
Adds resource name argument to `llvm.dx.handlefrombinding` and `llvm.dx.handlefromimplicitbinding` intrinsics. SPIR-V currently does not seem to need the resource names so this change only affects DirectX binding intrinsics. Part 2/4 of https://github.com/llvm/llvm-project/issues/105059
61 lines
2.5 KiB
LLVM
61 lines
2.5 KiB
LLVM
; RUN: opt -S -dxil-op-lower %s | FileCheck %s
|
|
; Before SM6.2 ByteAddressBuffer and StructuredBuffer lower to bufferLoad.
|
|
|
|
target triple = "dxil-pc-shadermodel6.1-compute"
|
|
|
|
; CHECK-LABEL: define void @loadf32_struct
|
|
define void @loadf32_struct(i32 %index) {
|
|
%buffer = call target("dx.RawBuffer", float, 0, 0, 0)
|
|
@llvm.dx.resource.handlefrombinding.tdx.RawBuffer_f32_0_0_0(
|
|
i32 0, i32 0, i32 1, i32 0, i1 false, ptr null)
|
|
|
|
; CHECK: [[DATA:%.*]] = call %dx.types.ResRet.f32 @dx.op.bufferLoad.f32(i32 68, %dx.types.Handle %{{.*}}, i32 %index, i32 0)
|
|
%load = call {float, i1}
|
|
@llvm.dx.resource.load.rawbuffer.f32.tdx.RawBuffer_f32_0_0_0t(
|
|
target("dx.RawBuffer", float, 0, 0, 0) %buffer,
|
|
i32 %index,
|
|
i32 0)
|
|
|
|
ret void
|
|
}
|
|
|
|
; CHECK-LABEL: define void @loadv4f32_byte
|
|
define void @loadv4f32_byte(i32 %offset) {
|
|
%buffer = call target("dx.RawBuffer", i8, 0, 0, 0)
|
|
@llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i8_0_0_0(
|
|
i32 0, i32 0, i32 1, i32 0, i1 false, ptr null)
|
|
|
|
; CHECK: [[DATA:%.*]] = call %dx.types.ResRet.f32 @dx.op.bufferLoad.f32(i32 68, %dx.types.Handle %{{.*}}, i32 %offset, i32 0)
|
|
%load = call {<4 x float>, i1}
|
|
@llvm.dx.resource.load.rawbuffer.f32.tdx.RawBuffer_i8_0_0_0t(
|
|
target("dx.RawBuffer", i8, 0, 0, 0) %buffer,
|
|
i32 %offset,
|
|
i32 0)
|
|
|
|
ret void
|
|
}
|
|
|
|
; CHECK-LABEL: define void @loadnested
|
|
define void @loadnested(i32 %index) {
|
|
%buffer = call
|
|
target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0)
|
|
@llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, i1 false, ptr null)
|
|
|
|
; CHECK: [[DATAI32:%.*]] = call %dx.types.ResRet.i32 @dx.op.bufferLoad.i32(i32 68, %dx.types.Handle %{{.*}}, i32 %index, i32 0)
|
|
%loadi32 = call {i32, i1} @llvm.dx.resource.load.rawbuffer.i32(
|
|
target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0) %buffer,
|
|
i32 %index, i32 0)
|
|
|
|
; CHECK: [[DATAF32:%.*]] = call %dx.types.ResRet.f32 @dx.op.bufferLoad.f32(i32 68, %dx.types.Handle %{{.*}}, i32 %index, i32 4)
|
|
%loadf32 = call {<4 x float>, i1} @llvm.dx.resource.load.rawbuffer.v4f32(
|
|
target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0) %buffer,
|
|
i32 %index, i32 4)
|
|
|
|
; CHECK: [[DATAF16:%.*]] = call %dx.types.ResRet.f16 @dx.op.bufferLoad.f16(i32 68, %dx.types.Handle %{{.*}}, i32 %index, i32 20)
|
|
%loadf16 = call {<3 x half>, i1} @llvm.dx.resource.load.rawbuffer.v3f16(
|
|
target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0) %buffer,
|
|
i32 %index, i32 20)
|
|
|
|
ret void
|
|
}
|