
Adds resource name argument to `llvm.dx.handlefrombinding` and `llvm.dx.handlefromimplicitbinding` intrinsics. SPIR-V currently does not seem to need the resource names so this change only affects DirectX binding intrinsics. Part 2/4 of https://github.com/llvm/llvm-project/issues/105059
11 lines
587 B
LLVM
11 lines
587 B
LLVM
; RUN: not opt -S -passes='dxil-post-optimization-validation' -mtriple=dxil-pc-shadermodel6.3-library %s 2>&1 | FileCheck %s
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; CHECK: RWStructuredBuffers may increment or decrement their counters, but not both.
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define void @inc_and_dec() {
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entry:
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%handle = call target("dx.RawBuffer", float, 1, 0) @llvm.dx.resource.handlefrombinding(i32 1, i32 2, i32 3, i32 4, i1 false, ptr null)
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call i32 @llvm.dx.resource.updatecounter(target("dx.RawBuffer", float, 1, 0) %handle, i8 -1)
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call i32 @llvm.dx.resource.updatecounter(target("dx.RawBuffer", float, 1, 0) %handle, i8 1)
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ret void
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}
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