llvm-project/llvm/test/CodeGen/AArch64/sve-insert-vector.ll
Benjamin Maxwell ff5fa711b3
[AArch64][SVE] Tweak how SVE CFI expressions are emitted (#151677)
The main change in this patch is we go from emitting the expression:

  @ cfa - NumBytes - NumScalableBytes * VG

To:

  @ cfa - VG * NumScalableBytes - NumBytes

That is, VG is the first expression. This is for a future patch that
adds an alternative way to resolve VG (which uses the CFA, so it is
convenient for the CFA to be at the top of the stack).

Since doing this is fairly churn-heavy, I took the opportunity to also
save up to 4-bytes per SVE CFI expression. This is done by folding
LEB128 constants to literals when in the range 0 to 31, and using the
offset in `DW_OP_breg*` expressions.
2025-08-06 09:21:57 +01:00

1371 lines
59 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=aarch64-linux-gnu -mattr=+sve -mattr=+bf16 < %s | FileCheck %s --check-prefixes=CHECK
define <vscale x 2 x i64> @insert_v2i64_nxv2i64(<vscale x 2 x i64> %vec, <2 x i64> %subvec) nounwind {
; CHECK-LABEL: insert_v2i64_nxv2i64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d, vl2
; CHECK-NEXT: // kill: def $q1 killed $q1 def $z1
; CHECK-NEXT: mov z0.d, p0/m, z1.d
; CHECK-NEXT: ret
%retval = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v2i64(<vscale x 2 x i64> %vec, <2 x i64> %subvec, i64 0)
ret <vscale x 2 x i64> %retval
}
define <vscale x 2 x i64> @insert_v2i64_nxv2i64_idx2(<vscale x 2 x i64> %vec, <2 x i64> %subvec) nounwind {
; CHECK-LABEL: insert_v2i64_nxv2i64_idx2:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: cntd x8
; CHECK-NEXT: mov w9, #2 // =0x2
; CHECK-NEXT: str z0, [sp]
; CHECK-NEXT: sub x8, x8, #2
; CHECK-NEXT: cmp x8, #2
; CHECK-NEXT: csel x8, x8, x9, lo
; CHECK-NEXT: mov x9, sp
; CHECK-NEXT: lsl x8, x8, #3
; CHECK-NEXT: str q1, [x9, x8]
; CHECK-NEXT: ldr z0, [sp]
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%retval = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v2i64(<vscale x 2 x i64> %vec, <2 x i64> %subvec, i64 2)
ret <vscale x 2 x i64> %retval
}
define <vscale x 4 x i32> @insert_v4i32_nxv4i32(<vscale x 4 x i32> %vec, <4 x i32> %subvec) nounwind {
; CHECK-LABEL: insert_v4i32_nxv4i32:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s, vl4
; CHECK-NEXT: // kill: def $q1 killed $q1 def $z1
; CHECK-NEXT: mov z0.s, p0/m, z1.s
; CHECK-NEXT: ret
%retval = call <vscale x 4 x i32> @llvm.vector.insert.nxv4i32.v4i32(<vscale x 4 x i32> %vec, <4 x i32> %subvec, i64 0)
ret <vscale x 4 x i32> %retval
}
define <vscale x 4 x i32> @insert_v4i32_nxv4i32_idx4(<vscale x 4 x i32> %vec, <4 x i32> %subvec) nounwind {
; CHECK-LABEL: insert_v4i32_nxv4i32_idx4:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: cntw x8
; CHECK-NEXT: mov w9, #4 // =0x4
; CHECK-NEXT: str z0, [sp]
; CHECK-NEXT: sub x8, x8, #4
; CHECK-NEXT: cmp x8, #4
; CHECK-NEXT: csel x8, x8, x9, lo
; CHECK-NEXT: mov x9, sp
; CHECK-NEXT: lsl x8, x8, #2
; CHECK-NEXT: str q1, [x9, x8]
; CHECK-NEXT: ldr z0, [sp]
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%retval = call <vscale x 4 x i32> @llvm.vector.insert.nxv4i32.v4i32(<vscale x 4 x i32> %vec, <4 x i32> %subvec, i64 4)
ret <vscale x 4 x i32> %retval
}
define <vscale x 8 x i16> @insert_v8i16_nxv8i16(<vscale x 8 x i16> %vec, <8 x i16> %subvec) nounwind {
; CHECK-LABEL: insert_v8i16_nxv8i16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl8
; CHECK-NEXT: // kill: def $q1 killed $q1 def $z1
; CHECK-NEXT: mov z0.h, p0/m, z1.h
; CHECK-NEXT: ret
%retval = call <vscale x 8 x i16> @llvm.vector.insert.nxv8i16.v8i16(<vscale x 8 x i16> %vec, <8 x i16> %subvec, i64 0)
ret <vscale x 8 x i16> %retval
}
define <vscale x 8 x i16> @insert_v8i16_nxv8i16_idx8(<vscale x 8 x i16> %vec, <8 x i16> %subvec) nounwind {
; CHECK-LABEL: insert_v8i16_nxv8i16_idx8:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: cnth x8
; CHECK-NEXT: mov w9, #8 // =0x8
; CHECK-NEXT: str z0, [sp]
; CHECK-NEXT: sub x8, x8, #8
; CHECK-NEXT: cmp x8, #8
; CHECK-NEXT: csel x8, x8, x9, lo
; CHECK-NEXT: mov x9, sp
; CHECK-NEXT: lsl x8, x8, #1
; CHECK-NEXT: str q1, [x9, x8]
; CHECK-NEXT: ldr z0, [sp]
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%retval = call <vscale x 8 x i16> @llvm.vector.insert.nxv8i16.v8i16(<vscale x 8 x i16> %vec, <8 x i16> %subvec, i64 8)
ret <vscale x 8 x i16> %retval
}
define <vscale x 16 x i8> @insert_v16i8_nxv16i8(<vscale x 16 x i8> %vec, <16 x i8> %subvec) nounwind {
; CHECK-LABEL: insert_v16i8_nxv16i8:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.b, vl16
; CHECK-NEXT: // kill: def $q1 killed $q1 def $z1
; CHECK-NEXT: mov z0.b, p0/m, z1.b
; CHECK-NEXT: ret
%retval = call <vscale x 16 x i8> @llvm.vector.insert.nxv16i8.v16i8(<vscale x 16 x i8> %vec, <16 x i8> %subvec, i64 0)
ret <vscale x 16 x i8> %retval
}
define <vscale x 16 x i8> @insert_v16i8_nxv16i8_idx16(<vscale x 16 x i8> %vec, <16 x i8> %subvec) nounwind {
; CHECK-LABEL: insert_v16i8_nxv16i8_idx16:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: rdvl x8, #1
; CHECK-NEXT: mov w9, #16 // =0x10
; CHECK-NEXT: str z0, [sp]
; CHECK-NEXT: sub x8, x8, #16
; CHECK-NEXT: cmp x8, #16
; CHECK-NEXT: csel x8, x8, x9, lo
; CHECK-NEXT: mov x9, sp
; CHECK-NEXT: str q1, [x9, x8]
; CHECK-NEXT: ldr z0, [sp]
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%retval = call <vscale x 16 x i8> @llvm.vector.insert.nxv16i8.v16i8(<vscale x 16 x i8> %vec, <16 x i8> %subvec, i64 16)
ret <vscale x 16 x i8> %retval
}
; Insert subvectors into illegal vectors
define void @insert_nxv8i64_nxv16i64(<vscale x 8 x i64> %sv0, <vscale x 8 x i64> %sv1, ptr %out) {
; CHECK-LABEL: insert_nxv8i64_nxv16i64:
; CHECK: // %bb.0:
; CHECK-NEXT: str z7, [x0, #7, mul vl]
; CHECK-NEXT: str z6, [x0, #6, mul vl]
; CHECK-NEXT: str z5, [x0, #5, mul vl]
; CHECK-NEXT: str z4, [x0, #4, mul vl]
; CHECK-NEXT: str z3, [x0, #3, mul vl]
; CHECK-NEXT: str z2, [x0, #2, mul vl]
; CHECK-NEXT: str z1, [x0, #1, mul vl]
; CHECK-NEXT: str z0, [x0]
; CHECK-NEXT: ret
%v0 = call <vscale x 16 x i64> @llvm.vector.insert.nxv8i64.nxv16i64(<vscale x 16 x i64> poison, <vscale x 8 x i64> %sv0, i64 0)
%v = call <vscale x 16 x i64> @llvm.vector.insert.nxv8i64.nxv16i64(<vscale x 16 x i64> %v0, <vscale x 8 x i64> %sv1, i64 8)
store <vscale x 16 x i64> %v, ptr %out
ret void
}
define void @insert_nxv8i64_nxv16i64_lo(<vscale x 8 x i64> %sv0, ptr %out) {
; CHECK-LABEL: insert_nxv8i64_nxv16i64_lo:
; CHECK: // %bb.0:
; CHECK-NEXT: str z3, [x0, #3, mul vl]
; CHECK-NEXT: str z2, [x0, #2, mul vl]
; CHECK-NEXT: str z1, [x0, #1, mul vl]
; CHECK-NEXT: str z0, [x0]
; CHECK-NEXT: ret
%v = call <vscale x 16 x i64> @llvm.vector.insert.nxv8i64.nxv16i64(<vscale x 16 x i64> poison, <vscale x 8 x i64> %sv0, i64 0)
store <vscale x 16 x i64> %v, ptr %out
ret void
}
define void @insert_nxv8i64_nxv16i64_hi(<vscale x 8 x i64> %sv0, ptr %out) {
; CHECK-LABEL: insert_nxv8i64_nxv16i64_hi:
; CHECK: // %bb.0:
; CHECK-NEXT: str z3, [x0, #7, mul vl]
; CHECK-NEXT: str z2, [x0, #6, mul vl]
; CHECK-NEXT: str z1, [x0, #5, mul vl]
; CHECK-NEXT: str z0, [x0, #4, mul vl]
; CHECK-NEXT: ret
%v = call <vscale x 16 x i64> @llvm.vector.insert.nxv8i64.nxv16i64(<vscale x 16 x i64> poison, <vscale x 8 x i64> %sv0, i64 8)
store <vscale x 16 x i64> %v, ptr %out
ret void
}
define void @insert_v2i64_nxv16i64(<2 x i64> %sv0, <2 x i64> %sv1, ptr %out) uwtable {
; CHECK-LABEL: insert_v2i64_nxv16i64:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: .cfi_def_cfa_offset 16
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: addvl sp, sp, #-4
; CHECK-NEXT: .cfi_escape 0x0f, 0x09, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x11, 0x20, 0x1e, 0x22 // sp + 16 + 32 * VG
; CHECK-NEXT: // kill: def $q0 killed $q0 def $z0
; CHECK-NEXT: str z0, [sp]
; CHECK-NEXT: str q1, [sp, #32]
; CHECK-NEXT: ldr z0, [sp, #3, mul vl]
; CHECK-NEXT: ldr z1, [sp, #2, mul vl]
; CHECK-NEXT: ldr z2, [sp, #1, mul vl]
; CHECK-NEXT: ldr z3, [sp]
; CHECK-NEXT: str z0, [x0, #3, mul vl]
; CHECK-NEXT: str z1, [x0, #2, mul vl]
; CHECK-NEXT: str z2, [x0, #1, mul vl]
; CHECK-NEXT: str z3, [x0]
; CHECK-NEXT: addvl sp, sp, #4
; CHECK-NEXT: .cfi_def_cfa wsp, 16
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: .cfi_def_cfa_offset 0
; CHECK-NEXT: .cfi_restore w29
; CHECK-NEXT: ret
%v0 = call <vscale x 16 x i64> @llvm.vector.insert.v2i64.nxv16i64(<vscale x 16 x i64> poison, <2 x i64> %sv0, i64 0)
%v = call <vscale x 16 x i64> @llvm.vector.insert.v2i64.nxv16i64(<vscale x 16 x i64> %v0, <2 x i64> %sv1, i64 4)
store <vscale x 16 x i64> %v, ptr %out
ret void
}
define void @insert_v2i64_nxv16i64_lo0(ptr %psv, ptr %out) {
; CHECK-LABEL: insert_v2i64_nxv16i64_lo0:
; CHECK: // %bb.0:
; CHECK-NEXT: ldr q0, [x0]
; CHECK-NEXT: str z0, [x1]
; CHECK-NEXT: ret
%sv = load <2 x i64>, ptr %psv
%v = call <vscale x 16 x i64> @llvm.vector.insert.v2i64.nxv16i64(<vscale x 16 x i64> poison, <2 x i64> %sv, i64 0)
store <vscale x 16 x i64> %v, ptr %out
ret void
}
define void @insert_v2i64_nxv16i64_lo2(ptr %psv, ptr %out) uwtable {
; CHECK-LABEL: insert_v2i64_nxv16i64_lo2:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: .cfi_def_cfa_offset 16
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: addvl sp, sp, #-2
; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x40, 0x1e, 0x22 // sp + 16 + 16 * VG
; CHECK-NEXT: ldr q0, [x0]
; CHECK-NEXT: str q0, [sp, #16]
; CHECK-NEXT: ldr z0, [sp, #1, mul vl]
; CHECK-NEXT: ldr z1, [sp]
; CHECK-NEXT: str z0, [x1, #1, mul vl]
; CHECK-NEXT: str z1, [x1]
; CHECK-NEXT: addvl sp, sp, #2
; CHECK-NEXT: .cfi_def_cfa wsp, 16
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: .cfi_def_cfa_offset 0
; CHECK-NEXT: .cfi_restore w29
; CHECK-NEXT: ret
%sv = load <2 x i64>, ptr %psv
%v = call <vscale x 16 x i64> @llvm.vector.insert.v2i64.nxv16i64(<vscale x 16 x i64> poison, <2 x i64> %sv, i64 2)
store <vscale x 16 x i64> %v, ptr %out
ret void
}
; Insert subvectors that need widening
define <vscale x 4 x i32> @insert_nxv1i32_nxv4i32_undef() nounwind {
; CHECK-LABEL: insert_nxv1i32_nxv4i32_undef:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: mov z0.s, #1 // =0x1
; CHECK-NEXT: ret
entry:
%retval = call <vscale x 4 x i32> @llvm.vector.insert.nxv4i32.nxv1i32(<vscale x 4 x i32> poison, <vscale x 1 x i32> splat(i32 1), i64 0)
ret <vscale x 4 x i32> %retval
}
define <vscale x 6 x i16> @insert_nxv1i16_nxv6i16_undef() nounwind {
; CHECK-LABEL: insert_nxv1i16_nxv6i16_undef:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: mov z0.h, #1 // =0x1
; CHECK-NEXT: ret
entry:
%retval = call <vscale x 6 x i16> @llvm.vector.insert.nxv6i16.nxv1i16(<vscale x 6 x i16> poison, <vscale x 1 x i16> splat(i16 1), i64 0)
ret <vscale x 6 x i16> %retval
}
define <vscale x 4 x float> @insert_nxv1f32_nxv4f32_undef(<vscale x 1 x float> %subvec) nounwind {
; CHECK-LABEL: insert_nxv1f32_nxv4f32_undef:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: uzp1 z0.s, z0.s, z0.s
; CHECK-NEXT: ret
entry:
%retval = call <vscale x 4 x float> @llvm.vector.insert.nxv4f32.nxv1f32(<vscale x 4 x float> poison, <vscale x 1 x float> %subvec, i64 0)
ret <vscale x 4 x float> %retval
}
; This tests promotion of the input operand to INSERT_SUBVECTOR.
define <vscale x 8 x i16> @insert_nxv8i16_nxv2i16(<vscale x 8 x i16> %vec, <vscale x 2 x i16> %in) nounwind {
; CHECK-LABEL: insert_nxv8i16_nxv2i16:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpklo z2.s, z0.h
; CHECK-NEXT: uunpkhi z0.s, z0.h
; CHECK-NEXT: uunpklo z2.d, z2.s
; CHECK-NEXT: uzp1 z1.s, z2.s, z1.s
; CHECK-NEXT: uzp1 z0.h, z1.h, z0.h
; CHECK-NEXT: ret
%r = call <vscale x 8 x i16> @llvm.vector.insert.nxv8i16.nxv2i16(<vscale x 8 x i16> %vec, <vscale x 2 x i16> %in, i64 2)
ret <vscale x 8 x i16> %r
}
define <vscale x 4 x half> @insert_nxv4f16_nxv2f16_0(<vscale x 4 x half> %sv0, <vscale x 2 x half> %sv1) nounwind {
; CHECK-LABEL: insert_nxv4f16_nxv2f16_0:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpkhi z0.d, z0.s
; CHECK-NEXT: uzp1 z0.s, z1.s, z0.s
; CHECK-NEXT: ret
%v0 = call <vscale x 4 x half> @llvm.vector.insert.nxv4f16.nxv2f16(<vscale x 4 x half> %sv0, <vscale x 2 x half> %sv1, i64 0)
ret <vscale x 4 x half> %v0
}
define <vscale x 4 x half> @insert_nxv4f16_nxv2f16_2(<vscale x 4 x half> %sv0, <vscale x 2 x half> %sv1) nounwind {
; CHECK-LABEL: insert_nxv4f16_nxv2f16_2:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpklo z0.d, z0.s
; CHECK-NEXT: uzp1 z0.s, z0.s, z1.s
; CHECK-NEXT: ret
%v0 = call <vscale x 4 x half> @llvm.vector.insert.nxv4f16.nxv2f16(<vscale x 4 x half> %sv0, <vscale x 2 x half> %sv1, i64 2)
ret <vscale x 4 x half> %v0
}
; Test that the index is scaled by vscale if the subvector is scalable.
define <vscale x 8 x half> @insert_nxv8f16_nxv2f16(<vscale x 8 x half> %vec, <vscale x 2 x half> %in) nounwind {
; CHECK-LABEL: insert_nxv8f16_nxv2f16:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: str z0, [sp]
; CHECK-NEXT: st1h { z1.d }, p0, [sp, #1, mul vl]
; CHECK-NEXT: ldr z0, [sp]
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%r = call <vscale x 8 x half> @llvm.vector.insert.nxv8f16.nxv2f16(<vscale x 8 x half> %vec, <vscale x 2 x half> %in, i64 2)
ret <vscale x 8 x half> %r
}
define <vscale x 8 x half> @insert_nxv8f16_nxv4f16_0(<vscale x 8 x half> %sv0, <vscale x 4 x half> %sv1) nounwind {
; CHECK-LABEL: insert_nxv8f16_nxv4f16_0:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpkhi z0.s, z0.h
; CHECK-NEXT: uzp1 z0.h, z1.h, z0.h
; CHECK-NEXT: ret
%v0 = call <vscale x 8 x half> @llvm.vector.insert.nxv8f16.nxv4f16(<vscale x 8 x half> %sv0, <vscale x 4 x half> %sv1, i64 0)
ret <vscale x 8 x half> %v0
}
define <vscale x 8 x half> @insert_nxv8f16_nxv4f16_4(<vscale x 8 x half> %sv0, <vscale x 4 x half> %sv1) nounwind {
; CHECK-LABEL: insert_nxv8f16_nxv4f16_4:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpklo z0.s, z0.h
; CHECK-NEXT: uzp1 z0.h, z0.h, z1.h
; CHECK-NEXT: ret
%v0 = call <vscale x 8 x half> @llvm.vector.insert.nxv8f16.nxv4f16(<vscale x 8 x half> %sv0, <vscale x 4 x half> %sv1, i64 4)
ret <vscale x 8 x half> %v0
}
; Fixed length clamping
define <vscale x 2 x i64> @insert_fixed_v2i64_nxv2i64(<vscale x 2 x i64> %vec, <2 x i64> %subvec) nounwind #0 {
; CHECK-LABEL: insert_fixed_v2i64_nxv2i64:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str z0, [sp]
; CHECK-NEXT: str q1, [sp, #16]
; CHECK-NEXT: ldr z0, [sp]
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%retval = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v2i64(<vscale x 2 x i64> %vec, <2 x i64> %subvec, i64 2)
ret <vscale x 2 x i64> %retval
}
define <vscale x 2 x i64> @insert_fixed_v4i64_nxv2i64(<vscale x 2 x i64> %vec, ptr %ptr) nounwind #0 {
; CHECK-LABEL: insert_fixed_v4i64_nxv2i64:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: ldr z0, [x0]
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%subvec = load <4 x i64>, ptr %ptr
%retval = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> %vec, <4 x i64> %subvec, i64 4)
ret <vscale x 2 x i64> %retval
}
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Upacked types that need result widening
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
define <vscale x 3 x i32> @insert_nxv3i32_nxv2i32(<vscale x 2 x i32> %sv0) {
; CHECK-LABEL: insert_nxv3i32_nxv2i32:
; CHECK: // %bb.0:
; CHECK-NEXT: uzp1 z0.s, z0.s, z0.s
; CHECK-NEXT: ret
%v0 = call <vscale x 3 x i32> @llvm.vector.insert.nxv3i32.nxv2i32(<vscale x 3 x i32> poison, <vscale x 2 x i32> %sv0, i64 0)
ret <vscale x 3 x i32> %v0
}
;; Check that the Subvector is not widen so it does not crash.
define <vscale x 3 x i32> @insert_nxv3i32_nxv2i32_2(<vscale x 3 x i32> %sv0, <vscale x 2 x i32> %sv1) {
; CHECK-LABEL: insert_nxv3i32_nxv2i32_2:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpkhi z0.d, z0.s
; CHECK-NEXT: uzp1 z0.s, z1.s, z0.s
; CHECK-NEXT: ret
%v0 = call <vscale x 3 x i32> @llvm.vector.insert.nxv3i32.nxv2i32(<vscale x 3 x i32> %sv0, <vscale x 2 x i32> %sv1, i64 0)
ret <vscale x 3 x i32> %v0
}
define <vscale x 3 x float> @insert_nxv3f32_nxv2f32(<vscale x 2 x float> %sv0) nounwind {
; CHECK-LABEL: insert_nxv3f32_nxv2f32:
; CHECK: // %bb.0:
; CHECK-NEXT: uzp1 z0.s, z0.s, z0.s
; CHECK-NEXT: ret
%v0 = call <vscale x 3 x float> @llvm.vector.insert.nxv3f32.nxv2f32(<vscale x 3 x float> poison, <vscale x 2 x float> %sv0, i64 0)
ret <vscale x 3 x float> %v0
}
define <vscale x 4 x float> @insert_nxv4f32_nxv2f32_0(<vscale x 4 x float> %sv0, <vscale x 2 x float> %sv1) nounwind {
; CHECK-LABEL: insert_nxv4f32_nxv2f32_0:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpkhi z0.d, z0.s
; CHECK-NEXT: uzp1 z0.s, z1.s, z0.s
; CHECK-NEXT: ret
%v0 = call <vscale x 4 x float> @llvm.vector.insert.nxv4f32.nxv2f32(<vscale x 4 x float> %sv0, <vscale x 2 x float> %sv1, i64 0)
ret <vscale x 4 x float> %v0
}
define <vscale x 4 x float> @insert_nxv4f32_nxv2f32_2(<vscale x 4 x float> %sv0, <vscale x 2 x float> %sv1) nounwind {
; CHECK-LABEL: insert_nxv4f32_nxv2f32_2:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpklo z0.d, z0.s
; CHECK-NEXT: uzp1 z0.s, z0.s, z1.s
; CHECK-NEXT: ret
%v0 = call <vscale x 4 x float> @llvm.vector.insert.nxv4f32.nxv2f32(<vscale x 4 x float> %sv0, <vscale x 2 x float> %sv1, i64 2)
ret <vscale x 4 x float> %v0
}
define <vscale x 6 x i32> @insert_nxv6i32_nxv2i32(<vscale x 2 x i32> %sv0, <vscale x 2 x i32> %sv1) nounwind {
; CHECK-LABEL: insert_nxv6i32_nxv2i32:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-2
; CHECK-NEXT: ldr z2, [sp, #1, mul vl]
; CHECK-NEXT: uzp1 z0.s, z0.s, z1.s
; CHECK-NEXT: mov z1.d, z2.d
; CHECK-NEXT: str z0, [sp]
; CHECK-NEXT: addvl sp, sp, #2
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%v0 = call <vscale x 6 x i32> @llvm.vector.insert.nxv6i32.nxv2i32(<vscale x 6 x i32> poison, <vscale x 2 x i32> %sv0, i64 0)
%v1 = call <vscale x 6 x i32> @llvm.vector.insert.nxv6i32.nxv2i32(<vscale x 6 x i32> %v0, <vscale x 2 x i32> %sv1, i64 2)
ret <vscale x 6 x i32> %v1
}
;; This only works because the input vector is undef and index is zero
define <vscale x 6 x i32> @insert_nxv6i32_nxv3i32(<vscale x 3 x i32> %sv0) {
; CHECK-LABEL: insert_nxv6i32_nxv3i32:
; CHECK: // %bb.0:
; CHECK-NEXT: ret
%v0 = call <vscale x 6 x i32> @llvm.vector.insert.nxv6i32.nxv3i32(<vscale x 6 x i32> poison, <vscale x 3 x i32> %sv0, i64 0)
ret <vscale x 6 x i32> %v0
}
define <vscale x 12 x i32> @insert_nxv12i32_nxv4i32(<vscale x 4 x i32> %sv0, <vscale x 4 x i32> %sv1, <vscale x 4 x i32> %sv2) {
; CHECK-LABEL: insert_nxv12i32_nxv4i32:
; CHECK: // %bb.0:
; CHECK-NEXT: ret
%v0 = call <vscale x 12 x i32> @llvm.vector.insert.nxv4i32.nxv12i32(<vscale x 12 x i32> poison, <vscale x 4 x i32> %sv0, i64 0)
%v1 = call <vscale x 12 x i32> @llvm.vector.insert.nxv4i32.nxv12i32(<vscale x 12 x i32> %v0, <vscale x 4 x i32> %sv1, i64 4)
%v2 = call <vscale x 12 x i32> @llvm.vector.insert.nxv4i32.nxv12i32(<vscale x 12 x i32> %v1, <vscale x 4 x i32> %sv2, i64 8)
ret <vscale x 12 x i32> %v2
}
define <vscale x 2 x bfloat> @insert_nxv2bf16_nxv2bf16(<vscale x 2 x bfloat> %sv0, <vscale x 2 x bfloat> %sv1) nounwind {
; CHECK-LABEL: insert_nxv2bf16_nxv2bf16:
; CHECK: // %bb.0:
; CHECK-NEXT: mov z0.d, z1.d
; CHECK-NEXT: ret
%v0 = call <vscale x 2 x bfloat> @llvm.vector.insert.nxv2bf16.nxv2bf16(<vscale x 2 x bfloat> %sv0, <vscale x 2 x bfloat> %sv1, i64 0)
ret <vscale x 2 x bfloat> %v0
}
define <vscale x 4 x bfloat> @insert_nxv4bf16_nxv4bf16(<vscale x 4 x bfloat> %sv0, <vscale x 4 x bfloat> %sv1) nounwind {
; CHECK-LABEL: insert_nxv4bf16_nxv4bf16:
; CHECK: // %bb.0:
; CHECK-NEXT: mov z0.d, z1.d
; CHECK-NEXT: ret
%v0 = call <vscale x 4 x bfloat> @llvm.vector.insert.nxv4bf16.nxv4bf16(<vscale x 4 x bfloat> %sv0, <vscale x 4 x bfloat> %sv1, i64 0)
ret <vscale x 4 x bfloat> %v0
}
define <vscale x 4 x bfloat> @insert_nxv4bf16_v4bf16(<vscale x 4 x bfloat> %sv0, <4 x bfloat> %v1) nounwind {
; CHECK-LABEL: insert_nxv4bf16_v4bf16:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: ptrue p0.s
; CHECK-NEXT: addpl x8, sp, #4
; CHECK-NEXT: st1h { z0.s }, p0, [sp, #1, mul vl]
; CHECK-NEXT: str d1, [x8]
; CHECK-NEXT: ld1h { z0.s }, p0/z, [sp, #1, mul vl]
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%v0 = call <vscale x 4 x bfloat> @llvm.vector.insert.nxv4bf16.v4bf16(<vscale x 4 x bfloat> %sv0, <4 x bfloat> %v1, i64 0)
ret <vscale x 4 x bfloat> %v0
}
define <vscale x 8 x bfloat> @insert_nxv8bf16_nxv8bf16(<vscale x 8 x bfloat> %sv0, <vscale x 8 x bfloat> %sv1) nounwind {
; CHECK-LABEL: insert_nxv8bf16_nxv8bf16:
; CHECK: // %bb.0:
; CHECK-NEXT: mov z0.d, z1.d
; CHECK-NEXT: ret
%v0 = call <vscale x 8 x bfloat> @llvm.vector.insert.nxv8bf16.nxv8bf16(<vscale x 8 x bfloat> %sv0, <vscale x 8 x bfloat> %sv1, i64 0)
ret <vscale x 8 x bfloat> %v0
}
define <vscale x 8 x bfloat> @insert_nxv8bf16_v8bf16(<vscale x 8 x bfloat> %sv0, <8 x bfloat> %v1) nounwind {
; CHECK-LABEL: insert_nxv8bf16_v8bf16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl8
; CHECK-NEXT: // kill: def $q1 killed $q1 def $z1
; CHECK-NEXT: mov z0.h, p0/m, z1.h
; CHECK-NEXT: ret
%v0 = call <vscale x 8 x bfloat> @llvm.vector.insert.nxv8bf16.v8bf16(<vscale x 8 x bfloat> %sv0, <8 x bfloat> %v1, i64 0)
ret <vscale x 8 x bfloat> %v0
}
define <vscale x 8 x bfloat> @insert_nxv8bf16_nxv4bf16_0(<vscale x 8 x bfloat> %sv0, <vscale x 4 x bfloat> %sv1) nounwind {
; CHECK-LABEL: insert_nxv8bf16_nxv4bf16_0:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpkhi z0.s, z0.h
; CHECK-NEXT: uzp1 z0.h, z1.h, z0.h
; CHECK-NEXT: ret
%v0 = call <vscale x 8 x bfloat> @llvm.vector.insert.nxv8bf16.nxv4bf16(<vscale x 8 x bfloat> %sv0, <vscale x 4 x bfloat> %sv1, i64 0)
ret <vscale x 8 x bfloat> %v0
}
define <vscale x 8 x bfloat> @insert_nxv8bf16_nxv4bf16_4(<vscale x 8 x bfloat> %sv0, <vscale x 4 x bfloat> %sv1) nounwind {
; CHECK-LABEL: insert_nxv8bf16_nxv4bf16_4:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpklo z0.s, z0.h
; CHECK-NEXT: uzp1 z0.h, z0.h, z1.h
; CHECK-NEXT: ret
%v0 = call <vscale x 8 x bfloat> @llvm.vector.insert.nxv8bf16.nxv4bf16(<vscale x 8 x bfloat> %sv0, <vscale x 4 x bfloat> %sv1, i64 4)
ret <vscale x 8 x bfloat> %v0
}
define <vscale x 4 x bfloat> @insert_nxv4bf16_nxv2bf16_0(<vscale x 4 x bfloat> %sv0, <vscale x 2 x bfloat> %sv1) nounwind {
; CHECK-LABEL: insert_nxv4bf16_nxv2bf16_0:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpkhi z0.d, z0.s
; CHECK-NEXT: uzp1 z0.s, z1.s, z0.s
; CHECK-NEXT: ret
%v0 = call <vscale x 4 x bfloat> @llvm.vector.insert.nxv4bf16.nxv2bf16(<vscale x 4 x bfloat> %sv0, <vscale x 2 x bfloat> %sv1, i64 0)
ret <vscale x 4 x bfloat> %v0
}
define <vscale x 4 x bfloat> @insert_nxv4bf16_nxv2bf16_2(<vscale x 4 x bfloat> %sv0, <vscale x 2 x bfloat> %sv1) nounwind {
; CHECK-LABEL: insert_nxv4bf16_nxv2bf16_2:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpklo z0.d, z0.s
; CHECK-NEXT: uzp1 z0.s, z0.s, z1.s
; CHECK-NEXT: ret
%v0 = call <vscale x 4 x bfloat> @llvm.vector.insert.nxv4bf16.nxv2bf16(<vscale x 4 x bfloat> %sv0, <vscale x 2 x bfloat> %sv1, i64 2)
ret <vscale x 4 x bfloat> %v0
}
; Test predicate inserts of half size.
define <vscale x 16 x i1> @insert_nxv16i1_nxv8i1_0(<vscale x 16 x i1> %vec, <vscale x 8 x i1> %sv) {
; CHECK-LABEL: insert_nxv16i1_nxv8i1_0:
; CHECK: // %bb.0:
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: uzp1 p0.b, p1.b, p0.b
; CHECK-NEXT: ret
%v0 = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv8i1(<vscale x 16 x i1> %vec, <vscale x 8 x i1> %sv, i64 0)
ret <vscale x 16 x i1> %v0
}
define <vscale x 16 x i1> @insert_nxv16i1_nxv8i1_8(<vscale x 16 x i1> %vec, <vscale x 8 x i1> %sv) {
; CHECK-LABEL: insert_nxv16i1_nxv8i1_8:
; CHECK: // %bb.0:
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: uzp1 p0.b, p0.b, p1.b
; CHECK-NEXT: ret
%v0 = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv8i1(<vscale x 16 x i1> %vec, <vscale x 8 x i1> %sv, i64 8)
ret <vscale x 16 x i1> %v0
}
; Test predicate inserts of less than half the size.
define <vscale x 16 x i1> @insert_nxv16i1_nxv4i1_0(<vscale x 16 x i1> %vec, <vscale x 4 x i1> %sv) {
; CHECK-LABEL: insert_nxv16i1_nxv4i1_0:
; CHECK: // %bb.0:
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: uzp1 p1.h, p1.h, p2.h
; CHECK-NEXT: uzp1 p0.b, p1.b, p0.b
; CHECK-NEXT: ret
%v0 = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv4i1(<vscale x 16 x i1> %vec, <vscale x 4 x i1> %sv, i64 0)
ret <vscale x 16 x i1> %v0
}
define <vscale x 16 x i1> @insert_nxv16i1_nxv4i1_12(<vscale x 16 x i1> %vec, <vscale x 4 x i1> %sv) {
; CHECK-LABEL: insert_nxv16i1_nxv4i1_12:
; CHECK: // %bb.0:
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: uzp1 p1.h, p2.h, p1.h
; CHECK-NEXT: uzp1 p0.b, p0.b, p1.b
; CHECK-NEXT: ret
%v0 = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv4i1(<vscale x 16 x i1> %vec, <vscale x 4 x i1> %sv, i64 12)
ret <vscale x 16 x i1> %v0
}
; Test predicate insert into undef/zero
define <vscale x 16 x i1> @insert_nxv16i1_nxv4i1_into_zero(<vscale x 4 x i1> %sv) {
; CHECK-LABEL: insert_nxv16i1_nxv4i1_into_zero:
; CHECK: // %bb.0:
; CHECK-NEXT: pfalse p1.b
; CHECK-NEXT: uzp1 p0.h, p0.h, p1.h
; CHECK-NEXT: uzp1 p0.b, p0.b, p1.b
; CHECK-NEXT: ret
%v0 = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv4i1(<vscale x 16 x i1> zeroinitializer, <vscale x 4 x i1> %sv, i64 0)
ret <vscale x 16 x i1> %v0
}
define <vscale x 16 x i1> @insert_nxv16i1_nxv4i1_into_poison(<vscale x 4 x i1> %sv) {
; CHECK-LABEL: insert_nxv16i1_nxv4i1_into_poison:
; CHECK: // %bb.0:
; CHECK-NEXT: uzp1 p0.h, p0.h, p0.h
; CHECK-NEXT: uzp1 p0.b, p0.b, p0.b
; CHECK-NEXT: ret
%v0 = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv4i1(<vscale x 16 x i1> poison, <vscale x 4 x i1> %sv, i64 0)
ret <vscale x 16 x i1> %v0
}
; Test constant predicate insert into undef
define <vscale x 2 x i1> @insert_nxv2i1_v8i1_const_true_into_undef() vscale_range(4,8) {
; CHECK-LABEL: insert_nxv2i1_v8i1_const_true_into_undef:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: ret
%v0 = call <vscale x 2 x i1> @llvm.vector.insert.nxv2i1.v8i1 (<vscale x 2 x i1> poison, <8 x i1> splat (i1 true), i64 0)
ret <vscale x 2 x i1> %v0
}
define <vscale x 4 x i1> @insert_nxv4i1_v16i1_const_true_into_undef() vscale_range(4,8) {
; CHECK-LABEL: insert_nxv4i1_v16i1_const_true_into_undef:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s
; CHECK-NEXT: ret
%v0 = call <vscale x 4 x i1> @llvm.vector.insert.nxv4i1.v16i1 (<vscale x 4 x i1> poison, <16 x i1> splat (i1 true), i64 0)
ret <vscale x 4 x i1> %v0
}
define <vscale x 8 x i1> @insert_nxv8i1_v32i1_const_true_into_undef() vscale_range(4,8) {
; CHECK-LABEL: insert_nxv8i1_v32i1_const_true_into_undef:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h
; CHECK-NEXT: ret
%v0 = call <vscale x 8 x i1> @llvm.vector.insert.nxv8i1.v32i1 (<vscale x 8 x i1> poison, <32 x i1> splat (i1 true), i64 0)
ret <vscale x 8 x i1> %v0
}
define <vscale x 16 x i1> @insert_nxv16i1_v64i1_const_true_into_undef() vscale_range(4,8) {
; CHECK-LABEL: insert_nxv16i1_v64i1_const_true_into_undef:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.b
; CHECK-NEXT: ret
%v0 = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.v64i1 (<vscale x 16 x i1> poison, <64 x i1> splat (i1 true), i64 0)
ret <vscale x 16 x i1> %v0
}
;
; Insert nxv1i1 type into: nxv2i1
;
define <vscale x 2 x i1> @insert_nxv1i1_nxv2i1_0(<vscale x 2 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv2i1_0:
; CHECK: // %bb.0:
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: uzp1 p0.d, p1.d, p0.d
; CHECK-NEXT: ret
%res = call <vscale x 2 x i1> @llvm.vector.insert.nxv2i1.nxv1i1(<vscale x 2 x i1> %vec, <vscale x 1 x i1> %sv, i64 0)
ret <vscale x 2 x i1> %res
}
define <vscale x 2 x i1> @insert_nxv1i1_nxv2i1_1(<vscale x 2 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv2i1_1:
; CHECK: // %bb.0:
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: uzp1 p0.d, p0.d, p1.d
; CHECK-NEXT: ret
%res = call <vscale x 2 x i1> @llvm.vector.insert.nxv2i1.nxv1i1(<vscale x 2 x i1> %vec, <vscale x 1 x i1> %sv, i64 1)
ret <vscale x 2 x i1> %res
}
;
; Insert nxv1i1 type into: nxv4i1
;
define <vscale x 4 x i1> @insert_nxv1i1_nxv4i1_0(<vscale x 4 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv4i1_0:
; CHECK: // %bb.0:
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p2.d
; CHECK-NEXT: uzp1 p0.s, p1.s, p0.s
; CHECK-NEXT: ret
%res = call <vscale x 4 x i1> @llvm.vector.insert.nxv4i1.nxv1i1(<vscale x 4 x i1> %vec, <vscale x 1 x i1> %sv, i64 0)
ret <vscale x 4 x i1> %res
}
define <vscale x 4 x i1> @insert_nxv1i1_nxv4i1_1(<vscale x 4 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv4i1_1:
; CHECK: // %bb.0:
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: uzp1 p1.d, p2.d, p1.d
; CHECK-NEXT: uzp1 p0.s, p1.s, p0.s
; CHECK-NEXT: ret
%res = call <vscale x 4 x i1> @llvm.vector.insert.nxv4i1.nxv1i1(<vscale x 4 x i1> %vec, <vscale x 1 x i1> %sv, i64 1)
ret <vscale x 4 x i1> %res
}
define <vscale x 4 x i1> @insert_nxv1i1_nxv4i1_2(<vscale x 4 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv4i1_2:
; CHECK: // %bb.0:
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p2.d
; CHECK-NEXT: uzp1 p0.s, p0.s, p1.s
; CHECK-NEXT: ret
%res = call <vscale x 4 x i1> @llvm.vector.insert.nxv4i1.nxv1i1(<vscale x 4 x i1> %vec, <vscale x 1 x i1> %sv, i64 2)
ret <vscale x 4 x i1> %res
}
define <vscale x 4 x i1> @insert_nxv1i1_nxv4i1_3(<vscale x 4 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv4i1_3:
; CHECK: // %bb.0:
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: uzp1 p1.d, p2.d, p1.d
; CHECK-NEXT: uzp1 p0.s, p0.s, p1.s
; CHECK-NEXT: ret
%res = call <vscale x 4 x i1> @llvm.vector.insert.nxv4i1.nxv1i1(<vscale x 4 x i1> %vec, <vscale x 1 x i1> %sv, i64 3)
ret <vscale x 4 x i1> %res
}
;
; Insert nxv1i1 type into: nxv8i1
;
define <vscale x 8 x i1> @insert_nxv1i1_nxv8i1_0(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv8i1_0:
; CHECK: // %bb.0:
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p3.d
; CHECK-NEXT: uzp1 p1.s, p1.s, p2.s
; CHECK-NEXT: uzp1 p0.h, p1.h, p0.h
; CHECK-NEXT: ret
%res = call <vscale x 8 x i1> @llvm.vector.insert.nxv8i1.nxv1i1(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv, i64 0)
ret <vscale x 8 x i1> %res
}
define <vscale x 8 x i1> @insert_nxv1i1_nxv8i1_1(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv8i1_1:
; CHECK: // %bb.0:
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: uzp1 p1.d, p3.d, p1.d
; CHECK-NEXT: uzp1 p1.s, p1.s, p2.s
; CHECK-NEXT: uzp1 p0.h, p1.h, p0.h
; CHECK-NEXT: ret
%res = call <vscale x 8 x i1> @llvm.vector.insert.nxv8i1.nxv1i1(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv, i64 1)
ret <vscale x 8 x i1> %res
}
define <vscale x 8 x i1> @insert_nxv1i1_nxv8i1_2(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv8i1_2:
; CHECK: // %bb.0:
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p3.d
; CHECK-NEXT: uzp1 p1.s, p2.s, p1.s
; CHECK-NEXT: uzp1 p0.h, p1.h, p0.h
; CHECK-NEXT: ret
%res = call <vscale x 8 x i1> @llvm.vector.insert.nxv8i1.nxv1i1(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv, i64 2)
ret <vscale x 8 x i1> %res
}
define <vscale x 8 x i1> @insert_nxv1i1_nxv8i1_3(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv8i1_3:
; CHECK: // %bb.0:
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: uzp1 p1.d, p3.d, p1.d
; CHECK-NEXT: uzp1 p1.s, p2.s, p1.s
; CHECK-NEXT: uzp1 p0.h, p1.h, p0.h
; CHECK-NEXT: ret
%res = call <vscale x 8 x i1> @llvm.vector.insert.nxv8i1.nxv1i1(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv, i64 3)
ret <vscale x 8 x i1> %res
}
define <vscale x 8 x i1> @insert_nxv1i1_nxv8i1_4(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv8i1_4:
; CHECK: // %bb.0:
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p3.d
; CHECK-NEXT: uzp1 p1.s, p1.s, p2.s
; CHECK-NEXT: uzp1 p0.h, p0.h, p1.h
; CHECK-NEXT: ret
%res = call <vscale x 8 x i1> @llvm.vector.insert.nxv8i1.nxv1i1(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv, i64 4)
ret <vscale x 8 x i1> %res
}
define <vscale x 8 x i1> @insert_nxv1i1_nxv8i1_5(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv8i1_5:
; CHECK: // %bb.0:
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: uzp1 p1.d, p3.d, p1.d
; CHECK-NEXT: uzp1 p1.s, p1.s, p2.s
; CHECK-NEXT: uzp1 p0.h, p0.h, p1.h
; CHECK-NEXT: ret
%res = call <vscale x 8 x i1> @llvm.vector.insert.nxv8i1.nxv1i1(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv, i64 5)
ret <vscale x 8 x i1> %res
}
define <vscale x 8 x i1> @insert_nxv1i1_nxv8i1_6(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv8i1_6:
; CHECK: // %bb.0:
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p3.d
; CHECK-NEXT: uzp1 p1.s, p2.s, p1.s
; CHECK-NEXT: uzp1 p0.h, p0.h, p1.h
; CHECK-NEXT: ret
%res = call <vscale x 8 x i1> @llvm.vector.insert.nxv8i1.nxv1i1(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv, i64 6)
ret <vscale x 8 x i1> %res
}
define <vscale x 8 x i1> @insert_nxv1i1_nxv8i1_7(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv8i1_7:
; CHECK: // %bb.0:
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: uzp1 p1.d, p3.d, p1.d
; CHECK-NEXT: uzp1 p1.s, p2.s, p1.s
; CHECK-NEXT: uzp1 p0.h, p0.h, p1.h
; CHECK-NEXT: ret
%res = call <vscale x 8 x i1> @llvm.vector.insert.nxv8i1.nxv1i1(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv, i64 7)
ret <vscale x 8 x i1> %res
}
;
; Insert nxv1i1 type into: nxv16i1
;
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_0(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_0:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x38, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpklo p4.h, p3.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: punpkhi p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p4.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p1.s, p3.s
; CHECK-NEXT: uzp1 p1.h, p1.h, p2.h
; CHECK-NEXT: uzp1 p0.b, p1.b, p0.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 0)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_1:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x38, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpklo p4.h, p3.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: punpklo p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p4.d, p1.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p1.s, p3.s
; CHECK-NEXT: uzp1 p1.h, p1.h, p2.h
; CHECK-NEXT: uzp1 p0.b, p1.b, p0.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 1)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_2(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_2:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x38, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpkhi p4.h, p3.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: punpkhi p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p4.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p3.s, p1.s
; CHECK-NEXT: uzp1 p1.h, p1.h, p2.h
; CHECK-NEXT: uzp1 p0.b, p1.b, p0.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 2)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_3(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_3:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x38, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpkhi p4.h, p3.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: punpklo p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p4.d, p1.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p3.s, p1.s
; CHECK-NEXT: uzp1 p1.h, p1.h, p2.h
; CHECK-NEXT: uzp1 p0.b, p1.b, p0.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 3)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_4(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_4:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x38, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpklo p4.h, p3.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: punpkhi p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p4.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p1.s, p3.s
; CHECK-NEXT: uzp1 p1.h, p2.h, p1.h
; CHECK-NEXT: uzp1 p0.b, p1.b, p0.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 4)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_5(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_5:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x38, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpklo p4.h, p3.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: punpklo p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p4.d, p1.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p1.s, p3.s
; CHECK-NEXT: uzp1 p1.h, p2.h, p1.h
; CHECK-NEXT: uzp1 p0.b, p1.b, p0.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 5)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_6(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_6:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x38, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpkhi p4.h, p3.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: punpkhi p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p4.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p3.s, p1.s
; CHECK-NEXT: uzp1 p1.h, p2.h, p1.h
; CHECK-NEXT: uzp1 p0.b, p1.b, p0.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 6)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_7(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_7:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x38, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpkhi p4.h, p3.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: punpklo p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p4.d, p1.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p3.s, p1.s
; CHECK-NEXT: uzp1 p1.h, p2.h, p1.h
; CHECK-NEXT: uzp1 p0.b, p1.b, p0.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 7)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_8(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_8:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x38, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpklo p4.h, p3.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: punpkhi p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p4.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p1.s, p3.s
; CHECK-NEXT: uzp1 p1.h, p1.h, p2.h
; CHECK-NEXT: uzp1 p0.b, p0.b, p1.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 8)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_9(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_9:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x38, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpklo p4.h, p3.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: punpklo p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p4.d, p1.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p1.s, p3.s
; CHECK-NEXT: uzp1 p1.h, p1.h, p2.h
; CHECK-NEXT: uzp1 p0.b, p0.b, p1.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 9)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_10(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_10:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x38, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpkhi p4.h, p3.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: punpkhi p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p4.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p3.s, p1.s
; CHECK-NEXT: uzp1 p1.h, p1.h, p2.h
; CHECK-NEXT: uzp1 p0.b, p0.b, p1.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 10)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_11(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_11:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x38, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpkhi p4.h, p3.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: punpklo p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p4.d, p1.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p3.s, p1.s
; CHECK-NEXT: uzp1 p1.h, p1.h, p2.h
; CHECK-NEXT: uzp1 p0.b, p0.b, p1.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 11)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_12(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_12:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x38, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpklo p4.h, p3.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: punpkhi p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p4.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p1.s, p3.s
; CHECK-NEXT: uzp1 p1.h, p2.h, p1.h
; CHECK-NEXT: uzp1 p0.b, p0.b, p1.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 12)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_13(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_13:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x38, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpklo p4.h, p3.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: punpklo p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p4.d, p1.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p1.s, p3.s
; CHECK-NEXT: uzp1 p1.h, p2.h, p1.h
; CHECK-NEXT: uzp1 p0.b, p0.b, p1.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 13)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_14(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_14:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x38, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpkhi p4.h, p3.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: punpkhi p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p4.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p3.s, p1.s
; CHECK-NEXT: uzp1 p1.h, p2.h, p1.h
; CHECK-NEXT: uzp1 p0.b, p0.b, p1.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 14)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_15(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_15:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x38, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpkhi p4.h, p3.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: punpklo p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p4.d, p1.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p3.s, p1.s
; CHECK-NEXT: uzp1 p1.h, p2.h, p1.h
; CHECK-NEXT: uzp1 p0.b, p0.b, p1.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 15)
ret <vscale x 16 x i1> %res
}
attributes #0 = { vscale_range(2,2) }
declare <vscale x 16 x i8> @llvm.vector.insert.nxv16i8.v16i8(<vscale x 16 x i8>, <16 x i8>, i64)
declare <vscale x 6 x i16> @llvm.vector.insert.nxv6i16.nxv1i16(<vscale x 6 x i16>, <vscale x 1 x i16>, i64)
declare <vscale x 8 x i16> @llvm.vector.insert.nxv8i16.nxv2i16(<vscale x 8 x i16>, <vscale x 2 x i16>, i64)
declare <vscale x 8 x i16> @llvm.vector.insert.nxv8i16.v8i16(<vscale x 8 x i16>, <8 x i16>, i64)
declare <vscale x 3 x i32> @llvm.vector.insert.nxv3i32.nxv2i32(<vscale x 3 x i32>, <vscale x 2 x i32>, i64)
declare <vscale x 4 x i32> @llvm.vector.insert.nxv4i32.nxv1i32(<vscale x 4 x i32>, <vscale x 1 x i32>, i64)
declare <vscale x 4 x i32> @llvm.vector.insert.nxv4i32.v4i32(<vscale x 4 x i32>, <4 x i32>, i64)
declare <vscale x 12 x i32> @llvm.vector.insert.nxv4i32.nxv12i32(<vscale x 12 x i32>, <vscale x 4 x i32>, i64)
declare <vscale x 6 x i32> @llvm.vector.insert.nxv6i32.nxv2i32(<vscale x 6 x i32>, <vscale x 2 x i32>, i64)
declare <vscale x 6 x i32> @llvm.vector.insert.nxv6i32.nxv3i32(<vscale x 6 x i32>, <vscale x 3 x i32>, i64)
declare <vscale x 2 x bfloat> @llvm.vector.insert.nxv2bf16.nxv2bf16(<vscale x 2 x bfloat>, <vscale x 2 x bfloat>, i64)
declare <vscale x 4 x bfloat> @llvm.vector.insert.nxv4bf16.nxv2bf16(<vscale x 4 x bfloat>, <vscale x 2 x bfloat>, i64)
declare <vscale x 4 x bfloat> @llvm.vector.insert.nxv4bf16.nxv4bf16(<vscale x 4 x bfloat>, <vscale x 4 x bfloat>, i64)
declare <vscale x 4 x bfloat> @llvm.vector.insert.nxv4bf16.v4bf16(<vscale x 4 x bfloat>, <4 x bfloat>, i64)
declare <vscale x 8 x bfloat> @llvm.vector.insert.nxv8bf16.nxv8bf16(<vscale x 8 x bfloat>, <vscale x 8 x bfloat>, i64)
declare <vscale x 8 x bfloat> @llvm.vector.insert.nxv8bf16.nxv4bf16(<vscale x 8 x bfloat>, <vscale x 4 x bfloat>, i64)
declare <vscale x 8 x bfloat> @llvm.vector.insert.nxv8bf16.v8bf16(<vscale x 8 x bfloat>, <8 x bfloat>, i64)
declare <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v2i64(<vscale x 2 x i64>, <2 x i64>, i64)
declare <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64>, <4 x i64>, i64)
declare <vscale x 16 x i64> @llvm.vector.insert.nxv8i64.nxv16i64(<vscale x 16 x i64>, <vscale x 8 x i64>, i64)
declare <vscale x 16 x i64> @llvm.vector.insert.v2i64.nxv16i64(<vscale x 16 x i64>, <2 x i64>, i64)
declare <vscale x 4 x half> @llvm.vector.insert.nxv4f16.nxv2f16(<vscale x 4 x half>, <vscale x 2 x half>, i64)
declare <vscale x 8 x half> @llvm.vector.insert.nxv8f16.nxv2f16(<vscale x 8 x half>, <vscale x 2 x half>, i64)
declare <vscale x 8 x half> @llvm.vector.insert.nxv8f16.nxv4f16(<vscale x 8 x half>, <vscale x 4 x half>, i64)
declare <vscale x 3 x float> @llvm.vector.insert.nxv3f32.nxv2f32(<vscale x 3 x float>, <vscale x 2 x float>, i64)
declare <vscale x 4 x float> @llvm.vector.insert.nxv4f32.nxv1f32(<vscale x 4 x float>, <vscale x 1 x float>, i64)
declare <vscale x 4 x float> @llvm.vector.insert.nxv4f32.nxv2f32(<vscale x 4 x float>, <vscale x 2 x float>, i64)
declare <vscale x 2 x i1> @llvm.vector.insert.nxv2i1.v8i1(<vscale x 2 x i1>, <8 x i1>, i64)
declare <vscale x 4 x i1> @llvm.vector.insert.nxv4i1.v16i1(<vscale x 4 x i1>, <16 x i1>, i64)
declare <vscale x 8 x i1> @llvm.vector.insert.nxv8i1.v32i1(<vscale x 8 x i1>, <32 x i1>, i64)
declare <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1>, <vscale x 1 x i1>, i64)
declare <vscale x 8 x i1> @llvm.vector.insert.nxv8i1.nxv1i1(<vscale x 8 x i1>, <vscale x 1 x i1>, i64)
declare <vscale x 4 x i1> @llvm.vector.insert.nxv4i1.nxv1i1(<vscale x 4 x i1>, <vscale x 1 x i1>, i64)
declare <vscale x 2 x i1> @llvm.vector.insert.nxv2i1.nxv1i1(<vscale x 2 x i1>, <vscale x 1 x i1>, i64)
declare <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv4i1(<vscale x 16 x i1>, <vscale x 4 x i1>, i64)
declare <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv8i1(<vscale x 16 x i1>, <vscale x 8 x i1>, i64)
declare <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.v64i1(<vscale x 16 x i1>, <64 x i1>, i64)