
Adds reporting of overlapping binding errors to `DXILPostOptimizationValidation` pass. Only runs when `DXILResourceBindingAnalysis` detects that there is a resource binding that overlaps while it is building up a map of available register spaces. Fixes #110723
20 lines
834 B
LLVM
20 lines
834 B
LLVM
; RUN: not opt -S -passes='dxil-post-optimization-validation' -mtriple=dxil-pc-shadermodel6.3-library %s 2>&1 | FileCheck %s
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; Check overlap error for two resource arrays.
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; A overlaps with B
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; RWBuffer<float> A[10] : register(u0);
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; RWBuffer<float> B[10] : register(u5);
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; CHECK: error: resource A at register 0 overlaps with resource B at register 5 in space 0
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@A.str = private unnamed_addr constant [2 x i8] c"A\00", align 1
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@B.str = private unnamed_addr constant [2 x i8] c"B\00", align 1
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define void @test_overlapping() {
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entry:
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%h1 = call target("dx.TypedBuffer", float, 1, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 10, i32 4, i1 false, ptr @A.str)
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%h2 = call target("dx.TypedBuffer", float, 1, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 5, i32 10, i32 4, i1 false, ptr @B.str)
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ret void
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}
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