emitSCEVChecks checks if SCEVCheckCond matches zero, and returns
nullptr. However, it sets SCEVCheckCond as used before it does this,
which prevents it from being removed during cleanup, resulting in
unreachable blocks being emitted. Fix this.
Spec can be found here https://github.com/intel/llvm/pull/15225
TODO for future patches:
- During spec review need to decide whether only FunctionCall or Atomic
instructions can be decorated and if not - move the code around adding
handling for other instructions;
- Handle optional string metadata;
- Handle LLVM atomic instructions;
- Handle SPIR-V friendly atomic calls returning via sret argument.
Signed-off-by: Sidorov, Dmitry <dmitry.sidorov@intel.com>
Need to use consistent storages for unique elements, when going to
iterate over them to avoid non-determinism in reused elements analysis.
Fixes#130082
From what I understand, we only create VPReductionRecipes for in-loop
reductions, and we don't currently support in-loop AnyOf reductions.
We only create VPReductionRecipes in the !PhiR->isInLoop() section of
adjustRecipesForReductions, and this comment from the initial patch
seems to confirm this
https://reviews.llvm.org/D108136#anchor-inline-1038338, so I think we
can remove this check in the condition logic.
I checked compiling SPEC 2017 with -prefer-inloop-predicates and the
added assertion doesn't trigger.
Need to use consistent storages for unique elements, when going to
iterate over them to avoid non-determinism in reused elements analysis.
Fixes#130082
The plan is to remove the vXi64 cross lane shuffle constraint entirely, but this special 'splat' case was easy to handle while I fight the remaining regressions.
If trying to find matching buildvector node for another nodes, and both
nodes are used by vectorized phi nodes and are coming from the same
parent block, this nodes should be considered matched to avoid a crash.
For vXi16 patterns that lower to splats, ensure that PSHUFW mask splats to the entire LW/HW i64 half and then create a wide PSHUFD mask that splats the whole i64 element - this encourages further combines without depending on any unused elements from undef shuffle mask elements.
Fixes#129276
This fixes an expensive chesk failure after 8476a5d480304. The issue
was essentially that getRegClassConstraintEffectForVReg was not doing
anything useful, sometimes. If the register passed to it is not present
in the instruction, it is a no-op and returns the original classe. The
Edit->getReg() register may not be the register as it appears in either
the use or def instruction. It may be some split register, so take
the register directly from the instruction being rematerialized.
Also directly query the constraint from the def instruction, with a
hardcoded operand index. This isn't ideal, but all the other
rematerialize
code makes the same assumption.
So far I've been unable to reproduce this with a standalone MIR test. In
the
original case, stop-before=greedy and running the one pass is not
working.
If the VPERMV node is shuffling a source that is concatenated from separate subvectors, attempt to shuffle from the separate subvectors directly using an equivalent VPERMV3 node
(shuffle(select(c1,t1,f1)), (select(c2,t2,f2)), m)
-> (select (shuffle c1,c2,m), (shuffle t1,t2,m), (shuffle f1,f2,m))
The behaviour of SelectInst on vectors is the same as for
`V'select[i] = Condition[i] ? V'True[i] : V'False[i]`.
If a ShuffleVector is performed on two selects, it will be like:
`V'[mask] = (V'select[i] = Condition[i] ? V'True[i] : V'False[i])`
That's why a ShuffleVector with two SelectInst is equivalent to
first ShuffleVector Condition/True/False and then SelectInst that
result.
This patch implements the transforming described above.
Proof: https://alive2.llvm.org/ce/z/97wfHpFixes#120775
LLVM currently expects `__float128` to be both passed and returned in
xmm registers on Windows. However, this disagrees with the Windows
x86-64 calling convention [1], which indicates values larger than 64
bits should be passed indirectly.
Update LLVM's default Windows calling convention to pass `fp128`
directly. Returning in xmm0 is unchanged since this seems like a
reasonable extrapolation of the ABI. With this patch, the calling
convention for `i128` and `f128` is the same.
GCC passes `__float128` indirectly, which this also matches. However, it
also returns indirectly, which is not done here. I intend to attempt a
GCC change to also return in `xmm0` rather than making that change here,
given the consistency with `i128`.
This corresponds to the frontend change in [2], see more details there.
[1]:
https://learn.microsoft.com/en-us/cpp/build/x64-calling-convention?view=msvc-170
[2]: https://github.com/llvm/llvm-project/pull/115052
This attempts to put limits onto CombineBaseUpdate for degenerate cases
like #127477. The biggest change is to add a limit to the number of base
updates to check in CombineBaseUpdate. 64 is hopefully plenty high
enough for most runtime unrolled loops to generate postinc where they
are beneficial.
It also moves the check for isValidBaseUpdate later so that it only
happens if we will generate a valid instruction. The 1024 limit to
hasPredecessorHelper comes from the X86 backend, which uses the same
limit.
I haven't added a test case as it would need to be very big and my
attempts at generating a smaller version did not show anything useful.
Fixes#127477.
The module currently stores the target triple as a string. This means
that any code that wants to actually use the triple first has to
instantiate a Triple, which is somewhat expensive. The change in #121652
caused a moderate compile-time regression due to this. While it would be
easy enough to work around, I think that architecturally, it makes more
sense to store the parsed Triple in the module, so that it can always be
directly queried.
For this change, I've opted not to add any magic conversions between
std::string and Triple for backwards-compatibilty purses, and instead
write out needed Triple()s or str()s explicitly. This is because I think
a decent number of them should be changed to work on Triple as well, to
avoid unnecessary conversions back and forth.
The only interesting part in this patch is that the default triple is
Triple("") instead of Triple() to preserve existing behavior. The former
defaults to using the ELF object format instead of unknown object
format. We should fix that as well.
When compiling VLS SVE, the compiler often replaces VL-based offsets
with immediate-based ones. This leads to a mismatch in the allowed
addressing modes due to SVE loads/stores generally expecting immediate
offsets relative to VL. For example, given:
```c
svfloat64_t foo(const double *x) {
svbool_t pg = svptrue_b64();
return svld1_f64(pg, x+svcntd());
}
```
When compiled with `-msve-vector-bits=128`, we currently generate:
```gas
foo:
ptrue p0.d
mov x8, #2
ld1d { z0.d }, p0/z, [x0, x8, lsl #3]
ret
```
Instead, we could be generating:
```gas
foo:
ldr z0, [x0, #1, mul vl]
ret
```
Likewise for other types, stores, and other VLS lengths.
This patch achieves the above by extending `SelectAddrModeIndexedSVE`
to let constants through when `vscale` is known.
When a wider scalar/vector type containing all sign bits is bitcast to a
narrower vector type, we can deduce that the resulting narrow elements
will also be all sign bits. This matches existing behavior in
SelectionDAG and helps optimize cases involving SSE intrinsics where
sign-extended values are bitcast between different vector types.
The current implementation fails to recognize that an arithmetic right
shift is redundant when applied to elements that are already known to be
all sign bits. This PR improves ComputeNumSignBitsImpl to track this
information through bitcasts, enabling the optimization of such cases.
```
%ext = sext <1 x i1> %cmp to <1 x i8>
%sub = bitcast <1 x i8> %ext to <4 x i2>
%sra = ashr <4 x i2> %sub, <i2 1, i2 1, i2 1, i2 1>
; Can be simplified to just:
%sub = bitcast <1 x i8> %ext to <4 x i2>
```
Closes#87624
This extension adds thirty eight bit manipulation instructions.
The current spec can be found at:
https://github.com/quic/riscv-unified-db/releases/tag/Xqci-0.6
This patch adds assembler only support.
Co-authored-by: Sudharsan Veeravalli <quic_svs@quicinc.com>
This re-applies f905bf3e1ef860c4d6fe67fb64901b6bbe698a91, which was reverted in
c861c1a046eb8c1e546a8767e0010904a3c8c385 due to compiler errors, with a fix for
MLIR.