Allow widening up to 128-bit registers or if the new register class
is at least as large as one of the existing register classes.
This was artificially limiting. In particular this was doing the wrong
thing with sequences involving copies between VGPRs and AV registers.
Nearly all test changes are improvements.
The coalescer does not just widen registers out of nowhere. If it's
trying
to "widen" a register, it's generally packing a register into an
existing
register tuple, or in a situation where the constraints imply the wider
class anyway. 067a11015 addressed the allocation failure concern by
rejecting coalescing if there are no available registers. The original
change in a4e63ead4b didn't include a realistic testcase to judge if
this is harmful for pressure. I would expect any issues from this to
be of garden variety subreg handling issue. We could use more dynamic
state information here if it really is an issue.
I get the best results by removing this override completely. This is
a smaller step for patch splitting purposes.
And rework the lit64() support to use it.
The rules for when to add lit64() can be simplified and
improved. In this change, however, we just follow the existing
conventions on the assembler and disassembler sides.
In codegen we do not (and normally should not need to) add explicit
lit() and lit64() modifiers, so the codegen tests lose them. The change
is an NFCI otherwise.
Simplifies printing operands.
Recent upstream trends have moved away from explicitly using `-verify-machineinstrs`, as it's already covered by the expensive checks. This PR removes almost all `-verify-machineinstrs` from tests in `llvm/test/CodeGen/AMDGPU/*.ll`, leaving only those tests where its removal currently causes failures.
The insertion point of COPY isn't always optimal and could eventually
lead to a worse block layout, see the regression test in the first
commit.
This change affects many architectures but the amount of total
instructions in the test cases seems too be slightly lower.
The existing way of managing clustered nodes was done through adding
weak edges between the neighbouring cluster nodes, which is a sort of
ordered queue. And this will be later recorded as `NextClusterPred` or
`NextClusterSucc` in `ScheduleDAGMI`.
But actually the instruction may be picked not in the exact order of the
queue. For example, we have a queue of cluster nodes A B C. But during
scheduling, node B might be picked first, then it will be very likely
that we only cluster B and C for Top-Down scheduling (leaving A alone).
Another issue is:
```
if (!ReorderWhileClustering && SUa->NodeNum > SUb->NodeNum)
std::swap(SUa, SUb);
if (!DAG->addEdge(SUb, SDep(SUa, SDep::Cluster)))
```
may break the cluster queue.
For example, we want to cluster nodes (order as in `MemOpRecords`): 1 3
2. 1(SUa) will be pred of 3(SUb) normally. But when it comes to (3, 2),
As 3(SUa) > 2(SUb), we would reorder the two nodes, which makes 2 be
pred of 3. This makes both 1 and 2 become preds of 3, but there is no
edge between 1 and 2. Thus we get a broken cluster chain.
To fix both issues, we introduce an unordered set in the change. This
could help improve clustering in some hard case.
One key reason the change causes so many test check changes is: As the
cluster candidates are not ordered now, the candidates might be picked
in different order from before.
The most affected targets are: AMDGPU, AArch64, RISCV.
For RISCV, it seems to me most are just minor instruction reorder, don't
see obvious regression.
For AArch64, there were some combining of ldr into ldp being affected.
With two cases being regressed and two being improved. This has more
deeper reason that machine scheduler cannot cluster them well both
before and after the change, and the load combine algorithm later is
also not smart enough.
For AMDGPU, some cases have more v_dual instructions used while some are
regressed. It seems less critical. Seems like test `v_vselect_v32bf16`
gets more buffer_load being claused.
Given the rest of the pass just gives up when it needs to compose
subregisters, folding a subregister extract directly into a reg_sequence
is counterproductive. Later fold attempts in the function will give up
on the subregister operand, preventing looking up through the reg_sequence.
It may still be profitable to do these folds if we start handling
the composes. There are some test regressions, but this mostly
looks better.
Occupancy (i.e., the number of waves per EU) depends, in addition to
register usage, on per-workgroup LDS usage as well as on the range of
possible workgroup sizes. Mirroring the latter, occupancy should
therefore be expressed as a range since different group sizes generally
yield different achievable occupancies.
`getOccupancyWithLocalMemSize` currently returns a scalar occupancy
based on the maximum workgroup size and LDS usage. With respect to the
workgroup size range, this scalar can be the minimum, the maximum, or
neither of the two of the range of achievable occupancies. This commit
fixes the function by making it compute and return the range of
achievable occupancies w.r.t. workgroup size and LDS usage; it also
renames it to `getOccupancyWithWorkGroupSizes` since it is the range of
workgroup sizes that produces the range of achievable occupancies.
Computing the achievable occupancy range is surprisingly involved.
Minimum/maximum workgroup sizes do not necessarily yield maximum/minimum
occupancies i.e., sometimes workgroup sizes inside the range yield the
occupancy bounds. The implementation finds these sizes in constant time;
heavy documentation explains the rationale behind the sometimes
relatively obscure calculations.
As a justifying example, consider a target with 10 waves / EU, 4 EUs/CU,
64-wide waves. Also consider a function with no LDS usage and a flat
workgroup size range of [513,1024].
- A group of 513 items requires 9 waves per group. Only 4 groups made up
of 9 waves each can fit fully on a CU at any given time, for a total of
36 waves on the CU, or 9 per EU. However, filling as much as possible
the remaining 40-36=4 wave slots without decreasing the number of groups
reveals that a larger group of 640 items yields 40 waves on the CU, or
10 per EU.
- Similarly, a group of 1024 items requires 16 waves per group. Only 2
groups made up of 16 waves each can fit fully on a CU ay any given time,
for a total of 32 waves on the CU, or 8 per EU. However, removing as
many waves as possible from the groups without being able to fit another
equal-sized group on the CU reveals that a smaller group of 896 items
yields 28 waves on the CU, or 7 per EU.
Therefore the achievable occupancy range for this function is not [8,9]
as the group size bounds directly yield, but [7,10].
Naturally this change causes a lot of test churn as instruction
scheduling is driven by achievable occupancy estimates. In most unit
tests the flat workgroup size range is the default [1,1024] which,
ignoring potential LDS limitations, would previously produce a scalar
occupancy of 8 (derived from 1024) on a lot of targets, whereas we now
consider the maximum occupancy to be 10 in such cases. Most tests are
updated automatically and checked manually for sanity. I also manually
changed some non-automatically generated assertions when necessary.
Fixes#118220.
MSG_DEALLOC_VGPRS slows down very small waveslot limited kernels. It's
been identified this message is only really needed for VGPR limited
kernels. A kernel becomes VGPR limited if a total number of VGPRs per
SIMD / number of used VGPRs is more than a number of wave slots.
For targets that support xnack replay feature (gfx8+), the
multi-dword scalar loads shouldn't clobber any register that
holds the src address. The constrained version of the scalar
loads have the early clobber flag attached to the dst operand
to restrict RA from re-allocating any of the src regs for its
dst operand.
This reverts commit adaff46d087799072438dd744b038e6fd50a2d78.
Drop the -O3 checks from default-attributes.hip. I don't know why they
are different on some bots but reverting this is far too disruptive.
Removing it from the codegen pipeline induces a lot of test churn
because llc is no longer optimizing out implicit arguments to kernels.
Mostly mechanical, but there are some creative test updates. I preferred
to take the changes as-is in tests where the ABI isn't relevant. In
cases where it's more relevant, or the optimize out logic was too
ingrained in the test, I pre-run the optimization. Some cases manually
add attributes to disable inputs.
Update SIMemoryLegalizer and SIInsertWaitcnts to use separate wait
instructions per counter (e.g. S_WAIT_LOADCNT) and split VMCNT into
separate LOADCNT, SAMPLECNT and BVHCNT counters.
Similar to 806761a7629df268c8aed49657aeccffa6bca449.
For IR files without a target triple, -mtriple= specifies the full
target triple while -march= merely sets the architecture part of the
default target triple, leaving a target triple which may not make sense,
e.g. amdgpu-apple-darwin.
Therefore, -march= is error-prone and not recommended for tests without
a target triple. The issue has been benign as we recognize
$unknown-apple-darwin as ELF instead of rejecting it outrightly.
This patch changes AMDGPU tests to not rely on the default
OS/environment components. Tests that need fixes are not changed:
```
LLVM :: CodeGen/AMDGPU/fabs.f64.ll
LLVM :: CodeGen/AMDGPU/fabs.ll
LLVM :: CodeGen/AMDGPU/floor.ll
LLVM :: CodeGen/AMDGPU/fneg-fabs.f64.ll
LLVM :: CodeGen/AMDGPU/fneg-fabs.ll
LLVM :: CodeGen/AMDGPU/r600-infinite-loop-bug-while-reorganizing-vector.ll
LLVM :: CodeGen/AMDGPU/schedule-if-2.ll
```
PR #66334 tried to renumber slot indexes before register allocation, but
the numbering was still affected by list entries for instructions which
had been erased. Fix this to make the register allocator's live range
length heuristics even less dependent on the history of how instructions
have been added to and removed from SlotIndexes's maps.
RegAllocGreedy uses SlotIndexes::getApproxInstrDistance to approximate
the length of a live range for its heuristics. Renumbering all slot
indexes with the default instruction distance ensures that this estimate
will be as accurate as possible, and will not depend on the history of
how instructions have been added to and removed from SlotIndexes's maps.
This also means that enabling -early-live-intervals, which runs the
SlotIndexes analysis earlier, will not cause large amounts of churn due
to different register allocator decisions.
There is a failure with this pass in the case when target register class for a subregister isn't known from instruction description (for ex. COPY).
Currently in this situation the RC is obtained using TargetRegisterInfo::getSubRegisterClass but in general it's not working.
In order to fix this two things should be done:
1. Stop processing a subregister if the target register class is unknown (conservative approach)
2. Improve deduction of subregister' target register class (i.e by processing COPY chain)
I was going to implement point 1 but my tests use implicit operands for S_NOP and they don't have associated target register class and all tests fail.
Therefore I decided to turn off the pass now, implement point 1 and fix my tests.
Reviewed By: arsenm, #amdgpu
Differential Revision: https://reviews.llvm.org/D152291
The main purpose of this is to simplify register pressure tracking as after the pass there is no need
to track subreg liveness anymore.
On the other hand this pass creates more possibilites for the subreg unaware code, as many of the subregs
becomes ordinary registers.
Intersting sideeffect: spill-vgpr.ll has lost a lot of spills.
Reviewed By: #amdgpu, arsenm
Differential Revision: https://reviews.llvm.org/D139732
Previously SIFoldOperands::foldInstOperand would only fold a
non-inlinable immediate into a single user, so as not to increase code
size by adding the same 32-bit literal operand to many instructions.
This patch removes that restriction, so that a non-inlinable immediate
will be folded into any number of users. The rationale is:
- It reduces the number of registers used for holding constant values,
which might increase occupancy. (On the other hand, many of these
registers are SGPRs which no longer affect occupancy on GFX10+.)
- It reduces ALU stalls between the instruction that loads a constant
into a register, and the instruction that uses it.
- The above benefits are expected to outweigh any increase in code size.
Differential Revision: https://reviews.llvm.org/D114643
Select SelectionDAG ops smul_lohi/umul_lohi to
v_mad_i64_i32/v_mad_u64_u32 respectively, with an addend of 0.
v_mul_lo, v_mul_hi and v_mad_i64/u64 are all quarter-rate instructions
so it is better to use one instruction than two.
Further improvements are possible to make better use of the addend
operand, but this is already a strict improvement over what we have
now.
Differential Revision: https://reviews.llvm.org/D113986
This reverts commit fe23ed2c681413e7baf517c79aee9be130579873.
It was never really clear this was responsible for the performance
regressions that caused this to be reverted. It's been a long time,
and we need to have scalar patterns for this to get GlobalISel
working.