llvm-project/llvm/test/CodeGen/AMDGPU/shufflevector.v2i32.v3i32.ll
Fabian Ritter a33a84ee63
[AMDGPU][NFC] Replace gfx940 and gfx941 with gfx942 in llvm/test (#125711)
[AMDGPU][NFC] Replace gfx940 and gfx941 with gfx942 in llvm/test

gfx940 and gfx941 are no longer supported. This is one of a series of PRs to remove them from the code base.

This PR uses gfx942 instead of gfx940 and gfx941 in the test RUN-lines (unless there is already a RUN-line for gfx942).

The only notable difference in the test output is that gfx942 does not force the use of sc0 and sc1 on stores while gfx940 and gfx941 do (cf. https://reviews.llvm.org/D149986).

For SWDEV-512631
2025-02-13 15:17:12 +01:00

4014 lines
138 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 5
; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx900 < %s | FileCheck -check-prefixes=GFX9,GFX900 %s
; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx90a < %s | FileCheck -check-prefixes=GFX9,GFX90APLUS,GFX90A %s
; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx942 < %s | FileCheck -check-prefixes=GFX9,GFX90APLUS,GFX942 %s
define void @v_shuffle_v2i32_v3i32__u_u(ptr addrspace(1) inreg %ptr) {
; GFX9-LABEL: v_shuffle_v2i32_v3i32__u_u:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> poison
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__0_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__0_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__0_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__0_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 0, i32 poison>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__1_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__1_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__1_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__1_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 1, i32 poison>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__2_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__2_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v0, v2
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__2_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__2_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v2
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 2, i32 poison>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__3_u(ptr addrspace(1) inreg %ptr) {
; GFX9-LABEL: v_shuffle_v2i32_v3i32__3_u:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 3, i32 poison>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__4_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__4_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__4_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__4_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 4, i32 poison>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__5_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__5_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v0, v2
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__5_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__5_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v2
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 5, i32 poison>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__5_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__5_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:3]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v4, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v3
; GFX900-NEXT: v_mov_b32_e32 v2, v0
; GFX900-NEXT: global_store_dwordx2 v4, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__5_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:4]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v5, 0
; GFX90A-NEXT: v_mov_b32_e32 v2, v4
; GFX90A-NEXT: v_mov_b32_e32 v3, v0
; GFX90A-NEXT: global_store_dwordx2 v5, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__5_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v5, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:4]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v2, v4
; GFX942-NEXT: v_mov_b32_e32 v3, v0
; GFX942-NEXT: global_store_dwordx2 v5, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 5, i32 0>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__5_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__5_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v5, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[2:4]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v0, v4
; GFX900-NEXT: global_store_dwordx2 v5, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__5_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v5, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:4]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v0, v4
; GFX90A-NEXT: global_store_dwordx2 v5, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__5_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v5, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:4]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v0, v4
; GFX942-NEXT: global_store_dwordx2 v5, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 5, i32 1>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__5_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__5_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v6, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[3:5]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v1, v5
; GFX900-NEXT: global_store_dwordx2 v6, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__5_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v0, v6
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__5_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:6]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: v_mov_b32_e32 v0, v6
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 5, i32 2>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__5_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__5_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v2
; GFX900-NEXT: v_mov_b32_e32 v2, v0
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__5_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v4, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, v0
; GFX90A-NEXT: global_store_dwordx2 v4, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__5_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v4, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v3, v0
; GFX942-NEXT: global_store_dwordx2 v4, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 5, i32 3>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__5_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__5_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v0, v2
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__5_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__5_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v2
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 5, i32 4>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__5_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__5_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v2
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__5_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v2
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__5_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v2
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 5, i32 5>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__u_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__u_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v0
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__u_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v0
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__u_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v0
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 poison, i32 0>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__0_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__0_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v0
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__0_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v0
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__0_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v0
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> zeroinitializer
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__1_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__1_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v0
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__1_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[0:1], v[0:1] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__1_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[0:1], v[0:1] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 1, i32 0>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__2_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__2_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v2
; GFX900-NEXT: v_mov_b32_e32 v2, v0
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__2_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v4, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, v0
; GFX90A-NEXT: global_store_dwordx2 v4, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__2_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v4, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v3, v0
; GFX942-NEXT: global_store_dwordx2 v4, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 2, i32 0>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__3_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__3_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v0
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__3_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v0
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__3_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v0
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 3, i32 0>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__4_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__4_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:3]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v4, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v0
; GFX900-NEXT: global_store_dwordx2 v4, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__4_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v5, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:4]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[2:3], v[0:1] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v5, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__4_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v5, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:4]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[2:3], v[0:1] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v5, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 4, i32 0>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__u_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__u_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__u_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__u_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 poison, i32 1>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__0_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__0_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__0_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__0_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 0, i32 1>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__1_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__1_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v1
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__1_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__1_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 1, i32 1>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__2_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__2_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v0, v2
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__2_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__2_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v2
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 2, i32 1>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__3_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__3_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__3_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__3_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 3, i32 1>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__4_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__4_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[2:4]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v5, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v1
; GFX900-NEXT: global_store_dwordx2 v5, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__4_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v5, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:4]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v0, v3
; GFX90A-NEXT: global_store_dwordx2 v5, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__4_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v5, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:4]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v0, v3
; GFX942-NEXT: global_store_dwordx2 v5, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 4, i32 1>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__u_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__u_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__u_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__u_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 poison, i32 2>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__0_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__0_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v2
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__0_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__0_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 0, i32 2>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__1_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__1_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__1_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__1_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 1, i32 2>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__2_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__2_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v2
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__2_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v2
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__2_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v2
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 2, i32 2>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__3_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__3_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__3_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__3_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 3, i32 2>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__4_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__4_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[3:5]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v6, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v5, v2
; GFX900-NEXT: global_store_dwordx2 v6, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__4_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v0, v5
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__4_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:6]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: v_mov_b32_e32 v0, v5
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 4, i32 2>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__u_3(ptr addrspace(1) inreg %ptr) {
; GFX9-LABEL: v_shuffle_v2i32_v3i32__u_3:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 poison, i32 3>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__0_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__0_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__0_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__0_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 0, i32 3>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__1_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__1_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__1_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__1_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 1, i32 3>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__2_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__2_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v0, v2
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__2_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__2_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v2
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 2, i32 3>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__3_3(ptr addrspace(1) inreg %ptr) {
; GFX9-LABEL: v_shuffle_v2i32_v3i32__3_3:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 3, i32 3>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__4_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__4_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v0
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__4_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[0:1], v[0:1] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__4_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[0:1], v[0:1] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 4, i32 3>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__u_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__u_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__u_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__u_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 poison, i32 4>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__0_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__0_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:3]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v4, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v2
; GFX900-NEXT: global_store_dwordx2 v4, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__0_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v5, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:4]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v1, v3
; GFX90A-NEXT: global_store_dwordx2 v5, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__0_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v5, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:4]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v1, v3
; GFX942-NEXT: global_store_dwordx2 v5, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 0, i32 4>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__1_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__1_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[2:4]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v5, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v3
; GFX900-NEXT: global_store_dwordx2 v5, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__1_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:4]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v5, 0
; GFX90A-NEXT: v_mov_b32_e32 v2, v1
; GFX90A-NEXT: global_store_dwordx2 v5, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__1_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v5, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:4]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v2, v1
; GFX942-NEXT: global_store_dwordx2 v5, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 1, i32 4>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__2_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__2_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[3:5]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v6, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, v2
; GFX900-NEXT: global_store_dwordx2 v6, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__2_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v4, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__2_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:6]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v4, v2
; GFX942-NEXT: global_store_dwordx2 v3, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 2, i32 4>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__3_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__3_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__3_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__3_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 3, i32 4>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__4_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__4_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v1
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__4_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__4_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 4, i32 4>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__u_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__u_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__u_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__u_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 poison, i32 5>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__0_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__0_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:3]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v4, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v3
; GFX900-NEXT: global_store_dwordx2 v4, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__0_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v5, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:4]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v1, v4
; GFX90A-NEXT: global_store_dwordx2 v5, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__0_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v5, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:4]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v1, v4
; GFX942-NEXT: global_store_dwordx2 v5, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 0, i32 5>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__1_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__1_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[2:4]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v5, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v4
; GFX900-NEXT: global_store_dwordx2 v5, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__1_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v5, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:4]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: v_mov_b32_e32 v1, v4
; GFX90A-NEXT: global_store_dwordx2 v5, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__1_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v5, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:4]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: v_mov_b32_e32 v1, v4
; GFX942-NEXT: global_store_dwordx2 v5, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 1, i32 5>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__2_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__2_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[3:5]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v6, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v4, v2
; GFX900-NEXT: global_store_dwordx2 v6, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__2_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v0, v2
; GFX90A-NEXT: v_mov_b32_e32 v1, v6
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__2_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:6]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v0, v2
; GFX942-NEXT: v_mov_b32_e32 v1, v6
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 2, i32 5>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__3_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__3_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v2
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__3_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__3_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 3, i32 5>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2i32_v3i32__4_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2i32_v3i32__4_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2i32_v3i32__4_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2i32_v3i32__4_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=v"()
%vec1 = call <3 x i32> asm "; def $0", "=v"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 4, i32 5>
store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @s_shuffle_v2i32_v3i32__u_u() {
; GFX9-LABEL: s_shuffle_v2i32_v3i32__u_u:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> poison
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__0_u() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__0_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__0_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__0_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 0, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__1_u() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__1_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__1_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__1_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 1, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__2_u() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__2_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__2_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__2_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 2, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__3_u() {
; GFX9-LABEL: s_shuffle_v2i32_v3i32__3_u:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 3, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__4_u() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__4_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__4_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__4_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 4, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__5_u() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__5_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__5_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__5_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 5, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__5_0() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__5_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s10
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__5_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s10
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__5_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:6]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s6
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 5, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__5_1() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__5_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__5_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__5_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 5, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__5_2() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__5_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s10
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__5_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s10
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__5_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:6]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s6
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 5, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__5_3() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__5_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s6
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__5_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s6
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__5_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s2
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 5, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__5_4() {
; GFX9-LABEL: s_shuffle_v2i32_v3i32__5_4:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:10]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s8, s10
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 5, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__5_5() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__5_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s6
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__5_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s6
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__5_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s2
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 5, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__u_0() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__u_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__u_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__u_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 poison, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__0_0() {
; GFX9-LABEL: s_shuffle_v2i32_v3i32__0_0:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:10]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s8
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> zeroinitializer
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__1_0() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__1_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__1_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__1_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 1, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__2_0() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__2_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s6
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__2_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s6
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__2_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s2
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 2, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__3_0() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__3_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__3_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__3_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 3, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__4_0() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__4_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s9
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__4_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s9
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__4_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:6]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 4, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__u_1() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__u_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__u_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__u_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 poison, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__0_1() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__0_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__0_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__0_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 0, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__1_1() {
; GFX9-LABEL: s_shuffle_v2i32_v3i32__1_1:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:10]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s8, s9
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 1, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__2_1() {
; GFX9-LABEL: s_shuffle_v2i32_v3i32__2_1:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:10]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s8, s10
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 2, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__3_1() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__3_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__3_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__3_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 3, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__4_1() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__4_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__4_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__4_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 4, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__u_2() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__u_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__u_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__u_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 poison, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__0_2() {
; GFX9-LABEL: s_shuffle_v2i32_v3i32__0_2:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:10]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s10
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 0, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__1_2() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__1_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__1_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__1_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 1, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__2_2() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__2_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s6
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__2_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s6
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__2_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s2
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 2, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__3_2() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__3_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__3_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__3_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 3, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__4_2() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__4_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s9
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__4_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s9
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__4_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:6]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 4, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__u_3() {
; GFX9-LABEL: s_shuffle_v2i32_v3i32__u_3:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 poison, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__0_3() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__0_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__0_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__0_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 0, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__1_3() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__1_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__1_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__1_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 1, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__2_3() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__2_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__2_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__2_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 2, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__3_3() {
; GFX9-LABEL: s_shuffle_v2i32_v3i32__3_3:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> <i32 3, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__4_3() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__4_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__4_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__4_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 4, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__u_4() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__u_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__u_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__u_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 poison, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__0_4() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__0_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s5
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__0_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s5
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__0_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s1
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 0, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__1_4() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__1_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__1_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__1_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 1, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__2_4() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__2_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__2_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__2_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 2, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__3_4() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__3_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__3_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__3_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 3, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__4_4() {
; GFX9-LABEL: s_shuffle_v2i32_v3i32__4_4:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:10]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s8, s9
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 4, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__u_5() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__u_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__u_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__u_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 poison, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__0_5() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__0_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__0_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__0_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 0, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__1_5() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__1_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: s_mov_b32 s9, s10
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__1_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: s_mov_b32 s9, s10
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__1_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:6]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: s_mov_b32 s9, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 1, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__2_5() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__2_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s6
; GFX900-NEXT: s_mov_b32 s9, s10
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__2_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s6
; GFX90A-NEXT: s_mov_b32 s9, s10
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__2_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:6]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s2
; GFX942-NEXT: s_mov_b32 s9, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 2, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__3_5() {
; GFX9-LABEL: s_shuffle_v2i32_v3i32__3_5:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:10]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s10
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 3, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
define void @s_shuffle_v2i32_v3i32__4_5() {
; GFX900-LABEL: s_shuffle_v2i32_v3i32__4_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2i32_v3i32__4_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2i32_v3i32__4_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x i32> asm "; def $0", "=s"()
%vec1 = call <3 x i32> asm "; def $0", "=s"()
%shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> <i32 4, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf)
ret void
}
;; NOTE: These prefixes are unused and the list is autogenerated. Do not add tests below this line:
; GFX90APLUS: {{.*}}