The LLVM Coding Standards [1] specify that:
> [T]o match error message styles commonly produced by other tools,
> start the first sentence with a lowercase letter, and finish the last
> sentence without a period, if it would end in one otherwise.
Historically, that hasn't been something we've enforced in LLDB, but in
the past year or so I've started to pay more attention to this in code
reviews. This PR brings more error messages in compliance, further
increasing consistency.
I also adopted `createStringErrorV` where it improved the code as a
drive-by for lines I was already touching.
[1] https://llvm.org/docs/CodingStandards.html#error-and-warning-messages
Assisted-by: Claude Code
While here:
* Move the constructor to the public section. Almost all ThreadPlan
classes have public constructors.
* Use `std::make_shared()`. It is modern and more efficient.
When a scripted frame provider calls HandleCommand or other
frame-accessing APIs during __init__, GetStackFrameList() re-enters
without the re-entrancy guard, causing infinite recursion. On Windows
(1MB default stack), this results in a stack overflow (0xC00000FD)
before Python's recursion limit can intervene.
The existing PushProviderFrameList/PopProviderFrameList guard only
protected GetFrameAtIndex calls in FetchFramesUpTo. This wraps the
CreateInstance call in LoadScriptedFrameProvider with the same guard
so that provider construction is also protected.
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
When a scripted frame provider calls back into the thread's frame
machinery (e.g. via HandleCommand or EvaluateExpression), two problems
arise:
1. GetStackFrameList() re-enters the SyntheticStackFrameList
construction, causing infinite recursion.
2. ClearStackFrames() tries to read-lock the StackFrameList's
shared_mutex that is already write-locked by GetFramesUpTo,
causing a deadlock.
This patch fixes those issues by tracking when a provider is actively
fetching frames via a per-host-thread map (m_provider_frames_by_thread)
keyed by HostThread. The map is pushed/popped in
SyntheticStackFrameList::FetchFramesUpTo before calling into the
provider. GetStackFrameList() checks it to route re-entrant calls:
- The provider's own host thread gets the parent frame list, preventing
circular dependency when get_frame_at_index calls back into
GetFrameAtIndex.
- The private state thread also gets the parent frame list, preventing
deadlock when a provider calls EvaluateExpression (which needs the
private state thread to process events).
- Other host threads proceed normally and block on the frame list mutex
until the provider finishes, getting the correct synthetic result.
ClearStackFrames() returns early if any provider is active, since the
frame state is shared and tearing it down while a provider is
mid-construction is both unnecessary and unsafe.
rdar://171558394
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
This code accesses the completed thread plan (even if it's private one).
However, the logging code does not pass `skip_private=false` and instead
accesses only the public completed thread plan. In case there is no
public thread plan, the logging code could also crash.
This is just some minor refactoring that ensures we use the same thread
plan in the logging code.
lldb had three preprocessor defines for logging,
LLDB_LOG - formatv style argument
LLDB_LOGF - printf style argument
LLDB_LOGV - formatv style argument, only when verbose enabled
If you weren't looking at Log.h and the definition of these three, and
wanted to log something with formatv, it was easy to use LLDB_LOGV by
accident. We just had a situation where an important log statement
wasn't logging and it turned out to be this. This is fragile if you
aren't looking at the header directly, so I'd like to make this more
explicit. My proposal:
LLDB_LOG - formatv style argument
LLDB_LOG_VERBOSE - formatv style argument, only when verbose enabled
LLDB_LOGF - printf style argument
LLDB_LOGF_VERBOSE - printf style argument, only when verbose enabled
The new fouth one is to remove several places where we do `if (log &&
log->GetVerbose()) LLDB_LOGF (...)` in the sources today, and make both
styles consistent.
This PR implements that change, mechanically changing all LLDB_LOGV's to
LLDB_LOG_VERBOSE.
It also updates many of the `if (log && log->GetVerbose()) LLDB_LOGF`'s.
Some uses of this conditional expression do extra calculations in
addition to logging, and so those were left as-is so we're not doing
throwaway work when running without verbose logging.
There were many instances throughout lldb where callers are still doing
`if (log) LLDB_LOG*(...)`, a remnant of when all calls were to the `Log`
object's `Printf()` method, and you had to check if your local Log*
pointer was non-nullptr before calling the method. I removed those,
again keeping ones where work for logging is done in the block of code.
The code changes are all mechanical and uninteresting, but the question
of whether this naming change is widely agreed on is maybe worth
discussing.
This is a reland of https://github.com/llvm/llvm-project/pull/167550.
Instead of relying on libcpp for testing, we emulate our own hidden
frames. This was originally causing tests failures on Windows.
In #168245, I attempted to dump the available settings to Markdown. That
required a full build of LLDB. However, to build the docs, only the swig
wrappers should need to be compiled. The comment was that we should be
able to use the definitions from the TableGen files.
Currently, the property definitions in don't have information about the
path where they will be available. They only contain a `Definition`
which groups properties, so they can be added to
`OptionValueProperties`.
With this PR, I'm adding the path for each property definition. For
example, `symbols.enable-external-lookup` would have `Name =
enable-external-lookup, Path = symbols`. In LLDB itself, we don't need
this path, we only need it for the documentation. To avoid mismatches
between the actual path and the declared one, I added a debug-only check
when a property group is added to a parent
(`OptionValueProperties::AppendProperty`).
The TableGen emitter for the properties now additionally emits
`g_{definition}_properties_def`, which includes both the array of
properties and the expected path. This constant has to be used to
initialize a `OptionValueProperties`.
I couldn't test this for everything (e.g. IntelPT or ProcessKDP), but
the necessary changes are simple: (1) set the `Path` in the TableGen
file, (2) update `initialize` to use `_def`.
When a user holds an SBFrame reference and then triggers an inferior
function
call (via expression evaluation or GetExtendedBacktraceThread),
variables in
that frame become inaccessible with "register fp is not available"
errors.
This happens because inferior function calls execute through
ThreadPlanCallFunction, which calls ClearStackFrames() during cleanup to
invalidate the unwinder state. ExecutionContextRef objects in the old
SBFrames
were tracking StackFrameLists via weak_ptr, which became stale when
ClearStackFrames() created new instances.
The fix uses stable StackFrameList identifiers that persist across
ClearStackFrames():
- ID = 0: Normal unwinder frames (constant across all instances)
- ID = sequential counter: Scripted frame provider instances
ExecutionContextRef now stores the frame list ID instead of a weak_ptr,
allowing
it to resolve to the current StackFrameList with fresh unwinder state
after an
inferior function call completes.
The Thread object preserves the provider chain configuration
(m_provider_chain_ids and m_next_provider_id) across ClearStackFrames()
so
that recreated StackFrameLists get the same IDs. When providers need to
be
recreated, GetStackFrameList() rebuilds them from the persisted
configuration.
This commit also fixes a deadlock when Python scripted frame providers
call
back into LLDB during frame fetching. The m_list_mutex is now released
before
calling GetFrameAtIndex() on the Python scripted frame provider to
prevent
same-thread deadlock. A dedicated m_unwinder_frames_sp member ensures
GetFrameListByIdentifier(0) always returns the current unwinder frames,
and
proper cleanup in DestroyThread() and ClearStackFrames() to prevent
modules
from lingering after a Thread (and its StackFrameLists) gets destroyed.
Added test validates that variables remain accessible after
GetExtendedBacktraceThread triggers an inferior function call to fetch
libdispatch Queue Info.
rdar://167027676
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
**This patch adds a marker to make hidden frames more explicit.**
---
Hidden frames can be confusing for some users, who see that the indexes
of the frames in a backtrace are not contiguous. This patch aims to
lessen the confusion by adding a delimiter for the first and last non
hidden frame, i.e the boundaries.
IDE's like Xcode and VSCode represent those in the UI by having the
hidden frames either greyed out or collapsed.
It's not possible to do this in the CLI, therefore, this patch makes use
of 2 unicode characters to mark the beginning and end of the hidden
frames range.
This patch depends on:
- https://github.com/llvm/llvm-project/pull/168603
# Examples
In the example below, frame `#2` to `#7` are is hidden, and therefore,
frame `#1` is the first non hidden frame of the range while frame `#8`
is the last non hidden frame:
<img width="488" height="112" alt="Screenshot 2025-11-18 at 18 41 11"
src="https://github.com/user-attachments/assets/a21431da-9729-4cf0-a6bc-024aa306fc45"
/>
If the selected frame is one of the 2 boundary frames, we replace the
delimiter character with the select character (`*`).
<img width="487" height="111" alt="Screenshot 2025-11-18 at 18 41 03"
src="https://github.com/user-attachments/assets/5616fa81-6db6-457d-9d1e-bbe46e710c26"
/>
<img width="488" height="111" alt="Screenshot 2025-11-18 at 18 40 55"
src="https://github.com/user-attachments/assets/93dfa6cf-0956-4718-b31c-f965ec72b56d"
/>
This patch allows threads to have multiple SyntheticFrameProviderSP
instances that chain together sequentially. Each provider receives the
output of the previous provider as input, creating a transformation
pipeline.
It changes `Thread::m_frame_provider_sp` to a vector, adds provider
parameter to SyntheticStackFrameList to avoid calling back into
`Thread::GetFrameProvider()` during frame fetching, updated
`LoadScriptedFrameProvider()` to chain providers by wrapping each
previous provider's output in a `SyntheticStackFrameList` for the next
provider and finally, loads ALL matching providers in priority order
instead of just the first one.
The chaining works as follows:
```
Real Unwinder Frames
↓
Provider 1 (priority 10) → adds/transforms frames
↓
Provider 2 (priority 20) → transforms Provider 1's output
↓
Provider 3 (priority 30) → transforms Provider 2's output
↓
Final frame list shown to user
```
This patch also adds a test for this (test_chained_frame_providers) to verify that 3 providers chain correctly: `AddFooFrameProvider`, `AddBarFrameProvider`, `AddBazFrameProvider`.
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
This fixes stepping out for a case when two threads reach the
stepping-out target breakpoint simultaneously, but a concurrent thread
executes the breakpoint first. The issue affects platforms with software
breakpoints. The scenario is as follows:
* The `step-out` command is executed for thread `A`.
* `ThreadPlanStepOut` creates a breakpoint at the target location.
* All threads are resumed, because the `step-out` command does not
suspend other threads.
* Threads `A` and `B` reach the stepping-out address at the same time,
but `B` executes the breakpoint instruction first.
* `SetThreadStoppedAtUnexecutedBP()` is called for thread `A`, and
`SetThreadHitBreakpointSite()` is called for thread `B`.
* Thread `B` has no plans to stop at this location, so
`ThreadPlanStepOverBreakpoint` is scheduled.
* The plan disables the breakpoint and resumes thread `B` with
`eStateStepping`; for thread `A`, `ShouldResume(eStateSuspended)` is
called, which clears `m_stopped_at_unexecuted_bp`.
* After the stepping, `ThreadPlanStepOverBreakpoint` finishes, the
breakpoint is re-enabled, and all threads are resumed.
* At this moment, thread `A` is still at the location of the breakpoint,
but `m_stopped_at_unexecuted_bp` is cleared, so
`Thread::SetupToStepOverBreakpointIfNeeded()` schedules
`ThreadPlanStepOverBreakpoint` for it.
* `ThreadPlanStepOverBreakpoint` steps over the target breakpoint, so
`ThreadPlanStepOut` can't catch the execution there.
This patch creates a new `FormatEntity::Formatter` class and moves
`FormatEntity::Format` (and related APIs) into it. Most of the
parameters to `Format` are immutable across all recursive calls, so I
made them `const` member variables of `Formatter`. The main changes are
just mechanical renaming of:
```
FormatEntity::Format(...)
```
to
```
FormatEntity::Formatter(...).Format(stream, entry, valobj)
```
and making use of the member variables from inside `Format`.
We can probably make most of the parameters to the `Formatter`
constructor defaulted, but I chose not to in this patch to keep the diff
smaller.
The motivation for this is that I'm planning on adding logic to detect
recursive format entities (which would crash LLDB). That requires some
state, which in my opinion is best kept inside the `Formatter` class
instead of another parameter to `Format`.
The patch should be entirely NFC.
This patch adds `get_priority()` support to synthetic frame providers to
enable priority-based selection when multiple providers match a thread.
This is the first step toward supporting frame provider chaining for
visualizing coroutines, Swift async tasks, and et al.
Priority ordering follows Unix nice convention where lower numbers
indicate higher priority (0 = highest). Providers without explicit
priority return `std::nullopt`, which maps to UINT32_MAX (lowest
priority), ensuring backward compatibility with existing providers.
The implementation adds `GetPriority()` as a virtual method to
`SyntheticFrameProvider` base class, implements it through the scripting
interface hierarchy (`ScriptedFrameProviderInterface` and
`ScriptedFrameProviderPythonInterface`), and updates
`Thread::GetStackFrameList()` to sort applicable providers by priority
before attempting to load them.
Python frame providers can now specify priority:
```python
@staticmethod
def get_priority():
return 10 # Or return None for default priority.
```
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
This patch extends ScriptedFrame to work with real (non-scripted)
threads,
enabling frame providers to synthesize frames for native processes.
Previously, ScriptedFrame only worked within
ScriptedProcess/ScriptedThread
contexts. This patch decouples ScriptedFrame from ScriptedThread,
allowing
users to augment or replace stack frames in real debugging sessions for
use
cases like custom calling conventions, reconstructing corrupted frames
from
core files, or adding diagnostic frames.
Key changes:
- ScriptedFrame::Create() now accepts ThreadSP instead of requiring
ScriptedThread, extracting architecture from the target triple rather
than ScriptedProcess.arch
- Added SBTarget::RegisterScriptedFrameProvider() and
ClearScriptedFrameProvider() APIs, with Target storing a
SyntheticFrameProviderDescriptor template for new threads
- Added "target frame-provider register/clear" commands for CLI access
- Thread class gains LoadScriptedFrameProvider(),
ClearScriptedFrameProvider(),
and GetFrameProvider() methods for per-thread frame provider management
- New SyntheticStackFrameList overrides FetchFramesUpTo() to lazily
provide
frames from either the frame provider or the real stack
This enables practical use of the SyntheticFrameProvider infrastructure
in
real debugging workflows.
rdar://161834688
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
Don't make assumptions about the lifetime of the underlying object and
use the shared_ptr to participate in reference counting and extend the
lifetime of the object to the end of the lexical scope.
This fixes a data race between the main thread and the default event
handler thread. The statusline format option value was protected by a
mutex, but it was returned as a pointer, allowing one thread to access
it while another was modifying it.
Avoid the data race by returning format values by value instead of by
pointer.
The function QueueThreadPlanForStepOutNoShouldStop has the semantics of
"go this parent frame"; ThreadPlanStepOut needs to respect that, not
skipping over any frames it finds uninteresting. This commit creates a
constructor that respects such instruction.
This reverts commit
87b7f63a11,
reapplying
7e66cf74fb
with a small (and probably temporary)
change to generate more debug info to help with diagnosing buildbot
issues.
This patch pushes the error handling boundary for the GetBitSize()
methods from Runtime into the Type and CompilerType APIs. This makes it
easier to diagnose problems thanks to more meaningful error messages
being available. GetBitSize() is often the first thing LLDB asks about a
type, so this method is particularly important for a better user
experience.
rdar://145667239
lldb today has two rules: When a thread stops at a BreakpointSite, we
set the thread's StopReason to be "breakpoint hit" (regardless if we've
actually hit the breakpoint, or if we've merely stopped *at* the
breakpoint instruction/point and haven't tripped it yet). And second,
when resuming a process, any thread sitting at a BreakpointSite is
silently stepped over the BreakpointSite -- because we've already
flagged the breakpoint hit when we stopped there originally.
In this patch, I change lldb to only set a thread's stop reason to
breakpoint-hit when we've actually executed the instruction/triggered
the breakpoint. When we resume, we only silently step past a
BreakpointSite that we've registered as hit. We preserve this state
across inferior function calls that the user may do while stopped, etc.
Also, when a user adds a new breakpoint at $pc while stopped, or changes
$pc to be the address of a BreakpointSite, we will silently step past
that breakpoint when the process resumes. This is purely a UX call, I
don't think there's any person who wants to set a breakpoint at $pc and
then hit it immediately on resuming.
One non-intuitive UX from this change, butt is necessary: If you're
stopped at a BreakpointSite that has not yet executed, you `stepi`, you
will hit the breakpoint and the pc will not yet advance. This thread has
not completed its stepi, and the ThreadPlanStepInstruction is still on
the stack. If you then `continue` the thread, lldb will now stop and
say, "instruction step completed", one instruction past the
BreakpointSite. You can continue a second time to resume execution.
The bugs driving this change are all from lldb dropping the real stop
reason for a thread and setting it to breakpoint-hit when that was not
the case. Jim hit one where we have an aarch64 watchpoint that triggers
one instruction before a BreakpointSite. On this arch we are notified of
the watchpoint hit after the instruction has been unrolled -- we disable
the watchpoint, instruction step, re-enable the watchpoint and collect
the new value. But now we're on a BreakpointSite so the watchpoint-hit
stop reason is lost.
Another was reported by ZequanWu in
https://discourse.llvm.org/t/lldb-unable-to-break-at-start/78282 we
attach to/launch a process with the pc at a BreakpointSite and
misbehave. Caroline Tice mentioned it is also a problem they've had with
putting a breakpoint on _dl_debug_state.
The change to each Process plugin that does execution control is that
1. If we've stopped at a BreakpointSite that has not been executed yet,
we will call Thread::SetThreadStoppedAtUnexecutedBP(pc) to record that.
When the thread resumes, if the pc is still at the same site, we will
continue, hit the breakpoint, and stop again.
2. When we've actually hit a breakpoint (enabled for this thread or
not), the Process plugin should call
Thread::SetThreadHitBreakpointSite(). When we go to resume the thread,
we will push a step-over-breakpoint ThreadPlan before resuming.
The biggest set of changes is to StopInfoMachException where we
translate a Mach Exception into a stop reason. The Mach exception codes
differ in a few places depending on the target (unambiguously), and I
didn't want to duplicate the new code for each target so I've tested
what mach exceptions we get for each action on each target, and
reorganized StopInfoMachException::CreateStopReasonWithMachException to
document these possible values, and handle them without specializing
based on the target arch.
I first landed this patch in July 2024 via
https://github.com/llvm/llvm-project/pull/96260
but the CI bots and wider testing found a number of test case failures
that needed to be updated, I reverted it. I've fixed all of those issues
in separate PRs and this change should run cleanly on all the CI bots
now.
rdar://123942164
This reverts commit a774de807e56c1147d4630bfec3110c11d41776e.
This is the same changes as last time, plus:
* We load the binary into the target object so that on Windows, we can
resolve the locations of the functions.
* We now assert that each required breakpoint has at least 1 location,
to prevent an issue like that in the future.
* We are less strict about the unsupported error message, because it
prints "error: windows" on Windows instead of "error: gdb-remote".
Reverts llvm/llvm-project#123945
Has failed on the Windows on Arm buildbot:
https://lab.llvm.org/buildbot/#/builders/141/builds/5865
```
********************
Unresolved Tests (2):
lldb-api :: functionalities/reverse-execution/TestReverseContinueBreakpoints.py
lldb-api :: functionalities/reverse-execution/TestReverseContinueWatchpoints.py
********************
Failed Tests (1):
lldb-api :: functionalities/reverse-execution/TestReverseContinueNotSupported.py
```
Reverting while I reproduce locally.
This reverts commit 22561cfb443267905d4190f0e2a738e6b412457f and fixes
b7b9ccf44988edf49886743ae5c3cf4184db211f (#112079).
The problem is that x86_64 and Arm 32-bit have memory regions above the
stack that are readable but not writeable. First Arm:
```
(lldb) memory region --all
<...>
[0x00000000fffcf000-0x00000000ffff0000) rw- [stack]
[0x00000000ffff0000-0x00000000ffff1000) r-x [vectors]
[0x00000000ffff1000-0xffffffffffffffff) ---
```
Then x86_64:
```
$ cat /proc/self/maps
<...>
7ffdcd148000-7ffdcd16a000 rw-p 00000000 00:00 0 [stack]
7ffdcd193000-7ffdcd196000 r--p 00000000 00:00 0 [vvar]
7ffdcd196000-7ffdcd197000 r-xp 00000000 00:00 0 [vdso]
ffffffffff600000-ffffffffff601000 --xp 00000000 00:00 0 [vsyscall]
```
Compare this to AArch64 where the test did pass:
```
$ cat /proc/self/maps
<...>
ffffb87dc000-ffffb87dd000 r--p 00000000 00:00 0 [vvar]
ffffb87dd000-ffffb87de000 r-xp 00000000 00:00 0 [vdso]
ffffb87de000-ffffb87e0000 r--p 0002a000 00:3c 76927217 /usr/lib/aarch64-linux-gnu/ld-linux-aarch64.so.1
ffffb87e0000-ffffb87e2000 rw-p 0002c000 00:3c 76927217 /usr/lib/aarch64-linux-gnu/ld-linux-aarch64.so.1
fffff4216000-fffff4237000 rw-p 00000000 00:00 0 [stack]
```
To solve this, look up the memory region of the stack pointer (using
https://lldb.llvm.org/resources/lldbgdbremote.html#qmemoryregioninfo-addr)
and constrain the read to within that region. Since we know the stack is
all readable and writeable.
I have also added skipIfRemote to the tests, since getting them working
in that context is too complex to be worth it.
Memory write failures now display the range they tried to write, and
register write errors will show the name of the register where possible.
The patch also includes a workaround for a an issue where the test code
could mistake an `x` response that happens to begin with an `O` for an
output packet (stdout). This workaround will not be necessary one we
start using the [new
implementation](https://discourse.llvm.org/t/rfc-fixing-incompatibilties-of-the-x-packet-w-r-t-gdb/84288)
of the `x` packet.
---------
Co-authored-by: Pavel Labath <pavel@labath.sk>
This commit adds support for a
`SBProcess::ContinueInDirection()` API. A user-accessible command for
this will follow in a later commit.
This feature depends on a gdbserver implementation (e.g. `rr`) providing
support for the `bc` and `bs` packets. `lldb-server` does not support
those packets, and there is no plan to change that. For testing
purposes, this commit adds a Python implementation of *very limited*
record-and-reverse-execute functionality, implemented as a proxy between
lldb and lldb-server in `lldbreverse.py`. This should not (and in
practice cannot) be used for anything except testing.
The tests here are quite minimal but we test that simple breakpoints and
watchpoints work as expected during reverse execution, and that
conditional breakpoints and watchpoints work when the condition calls a
function that must be executed in the forward direction.
These changes are designed to not change any behavior, but to make it
easy to add code to choose the direction of execution after we've
identified which thread(s) to run but before we add any
`ThreadPlanStepOverBreakpoint`s. And honestly I think they make the
existing code a bit clearer.
In fact, there's only one public API in StackFrameList that changes
the list explicitly. The rest only change the list if you happen to
ask for more frames than lldb has currently fetched and that
always adds frames "behind the user's back". So we were
much more prone to deadlocking than we needed to be.
This patch uses a shared_mutex instead, and when we have to add more
frames (in GetFramesUpTo) we switches to exclusive long enough to add
the frames, then goes back to shared.
Most of the work here was actually getting the stack frame list locking
to not
require a recursive mutex (shared mutexes aren't recursive).
I also added a test that has 5 threads progressively asking for more
frames simultaneously to make sure we get back valid frames and don't
deadlock.
This fixes the two test suite failures that I missed in the PR:
https://github.com/llvm/llvm-project/pull/112939
One was a poorly written test case - it assumed that on connect to a
gdb-remote with a running process, lldb MUST have fetched all the frame
0 registers. In fact, there's no need for it to do so (as the CallSite
patch showed...) and if we don't need to we shouldn't. So I fixed the
test to only expect a `g` packet AFTER calling read_registers.
The other was a place where some code had used 0 when it meant
LLDB_INVALID_LINE_NUMBER, which I had fixed but missed one place where
it was still compared to 0.
…ne stepping (#112939)"
This was breaking some gdb-remote packet counting tests on the bots. I
can't see how this patch could cause that breakage, but I'm reverting to
figure that out.
This reverts commit f14743794587db102c6d1b20f9c87a1ac20decfd.
Previously lldb didn't support setting breakpoints on call site
locations. This patch adds that ability.
It would be very slow if we did this by searching all the debug
information for every inlined subroutine record looking for a call-site
match, so I added one restriction to the call-site support. This change
will find all call sites for functions that also supply at least one
line to the regular line table. That way we can use the fact that the
line table search will move the location to that subsequent line (but
only within the same function). When we find an actually moved source
line match, we can search in the function that contained that line table
entry for the call-site, and set the breakpoint location back to that.
When I started writing tests for this new ability, it quickly became
obvious that our support for virtual inline stepping was pretty buggy.
We didn't print the right file & line number for the breakpoint, and we
didn't set the position in the "virtual inlined stack" correctly when we
hit the breakpoint. We also didn't step through the inlined frames
correctly. There was code to try to detect the right inlined stack
position, but it had been refactored a while back with the comment that
it was super confusing and the refactor was supposed to make it clearer,
but the refactor didn't work either.
That code was made much clearer by abstracting the job of "handling the
stack readjustment" to the various StopInfo's. Previously, there was a
big (and buggy) switch over stop info's. Moving the responsibility to
the stop info made this code much easier to reason about.
We also had no tests for virtual inlined stepping (our inlined stepping
test was actually written specifically to avoid the formation of a
virtual inlined stack... So I also added tests for that along with the
tests for setting the call-site breakpoints.
ValueObject is part of lldbCore for historical reasons, but conceptually
it deserves to be its own library. This does introduce a (link-time) circular
dependency between lldbCore and lldbValueObject, which is unfortunate
but probably unavoidable because so many things in LLDB rely on
ValueObject. We already have cycles and these libraries are never built
as dylibs so while this doesn't improve the situation, it also doesn't
make things worse.
The header includes were updated with the following command:
```
find . -type f -exec sed -i.bak "s%include \"lldb/Core/ValueObject%include \"lldb/ValueObject/ValueObject%" '{}' \;
```
Reverting this again; I added a commit which added @skipIfDarwin
markers to the TestReverseContinueBreakpoints.py and
TestReverseContinueNotSupported.py API tests, which use lldb-server
in gdbserver mode which does not work on Darwin. But the aarch64 ubuntu
bot reported a failure on TestReverseContinueBreakpoints.py,
https://lab.llvm.org/buildbot/#/builders/59/builds/6397
File "/home/tcwg-buildbot/worker/lldb-aarch64-ubuntu/llvm-project/lldb/test/API/functionalities/reverse-execution/TestReverseContinueBreakpoints.py", line 63, in test_reverse_continue_skip_breakpoint
self.reverse_continue_skip_breakpoint_internal(async_mode=False)
File "/home/tcwg-buildbot/worker/lldb-aarch64-ubuntu/llvm-project/lldb/test/API/functionalities/reverse-execution/TestReverseContinueBreakpoints.py", line 81, in reverse_continue_skip_breakpoint_internal
self.expect(
File "/home/tcwg-buildbot/worker/lldb-aarch64-ubuntu/llvm-project/lldb/packages/Python/lldbsuite/test/lldbtest.py", line 2372, in expect
self.runCmd(
File "/home/tcwg-buildbot/worker/lldb-aarch64-ubuntu/llvm-project/lldb/packages/Python/lldbsuite/test/lldbtest.py", line 1002, in runCmd
self.assertTrue(self.res.Succeeded(), msg + output)
AssertionError: False is not true : Process should be stopped due to history boundary
Error output:
error: Process must be launched.
This reverts commit 4f297566b3150097de26c6a23a987d2bd5fc19c5.
This commit only adds support for the
`SBProcess::ReverseContinue()` API. A user-accessible command for this
will follow in a later commit.
This feature depends on a gdbserver implementation (e.g. `rr`) providing
support for the `bc` and `bs` packets. `lldb-server` does not support
those packets, and there is no plan to change that. So, for testing
purposes, `lldbreverse.py` wraps `lldb-server` with a Python
implementation of *very limited* record-and-replay functionality for use
by *tests only*.
The majority of this PR is test infrastructure (about 700 of the 950
lines added).
This commit only adds support for the
`SBProcess::ReverseContinue()` API. A user-accessible command for this
will follow in a later commit.
This feature depends on a gdbserver implementation (e.g. `rr`) providing
support for the `bc` and `bs` packets. `lldb-server` does not support
those packets, and there is no plan to change that. So, for testing
purposes, `lldbreverse.py` wraps `lldb-server` with a Python
implementation of *very limited* record-and-replay functionality for use
by *tests only*.
The majority of this PR is test infrastructure (about 700 of the 950
lines added).
This patch removes all of the Set.* methods from Status.
This cleanup is part of a series of patches that make it harder use the
anti-pattern of keeping a long-lives Status object around and updating
it while dropping any errors it contains on the floor.
This patch is largely NFC, the more interesting next steps this enables
is to:
1. remove Status.Clear()
2. assert that Status::operator=() never overwrites an error
3. remove Status::operator=()
Note that step (2) will bring 90% of the benefits for users, and step
(3) will dramatically clean up the error handling code in various
places. In the end my goal is to convert all APIs that are of the form
` ResultTy DoFoo(Status& error)
`
to
` llvm::Expected<ResultTy> DoFoo()
`
How to read this patch?
The interesting changes are in Status.h and Status.cpp, all other
changes are mostly
` perl -pi -e 's/\.SetErrorString/ = Status::FromErrorString/g' $(git
grep -l SetErrorString lldb/source)
`
plus the occasional manual cleanup.
Compilers and language runtimes often use helper functions that are
fundamentally uninteresting when debugging anything but the
compiler/runtime itself. This patch introduces a user-extensible
mechanism that allows for these frames to be hidden from backtraces and
automatically skipped over when navigating the stack with `up` and
`down`.
This does not affect the numbering of frames, so `f <N>` will still
provide access to the hidden frames. The `bt` output will also print a
hint that frames have been hidden.
My primary motivation for this feature is to hide thunks in the Swift
programming language, but I'm including an example recognizer for
`std::function::operator()` that I wished for myself many times while
debugging LLDB.
rdar://126629381
Example output. (Yes, my proof-of-concept recognizer could hide even
more frames if we had a method that returned the function name without
the return type or I used something that isn't based off regex, but it's
really only meant as an example).
before:
```
(lldb) thread backtrace --filtered=false
* thread #1, queue = 'com.apple.main-thread', stop reason = breakpoint 1.1
* frame #0: 0x0000000100001f04 a.out`foo(x=1, y=1) at main.cpp:4:10
frame #1: 0x0000000100003a00 a.out`decltype(std::declval<int (*&)(int, int)>()(std::declval<int>(), std::declval<int>())) std::__1::__invoke[abi:se200000]<int (*&)(int, int), int, int>(__f=0x000000016fdff280, __args=0x000000016fdff224, __args=0x000000016fdff220) at invoke.h:149:25
frame #2: 0x000000010000399c a.out`int std::__1::__invoke_void_return_wrapper<int, false>::__call[abi:se200000]<int (*&)(int, int), int, int>(__args=0x000000016fdff280, __args=0x000000016fdff224, __args=0x000000016fdff220) at invoke.h:216:12
frame #3: 0x0000000100003968 a.out`std::__1::__function::__alloc_func<int (*)(int, int), std::__1::allocator<int (*)(int, int)>, int (int, int)>::operator()[abi:se200000](this=0x000000016fdff280, __arg=0x000000016fdff224, __arg=0x000000016fdff220) at function.h:171:12
frame #4: 0x00000001000026bc a.out`std::__1::__function::__func<int (*)(int, int), std::__1::allocator<int (*)(int, int)>, int (int, int)>::operator()(this=0x000000016fdff278, __arg=0x000000016fdff224, __arg=0x000000016fdff220) at function.h:313:10
frame #5: 0x0000000100003c38 a.out`std::__1::__function::__value_func<int (int, int)>::operator()[abi:se200000](this=0x000000016fdff278, __args=0x000000016fdff224, __args=0x000000016fdff220) const at function.h:430:12
frame #6: 0x0000000100002038 a.out`std::__1::function<int (int, int)>::operator()(this= Function = foo(int, int) , __arg=1, __arg=1) const at function.h:989:10
frame #7: 0x0000000100001f64 a.out`main(argc=1, argv=0x000000016fdff4f8) at main.cpp:9:10
frame #8: 0x0000000183cdf154 dyld`start + 2476
(lldb)
```
after
```
(lldb) bt
* thread #1, queue = 'com.apple.main-thread', stop reason = breakpoint 1.1
* frame #0: 0x0000000100001f04 a.out`foo(x=1, y=1) at main.cpp:4:10
frame #1: 0x0000000100003a00 a.out`decltype(std::declval<int (*&)(int, int)>()(std::declval<int>(), std::declval<int>())) std::__1::__invoke[abi:se200000]<int (*&)(int, int), int, int>(__f=0x000000016fdff280, __args=0x000000016fdff224, __args=0x000000016fdff220) at invoke.h:149:25
frame #2: 0x000000010000399c a.out`int std::__1::__invoke_void_return_wrapper<int, false>::__call[abi:se200000]<int (*&)(int, int), int, int>(__args=0x000000016fdff280, __args=0x000000016fdff224, __args=0x000000016fdff220) at invoke.h:216:12
frame #6: 0x0000000100002038 a.out`std::__1::function<int (int, int)>::operator()(this= Function = foo(int, int) , __arg=1, __arg=1) const at function.h:989:10
frame #7: 0x0000000100001f64 a.out`main(argc=1, argv=0x000000016fdff4f8) at main.cpp:9:10
frame #8: 0x0000000183cdf154 dyld`start + 2476
Note: Some frames were hidden by frame recognizers
```
This PR introduces a new `ThreadPlanSingleThreadTimeout` that will be
used to address potential deadlock during single-thread stepping.
While debugging a target with a non-trivial number of threads (around
5000 threads in one example target), we noticed that a simple step over
can take as long as 10 seconds. Enabling single-thread stepping mode
significantly reduces the stepping time to around 3 seconds. However,
this can introduce deadlock if we try to step over a method that depends
on other threads to release a lock.
To address this issue, we introduce a new
`ThreadPlanSingleThreadTimeout` that can be controlled by the
`target.process.thread.single-thread-plan-timeout` setting during
single-thread stepping mode. The concept involves counting the elapsed
time since the last internal stop to detect overall stepping progress.
Once a timeout occurs, we assume the target is not making progress due
to a potential deadlock, as mentioned above. We then send a new async
interrupt, resume all threads, and `ThreadPlanSingleThreadTimeout`
completes its task.
To support this design, the major changes made in this PR are:
1. `ThreadPlanSingleThreadTimeout` is popped during every internal stop
and reset (re-pushed) to the top of the stack (as a leaf node) during
resume. This is achieved by always returning `true` from
`ThreadPlanSingleThreadTimeout::DoPlanExplainsStop()` and
`ThreadPlanSingleThreadTimeout::MischiefManaged()`.
2. A new thread-specific async interrupt stop is introduced, which can
be detected/consumed by `ThreadPlanSingleThreadTimeout`.
3. The clearing of branch breakpoints in the range thread plan has been
moved from `DoPlanExplainsStop()` to `ShouldStop()`, as it is not
guaranteed that it will be called.
The detailed design is discussed in the RFC below:
[https://discourse.llvm.org/t/improve-single-thread-stepping/74599](https://discourse.llvm.org/t/improve-single-thread-stepping/74599)
---------
Co-authored-by: jeffreytan81 <jeffreytan@fb.com>
Following 9a9ec228cdcf, since the ThreadPlanPython class started making
use of the Scripted Interface instead of calling directly into the
python methods, this class can work with other scripting languages (as
long as someone add the interfact for that language ;p).
So it doesn't make sense anymore for it to keep this name and also we
should avoid having language specific related classes outside the plugin
directory.
This patch renames the internal class from `ThreadPlanPython` to
`ScriptedThreadPlan` as its advertised externally, and also updates the
various log messages.
This should hopefully make the codebase more coherent.
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
This reverts commit 05f0e86cc895181b3d2210458c78938f83353002.
The debuginfo dexter tests are failing, probably because the way
stepping over breakpoints has changed with my patches. And there
are two API tests fails on the ubuntu-arm (32-bit) bot. I'll need
to investigate both of these, neither has an obvious failure reason.
lldb today has two rules: When a thread stops at a BreakpointSite, we
set the thread's StopReason to be "breakpoint hit" (regardless if we've
actually hit the breakpoint, or if we've merely stopped *at* the
breakpoint instruction/point and haven't tripped it yet). And second,
when resuming a process, any thread sitting at a BreakpointSite is
silently stepped over the BreakpointSite -- because we've already
flagged the breakpoint hit when we stopped there originally.
In this patch, I change lldb to only set a thread's stop reason to
breakpoint-hit when we've actually executed the instruction/triggered
the breakpoint. When we resume, we only silently step past a
BreakpointSite that we've registered as hit. We preserve this state
across inferior function calls that the user may do while stopped, etc.
Also, when a user adds a new breakpoint at $pc while stopped, or changes
$pc to be the address of a BreakpointSite, we will silently step past
that breakpoint when the process resumes. This is purely a UX call, I
don't think there's any person who wants to set a breakpoint at $pc and
then hit it immediately on resuming.
One non-intuitive UX from this change, but I'm convinced it is
necessary: If you're stopped at a BreakpointSite that has not yet
executed, you `stepi`, you will hit the breakpoint and the pc will not
yet advance. This thread has not completed its stepi, and the thread
plan is still on the stack. If you then `continue` the thread, lldb will
now stop and say, "instruction step completed", one instruction past the
BreakpointSite. You can continue a second time to resume execution. I
discussed this with Jim, and trying to paper over this behavior will
lead to more complicated scenarios behaving non-intuitively. And mostly
it's the testsuite that was trying to instruction step past a breakpoint
and getting thrown off -- and I changed those tests to expect the new
behavior.
The bugs driving this change are all from lldb dropping the real stop
reason for a thread and setting it to breakpoint-hit when that was not
the case. Jim hit one where we have an aarch64 watchpoint that triggers
one instruction before a BreakpointSite. On this arch we are notified of
the watchpoint hit after the instruction has been unrolled -- we disable
the watchpoint, instruction step, re-enable the watchpoint and collect
the new value. But now we're on a BreakpointSite so the watchpoint-hit
stop reason is lost.
Another was reported by ZequanWu in
https://discourse.llvm.org/t/lldb-unable-to-break-at-start/78282 we
attach to/launch a process with the pc at a BreakpointSite and
misbehave. Caroline Tice mentioned it is also a problem they've had with
putting a breakpoint on _dl_debug_state.
The change to each Process plugin that does execution control is that
1. If we've stopped at a BreakpointSite that has not been executed yet,
we will call Thread::SetThreadStoppedAtUnexecutedBP(pc) to record
that. When the thread resumes, if the pc is still at the same site, we
will continue, hit the breakpoint, and stop again.
2. When we've actually hit a breakpoint (enabled for this thread or not),
the Process plugin should call Thread::SetThreadHitBreakpointSite().
When we go to resume the thread, we will push a step-over-breakpoint
ThreadPlan before resuming.
The biggest set of changes is to StopInfoMachException where we
translate a Mach Exception into a stop reason. The Mach exception codes
differ in a few places depending on the target (unambiguously), and I
didn't want to duplicate the new code for each target so I've tested
what mach exceptions we get for each action on each target, and
reorganized StopInfoMachException::CreateStopReasonWithMachException to
document these possible values, and handle them without specializing
based on the target arch.
rdar://123942164