31 lines
942 B
LLVM
31 lines
942 B
LLVM
; RUN: opt -S --passes="print-dx-shader-flags" 2>&1 %s | FileCheck %s
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; RUN: llc %s --filetype=obj -o - | obj2yaml | FileCheck %s --check-prefix=DXC
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target triple = "dxil-pc-shadermodel6.7-library"
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;CHECK: ; Combined Shader Flags for Module
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;CHECK-NEXT: ; Shader Flags Value: 0x00100000
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;CHECK-NEXT: ;
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;CHECK-NEXT: ; Note: shader requires additional functionality:
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;CHECK-NEXT: ; 64-Bit integer
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;CHECK-NEXT: ; Note: extra DXIL module flags:
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;CHECK-NEXT: ;
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;CHECK-NEXT: ; Shader Flags for Module Functions
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;CHECK-NEXT: ; Function add : 0x00100000
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define i64 @add(i64 %a, i64 %b) #0 {
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%sum = add i64 %a, %b
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ret i64 %sum
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}
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attributes #0 = { convergent norecurse nounwind "hlsl.export"}
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; DXC: - Name: SFI0
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; DXC-NEXT: Size: 8
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; DXC-NEXT: Flags:
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; DXC-NOT: {{[A-Za-z]+: +true}}
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; DXC: Int64Ops: true
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; DXC-NOT: {{[A-Za-z]+: +true}}
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; DXC: NextUnusedBit: false
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; DXC: ...
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