Joshua Batista
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1b2d11de93
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Add normalize builtins and normalize HLSL function to DirectX and SPIR-V backend (#102683)
This PR adds the normalize intrinsic and an HLSL function that uses it.
The SPIRV backend is also implemented.
Used https://github.com/llvm/llvm-project/pull/101256 as a reference,
along with https://github.com/llvm/llvm-project/pull/102243
Fixes https://github.com/llvm/llvm-project/issues/99139
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2024-08-13 15:15:19 -07:00 |
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