or said differently, it allows the neutral value of an
ordered fadd reduction to be 0.0.
One of the previous patches introduced initial support for non-power-of-2
number of elements but some parts of the SLP vectorizer still were not
adjusted to handle the costs correctly. Patch fixes it by improving
analysis of the non-power-of-2 number of elements and fixes in the cost
of the extractelements instructions.
Reviewers: RKSimon
Reviewed By: RKSimon
Pull Request: https://github.com/llvm/llvm-project/pull/93213
In the case of larger vectors, we should still prefer the vectorized
version (i.e. shufflevector vs extract/insert chains).
In arithmetic chains, vectorization results in chains of packed math
instructions (as opposed to unpack/repack & scalarized arithmetic):
https://godbolt.org/z/c5onaf6G5
In chains with PHIs, vectorization again removes the unnecessary pack /
repack code around BBs: https://godbolt.org/z/vz7zYzvhs
The vector reduction intrinsics started life as experimental ops, so backend support
was lacking. As part of promoting them to 1st-class intrinsics, however, codegen
support was added/improved:
D58015
D90247
So I think it is safe to now remove this complication from IR.
Note that we still have an IR-level codegen expansion pass for these as discussed
in D95690. Removing that is another step in simplifying the logic. Also note that
x86 was already unconditionally forming reductions in IR, so there should be no
difference for x86.
I spot checked a couple of the tests here by running them through opt+llc and did
not see any asm diffs.
If we do find functional differences for other targets, it should be possible
to (at least temporarily) restore the shuffle IR with the ExpandReductions IR
pass.
Differential Revision: https://reviews.llvm.org/D96552
As mentioned in D93793, there are quite a few places where unary `IRBuilder::CreateShuffleVector(X, Mask)` can be used
instead of `IRBuilder::CreateShuffleVector(X, Undef, Mask)`.
Let's update them.
Actually, it would have been more natural if the patches were made in this order:
(1) let them use unary CreateShuffleVector first
(2) update IRBuilder::CreateShuffleVector to use poison as a placeholder value (D93793)
The order is swapped, but in terms of correctness it is still fine.
Reviewed By: spatel
Differential Revision: https://reviews.llvm.org/D93923
Previously we could match fcmp+select to a reduction if the fcmp had
the nonans fast math flag. But if the select had the nonans fast
math flag, InstCombine would turn it into a fminnum/fmaxnum intrinsic
before SLP gets to it. Seems fairly likely that if one of the
fcmp+select pair have the fast math flag, they both would.
My plan is to start vectorizing the fmaxnum/fminnum version soon,
but I wanted to get this code out as it had some of the strangest
fast math flag behaviors.
As it's causing some bot failures (and per request from kbarton).
This reverts commit r358543/ab70da07286e618016e78247e4a24fcb84077fda.
llvm-svn: 358546