21 Commits

Author SHA1 Message Date
Alexander Richardson
3a4b351ba1
[IR] Introduce the ptrtoaddr instruction
This introduces a new `ptrtoaddr` instruction which is similar to
`ptrtoint` but has two differences:

1) Unlike `ptrtoint`, `ptrtoaddr` does not capture provenance
2) `ptrtoaddr` only extracts (and then extends/truncates) the low
   index-width bits of the pointer

For most architectures, difference 2) does not matter since index (address)
width and pointer representation width are the same, but this does make a
difference for architectures that have pointers that aren't just plain
integer addresses such as AMDGPU fat pointers or CHERI capabilities.

This commit introduces textual and bitcode IR support as well as basic code
generation, but optimization passes do not handle the new instruction yet
so it may result in worse code than using ptrtoint. Follow-up changes will
update capture tracking, etc. for the new instruction.

RFC: https://discourse.llvm.org/t/clarifiying-the-semantics-of-ptrtoint/83987/54

Reviewed By: nikic

Pull Request: https://github.com/llvm/llvm-project/pull/139357
2025-08-08 10:12:39 -07:00
Kazu Hirata
cde58bfc16
[Transforms] Use range constructors of *Set (NFC) (#133203) 2025-03-27 07:51:58 -07:00
vporpo
45d018097c
[SandboxVec][NFC] Add LLVM_DEBUG dumps (#129335)
This patch updates/adds LLVM_DEBUG dumps.
It moves the DEBUG_TYPE into SandboxVectorizer/Debug.h such that it can
be shared across all components of the vectorizer.
2025-02-28 16:10:34 -08:00
vporpo
31cb807537
[SanbdoxVec][BottomUpVec] Fix diamond shuffle with multiple vector inputs (#126965)
When the operand comes from multiple inputs then we need additional
packing code. When the operands are scalar then we can use a single
InsertElementInst. But when the operands are vectors then we need a
chain of ExtractElementInst and InsertElementInst instructions to insert
the vector value into the destination vector. This is what this patch
implements.
2025-02-12 14:33:05 -08:00
Vasileios Porpodas
e75e61728e [SandboxVec] Fix warnings introduced by 7a7f9190d03e 2025-02-12 12:43:24 -08:00
vporpo
7a7f9190d0
[SandboxVec][Legality] Fix mask on diamond reuse with shuffle (#126963)
This patch fixes a bug in the creation of shuffle masks when vectorizing
vectors in case of a diamond reuse with shuffle. The mask needs to
enumerate all elements of a vector, not treat the original vector value
as a single element. That is: if vectorizing two <2 x float> vectors
into a <4 x float> the mask needs to have 4 indices, not just 2.
2025-02-12 12:29:09 -08:00
vporpo
c5f99e1bd4
[SandboxVec][Legality] Fix legality of SelectInst (#125005)
SelectInsts need special treatment because they are not always
straightforward to vectorize. This patch disables vectorization unless
they are trivially vectorizable.
2025-02-03 17:33:09 -08:00
vporpo
e094c0fa67
[SandboxVec][Legality] Don't vectorize when instructions repeat (#124479)
This patch adds a legality check that checks for repeated instrs in a
bundle and won't vectorize if such pattern is found.
2025-01-29 15:54:15 -08:00
vporpo
6409799bdc
[SandboxVec][Legality] Pack from different BBs (#124363)
When the inputs of the pack come from different BBs we need to make sure
we emit the pack instructions at the correct place.
2025-01-24 15:39:37 -08:00
vporpo
fd087135ef
[SandboxVec][Legality] Diamond reuse multi input (#123426)
This patch implements the diamond pattern where we are vectorizing
toward the top of the diamond from both edges, but the second edge may
use elements from a different vector or just scalar values. This
requires some additional packing code (see lit test).
2025-01-22 15:23:47 -08:00
vporpo
87e4b68195
[SandboxVec][Legality] Implement ShuffleMask (#123404)
This patch implements a helper ShuffleMask data structure that helps
describe shuffles of elements across lanes.
2025-01-17 15:48:24 -08:00
vporpo
e902c6960c
[SandboxVec][BottomUpVec] Implement InstrMaps (#122848)
InstrMaps is a helper data structure that maps scalars to vectors and
the reverse. This is used by the vectorizer to figure out which vectors
it can extract scalar values from.
2025-01-16 15:26:35 -08:00
vporpo
ce0d085842
[SandboxVec][Legality] Query the scheduler for legality (#114616)
This patch adds the legality check of whether the candidate instructions
can be scheduled together. This uses a Scheduler object.
2024-11-05 14:54:21 -08:00
vporpo
083369fd99
[SandboxVec][Legality] Per opcode checks (#114145)
This patch adds more opcode-specific legality checks.
2024-11-01 15:04:03 -07:00
vporpo
ca998b071e
[SandboxVec][Legality] Check wrap flags (#113975) 2024-10-29 15:37:03 -07:00
vporpo
bf4b31ad54
[SandboxVec][Legality] Check Fastmath flags (#113967) 2024-10-28 15:32:20 -07:00
vporpo
5ea694816b
[SandboxVec][Legality] Check opcodes and types (#113741) 2024-10-28 14:05:58 -07:00
Vasileios Porpodas
1540f772c7 Reapply "[SandboxVec][Legality] Reject non-instructions (#113190)"
This reverts commit eb9f4756bc3daaa4b19f4f46521dc05180814de4.
2024-10-25 12:55:58 -07:00
Vasileios Porpodas
eb9f4756bc Revert "[SandboxVec][Legality] Reject non-instructions (#113190)"
This reverts commit 6c9bbbc818ae8a0d2849dbc1ebd84a220cc27d20.
2024-10-25 12:52:31 -07:00
vporpo
6c9bbbc818
[SandboxVec][Legality] Reject non-instructions (#113190) 2024-10-25 12:47:19 -07:00
vporpo
54c93aabec
[SandboxVec][Legality] Scaffolding for Legality (#112623)
This patch adds a LegalityResultWithReason class for describing the
reason why legality decided not to vectorize the code.
2024-10-21 09:17:46 -07:00