Sander de Smalen 61510b51c3 Revert "[AArch64] Enable subreg liveness tracking by default."
This reverts commit 9c319d5bb40785c969d2af76535ca62448dfafa7.

Some issues were discovered with the bootstrap builds, which
seem like they were caused by this commit. I'm reverting to investigate.
2024-12-12 17:22:15 +00:00

1660 lines
70 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 2
; RUN: llc -mtriple=aarch64 -verify-machineinstrs %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-SD
; RUN: llc -mtriple=aarch64 -global-isel -verify-machineinstrs %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-GI
define double @pow_f64(double %a, double %b) {
; CHECK-LABEL: pow_f64:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: b pow
entry:
%c = call double @llvm.pow.f64(double %a, double %b)
ret double %c
}
define float @pow_f32(float %a, float %b) {
; CHECK-LABEL: pow_f32:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: b powf
entry:
%c = call float @llvm.pow.f32(float %a, float %b)
ret float %c
}
define half @pow_f16(half %a, half %b) {
; CHECK-LABEL: pow_f16:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: .cfi_def_cfa_offset 16
; CHECK-NEXT: .cfi_offset w30, -16
; CHECK-NEXT: fcvt s0, h0
; CHECK-NEXT: fcvt s1, h1
; CHECK-NEXT: bl powf
; CHECK-NEXT: fcvt h0, s0
; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
entry:
%c = call half @llvm.pow.f16(half %a, half %b)
ret half %c
}
define fp128 @pow_fp128(fp128 %a, fp128 %b) {
; CHECK-LABEL: pow_fp128:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: b powl
entry:
%c = call fp128 @llvm.pow.fp128(fp128 %a, fp128 %b)
ret fp128 %c
}
define <1 x double> @pow_v1f64(<1 x double> %x) {
; CHECK-LABEL: pow_v1f64:
; CHECK: // %bb.0:
; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: .cfi_def_cfa_offset 16
; CHECK-NEXT: .cfi_offset w30, -16
; CHECK-NEXT: adrp x8, .LCPI4_0
; CHECK-NEXT: ldr d1, [x8, :lo12:.LCPI4_0]
; CHECK-NEXT: bl pow
; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%c = call <1 x double> @llvm.pow.v1f64(<1 x double> %x, <1 x double> <double 3.140000e+00>)
ret <1 x double> %c
}
define <2 x double> @pow_v2f64(<2 x double> %a, <2 x double> %b) {
; CHECK-SD-LABEL: pow_v2f64:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #64
; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 64
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: stp q0, q1, [sp] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov d0, v0.d[1]
; CHECK-SD-NEXT: mov d1, v1.d[1]
; CHECK-SD-NEXT: bl pow
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-SD-NEXT: // kill: def $d1 killed $d1 killed $q1
; CHECK-SD-NEXT: bl pow
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v0.d[1], v1.d[0]
; CHECK-SD-NEXT: add sp, sp, #64
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v2f64:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #48
; CHECK-GI-NEXT: stp d9, d8, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #32] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 48
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: mov d8, v0.d[1]
; CHECK-GI-NEXT: mov d9, v1.d[1]
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-GI-NEXT: // kill: def $d1 killed $d1 killed $q1
; CHECK-GI-NEXT: bl pow
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov d1, d9
; CHECK-GI-NEXT: fmov d0, d8
; CHECK-GI-NEXT: bl pow
; CHECK-GI-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: ldp d9, d8, [sp, #16] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload
; CHECK-GI-NEXT: mov v1.d[1], v0.d[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: add sp, sp, #48
; CHECK-GI-NEXT: ret
entry:
%c = call <2 x double> @llvm.pow.v2f64(<2 x double> %a, <2 x double> %b)
ret <2 x double> %c
}
define <3 x double> @pow_v3f64(<3 x double> %a, <3 x double> %b) {
; CHECK-SD-LABEL: pow_v3f64:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: str d12, [sp, #-48]! // 8-byte Folded Spill
; CHECK-SD-NEXT: stp d11, d10, [sp, #8] // 16-byte Folded Spill
; CHECK-SD-NEXT: stp d9, d8, [sp, #24] // 16-byte Folded Spill
; CHECK-SD-NEXT: str x30, [sp, #40] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 48
; CHECK-SD-NEXT: .cfi_offset w30, -8
; CHECK-SD-NEXT: .cfi_offset b8, -16
; CHECK-SD-NEXT: .cfi_offset b9, -24
; CHECK-SD-NEXT: .cfi_offset b10, -32
; CHECK-SD-NEXT: .cfi_offset b11, -40
; CHECK-SD-NEXT: .cfi_offset b12, -48
; CHECK-SD-NEXT: fmov d11, d1
; CHECK-SD-NEXT: fmov d1, d3
; CHECK-SD-NEXT: fmov d8, d5
; CHECK-SD-NEXT: fmov d9, d4
; CHECK-SD-NEXT: fmov d10, d2
; CHECK-SD-NEXT: bl pow
; CHECK-SD-NEXT: fmov d12, d0
; CHECK-SD-NEXT: fmov d0, d11
; CHECK-SD-NEXT: fmov d1, d9
; CHECK-SD-NEXT: bl pow
; CHECK-SD-NEXT: fmov d9, d0
; CHECK-SD-NEXT: fmov d0, d10
; CHECK-SD-NEXT: fmov d1, d8
; CHECK-SD-NEXT: bl pow
; CHECK-SD-NEXT: fmov d1, d9
; CHECK-SD-NEXT: ldp d9, d8, [sp, #24] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldp d11, d10, [sp, #8] // 16-byte Folded Reload
; CHECK-SD-NEXT: fmov d2, d0
; CHECK-SD-NEXT: ldr x30, [sp, #40] // 8-byte Folded Reload
; CHECK-SD-NEXT: fmov d0, d12
; CHECK-SD-NEXT: ldr d12, [sp], #48 // 8-byte Folded Reload
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v3f64:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: str d12, [sp, #-48]! // 8-byte Folded Spill
; CHECK-GI-NEXT: stp d11, d10, [sp, #8] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #24] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #40] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 48
; CHECK-GI-NEXT: .cfi_offset w30, -8
; CHECK-GI-NEXT: .cfi_offset b8, -16
; CHECK-GI-NEXT: .cfi_offset b9, -24
; CHECK-GI-NEXT: .cfi_offset b10, -32
; CHECK-GI-NEXT: .cfi_offset b11, -40
; CHECK-GI-NEXT: .cfi_offset b12, -48
; CHECK-GI-NEXT: fmov d8, d1
; CHECK-GI-NEXT: fmov d1, d3
; CHECK-GI-NEXT: fmov d9, d2
; CHECK-GI-NEXT: fmov d10, d4
; CHECK-GI-NEXT: fmov d11, d5
; CHECK-GI-NEXT: bl pow
; CHECK-GI-NEXT: fmov d12, d0
; CHECK-GI-NEXT: fmov d0, d8
; CHECK-GI-NEXT: fmov d1, d10
; CHECK-GI-NEXT: bl pow
; CHECK-GI-NEXT: fmov d8, d0
; CHECK-GI-NEXT: fmov d0, d9
; CHECK-GI-NEXT: fmov d1, d11
; CHECK-GI-NEXT: bl pow
; CHECK-GI-NEXT: fmov d1, d8
; CHECK-GI-NEXT: ldp d9, d8, [sp, #24] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #8] // 16-byte Folded Reload
; CHECK-GI-NEXT: fmov d2, d0
; CHECK-GI-NEXT: ldr x30, [sp, #40] // 8-byte Folded Reload
; CHECK-GI-NEXT: fmov d0, d12
; CHECK-GI-NEXT: ldr d12, [sp], #48 // 8-byte Folded Reload
; CHECK-GI-NEXT: ret
entry:
%c = call <3 x double> @llvm.pow.v3f64(<3 x double> %a, <3 x double> %b)
ret <3 x double> %c
}
define <4 x double> @pow_v4f64(<4 x double> %a, <4 x double> %b) {
; CHECK-SD-LABEL: pow_v4f64:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #96
; CHECK-SD-NEXT: str x30, [sp, #80] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 96
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: stp q0, q2, [sp] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov d0, v0.d[1]
; CHECK-SD-NEXT: stp q1, q3, [sp, #48] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov d1, v2.d[1]
; CHECK-SD-NEXT: bl pow
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-SD-NEXT: // kill: def $d1 killed $d1 killed $q1
; CHECK-SD-NEXT: bl pow
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: mov v0.d[1], v1.d[0]
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #48] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov d0, v0.d[1]
; CHECK-SD-NEXT: mov d1, v1.d[1]
; CHECK-SD-NEXT: bl pow
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #48] // 32-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-SD-NEXT: // kill: def $d1 killed $d1 killed $q1
; CHECK-SD-NEXT: bl pow
; CHECK-SD-NEXT: fmov d1, d0
; CHECK-SD-NEXT: ldp q2, q0, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #80] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v1.d[1], v2.d[0]
; CHECK-SD-NEXT: add sp, sp, #96
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v4f64:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #112
; CHECK-GI-NEXT: stp d11, d10, [sp, #64] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #96] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 112
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: .cfi_offset b10, -40
; CHECK-GI-NEXT: .cfi_offset b11, -48
; CHECK-GI-NEXT: mov v4.16b, v1.16b
; CHECK-GI-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: mov v1.16b, v2.16b
; CHECK-GI-NEXT: str q3, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: mov d8, v0.d[1]
; CHECK-GI-NEXT: mov d10, v2.d[1]
; CHECK-GI-NEXT: mov d11, v3.d[1]
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-GI-NEXT: // kill: def $d1 killed $d1 killed $q1
; CHECK-GI-NEXT: mov d9, v4.d[1]
; CHECK-GI-NEXT: bl pow
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov d1, d10
; CHECK-GI-NEXT: fmov d0, d8
; CHECK-GI-NEXT: bl pow
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $d1 killed $d1 killed $q1
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-GI-NEXT: bl pow
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov d1, d11
; CHECK-GI-NEXT: fmov d0, d9
; CHECK-GI-NEXT: bl pow
; CHECK-GI-NEXT: ldp q3, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: ldr q2, [sp, #48] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #80] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #96] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #64] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v2.d[1], v3.d[0]
; CHECK-GI-NEXT: mov v1.d[1], v0.d[0]
; CHECK-GI-NEXT: mov v0.16b, v2.16b
; CHECK-GI-NEXT: add sp, sp, #112
; CHECK-GI-NEXT: ret
entry:
%c = call <4 x double> @llvm.pow.v4f64(<4 x double> %a, <4 x double> %b)
ret <4 x double> %c
}
define <2 x float> @pow_v2f32(<2 x float> %a, <2 x float> %b) {
; CHECK-SD-LABEL: pow_v2f32:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #64
; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 64
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: // kill: def $d1 killed $d1 def $q1
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: stp q0, q1, [sp] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov s0, v0.s[1]
; CHECK-SD-NEXT: mov s1, v1.s[1]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-SD-NEXT: // kill: def $s1 killed $s1 killed $q1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v0.s[1], v1.s[0]
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-SD-NEXT: add sp, sp, #64
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v2f32:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #48
; CHECK-GI-NEXT: stp d9, d8, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #32] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 48
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: // kill: def $d1 killed $d1 def $q1
; CHECK-GI-NEXT: mov s8, v0.s[1]
; CHECK-GI-NEXT: mov s9, v1.s[1]
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-GI-NEXT: // kill: def $s1 killed $s1 killed $q1
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s1, s9
; CHECK-GI-NEXT: fmov s0, s8
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: ldp d9, d8, [sp, #16] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[1], v0.s[0]
; CHECK-GI-NEXT: fmov d0, d1
; CHECK-GI-NEXT: add sp, sp, #48
; CHECK-GI-NEXT: ret
entry:
%c = call <2 x float> @llvm.pow.v2f32(<2 x float> %a, <2 x float> %b)
ret <2 x float> %c
}
define <3 x float> @pow_v3f32(<3 x float> %a, <3 x float> %b) {
; CHECK-SD-LABEL: pow_v3f32:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #64
; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 64
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: stp q0, q1, [sp, #16] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov s0, v0.s[1]
; CHECK-SD-NEXT: mov s1, v1.s[1]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-SD-NEXT: // kill: def $s1 killed $s1 killed $q1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v0.s[1], v1.s[0]
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[2]
; CHECK-SD-NEXT: mov s1, v1.s[2]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v1.s[2], v0.s[0]
; CHECK-SD-NEXT: mov v0.16b, v1.16b
; CHECK-SD-NEXT: add sp, sp, #64
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v3f32:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #80
; CHECK-GI-NEXT: stp d11, d10, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #64] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 80
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: .cfi_offset b10, -40
; CHECK-GI-NEXT: .cfi_offset b11, -48
; CHECK-GI-NEXT: mov s8, v0.s[1]
; CHECK-GI-NEXT: mov s9, v0.s[2]
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-GI-NEXT: mov s10, v1.s[1]
; CHECK-GI-NEXT: mov s11, v1.s[2]
; CHECK-GI-NEXT: // kill: def $s1 killed $s1 killed $q1
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s1, s10
; CHECK-GI-NEXT: fmov s0, s8
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s1, s11
; CHECK-GI-NEXT: fmov s0, s9
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldp q2, q1, [sp] // 32-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: ldr x30, [sp, #64] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #48] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #32] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[1], v2.s[0]
; CHECK-GI-NEXT: mov v1.s[2], v0.s[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: add sp, sp, #80
; CHECK-GI-NEXT: ret
entry:
%c = call <3 x float> @llvm.pow.v3f32(<3 x float> %a, <3 x float> %b)
ret <3 x float> %c
}
define <4 x float> @pow_v4f32(<4 x float> %a, <4 x float> %b) {
; CHECK-SD-LABEL: pow_v4f32:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #64
; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 64
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: stp q0, q1, [sp, #16] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov s0, v0.s[1]
; CHECK-SD-NEXT: mov s1, v1.s[1]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-SD-NEXT: // kill: def $s1 killed $s1 killed $q1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v0.s[1], v1.s[0]
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[2]
; CHECK-SD-NEXT: mov s1, v1.s[2]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v1.s[2], v0.s[0]
; CHECK-SD-NEXT: str q1, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[3]
; CHECK-SD-NEXT: mov s1, v1.s[3]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v1.s[3], v0.s[0]
; CHECK-SD-NEXT: mov v0.16b, v1.16b
; CHECK-SD-NEXT: add sp, sp, #64
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v4f32:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #112
; CHECK-GI-NEXT: stp d13, d12, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d11, d10, [sp, #64] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #96] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 112
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: .cfi_offset b10, -40
; CHECK-GI-NEXT: .cfi_offset b11, -48
; CHECK-GI-NEXT: .cfi_offset b12, -56
; CHECK-GI-NEXT: .cfi_offset b13, -64
; CHECK-GI-NEXT: mov s8, v0.s[1]
; CHECK-GI-NEXT: mov s9, v0.s[2]
; CHECK-GI-NEXT: mov s10, v0.s[3]
; CHECK-GI-NEXT: mov s11, v1.s[1]
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-GI-NEXT: mov s12, v1.s[2]
; CHECK-GI-NEXT: mov s13, v1.s[3]
; CHECK-GI-NEXT: // kill: def $s1 killed $s1 killed $q1
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s1, s11
; CHECK-GI-NEXT: fmov s0, s8
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s1, s12
; CHECK-GI-NEXT: fmov s0, s9
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s1, s13
; CHECK-GI-NEXT: fmov s0, s10
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldp q2, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: ldr x30, [sp, #96] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #80] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #64] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[1], v2.s[0]
; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d13, d12, [sp, #48] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[2], v2.s[0]
; CHECK-GI-NEXT: mov v1.s[3], v0.s[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: add sp, sp, #112
; CHECK-GI-NEXT: ret
entry:
%c = call <4 x float> @llvm.pow.v4f32(<4 x float> %a, <4 x float> %b)
ret <4 x float> %c
}
define <8 x float> @pow_v8f32(<8 x float> %a, <8 x float> %b) {
; CHECK-SD-LABEL: pow_v8f32:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #96
; CHECK-SD-NEXT: str x30, [sp, #80] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 96
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: stp q0, q2, [sp] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov s0, v0.s[1]
; CHECK-SD-NEXT: stp q1, q3, [sp, #32] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov s1, v2.s[1]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: str q0, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-SD-NEXT: // kill: def $s1 killed $s1 killed $q1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v0.s[1], v1.s[0]
; CHECK-SD-NEXT: str q0, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[2]
; CHECK-SD-NEXT: mov s1, v1.s[2]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v1.s[2], v0.s[0]
; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[3]
; CHECK-SD-NEXT: mov s1, v1.s[3]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v1.s[3], v0.s[0]
; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #32] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[1]
; CHECK-SD-NEXT: mov s1, v1.s[1]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #32] // 32-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-SD-NEXT: // kill: def $s1 killed $s1 killed $q1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v0.s[1], v1.s[0]
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #32] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[2]
; CHECK-SD-NEXT: mov s1, v1.s[2]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v1.s[2], v0.s[0]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #32] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[3]
; CHECK-SD-NEXT: mov s1, v1.s[3]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fmov s2, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr q0, [sp, #64] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #80] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v1.s[3], v2.s[0]
; CHECK-SD-NEXT: add sp, sp, #96
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v8f32:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #208
; CHECK-GI-NEXT: stp d15, d14, [sp, #128] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d13, d12, [sp, #144] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d11, d10, [sp, #160] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #176] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #192] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 208
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: .cfi_offset b10, -40
; CHECK-GI-NEXT: .cfi_offset b11, -48
; CHECK-GI-NEXT: .cfi_offset b12, -56
; CHECK-GI-NEXT: .cfi_offset b13, -64
; CHECK-GI-NEXT: .cfi_offset b14, -72
; CHECK-GI-NEXT: .cfi_offset b15, -80
; CHECK-GI-NEXT: mov v4.16b, v1.16b
; CHECK-GI-NEXT: mov v1.16b, v2.16b
; CHECK-GI-NEXT: mov s8, v0.s[1]
; CHECK-GI-NEXT: mov s9, v0.s[2]
; CHECK-GI-NEXT: mov s10, v0.s[3]
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-GI-NEXT: mov s12, v3.s[1]
; CHECK-GI-NEXT: mov s11, v3.s[2]
; CHECK-GI-NEXT: mov s2, v4.s[1]
; CHECK-GI-NEXT: stp q3, q4, [sp] // 32-byte Folded Spill
; CHECK-GI-NEXT: mov s5, v4.s[3]
; CHECK-GI-NEXT: mov s14, v1.s[1]
; CHECK-GI-NEXT: mov s15, v1.s[2]
; CHECK-GI-NEXT: mov s13, v1.s[3]
; CHECK-GI-NEXT: // kill: def $s1 killed $s1 killed $q1
; CHECK-GI-NEXT: str s2, [sp, #48] // 4-byte Folded Spill
; CHECK-GI-NEXT: mov s2, v4.s[2]
; CHECK-GI-NEXT: str s2, [sp, #112] // 4-byte Folded Spill
; CHECK-GI-NEXT: mov s2, v3.s[3]
; CHECK-GI-NEXT: stp s2, s5, [sp, #200] // 8-byte Folded Spill
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #96] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s1, s14
; CHECK-GI-NEXT: fmov s0, s8
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s1, s15
; CHECK-GI-NEXT: fmov s0, s9
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s1, s13
; CHECK-GI-NEXT: fmov s0, s10
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldp q1, q0, [sp] // 32-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-GI-NEXT: // kill: def $s1 killed $s1 killed $q1
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fmov s1, s12
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr s0, [sp, #48] // 4-byte Folded Reload
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fmov s1, s11
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr s0, [sp, #112] // 4-byte Folded Reload
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #112] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldp s1, s0, [sp, #200] // 8-byte Folded Reload
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldp q3, q2, [sp, #16] // 32-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: ldr q1, [sp, #96] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #176] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #192] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #160] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[1], v2.s[0]
; CHECK-GI-NEXT: ldr q2, [sp, #48] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d13, d12, [sp, #144] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.s[1], v2.s[0]
; CHECK-GI-NEXT: ldr q2, [sp, #80] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d15, d14, [sp, #128] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[2], v2.s[0]
; CHECK-GI-NEXT: ldr q2, [sp, #112] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.s[2], v2.s[0]
; CHECK-GI-NEXT: ldr q2, [sp, #64] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[3], v2.s[0]
; CHECK-GI-NEXT: mov v3.s[3], v0.s[0]
; CHECK-GI-NEXT: mov v2.16b, v1.16b
; CHECK-GI-NEXT: mov v1.16b, v3.16b
; CHECK-GI-NEXT: mov v0.16b, v2.16b
; CHECK-GI-NEXT: add sp, sp, #208
; CHECK-GI-NEXT: ret
entry:
%c = call <8 x float> @llvm.pow.v8f32(<8 x float> %a, <8 x float> %b)
ret <8 x float> %c
}
define <7 x half> @pow_v7f16(<7 x half> %a, <7 x half> %b) {
; CHECK-SD-LABEL: pow_v7f16:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #64
; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 64
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: mov h3, v0.h[1]
; CHECK-SD-NEXT: mov h2, v1.h[1]
; CHECK-SD-NEXT: stp q0, q1, [sp] // 32-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h3
; CHECK-SD-NEXT: fcvt s1, h2
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldp q1, q2, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h1, v1.h[2]
; CHECK-SD-NEXT: mov v0.h[1], v2.h[0]
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[2]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[2], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[3]
; CHECK-SD-NEXT: mov h1, v1.h[3]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[3], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[4]
; CHECK-SD-NEXT: mov h1, v1.h[4]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[4], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[5]
; CHECK-SD-NEXT: mov h1, v1.h[5]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[5], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[6]
; CHECK-SD-NEXT: mov h1, v1.h[6]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[6], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[7]
; CHECK-SD-NEXT: mov h1, v1.h[7]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h1, s0
; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v0.h[7], v1.h[0]
; CHECK-SD-NEXT: add sp, sp, #64
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v7f16:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #176
; CHECK-GI-NEXT: stp d15, d14, [sp, #96] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d13, d12, [sp, #112] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d11, d10, [sp, #128] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #144] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #160] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 176
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: .cfi_offset b10, -40
; CHECK-GI-NEXT: .cfi_offset b11, -48
; CHECK-GI-NEXT: .cfi_offset b12, -56
; CHECK-GI-NEXT: .cfi_offset b13, -64
; CHECK-GI-NEXT: .cfi_offset b14, -72
; CHECK-GI-NEXT: .cfi_offset b15, -80
; CHECK-GI-NEXT: mov h2, v0.h[5]
; CHECK-GI-NEXT: mov h9, v0.h[1]
; CHECK-GI-NEXT: mov h10, v0.h[2]
; CHECK-GI-NEXT: mov h11, v0.h[3]
; CHECK-GI-NEXT: mov h12, v0.h[4]
; CHECK-GI-NEXT: mov h14, v1.h[1]
; CHECK-GI-NEXT: mov h15, v1.h[2]
; CHECK-GI-NEXT: mov h8, v1.h[3]
; CHECK-GI-NEXT: mov h13, v1.h[4]
; CHECK-GI-NEXT: str h2, [sp, #48] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h2, v0.h[6]
; CHECK-GI-NEXT: fcvt s0, h0
; CHECK-GI-NEXT: str h2, [sp, #80] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h2, v1.h[5]
; CHECK-GI-NEXT: str h2, [sp, #172] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h2, v1.h[6]
; CHECK-GI-NEXT: fcvt s1, h1
; CHECK-GI-NEXT: str h2, [sp, #174] // 2-byte Folded Spill
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h9
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h14
; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h10
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h15
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h11
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h8
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h12
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h13
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #48] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #172] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #80] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #174] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldp q2, q3, [sp, #16] // 32-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #144] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #128] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #160] // 8-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[1], v3.h[0]
; CHECK-GI-NEXT: ldp d13, d12, [sp, #112] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d15, d14, [sp, #96] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[2], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[3], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #48] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[4], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #80] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[5], v2.h[0]
; CHECK-GI-NEXT: mov v1.h[6], v0.h[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: add sp, sp, #176
; CHECK-GI-NEXT: ret
entry:
%c = call <7 x half> @llvm.pow.v7f16(<7 x half> %a, <7 x half> %b)
ret <7 x half> %c
}
define <4 x half> @pow_v4f16(<4 x half> %a, <4 x half> %b) {
; CHECK-SD-LABEL: pow_v4f16:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #64
; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 64
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: // kill: def $d1 killed $d1 def $q1
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: mov h3, v0.h[1]
; CHECK-SD-NEXT: mov h2, v1.h[1]
; CHECK-SD-NEXT: stp q0, q1, [sp, #16] // 32-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h3
; CHECK-SD-NEXT: fcvt s1, h2
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: fcvt s2, h1
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt s1, h0
; CHECK-SD-NEXT: fmov s0, s2
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt h3, s0
; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h1, v1.h[2]
; CHECK-SD-NEXT: mov h2, v0.h[2]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v3.h[1], v0.h[0]
; CHECK-SD-NEXT: fcvt s0, h1
; CHECK-SD-NEXT: fcvt s1, h2
; CHECK-SD-NEXT: str q3, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldp q1, q2, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q3, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h1, v1.h[3]
; CHECK-SD-NEXT: mov h2, v2.h[3]
; CHECK-SD-NEXT: mov v3.h[2], v0.h[0]
; CHECK-SD-NEXT: fcvt s0, h1
; CHECK-SD-NEXT: fcvt s1, h2
; CHECK-SD-NEXT: str q3, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h1, s0
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v0.h[3], v1.h[0]
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-SD-NEXT: add sp, sp, #64
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v4f16:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #112
; CHECK-GI-NEXT: stp d13, d12, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d11, d10, [sp, #64] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #96] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 112
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: .cfi_offset b10, -40
; CHECK-GI-NEXT: .cfi_offset b11, -48
; CHECK-GI-NEXT: .cfi_offset b12, -56
; CHECK-GI-NEXT: .cfi_offset b13, -64
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: // kill: def $d1 killed $d1 def $q1
; CHECK-GI-NEXT: mov h8, v0.h[1]
; CHECK-GI-NEXT: mov h9, v0.h[2]
; CHECK-GI-NEXT: mov h10, v0.h[3]
; CHECK-GI-NEXT: mov h11, v1.h[1]
; CHECK-GI-NEXT: mov h12, v1.h[2]
; CHECK-GI-NEXT: mov h13, v1.h[3]
; CHECK-GI-NEXT: fcvt s0, h0
; CHECK-GI-NEXT: fcvt s1, h1
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h8
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h11
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h9
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h12
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h10
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h13
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldp q3, q2, [sp] // 32-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #80] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #64] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #96] // 8-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[1], v3.h[0]
; CHECK-GI-NEXT: ldp d13, d12, [sp, #48] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[2], v2.h[0]
; CHECK-GI-NEXT: mov v1.h[3], v0.h[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-GI-NEXT: add sp, sp, #112
; CHECK-GI-NEXT: ret
entry:
%c = call <4 x half> @llvm.pow.v4f16(<4 x half> %a, <4 x half> %b)
ret <4 x half> %c
}
define <8 x half> @pow_v8f16(<8 x half> %a, <8 x half> %b) {
; CHECK-SD-LABEL: pow_v8f16:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #64
; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 64
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: mov h3, v0.h[1]
; CHECK-SD-NEXT: mov h2, v1.h[1]
; CHECK-SD-NEXT: stp q0, q1, [sp] // 32-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h3
; CHECK-SD-NEXT: fcvt s1, h2
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldp q1, q2, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h1, v1.h[2]
; CHECK-SD-NEXT: mov v0.h[1], v2.h[0]
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[2]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[2], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[3]
; CHECK-SD-NEXT: mov h1, v1.h[3]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[3], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[4]
; CHECK-SD-NEXT: mov h1, v1.h[4]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[4], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[5]
; CHECK-SD-NEXT: mov h1, v1.h[5]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[5], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[6]
; CHECK-SD-NEXT: mov h1, v1.h[6]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[6], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[7]
; CHECK-SD-NEXT: mov h1, v1.h[7]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h1, s0
; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v0.h[7], v1.h[0]
; CHECK-SD-NEXT: add sp, sp, #64
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v8f16:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #192
; CHECK-GI-NEXT: stp d15, d14, [sp, #112] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d13, d12, [sp, #128] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d11, d10, [sp, #144] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #160] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #176] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 192
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: .cfi_offset b10, -40
; CHECK-GI-NEXT: .cfi_offset b11, -48
; CHECK-GI-NEXT: .cfi_offset b12, -56
; CHECK-GI-NEXT: .cfi_offset b13, -64
; CHECK-GI-NEXT: .cfi_offset b14, -72
; CHECK-GI-NEXT: .cfi_offset b15, -80
; CHECK-GI-NEXT: mov h2, v0.h[5]
; CHECK-GI-NEXT: mov h11, v0.h[1]
; CHECK-GI-NEXT: mov h12, v0.h[2]
; CHECK-GI-NEXT: mov h13, v0.h[3]
; CHECK-GI-NEXT: mov h14, v0.h[4]
; CHECK-GI-NEXT: mov h8, v1.h[1]
; CHECK-GI-NEXT: mov h9, v1.h[2]
; CHECK-GI-NEXT: mov h10, v1.h[3]
; CHECK-GI-NEXT: mov h15, v1.h[4]
; CHECK-GI-NEXT: str h2, [sp, #48] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h2, v0.h[6]
; CHECK-GI-NEXT: str h2, [sp, #64] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h2, v0.h[7]
; CHECK-GI-NEXT: fcvt s0, h0
; CHECK-GI-NEXT: str h2, [sp, #96] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h2, v1.h[5]
; CHECK-GI-NEXT: str h2, [sp, #186] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h2, v1.h[6]
; CHECK-GI-NEXT: str h2, [sp, #188] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h2, v1.h[7]
; CHECK-GI-NEXT: fcvt s1, h1
; CHECK-GI-NEXT: str h2, [sp, #190] // 2-byte Folded Spill
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h11
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h8
; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h12
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h9
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h13
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h10
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h14
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h15
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #48] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #186] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #64] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #188] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #96] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #96] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #190] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldp q2, q3, [sp, #16] // 32-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: ldr q1, [sp, #80] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #160] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #144] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #176] // 8-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[1], v3.h[0]
; CHECK-GI-NEXT: ldp d13, d12, [sp, #128] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d15, d14, [sp, #112] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[2], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[3], v2.h[0]
; CHECK-GI-NEXT: ldp q3, q2, [sp, #48] // 32-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[4], v3.h[0]
; CHECK-GI-NEXT: mov v1.h[5], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #96] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[6], v2.h[0]
; CHECK-GI-NEXT: mov v1.h[7], v0.h[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: add sp, sp, #192
; CHECK-GI-NEXT: ret
entry:
%c = call <8 x half> @llvm.pow.v8f16(<8 x half> %a, <8 x half> %b)
ret <8 x half> %c
}
define <16 x half> @pow_v16f16(<16 x half> %a, <16 x half> %b) {
; CHECK-SD-LABEL: pow_v16f16:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #96
; CHECK-SD-NEXT: str x30, [sp, #80] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 96
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: stp q0, q1, [sp] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov h1, v2.h[1]
; CHECK-SD-NEXT: stp q3, q2, [sp, #32] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov h3, v0.h[1]
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: fcvt s0, h3
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: str q0, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldp q1, q2, [sp, #48] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h1, v1.h[2]
; CHECK-SD-NEXT: mov v0.h[1], v2.h[0]
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: str q0, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[2]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[2], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[3]
; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h1, v1.h[3]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[3], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[4]
; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h1, v1.h[4]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[4], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[5]
; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h1, v1.h[5]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[5], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[6]
; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h1, v1.h[6]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[6], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[7]
; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h1, v1.h[7]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[7], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[1]
; CHECK-SD-NEXT: mov h1, v1.h[1]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: str q0, [sp, #48] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldp q1, q2, [sp, #32] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h1, v1.h[2]
; CHECK-SD-NEXT: mov v0.h[1], v2.h[0]
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: str q0, [sp, #48] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[2]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[2], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #48] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[3]
; CHECK-SD-NEXT: mov h1, v1.h[3]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[3], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #48] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[4]
; CHECK-SD-NEXT: mov h1, v1.h[4]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[4], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #48] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[5]
; CHECK-SD-NEXT: mov h1, v1.h[5]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[5], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #48] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[6]
; CHECK-SD-NEXT: mov h1, v1.h[6]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[6], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #48] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[7]
; CHECK-SD-NEXT: mov h1, v1.h[7]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fmov s1, s0
; CHECK-SD-NEXT: ldr x30, [sp, #80] // 8-byte Folded Reload
; CHECK-SD-NEXT: fcvt h2, s1
; CHECK-SD-NEXT: ldp q1, q0, [sp, #48] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[7], v2.h[0]
; CHECK-SD-NEXT: add sp, sp, #96
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v16f16:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #448
; CHECK-GI-NEXT: stp d15, d14, [sp, #368] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d13, d12, [sp, #384] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d11, d10, [sp, #400] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #416] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp x29, x30, [sp, #432] // 16-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 448
; CHECK-GI-NEXT: .cfi_offset w30, -8
; CHECK-GI-NEXT: .cfi_offset w29, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: .cfi_offset b10, -40
; CHECK-GI-NEXT: .cfi_offset b11, -48
; CHECK-GI-NEXT: .cfi_offset b12, -56
; CHECK-GI-NEXT: .cfi_offset b13, -64
; CHECK-GI-NEXT: .cfi_offset b14, -72
; CHECK-GI-NEXT: .cfi_offset b15, -80
; CHECK-GI-NEXT: mov v4.16b, v1.16b
; CHECK-GI-NEXT: str q1, [sp, #112] // 16-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v0.h[4]
; CHECK-GI-NEXT: mov h12, v0.h[1]
; CHECK-GI-NEXT: mov h13, v0.h[2]
; CHECK-GI-NEXT: str q3, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: mov h14, v0.h[3]
; CHECK-GI-NEXT: mov h15, v2.h[1]
; CHECK-GI-NEXT: mov h8, v2.h[2]
; CHECK-GI-NEXT: mov h9, v2.h[3]
; CHECK-GI-NEXT: mov h10, v2.h[4]
; CHECK-GI-NEXT: mov h11, v2.h[5]
; CHECK-GI-NEXT: str h1, [sp, #272] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v0.h[5]
; CHECK-GI-NEXT: str h1, [sp, #240] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v0.h[6]
; CHECK-GI-NEXT: str h1, [sp, #176] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v0.h[7]
; CHECK-GI-NEXT: fcvt s0, h0
; CHECK-GI-NEXT: str h1, [sp, #144] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v4.h[1]
; CHECK-GI-NEXT: str h1, [sp, #48] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v4.h[2]
; CHECK-GI-NEXT: str h1, [sp, #80] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v4.h[3]
; CHECK-GI-NEXT: str h1, [sp, #128] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v4.h[4]
; CHECK-GI-NEXT: str h1, [sp, #192] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v4.h[5]
; CHECK-GI-NEXT: str h1, [sp, #256] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v4.h[6]
; CHECK-GI-NEXT: str h1, [sp, #336] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v4.h[7]
; CHECK-GI-NEXT: str h1, [sp, #352] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v2.h[6]
; CHECK-GI-NEXT: str h1, [sp, #12] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v2.h[7]
; CHECK-GI-NEXT: str h1, [sp, #14] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v3.h[1]
; CHECK-GI-NEXT: str h1, [sp, #44] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v3.h[2]
; CHECK-GI-NEXT: str h1, [sp, #46] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v3.h[3]
; CHECK-GI-NEXT: str h1, [sp, #78] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v3.h[4]
; CHECK-GI-NEXT: str h1, [sp, #110] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v3.h[5]
; CHECK-GI-NEXT: str h1, [sp, #174] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v3.h[6]
; CHECK-GI-NEXT: str h1, [sp, #238] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v3.h[7]
; CHECK-GI-NEXT: str h1, [sp, #302] // 2-byte Folded Spill
; CHECK-GI-NEXT: fcvt s1, h2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h12
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h15
; CHECK-GI-NEXT: str q0, [sp, #304] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h13
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h8
; CHECK-GI-NEXT: str q0, [sp, #208] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h14
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h9
; CHECK-GI-NEXT: str q0, [sp, #320] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #272] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: fcvt s1, h10
; CHECK-GI-NEXT: str q0, [sp, #272] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #240] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: fcvt s1, h11
; CHECK-GI-NEXT: str q0, [sp, #240] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #176] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #176] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #12] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #144] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #144] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #14] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr q1, [sp, #112] // 16-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #112] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #48] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #44] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #80] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #46] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #128] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #128] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #78] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #192] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #192] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #110] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #256] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #256] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #174] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #336] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #336] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #238] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #352] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #352] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #302] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr q3, [sp, #304] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr q2, [sp, #208] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp x29, x30, [sp, #432] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[1], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #80] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #416] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[1], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #320] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #400] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[2], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #128] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d13, d12, [sp, #384] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[2], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #272] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d15, d14, [sp, #368] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[3], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #192] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[3], v2.h[0]
; CHECK-GI-NEXT: ldp q4, q2, [sp, #240] // 32-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[4], v4.h[0]
; CHECK-GI-NEXT: mov v1.h[4], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #176] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[5], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #336] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[5], v2.h[0]
; CHECK-GI-NEXT: fcvt h2, s0
; CHECK-GI-NEXT: ldr q0, [sp, #144] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[6], v0.h[0]
; CHECK-GI-NEXT: ldr q0, [sp, #352] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[6], v0.h[0]
; CHECK-GI-NEXT: ldr q0, [sp, #112] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[7], v0.h[0]
; CHECK-GI-NEXT: mov v1.h[7], v2.h[0]
; CHECK-GI-NEXT: mov v0.16b, v3.16b
; CHECK-GI-NEXT: add sp, sp, #448
; CHECK-GI-NEXT: ret
entry:
%c = call <16 x half> @llvm.pow.v16f16(<16 x half> %a, <16 x half> %b)
ret <16 x half> %c
}
define <2 x fp128> @pow_v2fp128(<2 x fp128> %a, <2 x fp128> %b) {
; CHECK-SD-LABEL: pow_v2fp128:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #64
; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 64
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: stp q1, q3, [sp, #16] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov v1.16b, v2.16b
; CHECK-SD-NEXT: bl powl
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: bl powl
; CHECK-SD-NEXT: mov v1.16b, v0.16b
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-SD-NEXT: add sp, sp, #64
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v2fp128:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #64
; CHECK-GI-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 64
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: stp q3, q1, [sp, #16] // 32-byte Folded Spill
; CHECK-GI-NEXT: mov v1.16b, v2.16b
; CHECK-GI-NEXT: bl powl
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldp q1, q0, [sp, #16] // 32-byte Folded Reload
; CHECK-GI-NEXT: bl powl
; CHECK-GI-NEXT: mov v1.16b, v0.16b
; CHECK-GI-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-GI-NEXT: add sp, sp, #64
; CHECK-GI-NEXT: ret
entry:
%c = call <2 x fp128> @llvm.pow.v2fp128(<2 x fp128> %a, <2 x fp128> %b)
ret <2 x fp128> %c
}
declare <16 x half> @llvm.pow.v16f16(<16 x half>, <16 x half>)
declare <2 x double> @llvm.pow.v2f64(<2 x double>, <2 x double>)
declare <2 x float> @llvm.pow.v2f32(<2 x float>, <2 x float>)
declare <2 x fp128> @llvm.pow.v2fp128(<2 x fp128>, <2 x fp128>)
declare <3 x double> @llvm.pow.v3f64(<3 x double>, <3 x double>)
declare <3 x float> @llvm.pow.v3f32(<3 x float>, <3 x float>)
declare <4 x double> @llvm.pow.v4f64(<4 x double>, <4 x double>)
declare <4 x float> @llvm.pow.v4f32(<4 x float>, <4 x float>)
declare <4 x half> @llvm.pow.v4f16(<4 x half>, <4 x half>)
declare <7 x half> @llvm.pow.v7f16(<7 x half>, <7 x half>)
declare <8 x float> @llvm.pow.v8f32(<8 x float>, <8 x float>)
declare <8 x half> @llvm.pow.v8f16(<8 x half>, <8 x half>)
declare double @llvm.pow.f64(double, double)
declare float @llvm.pow.f32(float, float)
declare fp128 @llvm.pow.fp128(fp128, fp128)
declare half @llvm.pow.f16(half, half)