llvm-project/llvm/test/CodeGen/ARM/vector-llrint.ll
Trevor Gross 00c4be3c9e
[Test] Add and update tests for lrint/llrint (NFC) (#152662)
Many backends are missing either all tests for lrint, or specifically
those for f16, which currently crashes for `softPromoteHalf` targets.
For a number of popular backends, do the following:

* Ensure f16, f32, f64, and f128 are all covered
* Ensure both a 32- and 64-bit target are tested, if relevant
* Add `nounwind` to clean up CFI output
* Add a test covering the above if one did not exist
* Always specify the integer type in intrinsic calls

There are quite a few FIXMEs here, especially for `f16`, but much of
this will be resolved in the near future.
2025-08-12 09:56:51 +09:00

2395 lines
77 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc %s -o - -mtriple=armv7-unknown-none-eabihf | FileCheck %s --check-prefixes=LE
; RUN: llc %s -o - -mtriple=armv7-unknown-none-eabihf -mattr=+neon | FileCheck %s --check-prefixes=LE
; RUN: llc %s -o - -mtriple=armebv7-unknown-none-eabihf | FileCheck %s --check-prefixes=BE
; RUN: llc %s -o - -mtriple=armebv7-unknown-none-eabihf -mattr=+neon | FileCheck %s --check-prefixes=BE
define <1 x i64> @llrint_v1i64_v1f16(<1 x half> %x) {
; LE-LABEL: llrint_v1i64_v1f16:
; LE: @ %bb.0:
; LE-NEXT: .save {r11, lr}
; LE-NEXT: push {r11, lr}
; LE-NEXT: vmov r0, s0
; LE-NEXT: bl __aeabi_f2h
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vmov s0, r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.32 d0[0], r0
; LE-NEXT: vmov.32 d0[1], r1
; LE-NEXT: pop {r11, pc}
;
; BE-LABEL: llrint_v1i64_v1f16:
; BE: @ %bb.0:
; BE-NEXT: .save {r11, lr}
; BE-NEXT: push {r11, lr}
; BE-NEXT: vmov r0, s0
; BE-NEXT: bl __aeabi_f2h
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: vmov s0, r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.32 d16[0], r0
; BE-NEXT: vmov.32 d16[1], r1
; BE-NEXT: vrev64.32 d0, d16
; BE-NEXT: pop {r11, pc}
%a = call <1 x i64> @llvm.llrint.v1i64.v1f16(<1 x half> %x)
ret <1 x i64> %a
}
declare <1 x i64> @llvm.llrint.v1i64.v1f16(<1 x half>)
define <2 x i64> @llrint_v1i64_v2f16(<2 x half> %x) {
; LE-LABEL: llrint_v1i64_v2f16:
; LE: @ %bb.0:
; LE-NEXT: .save {r4, r5, r11, lr}
; LE-NEXT: push {r4, r5, r11, lr}
; LE-NEXT: .vsave {d8, d9}
; LE-NEXT: vpush {d8, d9}
; LE-NEXT: vmov r0, s1
; LE-NEXT: vmov.f32 s16, s0
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vmov s0, r0
; LE-NEXT: bl llrintf
; LE-NEXT: mov r4, r0
; LE-NEXT: vmov r0, s16
; LE-NEXT: mov r5, r1
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vmov s0, r0
; LE-NEXT: vmov.32 d9[0], r4
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.32 d8[0], r0
; LE-NEXT: vmov.32 d9[1], r5
; LE-NEXT: vmov.32 d8[1], r1
; LE-NEXT: vorr q0, q4, q4
; LE-NEXT: vpop {d8, d9}
; LE-NEXT: pop {r4, r5, r11, pc}
;
; BE-LABEL: llrint_v1i64_v2f16:
; BE: @ %bb.0:
; BE-NEXT: .save {r4, r5, r11, lr}
; BE-NEXT: push {r4, r5, r11, lr}
; BE-NEXT: .vsave {d8}
; BE-NEXT: vpush {d8}
; BE-NEXT: vmov r0, s1
; BE-NEXT: vmov.f32 s16, s0
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: vmov s0, r0
; BE-NEXT: bl llrintf
; BE-NEXT: mov r4, r0
; BE-NEXT: vmov r0, s16
; BE-NEXT: mov r5, r1
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: vmov s0, r0
; BE-NEXT: vmov.32 d8[0], r4
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.32 d16[0], r0
; BE-NEXT: vmov.32 d8[1], r5
; BE-NEXT: vmov.32 d16[1], r1
; BE-NEXT: vrev64.32 d1, d8
; BE-NEXT: vrev64.32 d0, d16
; BE-NEXT: vpop {d8}
; BE-NEXT: pop {r4, r5, r11, pc}
%a = call <2 x i64> @llvm.llrint.v2i64.v2f16(<2 x half> %x)
ret <2 x i64> %a
}
declare <2 x i64> @llvm.llrint.v2i64.v2f16(<2 x half>)
define <4 x i64> @llrint_v4i64_v4f16(<4 x half> %x) {
; LE-LABEL: llrint_v4i64_v4f16:
; LE: @ %bb.0:
; LE-NEXT: .save {r4, r5, r6, r7, r11, lr}
; LE-NEXT: push {r4, r5, r6, r7, r11, lr}
; LE-NEXT: .vsave {d12, d13}
; LE-NEXT: vpush {d12, d13}
; LE-NEXT: .vsave {d8, d9, d10}
; LE-NEXT: vpush {d8, d9, d10}
; LE-NEXT: vmov r0, s1
; LE-NEXT: vmov.f32 s16, s3
; LE-NEXT: vmov.f32 s20, s2
; LE-NEXT: vmov.f32 s18, s0
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vmov s0, r0
; LE-NEXT: bl llrintf
; LE-NEXT: mov r5, r0
; LE-NEXT: vmov r0, s18
; LE-NEXT: mov r4, r1
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: mov r7, r0
; LE-NEXT: vmov r0, s16
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vmov s0, r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov s0, r7
; LE-NEXT: mov r6, r1
; LE-NEXT: vmov.32 d9[0], r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.32 d12[0], r0
; LE-NEXT: vmov r0, s20
; LE-NEXT: mov r7, r1
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vmov s0, r0
; LE-NEXT: vmov.32 d13[0], r5
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.32 d8[0], r0
; LE-NEXT: vmov.32 d13[1], r4
; LE-NEXT: vmov.32 d9[1], r6
; LE-NEXT: vmov.32 d12[1], r7
; LE-NEXT: vmov.32 d8[1], r1
; LE-NEXT: vorr q0, q6, q6
; LE-NEXT: vorr q1, q4, q4
; LE-NEXT: vpop {d8, d9, d10}
; LE-NEXT: vpop {d12, d13}
; LE-NEXT: pop {r4, r5, r6, r7, r11, pc}
;
; BE-LABEL: llrint_v4i64_v4f16:
; BE: @ %bb.0:
; BE-NEXT: .save {r4, r5, r6, r7, r11, lr}
; BE-NEXT: push {r4, r5, r6, r7, r11, lr}
; BE-NEXT: .vsave {d8, d9, d10}
; BE-NEXT: vpush {d8, d9, d10}
; BE-NEXT: vmov r0, s1
; BE-NEXT: vmov.f32 s16, s3
; BE-NEXT: vmov.f32 s18, s2
; BE-NEXT: vmov.f32 s20, s0
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: vmov s0, r0
; BE-NEXT: bl llrintf
; BE-NEXT: mov r5, r0
; BE-NEXT: vmov r0, s20
; BE-NEXT: mov r4, r1
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: mov r7, r0
; BE-NEXT: vmov r0, s16
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: vmov s0, r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov s0, r7
; BE-NEXT: mov r6, r1
; BE-NEXT: vmov.32 d8[0], r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.32 d10[0], r0
; BE-NEXT: vmov r0, s18
; BE-NEXT: mov r7, r1
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: vmov s0, r0
; BE-NEXT: vmov.32 d9[0], r5
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.32 d16[0], r0
; BE-NEXT: vmov.32 d9[1], r4
; BE-NEXT: vmov.32 d8[1], r6
; BE-NEXT: vmov.32 d10[1], r7
; BE-NEXT: vmov.32 d16[1], r1
; BE-NEXT: vrev64.32 d1, d9
; BE-NEXT: vrev64.32 d3, d8
; BE-NEXT: vrev64.32 d0, d10
; BE-NEXT: vrev64.32 d2, d16
; BE-NEXT: vpop {d8, d9, d10}
; BE-NEXT: pop {r4, r5, r6, r7, r11, pc}
%a = call <4 x i64> @llvm.llrint.v4i64.v4f16(<4 x half> %x)
ret <4 x i64> %a
}
declare <4 x i64> @llvm.llrint.v4i64.v4f16(<4 x half>)
define <8 x i64> @llrint_v8i64_v8f16(<8 x half> %x) {
; LE-LABEL: llrint_v8i64_v8f16:
; LE: @ %bb.0:
; LE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; LE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; LE-NEXT: .pad #4
; LE-NEXT: sub sp, sp, #4
; LE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: .pad #8
; LE-NEXT: sub sp, sp, #8
; LE-NEXT: vmov r0, s1
; LE-NEXT: vstr s6, [sp, #4] @ 4-byte Spill
; LE-NEXT: vmov.f32 s16, s7
; LE-NEXT: vmov.f32 s18, s5
; LE-NEXT: vmov.f32 s20, s4
; LE-NEXT: vmov.f32 s22, s3
; LE-NEXT: vmov.f32 s24, s2
; LE-NEXT: vmov.f32 s26, s0
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vmov s0, r0
; LE-NEXT: bl llrintf
; LE-NEXT: mov r9, r0
; LE-NEXT: vmov r0, s26
; LE-NEXT: str r1, [sp] @ 4-byte Spill
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: mov r10, r0
; LE-NEXT: vmov r0, s22
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: mov r5, r0
; LE-NEXT: vmov r0, s24
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: mov r7, r0
; LE-NEXT: vmov r0, s18
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: mov r6, r0
; LE-NEXT: vmov r0, s20
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: mov r4, r0
; LE-NEXT: vmov r0, s16
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vmov s0, r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov s0, r4
; LE-NEXT: mov r11, r1
; LE-NEXT: vmov.32 d11[0], r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov s0, r6
; LE-NEXT: mov r8, r1
; LE-NEXT: vmov.32 d12[0], r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov s0, r7
; LE-NEXT: mov r6, r1
; LE-NEXT: vmov.32 d13[0], r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov s0, r5
; LE-NEXT: mov r7, r1
; LE-NEXT: vmov.32 d14[0], r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov s0, r10
; LE-NEXT: mov r5, r1
; LE-NEXT: vmov.32 d15[0], r0
; LE-NEXT: bl llrintf
; LE-NEXT: vldr s0, [sp, #4] @ 4-byte Reload
; LE-NEXT: mov r4, r1
; LE-NEXT: vmov.32 d8[0], r0
; LE-NEXT: vmov r0, s0
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vmov s0, r0
; LE-NEXT: vmov.32 d9[0], r9
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.32 d10[0], r0
; LE-NEXT: ldr r0, [sp] @ 4-byte Reload
; LE-NEXT: vmov.32 d15[1], r5
; LE-NEXT: vmov.32 d9[1], r0
; LE-NEXT: vmov.32 d13[1], r6
; LE-NEXT: vmov.32 d11[1], r11
; LE-NEXT: vmov.32 d8[1], r4
; LE-NEXT: vmov.32 d14[1], r7
; LE-NEXT: vorr q0, q4, q4
; LE-NEXT: vmov.32 d12[1], r8
; LE-NEXT: vorr q1, q7, q7
; LE-NEXT: vmov.32 d10[1], r1
; LE-NEXT: vorr q2, q6, q6
; LE-NEXT: vorr q3, q5, q5
; LE-NEXT: add sp, sp, #8
; LE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: add sp, sp, #4
; LE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
;
; BE-LABEL: llrint_v8i64_v8f16:
; BE: @ %bb.0:
; BE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; BE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; BE-NEXT: .pad #4
; BE-NEXT: sub sp, sp, #4
; BE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14}
; BE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14}
; BE-NEXT: .pad #8
; BE-NEXT: sub sp, sp, #8
; BE-NEXT: vmov r0, s1
; BE-NEXT: vmov.f32 s18, s7
; BE-NEXT: vmov.f32 s16, s6
; BE-NEXT: vmov.f32 s20, s5
; BE-NEXT: vmov.f32 s22, s4
; BE-NEXT: vmov.f32 s24, s3
; BE-NEXT: vmov.f32 s26, s2
; BE-NEXT: vmov.f32 s28, s0
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: vmov s0, r0
; BE-NEXT: bl llrintf
; BE-NEXT: mov r9, r0
; BE-NEXT: vmov r0, s28
; BE-NEXT: str r1, [sp, #4] @ 4-byte Spill
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: mov r10, r0
; BE-NEXT: vmov r0, s24
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: mov r5, r0
; BE-NEXT: vmov r0, s26
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: mov r7, r0
; BE-NEXT: vmov r0, s20
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: mov r6, r0
; BE-NEXT: vmov r0, s22
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: mov r4, r0
; BE-NEXT: vmov r0, s18
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: vmov s0, r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov s0, r4
; BE-NEXT: mov r11, r1
; BE-NEXT: vmov.32 d9[0], r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov s0, r6
; BE-NEXT: mov r8, r1
; BE-NEXT: vmov.32 d10[0], r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov s0, r7
; BE-NEXT: mov r6, r1
; BE-NEXT: vmov.32 d11[0], r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov s0, r5
; BE-NEXT: mov r7, r1
; BE-NEXT: vmov.32 d12[0], r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov s0, r10
; BE-NEXT: mov r5, r1
; BE-NEXT: vmov.32 d13[0], r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.32 d14[0], r0
; BE-NEXT: vmov r0, s16
; BE-NEXT: mov r4, r1
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: vmov s0, r0
; BE-NEXT: vmov.32 d8[0], r9
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.32 d16[0], r0
; BE-NEXT: ldr r0, [sp, #4] @ 4-byte Reload
; BE-NEXT: vmov.32 d13[1], r5
; BE-NEXT: vmov.32 d8[1], r0
; BE-NEXT: vmov.32 d11[1], r6
; BE-NEXT: vmov.32 d9[1], r11
; BE-NEXT: vmov.32 d14[1], r4
; BE-NEXT: vmov.32 d12[1], r7
; BE-NEXT: vmov.32 d10[1], r8
; BE-NEXT: vmov.32 d16[1], r1
; BE-NEXT: vrev64.32 d1, d8
; BE-NEXT: vrev64.32 d3, d13
; BE-NEXT: vrev64.32 d5, d11
; BE-NEXT: vrev64.32 d7, d9
; BE-NEXT: vrev64.32 d0, d14
; BE-NEXT: vrev64.32 d2, d12
; BE-NEXT: vrev64.32 d4, d10
; BE-NEXT: vrev64.32 d6, d16
; BE-NEXT: add sp, sp, #8
; BE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14}
; BE-NEXT: add sp, sp, #4
; BE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
%a = call <8 x i64> @llvm.llrint.v8i64.v8f16(<8 x half> %x)
ret <8 x i64> %a
}
declare <8 x i64> @llvm.llrint.v8i64.v8f16(<8 x half>)
define <16 x i64> @llrint_v16i64_v16f16(<16 x half> %x) {
; LE-LABEL: llrint_v16i64_v16f16:
; LE: @ %bb.0:
; LE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; LE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; LE-NEXT: .pad #4
; LE-NEXT: sub sp, sp, #4
; LE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: .pad #120
; LE-NEXT: sub sp, sp, #120
; LE-NEXT: mov r11, r0
; LE-NEXT: vmov r0, s7
; LE-NEXT: vstr s15, [sp, #24] @ 4-byte Spill
; LE-NEXT: vmov.f32 s23, s13
; LE-NEXT: vstr s14, [sp, #100] @ 4-byte Spill
; LE-NEXT: vmov.f32 s25, s12
; LE-NEXT: vmov.f32 s27, s11
; LE-NEXT: vstr s10, [sp, #104] @ 4-byte Spill
; LE-NEXT: vstr s9, [sp, #108] @ 4-byte Spill
; LE-NEXT: vmov.f32 s24, s8
; LE-NEXT: vmov.f32 s19, s6
; LE-NEXT: vmov.f32 s29, s5
; LE-NEXT: vmov.f32 s17, s4
; LE-NEXT: vmov.f32 s16, s3
; LE-NEXT: vmov.f32 s21, s2
; LE-NEXT: vmov.f32 s26, s1
; LE-NEXT: vmov.f32 s18, s0
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vmov s0, r0
; LE-NEXT: bl llrintf
; LE-NEXT: mov r7, r0
; LE-NEXT: vmov r0, s25
; LE-NEXT: str r1, [sp, #56] @ 4-byte Spill
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vmov s0, r0
; LE-NEXT: bl llrintf
; LE-NEXT: mov r5, r0
; LE-NEXT: vmov r0, s27
; LE-NEXT: str r1, [sp, #116] @ 4-byte Spill
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vmov s0, r0
; LE-NEXT: bl llrintf
; LE-NEXT: mov r6, r0
; LE-NEXT: vmov r0, s29
; LE-NEXT: str r1, [sp, #112] @ 4-byte Spill
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vmov s0, r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.32 d15[0], r0
; LE-NEXT: vmov r0, s23
; LE-NEXT: mov r4, r1
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vmov s0, r0
; LE-NEXT: add lr, sp, #80
; LE-NEXT: vmov.32 d17[0], r6
; LE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill
; LE-NEXT: bl llrintf
; LE-NEXT: mov r6, r0
; LE-NEXT: vmov r0, s17
; LE-NEXT: vmov r8, s21
; LE-NEXT: str r1, [sp, #76] @ 4-byte Spill
; LE-NEXT: vmov r10, s19
; LE-NEXT: vmov.32 d10[0], r5
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vmov s0, r0
; LE-NEXT: add lr, sp, #40
; LE-NEXT: vmov.32 d11[0], r6
; LE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.32 d14[0], r0
; LE-NEXT: mov r0, r10
; LE-NEXT: mov r9, r1
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vmov s0, r0
; LE-NEXT: vmov.32 d11[0], r7
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.32 d10[0], r0
; LE-NEXT: mov r0, r8
; LE-NEXT: mov r7, r1
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: mov r6, r0
; LE-NEXT: ldr r0, [sp, #56] @ 4-byte Reload
; LE-NEXT: vmov.32 d11[1], r0
; LE-NEXT: vmov r0, s18
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: mov r5, r0
; LE-NEXT: vmov r0, s16
; LE-NEXT: vmov.32 d10[1], r7
; LE-NEXT: add lr, sp, #56
; LE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vmov s0, r0
; LE-NEXT: vmov.32 d15[1], r4
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.32 d9[0], r0
; LE-NEXT: vmov r0, s26
; LE-NEXT: add lr, sp, #24
; LE-NEXT: vmov r8, s24
; LE-NEXT: vmov.32 d14[1], r9
; LE-NEXT: mov r10, r1
; LE-NEXT: vmov s24, r5
; LE-NEXT: vldr s0, [sp, #24] @ 4-byte Reload
; LE-NEXT: vstmia lr, {d14, d15} @ 16-byte Spill
; LE-NEXT: vmov r7, s0
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vmov.f32 s0, s24
; LE-NEXT: vmov s22, r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.f32 s0, s22
; LE-NEXT: mov r5, r1
; LE-NEXT: vmov.32 d14[0], r0
; LE-NEXT: vmov s24, r6
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.32 d15[0], r0
; LE-NEXT: mov r0, r7
; LE-NEXT: mov r6, r1
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vmov.f32 s0, s24
; LE-NEXT: vmov s22, r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.f32 s0, s22
; LE-NEXT: vmov.32 d8[0], r0
; LE-NEXT: add lr, sp, #8
; LE-NEXT: mov r9, r1
; LE-NEXT: vmov.32 d15[1], r6
; LE-NEXT: vstmia lr, {d8, d9} @ 16-byte Spill
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.32 d13[0], r0
; LE-NEXT: mov r0, r8
; LE-NEXT: mov r6, r1
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vldr s0, [sp, #100] @ 4-byte Reload
; LE-NEXT: mov r7, r0
; LE-NEXT: vmov.32 d14[1], r5
; LE-NEXT: vmov r0, s0
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vldr s0, [sp, #104] @ 4-byte Reload
; LE-NEXT: vmov s20, r0
; LE-NEXT: vmov.32 d13[1], r6
; LE-NEXT: vmov r4, s0
; LE-NEXT: vldr s0, [sp, #108] @ 4-byte Reload
; LE-NEXT: vmov r0, s0
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vmov.f32 s0, s20
; LE-NEXT: vmov s16, r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.f32 s0, s16
; LE-NEXT: mov r5, r1
; LE-NEXT: vmov.32 d12[0], r0
; LE-NEXT: vmov s18, r7
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.32 d11[0], r0
; LE-NEXT: mov r0, r4
; LE-NEXT: mov r6, r1
; LE-NEXT: bl __aeabi_h2f
; LE-NEXT: vmov.f32 s0, s18
; LE-NEXT: vmov s16, r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.f32 s0, s16
; LE-NEXT: vmov.32 d10[0], r0
; LE-NEXT: mov r4, r1
; LE-NEXT: vmov.32 d11[1], r6
; LE-NEXT: bl llrintf
; LE-NEXT: add lr, sp, #80
; LE-NEXT: vmov.32 d10[1], r4
; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; LE-NEXT: add lr, sp, #40
; LE-NEXT: vldmia lr, {d18, d19} @ 16-byte Reload
; LE-NEXT: add lr, sp, #8
; LE-NEXT: vmov.32 d16[0], r0
; LE-NEXT: ldr r0, [sp, #76] @ 4-byte Reload
; LE-NEXT: vldmia lr, {d20, d21} @ 16-byte Reload
; LE-NEXT: add lr, sp, #24
; LE-NEXT: vmov.32 d19[1], r0
; LE-NEXT: ldr r0, [sp, #116] @ 4-byte Reload
; LE-NEXT: vmov.32 d21[1], r10
; LE-NEXT: vmov.32 d18[1], r0
; LE-NEXT: ldr r0, [sp, #112] @ 4-byte Reload
; LE-NEXT: vmov.32 d12[1], r5
; LE-NEXT: vmov.32 d17[1], r0
; LE-NEXT: add r0, r11, #64
; LE-NEXT: vmov.32 d16[1], r1
; LE-NEXT: vst1.64 {d10, d11}, [r0:128]!
; LE-NEXT: vst1.64 {d16, d17}, [r0:128]!
; LE-NEXT: vst1.64 {d18, d19}, [r0:128]!
; LE-NEXT: vmov.32 d20[1], r9
; LE-NEXT: vst1.64 {d12, d13}, [r0:128]
; LE-NEXT: vst1.64 {d14, d15}, [r11:128]!
; LE-NEXT: vst1.64 {d20, d21}, [r11:128]!
; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; LE-NEXT: add lr, sp, #56
; LE-NEXT: vst1.64 {d16, d17}, [r11:128]!
; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; LE-NEXT: vst1.64 {d16, d17}, [r11:128]
; LE-NEXT: add sp, sp, #120
; LE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: add sp, sp, #4
; LE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
;
; BE-LABEL: llrint_v16i64_v16f16:
; BE: @ %bb.0:
; BE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; BE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; BE-NEXT: .pad #4
; BE-NEXT: sub sp, sp, #4
; BE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
; BE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15}
; BE-NEXT: .pad #112
; BE-NEXT: sub sp, sp, #112
; BE-NEXT: mov r11, r0
; BE-NEXT: vmov r0, s14
; BE-NEXT: vmov.f32 s17, s15
; BE-NEXT: vstr s13, [sp, #52] @ 4-byte Spill
; BE-NEXT: vmov.f32 s21, s12
; BE-NEXT: vstr s10, [sp, #68] @ 4-byte Spill
; BE-NEXT: vmov.f32 s23, s11
; BE-NEXT: vstr s7, [sp, #72] @ 4-byte Spill
; BE-NEXT: vmov.f32 s19, s9
; BE-NEXT: vstr s4, [sp, #28] @ 4-byte Spill
; BE-NEXT: vmov.f32 s26, s8
; BE-NEXT: vmov.f32 s24, s6
; BE-NEXT: vmov.f32 s18, s5
; BE-NEXT: vmov.f32 s25, s3
; BE-NEXT: vmov.f32 s16, s2
; BE-NEXT: vmov.f32 s27, s1
; BE-NEXT: vmov.f32 s29, s0
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: vmov s0, r0
; BE-NEXT: bl llrintf
; BE-NEXT: mov r8, r0
; BE-NEXT: vmov r0, s29
; BE-NEXT: mov r4, r1
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: mov r9, r0
; BE-NEXT: vmov r0, s27
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: mov r7, r0
; BE-NEXT: vmov r0, s21
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: mov r6, r0
; BE-NEXT: vmov r0, s25
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: mov r5, r0
; BE-NEXT: vmov r0, s23
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: vmov s0, r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.32 d16[0], r0
; BE-NEXT: vmov s0, r5
; BE-NEXT: str r1, [sp, #108] @ 4-byte Spill
; BE-NEXT: vstr d16, [sp, #96] @ 8-byte Spill
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.32 d16[0], r0
; BE-NEXT: vmov s0, r6
; BE-NEXT: str r1, [sp, #92] @ 4-byte Spill
; BE-NEXT: vstr d16, [sp, #80] @ 8-byte Spill
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.32 d16[0], r0
; BE-NEXT: vmov s0, r7
; BE-NEXT: str r1, [sp, #76] @ 4-byte Spill
; BE-NEXT: vstr d16, [sp, #56] @ 8-byte Spill
; BE-NEXT: bl llrintf
; BE-NEXT: vmov s0, r9
; BE-NEXT: mov r10, r1
; BE-NEXT: vmov.32 d14[0], r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.32 d15[0], r0
; BE-NEXT: vmov r0, s17
; BE-NEXT: mov r5, r1
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: vmov s0, r0
; BE-NEXT: vmov.32 d10[0], r8
; BE-NEXT: vmov r6, s19
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.32 d11[0], r0
; BE-NEXT: mov r0, r6
; BE-NEXT: mov r7, r1
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: mov r6, r0
; BE-NEXT: vmov r0, s18
; BE-NEXT: vmov.32 d10[1], r4
; BE-NEXT: vstr d10, [sp, #40] @ 8-byte Spill
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: mov r4, r0
; BE-NEXT: vmov r0, s16
; BE-NEXT: vmov.32 d11[1], r7
; BE-NEXT: vstr d11, [sp, #32] @ 8-byte Spill
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: vmov.32 d15[1], r5
; BE-NEXT: vmov s0, r0
; BE-NEXT: vstr d15, [sp, #16] @ 8-byte Spill
; BE-NEXT: bl llrintf
; BE-NEXT: vldr s0, [sp, #28] @ 4-byte Reload
; BE-NEXT: vmov r5, s26
; BE-NEXT: vmov.32 d16[0], r0
; BE-NEXT: vmov s26, r4
; BE-NEXT: vmov r0, s0
; BE-NEXT: mov r8, r1
; BE-NEXT: vmov.32 d14[1], r10
; BE-NEXT: vmov r4, s24
; BE-NEXT: vstr d16, [sp] @ 8-byte Spill
; BE-NEXT: vstr d14, [sp, #8] @ 8-byte Spill
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: vmov.f32 s0, s26
; BE-NEXT: vmov s22, r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.f32 s0, s22
; BE-NEXT: mov r7, r1
; BE-NEXT: vmov.32 d13[0], r0
; BE-NEXT: vmov s24, r6
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.32 d14[0], r0
; BE-NEXT: mov r0, r4
; BE-NEXT: mov r6, r1
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: vmov.f32 s0, s24
; BE-NEXT: vmov s22, r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.f32 s0, s22
; BE-NEXT: mov r9, r1
; BE-NEXT: vmov.32 d12[0], r0
; BE-NEXT: vmov.32 d14[1], r6
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.32 d11[0], r0
; BE-NEXT: mov r0, r5
; BE-NEXT: mov r6, r1
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: vldr s0, [sp, #52] @ 4-byte Reload
; BE-NEXT: mov r4, r0
; BE-NEXT: vmov.32 d13[1], r7
; BE-NEXT: vmov r0, s0
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: vldr s0, [sp, #68] @ 4-byte Reload
; BE-NEXT: vmov s20, r0
; BE-NEXT: vmov.32 d11[1], r6
; BE-NEXT: vmov r7, s0
; BE-NEXT: vldr s0, [sp, #72] @ 4-byte Reload
; BE-NEXT: vmov r0, s0
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: vmov.f32 s0, s20
; BE-NEXT: vmov s16, r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.f32 s0, s16
; BE-NEXT: mov r5, r1
; BE-NEXT: vmov.32 d10[0], r0
; BE-NEXT: vmov s18, r4
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.32 d15[0], r0
; BE-NEXT: mov r0, r7
; BE-NEXT: mov r4, r1
; BE-NEXT: bl __aeabi_h2f
; BE-NEXT: vmov.f32 s0, s18
; BE-NEXT: vmov s16, r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.f32 s0, s16
; BE-NEXT: mov r6, r1
; BE-NEXT: vmov.32 d9[0], r0
; BE-NEXT: vmov.32 d15[1], r4
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.32 d24[0], r0
; BE-NEXT: ldr r0, [sp, #76] @ 4-byte Reload
; BE-NEXT: vldr d23, [sp, #56] @ 8-byte Reload
; BE-NEXT: vldr d20, [sp, #8] @ 8-byte Reload
; BE-NEXT: vmov.32 d23[1], r0
; BE-NEXT: ldr r0, [sp, #92] @ 4-byte Reload
; BE-NEXT: vldr d22, [sp, #80] @ 8-byte Reload
; BE-NEXT: vldr d26, [sp, #16] @ 8-byte Reload
; BE-NEXT: vrev64.32 d21, d20
; BE-NEXT: vmov.32 d22[1], r0
; BE-NEXT: ldr r0, [sp, #108] @ 4-byte Reload
; BE-NEXT: vldr d30, [sp] @ 8-byte Reload
; BE-NEXT: vldr d25, [sp, #96] @ 8-byte Reload
; BE-NEXT: vrev64.32 d20, d26
; BE-NEXT: vldr d26, [sp, #32] @ 8-byte Reload
; BE-NEXT: vmov.32 d10[1], r5
; BE-NEXT: vmov.32 d12[1], r9
; BE-NEXT: vldr d28, [sp, #40] @ 8-byte Reload
; BE-NEXT: vrev64.32 d27, d26
; BE-NEXT: vmov.32 d25[1], r0
; BE-NEXT: add r0, r11, #64
; BE-NEXT: vmov.32 d30[1], r8
; BE-NEXT: vmov.32 d9[1], r6
; BE-NEXT: vrev64.32 d26, d28
; BE-NEXT: vrev64.32 d29, d10
; BE-NEXT: vmov.32 d24[1], r1
; BE-NEXT: vrev64.32 d1, d12
; BE-NEXT: vrev64.32 d28, d23
; BE-NEXT: vrev64.32 d23, d22
; BE-NEXT: vrev64.32 d22, d30
; BE-NEXT: vrev64.32 d31, d25
; BE-NEXT: vrev64.32 d0, d9
; BE-NEXT: vrev64.32 d30, d24
; BE-NEXT: vst1.64 {d0, d1}, [r0:128]!
; BE-NEXT: vst1.64 {d30, d31}, [r0:128]!
; BE-NEXT: vst1.64 {d28, d29}, [r0:128]!
; BE-NEXT: vrev64.32 d19, d13
; BE-NEXT: vst1.64 {d26, d27}, [r0:128]
; BE-NEXT: vst1.64 {d20, d21}, [r11:128]!
; BE-NEXT: vrev64.32 d18, d14
; BE-NEXT: vst1.64 {d22, d23}, [r11:128]!
; BE-NEXT: vrev64.32 d17, d15
; BE-NEXT: vrev64.32 d16, d11
; BE-NEXT: vst1.64 {d18, d19}, [r11:128]!
; BE-NEXT: vst1.64 {d16, d17}, [r11:128]
; BE-NEXT: add sp, sp, #112
; BE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15}
; BE-NEXT: add sp, sp, #4
; BE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
%a = call <16 x i64> @llvm.llrint.v16i64.v16f16(<16 x half> %x)
ret <16 x i64> %a
}
declare <16 x i64> @llvm.llrint.v16i64.v16f16(<16 x half>)
define <1 x i64> @llrint_v1i64_v1f32(<1 x float> %x) {
; LE-LABEL: llrint_v1i64_v1f32:
; LE: @ %bb.0:
; LE-NEXT: .save {r11, lr}
; LE-NEXT: push {r11, lr}
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.32 d0[0], r0
; LE-NEXT: vmov.32 d0[1], r1
; LE-NEXT: pop {r11, pc}
;
; BE-LABEL: llrint_v1i64_v1f32:
; BE: @ %bb.0:
; BE-NEXT: .save {r11, lr}
; BE-NEXT: push {r11, lr}
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.32 d16[0], r0
; BE-NEXT: vmov.32 d16[1], r1
; BE-NEXT: vrev64.32 d0, d16
; BE-NEXT: pop {r11, pc}
%a = call <1 x i64> @llvm.llrint.v1i64.v1f32(<1 x float> %x)
ret <1 x i64> %a
}
declare <1 x i64> @llvm.llrint.v1i64.v1f32(<1 x float>)
define <2 x i64> @llrint_v2i64_v2f32(<2 x float> %x) {
; LE-LABEL: llrint_v2i64_v2f32:
; LE: @ %bb.0:
; LE-NEXT: .save {r4, lr}
; LE-NEXT: push {r4, lr}
; LE-NEXT: .vsave {d10, d11}
; LE-NEXT: vpush {d10, d11}
; LE-NEXT: .vsave {d8}
; LE-NEXT: vpush {d8}
; LE-NEXT: vmov.f64 d8, d0
; LE-NEXT: vmov.f32 s0, s17
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.f32 s0, s16
; LE-NEXT: mov r4, r1
; LE-NEXT: vmov.32 d11[0], r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.32 d10[0], r0
; LE-NEXT: vmov.32 d11[1], r4
; LE-NEXT: vmov.32 d10[1], r1
; LE-NEXT: vorr q0, q5, q5
; LE-NEXT: vpop {d8}
; LE-NEXT: vpop {d10, d11}
; LE-NEXT: pop {r4, pc}
;
; BE-LABEL: llrint_v2i64_v2f32:
; BE: @ %bb.0:
; BE-NEXT: .save {r4, lr}
; BE-NEXT: push {r4, lr}
; BE-NEXT: .vsave {d10, d11}
; BE-NEXT: vpush {d10, d11}
; BE-NEXT: .vsave {d8}
; BE-NEXT: vpush {d8}
; BE-NEXT: vrev64.32 d8, d0
; BE-NEXT: vmov.f32 s0, s17
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.f32 s0, s16
; BE-NEXT: mov r4, r1
; BE-NEXT: vmov.32 d11[0], r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.32 d10[0], r0
; BE-NEXT: vmov.32 d11[1], r4
; BE-NEXT: vmov.32 d10[1], r1
; BE-NEXT: vrev64.32 q0, q5
; BE-NEXT: vpop {d8}
; BE-NEXT: vpop {d10, d11}
; BE-NEXT: pop {r4, pc}
%a = call <2 x i64> @llvm.llrint.v2i64.v2f32(<2 x float> %x)
ret <2 x i64> %a
}
declare <2 x i64> @llvm.llrint.v2i64.v2f32(<2 x float>)
define <4 x i64> @llrint_v4i64_v4f32(<4 x float> %x) {
; LE-LABEL: llrint_v4i64_v4f32:
; LE: @ %bb.0:
; LE-NEXT: .save {r4, r5, r6, lr}
; LE-NEXT: push {r4, r5, r6, lr}
; LE-NEXT: .vsave {d8, d9, d10, d11, d12, d13}
; LE-NEXT: vpush {d8, d9, d10, d11, d12, d13}
; LE-NEXT: vorr q5, q0, q0
; LE-NEXT: vmov.f32 s0, s23
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.f32 s0, s20
; LE-NEXT: mov r4, r1
; LE-NEXT: vmov.32 d9[0], r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.f32 s0, s21
; LE-NEXT: mov r5, r1
; LE-NEXT: vmov.32 d12[0], r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.f32 s0, s22
; LE-NEXT: mov r6, r1
; LE-NEXT: vmov.32 d13[0], r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.32 d8[0], r0
; LE-NEXT: vmov.32 d13[1], r6
; LE-NEXT: vmov.32 d9[1], r4
; LE-NEXT: vmov.32 d12[1], r5
; LE-NEXT: vmov.32 d8[1], r1
; LE-NEXT: vorr q0, q6, q6
; LE-NEXT: vorr q1, q4, q4
; LE-NEXT: vpop {d8, d9, d10, d11, d12, d13}
; LE-NEXT: pop {r4, r5, r6, pc}
;
; BE-LABEL: llrint_v4i64_v4f32:
; BE: @ %bb.0:
; BE-NEXT: .save {r4, r5, r6, lr}
; BE-NEXT: push {r4, r5, r6, lr}
; BE-NEXT: .vsave {d8, d9, d10, d11, d12, d13}
; BE-NEXT: vpush {d8, d9, d10, d11, d12, d13}
; BE-NEXT: vrev64.32 d8, d1
; BE-NEXT: vrev64.32 d9, d0
; BE-NEXT: vmov.f32 s0, s17
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.f32 s0, s18
; BE-NEXT: mov r4, r1
; BE-NEXT: vmov.32 d11[0], r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.f32 s0, s19
; BE-NEXT: mov r5, r1
; BE-NEXT: vmov.32 d12[0], r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.f32 s0, s16
; BE-NEXT: mov r6, r1
; BE-NEXT: vmov.32 d13[0], r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.32 d10[0], r0
; BE-NEXT: vmov.32 d13[1], r6
; BE-NEXT: vmov.32 d11[1], r4
; BE-NEXT: vmov.32 d12[1], r5
; BE-NEXT: vmov.32 d10[1], r1
; BE-NEXT: vrev64.32 q0, q6
; BE-NEXT: vrev64.32 q1, q5
; BE-NEXT: vpop {d8, d9, d10, d11, d12, d13}
; BE-NEXT: pop {r4, r5, r6, pc}
%a = call <4 x i64> @llvm.llrint.v4i64.v4f32(<4 x float> %x)
ret <4 x i64> %a
}
declare <4 x i64> @llvm.llrint.v4i64.v4f32(<4 x float>)
define <8 x i64> @llrint_v8i64_v8f32(<8 x float> %x) {
; LE-LABEL: llrint_v8i64_v8f32:
; LE: @ %bb.0:
; LE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, lr}
; LE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, lr}
; LE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: .pad #40
; LE-NEXT: sub sp, sp, #40
; LE-NEXT: vorr q6, q1, q1
; LE-NEXT: add lr, sp, #24
; LE-NEXT: vorr q7, q0, q0
; LE-NEXT: vstmia lr, {d2, d3} @ 16-byte Spill
; LE-NEXT: vmov.f32 s0, s27
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.f32 s0, s24
; LE-NEXT: mov r8, r1
; LE-NEXT: vmov.32 d9[0], r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.f32 s0, s25
; LE-NEXT: mov r9, r1
; LE-NEXT: vmov.32 d10[0], r0
; LE-NEXT: bl llrintf
; LE-NEXT: vorr q6, q7, q7
; LE-NEXT: add lr, sp, #8
; LE-NEXT: mov r10, r1
; LE-NEXT: vmov.32 d11[0], r0
; LE-NEXT: vmov.f32 s0, s26
; LE-NEXT: vstmia lr, {d14, d15} @ 16-byte Spill
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.f32 s0, s27
; LE-NEXT: mov r7, r1
; LE-NEXT: vmov.32 d14[0], r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.f32 s0, s24
; LE-NEXT: mov r4, r1
; LE-NEXT: vmov.32 d15[0], r0
; LE-NEXT: bl llrintf
; LE-NEXT: add lr, sp, #8
; LE-NEXT: mov r5, r1
; LE-NEXT: vmov.32 d12[0], r0
; LE-NEXT: vldmia lr, {d0, d1} @ 16-byte Reload
; LE-NEXT: vmov.f32 s0, s1
; LE-NEXT: bl llrintf
; LE-NEXT: add lr, sp, #24
; LE-NEXT: mov r6, r1
; LE-NEXT: vmov.32 d13[0], r0
; LE-NEXT: vldmia lr, {d0, d1} @ 16-byte Reload
; LE-NEXT: vmov.f32 s0, s2
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.32 d8[0], r0
; LE-NEXT: vmov.32 d13[1], r6
; LE-NEXT: vmov.32 d15[1], r4
; LE-NEXT: vmov.32 d11[1], r10
; LE-NEXT: vmov.32 d9[1], r8
; LE-NEXT: vmov.32 d12[1], r5
; LE-NEXT: vmov.32 d14[1], r7
; LE-NEXT: vorr q0, q6, q6
; LE-NEXT: vmov.32 d10[1], r9
; LE-NEXT: vorr q1, q7, q7
; LE-NEXT: vmov.32 d8[1], r1
; LE-NEXT: vorr q2, q5, q5
; LE-NEXT: vorr q3, q4, q4
; LE-NEXT: add sp, sp, #40
; LE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, pc}
;
; BE-LABEL: llrint_v8i64_v8f32:
; BE: @ %bb.0:
; BE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, lr}
; BE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, lr}
; BE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
; BE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15}
; BE-NEXT: .pad #32
; BE-NEXT: sub sp, sp, #32
; BE-NEXT: vorr q4, q1, q1
; BE-NEXT: add lr, sp, #8
; BE-NEXT: vorr q5, q0, q0
; BE-NEXT: vstmia lr, {d0, d1} @ 16-byte Spill
; BE-NEXT: vrev64.32 d12, d8
; BE-NEXT: vmov.f32 s0, s25
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.f32 s0, s24
; BE-NEXT: mov r8, r1
; BE-NEXT: vmov.32 d15[0], r0
; BE-NEXT: bl llrintf
; BE-NEXT: vrev64.32 d0, d11
; BE-NEXT: mov r9, r1
; BE-NEXT: vrev64.32 d8, d9
; BE-NEXT: vorr d9, d0, d0
; BE-NEXT: vmov.32 d14[0], r0
; BE-NEXT: vstr d8, [sp, #24] @ 8-byte Spill
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.f32 s0, s17
; BE-NEXT: mov r10, r1
; BE-NEXT: vmov.32 d10[0], r0
; BE-NEXT: bl llrintf
; BE-NEXT: add lr, sp, #8
; BE-NEXT: vmov.f32 s0, s19
; BE-NEXT: mov r7, r1
; BE-NEXT: vmov.32 d13[0], r0
; BE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; BE-NEXT: vrev64.32 d8, d16
; BE-NEXT: vstr d8, [sp, #8] @ 8-byte Spill
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.f32 s0, s16
; BE-NEXT: mov r4, r1
; BE-NEXT: vmov.32 d11[0], r0
; BE-NEXT: bl llrintf
; BE-NEXT: vldr d0, [sp, #8] @ 8-byte Reload
; BE-NEXT: mov r5, r1
; BE-NEXT: vmov.32 d8[0], r0
; BE-NEXT: vmov.f32 s0, s1
; BE-NEXT: bl llrintf
; BE-NEXT: vldr d0, [sp, #24] @ 8-byte Reload
; BE-NEXT: mov r6, r1
; BE-NEXT: @ kill: def $s0 killed $s0 killed $d0
; BE-NEXT: vmov.32 d9[0], r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.32 d12[0], r0
; BE-NEXT: vmov.32 d9[1], r6
; BE-NEXT: vmov.32 d11[1], r4
; BE-NEXT: vmov.32 d15[1], r8
; BE-NEXT: vmov.32 d13[1], r7
; BE-NEXT: vmov.32 d8[1], r5
; BE-NEXT: vmov.32 d10[1], r10
; BE-NEXT: vmov.32 d14[1], r9
; BE-NEXT: vmov.32 d12[1], r1
; BE-NEXT: vrev64.32 q0, q4
; BE-NEXT: vrev64.32 q1, q5
; BE-NEXT: vrev64.32 q2, q7
; BE-NEXT: vrev64.32 q3, q6
; BE-NEXT: add sp, sp, #32
; BE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15}
; BE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, pc}
%a = call <8 x i64> @llvm.llrint.v8i64.v8f32(<8 x float> %x)
ret <8 x i64> %a
}
declare <8 x i64> @llvm.llrint.v8i64.v8f32(<8 x float>)
define <16 x i64> @llrint_v16i64_v16f32(<16 x float> %x) {
; LE-LABEL: llrint_v16i64_v16f32:
; LE: @ %bb.0:
; LE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; LE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; LE-NEXT: .pad #4
; LE-NEXT: sub sp, sp, #4
; LE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: .pad #160
; LE-NEXT: sub sp, sp, #160
; LE-NEXT: add lr, sp, #112
; LE-NEXT: vorr q5, q3, q3
; LE-NEXT: vorr q6, q0, q0
; LE-NEXT: mov r4, r0
; LE-NEXT: vstmia lr, {d4, d5} @ 16-byte Spill
; LE-NEXT: add lr, sp, #48
; LE-NEXT: vorr q7, q1, q1
; LE-NEXT: vstmia lr, {d0, d1} @ 16-byte Spill
; LE-NEXT: vmov.f32 s0, s23
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.f32 s0, s24
; LE-NEXT: add lr, sp, #144
; LE-NEXT: vmov.32 d17[0], r0
; LE-NEXT: str r1, [sp, #108] @ 4-byte Spill
; LE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.f32 s0, s25
; LE-NEXT: str r1, [sp, #84] @ 4-byte Spill
; LE-NEXT: vmov.32 d8[0], r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.f32 s0, s28
; LE-NEXT: add lr, sp, #128
; LE-NEXT: vmov.32 d9[0], r0
; LE-NEXT: str r1, [sp, #44] @ 4-byte Spill
; LE-NEXT: vstmia lr, {d8, d9} @ 16-byte Spill
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.f32 s0, s29
; LE-NEXT: mov r9, r1
; LE-NEXT: vmov.32 d8[0], r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.f32 s0, s30
; LE-NEXT: mov r6, r1
; LE-NEXT: vmov.32 d9[0], r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.f32 s0, s31
; LE-NEXT: mov r5, r1
; LE-NEXT: vmov.32 d12[0], r0
; LE-NEXT: bl llrintf
; LE-NEXT: add lr, sp, #112
; LE-NEXT: mov r7, r1
; LE-NEXT: vmov.32 d13[0], r0
; LE-NEXT: vldmia lr, {d14, d15} @ 16-byte Reload
; LE-NEXT: vmov.f32 s0, s29
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.f32 s0, s22
; LE-NEXT: add lr, sp, #24
; LE-NEXT: vmov.32 d17[0], r0
; LE-NEXT: mov r11, r1
; LE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill
; LE-NEXT: vmov.32 d13[1], r7
; LE-NEXT: bl llrintf
; LE-NEXT: add lr, sp, #144
; LE-NEXT: vmov.f32 s0, s21
; LE-NEXT: vmov.32 d12[1], r5
; LE-NEXT: str r1, [sp, #40] @ 4-byte Spill
; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; LE-NEXT: vmov.32 d16[0], r0
; LE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill
; LE-NEXT: add lr, sp, #88
; LE-NEXT: vstmia lr, {d12, d13} @ 16-byte Spill
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.f32 s0, s20
; LE-NEXT: mov r10, r1
; LE-NEXT: vmov.32 d13[0], r0
; LE-NEXT: vmov.32 d9[1], r6
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.f32 s0, s31
; LE-NEXT: vmov.32 d12[0], r0
; LE-NEXT: add lr, sp, #8
; LE-NEXT: mov r8, r1
; LE-NEXT: vmov.32 d8[1], r9
; LE-NEXT: vstmia lr, {d12, d13} @ 16-byte Spill
; LE-NEXT: add lr, sp, #64
; LE-NEXT: vstmia lr, {d8, d9} @ 16-byte Spill
; LE-NEXT: bl llrintf
; LE-NEXT: add lr, sp, #128
; LE-NEXT: vmov.32 d9[0], r0
; LE-NEXT: ldr r0, [sp, #44] @ 4-byte Reload
; LE-NEXT: mov r9, r1
; LE-NEXT: vldmia lr, {d10, d11} @ 16-byte Reload
; LE-NEXT: add lr, sp, #48
; LE-NEXT: vldmia lr, {d12, d13} @ 16-byte Reload
; LE-NEXT: vmov.f32 s0, s27
; LE-NEXT: vmov.32 d11[1], r0
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.f32 s0, s26
; LE-NEXT: vmov.32 d15[0], r0
; LE-NEXT: ldr r0, [sp, #84] @ 4-byte Reload
; LE-NEXT: add lr, sp, #128
; LE-NEXT: mov r7, r1
; LE-NEXT: vmov.32 d10[1], r0
; LE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill
; LE-NEXT: bl llrintf
; LE-NEXT: vmov.32 d14[0], r0
; LE-NEXT: add lr, sp, #144
; LE-NEXT: ldr r0, [sp, #108] @ 4-byte Reload
; LE-NEXT: mov r5, r1
; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; LE-NEXT: vmov.32 d17[1], r0
; LE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill
; LE-NEXT: add lr, sp, #112
; LE-NEXT: vldmia lr, {d10, d11} @ 16-byte Reload
; LE-NEXT: vmov.f32 s0, s20
; LE-NEXT: bl llrintf
; LE-NEXT: add lr, sp, #24
; LE-NEXT: vmov.f32 s0, s22
; LE-NEXT: mov r6, r1
; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; LE-NEXT: vmov.32 d16[0], r0
; LE-NEXT: vmov.32 d17[1], r11
; LE-NEXT: vorr q6, q8, q8
; LE-NEXT: bl llrintf
; LE-NEXT: add lr, sp, #144
; LE-NEXT: vmov.32 d8[0], r0
; LE-NEXT: ldr r0, [sp, #40] @ 4-byte Reload
; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; LE-NEXT: add lr, sp, #8
; LE-NEXT: vldmia lr, {d18, d19} @ 16-byte Reload
; LE-NEXT: add lr, sp, #128
; LE-NEXT: vmov.32 d9[1], r9
; LE-NEXT: vmov.32 d12[1], r6
; LE-NEXT: vmov.32 d19[1], r10
; LE-NEXT: vmov.32 d8[1], r1
; LE-NEXT: vmov.32 d16[1], r0
; LE-NEXT: add r0, r4, #64
; LE-NEXT: vmov.32 d18[1], r8
; LE-NEXT: vst1.64 {d12, d13}, [r0:128]!
; LE-NEXT: vst1.64 {d8, d9}, [r0:128]!
; LE-NEXT: vst1.64 {d18, d19}, [r0:128]!
; LE-NEXT: vst1.64 {d16, d17}, [r0:128]
; LE-NEXT: vmov.32 d15[1], r7
; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; LE-NEXT: add lr, sp, #64
; LE-NEXT: vmov.32 d14[1], r5
; LE-NEXT: vst1.64 {d16, d17}, [r4:128]!
; LE-NEXT: vst1.64 {d14, d15}, [r4:128]!
; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; LE-NEXT: add lr, sp, #88
; LE-NEXT: vst1.64 {d16, d17}, [r4:128]!
; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; LE-NEXT: vst1.64 {d16, d17}, [r4:128]
; LE-NEXT: add sp, sp, #160
; LE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: add sp, sp, #4
; LE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
;
; BE-LABEL: llrint_v16i64_v16f32:
; BE: @ %bb.0:
; BE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; BE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; BE-NEXT: .pad #4
; BE-NEXT: sub sp, sp, #4
; BE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
; BE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15}
; BE-NEXT: .pad #144
; BE-NEXT: sub sp, sp, #144
; BE-NEXT: vorr q6, q3, q3
; BE-NEXT: add lr, sp, #112
; BE-NEXT: vorr q7, q0, q0
; BE-NEXT: mov r4, r0
; BE-NEXT: vstmia lr, {d4, d5} @ 16-byte Spill
; BE-NEXT: add lr, sp, #96
; BE-NEXT: vrev64.32 d8, d13
; BE-NEXT: vstmia lr, {d2, d3} @ 16-byte Spill
; BE-NEXT: vmov.f32 s0, s17
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.f32 s0, s16
; BE-NEXT: str r1, [sp, #88] @ 4-byte Spill
; BE-NEXT: vmov.32 d11[0], r0
; BE-NEXT: bl llrintf
; BE-NEXT: vrev64.32 d8, d14
; BE-NEXT: add lr, sp, #128
; BE-NEXT: vmov.32 d10[0], r0
; BE-NEXT: str r1, [sp, #92] @ 4-byte Spill
; BE-NEXT: vmov.f32 s0, s16
; BE-NEXT: vrev64.32 d9, d12
; BE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill
; BE-NEXT: vstr d9, [sp, #64] @ 8-byte Spill
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.f32 s0, s19
; BE-NEXT: mov r9, r1
; BE-NEXT: vmov.32 d12[0], r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.f32 s0, s17
; BE-NEXT: str r1, [sp, #84] @ 4-byte Spill
; BE-NEXT: vmov.32 d11[0], r0
; BE-NEXT: vrev64.32 d9, d15
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.f32 s0, s18
; BE-NEXT: mov r6, r1
; BE-NEXT: vmov.32 d13[0], r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.f32 s0, s19
; BE-NEXT: mov r5, r1
; BE-NEXT: vmov.32 d14[0], r0
; BE-NEXT: bl llrintf
; BE-NEXT: vldr d0, [sp, #64] @ 8-byte Reload
; BE-NEXT: mov r7, r1
; BE-NEXT: @ kill: def $s0 killed $s0 killed $d0
; BE-NEXT: vmov.32 d15[0], r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.32 d10[0], r0
; BE-NEXT: add lr, sp, #40
; BE-NEXT: str r1, [sp, #60] @ 4-byte Spill
; BE-NEXT: vmov.32 d15[1], r7
; BE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill
; BE-NEXT: add lr, sp, #96
; BE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; BE-NEXT: vrev64.32 d8, d16
; BE-NEXT: vmov.f32 s0, s17
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.f32 s0, s16
; BE-NEXT: vmov.32 d14[1], r5
; BE-NEXT: add lr, sp, #64
; BE-NEXT: mov r10, r1
; BE-NEXT: vmov.32 d11[0], r0
; BE-NEXT: vstmia lr, {d14, d15} @ 16-byte Spill
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.32 d10[0], r0
; BE-NEXT: add lr, sp, #24
; BE-NEXT: mov r11, r1
; BE-NEXT: vmov.32 d13[1], r6
; BE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill
; BE-NEXT: add lr, sp, #96
; BE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; BE-NEXT: vrev64.32 d8, d17
; BE-NEXT: vmov.f32 s0, s17
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.f32 s0, s16
; BE-NEXT: vmov.32 d12[1], r9
; BE-NEXT: add lr, sp, #96
; BE-NEXT: mov r8, r1
; BE-NEXT: vmov.32 d11[0], r0
; BE-NEXT: vstmia lr, {d12, d13} @ 16-byte Spill
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.32 d10[0], r0
; BE-NEXT: add lr, sp, #8
; BE-NEXT: ldr r0, [sp, #88] @ 4-byte Reload
; BE-NEXT: mov r9, r1
; BE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill
; BE-NEXT: add lr, sp, #112
; BE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; BE-NEXT: add lr, sp, #128
; BE-NEXT: vldmia lr, {d10, d11} @ 16-byte Reload
; BE-NEXT: vrev64.32 d8, d16
; BE-NEXT: vmov.32 d11[1], r0
; BE-NEXT: vmov.f32 s0, s17
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.f32 s0, s16
; BE-NEXT: vmov.32 d15[0], r0
; BE-NEXT: ldr r0, [sp, #92] @ 4-byte Reload
; BE-NEXT: add lr, sp, #128
; BE-NEXT: mov r7, r1
; BE-NEXT: vmov.32 d10[1], r0
; BE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill
; BE-NEXT: bl llrintf
; BE-NEXT: add lr, sp, #112
; BE-NEXT: vmov.32 d14[0], r0
; BE-NEXT: ldr r0, [sp, #84] @ 4-byte Reload
; BE-NEXT: mov r5, r1
; BE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; BE-NEXT: add lr, sp, #40
; BE-NEXT: vrev64.32 d8, d17
; BE-NEXT: vldmia lr, {d12, d13} @ 16-byte Reload
; BE-NEXT: vmov.f32 s0, s17
; BE-NEXT: vmov.32 d13[1], r0
; BE-NEXT: bl llrintf
; BE-NEXT: vmov.f32 s0, s16
; BE-NEXT: vmov.32 d11[0], r0
; BE-NEXT: ldr r0, [sp, #60] @ 4-byte Reload
; BE-NEXT: mov r6, r1
; BE-NEXT: vmov.32 d12[1], r0
; BE-NEXT: bl llrintf
; BE-NEXT: add lr, sp, #24
; BE-NEXT: vmov.32 d10[0], r0
; BE-NEXT: add r0, r4, #64
; BE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; BE-NEXT: add lr, sp, #8
; BE-NEXT: vmov.32 d17[1], r10
; BE-NEXT: vmov.32 d16[1], r11
; BE-NEXT: vorr q12, q8, q8
; BE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; BE-NEXT: add lr, sp, #128
; BE-NEXT: vmov.32 d15[1], r7
; BE-NEXT: vmov.32 d11[1], r6
; BE-NEXT: vmov.32 d14[1], r5
; BE-NEXT: vldmia lr, {d18, d19} @ 16-byte Reload
; BE-NEXT: add lr, sp, #96
; BE-NEXT: vmov.32 d10[1], r1
; BE-NEXT: vmov.32 d17[1], r8
; BE-NEXT: vldmia lr, {d20, d21} @ 16-byte Reload
; BE-NEXT: add lr, sp, #64
; BE-NEXT: vmov.32 d16[1], r9
; BE-NEXT: vrev64.32 q14, q7
; BE-NEXT: vorr q13, q8, q8
; BE-NEXT: vrev64.32 q15, q5
; BE-NEXT: vldmia lr, {d22, d23} @ 16-byte Reload
; BE-NEXT: vrev64.32 q8, q6
; BE-NEXT: vst1.64 {d28, d29}, [r0:128]!
; BE-NEXT: vst1.64 {d30, d31}, [r0:128]!
; BE-NEXT: vrev64.32 q9, q9
; BE-NEXT: vrev64.32 q10, q10
; BE-NEXT: vst1.64 {d16, d17}, [r0:128]!
; BE-NEXT: vrev64.32 q11, q11
; BE-NEXT: vrev64.32 q12, q12
; BE-NEXT: vst1.64 {d18, d19}, [r0:128]
; BE-NEXT: vst1.64 {d20, d21}, [r4:128]!
; BE-NEXT: vst1.64 {d22, d23}, [r4:128]!
; BE-NEXT: vrev64.32 q13, q13
; BE-NEXT: vst1.64 {d24, d25}, [r4:128]!
; BE-NEXT: vst1.64 {d26, d27}, [r4:128]
; BE-NEXT: add sp, sp, #144
; BE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15}
; BE-NEXT: add sp, sp, #4
; BE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
%a = call <16 x i64> @llvm.llrint.v16i64.v16f32(<16 x float> %x)
ret <16 x i64> %a
}
declare <16 x i64> @llvm.llrint.v16i64.v16f32(<16 x float>)
define <1 x i64> @llrint_v1i64_v1f64(<1 x double> %x) {
; LE-LABEL: llrint_v1i64_v1f64:
; LE: @ %bb.0:
; LE-NEXT: .save {r11, lr}
; LE-NEXT: push {r11, lr}
; LE-NEXT: bl llrint
; LE-NEXT: vmov.32 d0[0], r0
; LE-NEXT: vmov.32 d0[1], r1
; LE-NEXT: pop {r11, pc}
;
; BE-LABEL: llrint_v1i64_v1f64:
; BE: @ %bb.0:
; BE-NEXT: .save {r11, lr}
; BE-NEXT: push {r11, lr}
; BE-NEXT: bl llrint
; BE-NEXT: vmov.32 d16[0], r0
; BE-NEXT: vmov.32 d16[1], r1
; BE-NEXT: vrev64.32 d0, d16
; BE-NEXT: pop {r11, pc}
%a = call <1 x i64> @llvm.llrint.v1i64.v1f64(<1 x double> %x)
ret <1 x i64> %a
}
declare <1 x i64> @llvm.llrint.v1i64.v1f64(<1 x double>)
define <2 x i64> @llrint_v2i64_v2f64(<2 x double> %x) {
; LE-LABEL: llrint_v2i64_v2f64:
; LE: @ %bb.0:
; LE-NEXT: .save {r4, lr}
; LE-NEXT: push {r4, lr}
; LE-NEXT: .vsave {d8, d9, d10, d11}
; LE-NEXT: vpush {d8, d9, d10, d11}
; LE-NEXT: vorr q4, q0, q0
; LE-NEXT: vorr d0, d9, d9
; LE-NEXT: bl llrint
; LE-NEXT: vorr d0, d8, d8
; LE-NEXT: mov r4, r1
; LE-NEXT: vmov.32 d11[0], r0
; LE-NEXT: bl llrint
; LE-NEXT: vmov.32 d10[0], r0
; LE-NEXT: vmov.32 d11[1], r4
; LE-NEXT: vmov.32 d10[1], r1
; LE-NEXT: vorr q0, q5, q5
; LE-NEXT: vpop {d8, d9, d10, d11}
; LE-NEXT: pop {r4, pc}
;
; BE-LABEL: llrint_v2i64_v2f64:
; BE: @ %bb.0:
; BE-NEXT: .save {r4, lr}
; BE-NEXT: push {r4, lr}
; BE-NEXT: .vsave {d8, d9, d10, d11}
; BE-NEXT: vpush {d8, d9, d10, d11}
; BE-NEXT: vorr q4, q0, q0
; BE-NEXT: vorr d0, d9, d9
; BE-NEXT: bl llrint
; BE-NEXT: vorr d0, d8, d8
; BE-NEXT: mov r4, r1
; BE-NEXT: vmov.32 d11[0], r0
; BE-NEXT: bl llrint
; BE-NEXT: vmov.32 d10[0], r0
; BE-NEXT: vmov.32 d11[1], r4
; BE-NEXT: vmov.32 d10[1], r1
; BE-NEXT: vrev64.32 q0, q5
; BE-NEXT: vpop {d8, d9, d10, d11}
; BE-NEXT: pop {r4, pc}
%a = call <2 x i64> @llvm.llrint.v2i64.v2f64(<2 x double> %x)
ret <2 x i64> %a
}
declare <2 x i64> @llvm.llrint.v2i64.v2f64(<2 x double>)
define <4 x i64> @llrint_v4i64_v4f64(<4 x double> %x) {
; LE-LABEL: llrint_v4i64_v4f64:
; LE: @ %bb.0:
; LE-NEXT: .save {r4, r5, r6, lr}
; LE-NEXT: push {r4, r5, r6, lr}
; LE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: vorr q5, q1, q1
; LE-NEXT: vorr q6, q0, q0
; LE-NEXT: vorr d0, d11, d11
; LE-NEXT: bl llrint
; LE-NEXT: vorr d0, d12, d12
; LE-NEXT: mov r4, r1
; LE-NEXT: vmov.32 d9[0], r0
; LE-NEXT: bl llrint
; LE-NEXT: vorr d0, d13, d13
; LE-NEXT: mov r5, r1
; LE-NEXT: vmov.32 d14[0], r0
; LE-NEXT: bl llrint
; LE-NEXT: vorr d0, d10, d10
; LE-NEXT: mov r6, r1
; LE-NEXT: vmov.32 d15[0], r0
; LE-NEXT: bl llrint
; LE-NEXT: vmov.32 d8[0], r0
; LE-NEXT: vmov.32 d15[1], r6
; LE-NEXT: vmov.32 d9[1], r4
; LE-NEXT: vmov.32 d14[1], r5
; LE-NEXT: vmov.32 d8[1], r1
; LE-NEXT: vorr q0, q7, q7
; LE-NEXT: vorr q1, q4, q4
; LE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: pop {r4, r5, r6, pc}
;
; BE-LABEL: llrint_v4i64_v4f64:
; BE: @ %bb.0:
; BE-NEXT: .save {r4, r5, r6, lr}
; BE-NEXT: push {r4, r5, r6, lr}
; BE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
; BE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15}
; BE-NEXT: vorr q4, q1, q1
; BE-NEXT: vorr q5, q0, q0
; BE-NEXT: vorr d0, d9, d9
; BE-NEXT: bl llrint
; BE-NEXT: vorr d0, d10, d10
; BE-NEXT: mov r4, r1
; BE-NEXT: vmov.32 d13[0], r0
; BE-NEXT: bl llrint
; BE-NEXT: vorr d0, d11, d11
; BE-NEXT: mov r5, r1
; BE-NEXT: vmov.32 d14[0], r0
; BE-NEXT: bl llrint
; BE-NEXT: vorr d0, d8, d8
; BE-NEXT: mov r6, r1
; BE-NEXT: vmov.32 d15[0], r0
; BE-NEXT: bl llrint
; BE-NEXT: vmov.32 d12[0], r0
; BE-NEXT: vmov.32 d15[1], r6
; BE-NEXT: vmov.32 d13[1], r4
; BE-NEXT: vmov.32 d14[1], r5
; BE-NEXT: vmov.32 d12[1], r1
; BE-NEXT: vrev64.32 q0, q7
; BE-NEXT: vrev64.32 q1, q6
; BE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15}
; BE-NEXT: pop {r4, r5, r6, pc}
%a = call <4 x i64> @llvm.llrint.v4i64.v4f64(<4 x double> %x)
ret <4 x i64> %a
}
declare <4 x i64> @llvm.llrint.v4i64.v4f64(<4 x double>)
define <8 x i64> @llrint_v8i64_v8f64(<8 x double> %x) {
; LE-LABEL: llrint_v8i64_v8f64:
; LE: @ %bb.0:
; LE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, lr}
; LE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, lr}
; LE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: .pad #40
; LE-NEXT: sub sp, sp, #40
; LE-NEXT: vorr q4, q0, q0
; LE-NEXT: add lr, sp, #24
; LE-NEXT: vorr d0, d7, d7
; LE-NEXT: vstmia lr, {d6, d7} @ 16-byte Spill
; LE-NEXT: vorr q7, q2, q2
; LE-NEXT: vorr q6, q1, q1
; LE-NEXT: bl llrint
; LE-NEXT: vorr d0, d14, d14
; LE-NEXT: add lr, sp, #8
; LE-NEXT: vmov.32 d17[0], r0
; LE-NEXT: mov r8, r1
; LE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill
; LE-NEXT: bl llrint
; LE-NEXT: vorr d0, d15, d15
; LE-NEXT: mov r9, r1
; LE-NEXT: vmov.32 d10[0], r0
; LE-NEXT: bl llrint
; LE-NEXT: vorr d0, d12, d12
; LE-NEXT: mov r10, r1
; LE-NEXT: vmov.32 d11[0], r0
; LE-NEXT: bl llrint
; LE-NEXT: vorr d0, d13, d13
; LE-NEXT: mov r7, r1
; LE-NEXT: vmov.32 d14[0], r0
; LE-NEXT: bl llrint
; LE-NEXT: vorr d0, d8, d8
; LE-NEXT: mov r4, r1
; LE-NEXT: vmov.32 d15[0], r0
; LE-NEXT: bl llrint
; LE-NEXT: vorr d0, d9, d9
; LE-NEXT: mov r5, r1
; LE-NEXT: vmov.32 d12[0], r0
; LE-NEXT: bl llrint
; LE-NEXT: add lr, sp, #24
; LE-NEXT: mov r6, r1
; LE-NEXT: vmov.32 d13[0], r0
; LE-NEXT: vldmia lr, {d0, d1} @ 16-byte Reload
; LE-NEXT: @ kill: def $d0 killed $d0 killed $q0
; LE-NEXT: bl llrint
; LE-NEXT: add lr, sp, #8
; LE-NEXT: vmov.32 d13[1], r6
; LE-NEXT: vldmia lr, {d6, d7} @ 16-byte Reload
; LE-NEXT: vmov.32 d15[1], r4
; LE-NEXT: vmov.32 d11[1], r10
; LE-NEXT: vmov.32 d6[0], r0
; LE-NEXT: vmov.32 d12[1], r5
; LE-NEXT: vmov.32 d14[1], r7
; LE-NEXT: vorr q0, q6, q6
; LE-NEXT: vmov.32 d10[1], r9
; LE-NEXT: vorr q1, q7, q7
; LE-NEXT: vmov.32 d7[1], r8
; LE-NEXT: vorr q2, q5, q5
; LE-NEXT: vmov.32 d6[1], r1
; LE-NEXT: add sp, sp, #40
; LE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, pc}
;
; BE-LABEL: llrint_v8i64_v8f64:
; BE: @ %bb.0:
; BE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, lr}
; BE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, lr}
; BE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
; BE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15}
; BE-NEXT: .pad #40
; BE-NEXT: sub sp, sp, #40
; BE-NEXT: vorr q4, q0, q0
; BE-NEXT: add lr, sp, #24
; BE-NEXT: vorr d0, d7, d7
; BE-NEXT: vstmia lr, {d6, d7} @ 16-byte Spill
; BE-NEXT: vorr q7, q2, q2
; BE-NEXT: vorr q6, q1, q1
; BE-NEXT: bl llrint
; BE-NEXT: vorr d0, d14, d14
; BE-NEXT: add lr, sp, #8
; BE-NEXT: vmov.32 d17[0], r0
; BE-NEXT: mov r8, r1
; BE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill
; BE-NEXT: bl llrint
; BE-NEXT: vorr d0, d15, d15
; BE-NEXT: mov r9, r1
; BE-NEXT: vmov.32 d10[0], r0
; BE-NEXT: bl llrint
; BE-NEXT: vorr d0, d12, d12
; BE-NEXT: mov r10, r1
; BE-NEXT: vmov.32 d11[0], r0
; BE-NEXT: bl llrint
; BE-NEXT: vorr d0, d13, d13
; BE-NEXT: mov r7, r1
; BE-NEXT: vmov.32 d14[0], r0
; BE-NEXT: bl llrint
; BE-NEXT: vorr d0, d8, d8
; BE-NEXT: mov r4, r1
; BE-NEXT: vmov.32 d15[0], r0
; BE-NEXT: bl llrint
; BE-NEXT: vorr d0, d9, d9
; BE-NEXT: mov r5, r1
; BE-NEXT: vmov.32 d12[0], r0
; BE-NEXT: bl llrint
; BE-NEXT: add lr, sp, #24
; BE-NEXT: mov r6, r1
; BE-NEXT: vmov.32 d13[0], r0
; BE-NEXT: vldmia lr, {d0, d1} @ 16-byte Reload
; BE-NEXT: @ kill: def $d0 killed $d0 killed $q0
; BE-NEXT: bl llrint
; BE-NEXT: add lr, sp, #8
; BE-NEXT: vmov.32 d13[1], r6
; BE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; BE-NEXT: vmov.32 d15[1], r4
; BE-NEXT: vmov.32 d16[0], r0
; BE-NEXT: vmov.32 d11[1], r10
; BE-NEXT: vmov.32 d17[1], r8
; BE-NEXT: vmov.32 d12[1], r5
; BE-NEXT: vmov.32 d14[1], r7
; BE-NEXT: vmov.32 d10[1], r9
; BE-NEXT: vmov.32 d16[1], r1
; BE-NEXT: vrev64.32 q0, q6
; BE-NEXT: vrev64.32 q1, q7
; BE-NEXT: vrev64.32 q2, q5
; BE-NEXT: vrev64.32 q3, q8
; BE-NEXT: add sp, sp, #40
; BE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15}
; BE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, pc}
%a = call <8 x i64> @llvm.llrint.v8i64.v8f64(<8 x double> %x)
ret <8 x i64> %a
}
declare <8 x i64> @llvm.llrint.v8i64.v8f64(<8 x double>)
define <16 x i64> @llrint_v16f64(<16 x double> %x) {
; LE-LABEL: llrint_v16f64:
; LE: @ %bb.0:
; LE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; LE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; LE-NEXT: .pad #4
; LE-NEXT: sub sp, sp, #4
; LE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: .pad #176
; LE-NEXT: sub sp, sp, #176
; LE-NEXT: add lr, sp, #40
; LE-NEXT: str r0, [sp, #140] @ 4-byte Spill
; LE-NEXT: add r0, sp, #312
; LE-NEXT: vorr q6, q2, q2
; LE-NEXT: vstmia lr, {d6, d7} @ 16-byte Spill
; LE-NEXT: add lr, sp, #96
; LE-NEXT: vorr q7, q1, q1
; LE-NEXT: vstmia lr, {d0, d1} @ 16-byte Spill
; LE-NEXT: add lr, sp, #144
; LE-NEXT: vorr d0, d1, d1
; LE-NEXT: vld1.64 {d16, d17}, [r0]
; LE-NEXT: add r0, sp, #280
; LE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill
; LE-NEXT: add lr, sp, #80
; LE-NEXT: vld1.64 {d16, d17}, [r0]
; LE-NEXT: add r0, sp, #296
; LE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill
; LE-NEXT: add lr, sp, #120
; LE-NEXT: vld1.64 {d16, d17}, [r0]
; LE-NEXT: add r0, sp, #328
; LE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill
; LE-NEXT: add lr, sp, #56
; LE-NEXT: vld1.64 {d16, d17}, [r0]
; LE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill
; LE-NEXT: bl llrint
; LE-NEXT: vorr d0, d14, d14
; LE-NEXT: str r1, [sp, #116] @ 4-byte Spill
; LE-NEXT: vmov.32 d11[0], r0
; LE-NEXT: bl llrint
; LE-NEXT: vorr d0, d15, d15
; LE-NEXT: str r1, [sp, #76] @ 4-byte Spill
; LE-NEXT: vmov.32 d8[0], r0
; LE-NEXT: bl llrint
; LE-NEXT: vorr d0, d12, d12
; LE-NEXT: add lr, sp, #160
; LE-NEXT: vmov.32 d9[0], r0
; LE-NEXT: str r1, [sp, #72] @ 4-byte Spill
; LE-NEXT: vstmia lr, {d8, d9} @ 16-byte Spill
; LE-NEXT: bl llrint
; LE-NEXT: vorr d0, d13, d13
; LE-NEXT: mov r6, r1
; LE-NEXT: vmov.32 d14[0], r0
; LE-NEXT: bl llrint
; LE-NEXT: add lr, sp, #40
; LE-NEXT: mov r4, r1
; LE-NEXT: vmov.32 d15[0], r0
; LE-NEXT: vldmia lr, {d8, d9} @ 16-byte Reload
; LE-NEXT: vorr d0, d8, d8
; LE-NEXT: bl llrint
; LE-NEXT: vorr d0, d9, d9
; LE-NEXT: mov r7, r1
; LE-NEXT: vmov.32 d12[0], r0
; LE-NEXT: bl llrint
; LE-NEXT: add lr, sp, #96
; LE-NEXT: mov r5, r1
; LE-NEXT: vmov.32 d13[0], r0
; LE-NEXT: vldmia lr, {d0, d1} @ 16-byte Reload
; LE-NEXT: @ kill: def $d0 killed $d0 killed $q0
; LE-NEXT: bl llrint
; LE-NEXT: vmov.32 d10[0], r0
; LE-NEXT: add lr, sp, #40
; LE-NEXT: mov r10, r1
; LE-NEXT: vmov.32 d13[1], r5
; LE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill
; LE-NEXT: add lr, sp, #56
; LE-NEXT: vldmia lr, {d8, d9} @ 16-byte Reload
; LE-NEXT: vorr d0, d9, d9
; LE-NEXT: bl llrint
; LE-NEXT: vorr d0, d8, d8
; LE-NEXT: vmov.32 d12[1], r7
; LE-NEXT: add lr, sp, #96
; LE-NEXT: mov r9, r1
; LE-NEXT: vmov.32 d11[0], r0
; LE-NEXT: vstmia lr, {d12, d13} @ 16-byte Spill
; LE-NEXT: bl llrint
; LE-NEXT: vmov.32 d10[0], r0
; LE-NEXT: add lr, sp, #24
; LE-NEXT: mov r11, r1
; LE-NEXT: vmov.32 d15[1], r4
; LE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill
; LE-NEXT: add lr, sp, #144
; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; LE-NEXT: vorr d0, d17, d17
; LE-NEXT: bl llrint
; LE-NEXT: add lr, sp, #8
; LE-NEXT: vmov.32 d14[1], r6
; LE-NEXT: mov r8, r1
; LE-NEXT: vmov.32 d17[0], r0
; LE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill
; LE-NEXT: add lr, sp, #56
; LE-NEXT: vstmia lr, {d14, d15} @ 16-byte Spill
; LE-NEXT: add lr, sp, #80
; LE-NEXT: vldmia lr, {d10, d11} @ 16-byte Reload
; LE-NEXT: vorr d0, d11, d11
; LE-NEXT: bl llrint
; LE-NEXT: vmov.32 d15[0], r0
; LE-NEXT: add lr, sp, #160
; LE-NEXT: vorr d0, d10, d10
; LE-NEXT: ldr r0, [sp, #72] @ 4-byte Reload
; LE-NEXT: vldmia lr, {d8, d9} @ 16-byte Reload
; LE-NEXT: mov r6, r1
; LE-NEXT: vmov.32 d9[1], r0
; LE-NEXT: bl llrint
; LE-NEXT: vmov.32 d14[0], r0
; LE-NEXT: ldr r0, [sp, #76] @ 4-byte Reload
; LE-NEXT: add lr, sp, #160
; LE-NEXT: mov r4, r1
; LE-NEXT: vmov.32 d8[1], r0
; LE-NEXT: vstmia lr, {d8, d9} @ 16-byte Spill
; LE-NEXT: add lr, sp, #120
; LE-NEXT: vldmia lr, {d10, d11} @ 16-byte Reload
; LE-NEXT: vorr d0, d11, d11
; LE-NEXT: bl llrint
; LE-NEXT: vmov.32 d13[0], r0
; LE-NEXT: add lr, sp, #40
; LE-NEXT: vorr d0, d10, d10
; LE-NEXT: ldr r0, [sp, #116] @ 4-byte Reload
; LE-NEXT: vldmia lr, {d8, d9} @ 16-byte Reload
; LE-NEXT: mov r5, r1
; LE-NEXT: vmov.32 d9[1], r0
; LE-NEXT: bl llrint
; LE-NEXT: add lr, sp, #144
; LE-NEXT: mov r7, r1
; LE-NEXT: vmov.32 d12[0], r0
; LE-NEXT: vldmia lr, {d0, d1} @ 16-byte Reload
; LE-NEXT: @ kill: def $d0 killed $d0 killed $q0
; LE-NEXT: vmov.32 d8[1], r10
; LE-NEXT: bl llrint
; LE-NEXT: add lr, sp, #8
; LE-NEXT: vmov.32 d15[1], r6
; LE-NEXT: vldmia lr, {d20, d21} @ 16-byte Reload
; LE-NEXT: add lr, sp, #24
; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; LE-NEXT: add lr, sp, #160
; LE-NEXT: vmov.32 d20[0], r0
; LE-NEXT: vmov.32 d21[1], r8
; LE-NEXT: vmov.32 d20[1], r1
; LE-NEXT: ldr r1, [sp, #140] @ 4-byte Reload
; LE-NEXT: vmov.32 d13[1], r5
; LE-NEXT: mov r0, r1
; LE-NEXT: vst1.64 {d8, d9}, [r0:128]!
; LE-NEXT: vldmia lr, {d18, d19} @ 16-byte Reload
; LE-NEXT: add lr, sp, #56
; LE-NEXT: vmov.32 d14[1], r4
; LE-NEXT: vst1.64 {d18, d19}, [r0:128]!
; LE-NEXT: vldmia lr, {d18, d19} @ 16-byte Reload
; LE-NEXT: add lr, sp, #96
; LE-NEXT: vmov.32 d12[1], r7
; LE-NEXT: vst1.64 {d18, d19}, [r0:128]!
; LE-NEXT: vldmia lr, {d18, d19} @ 16-byte Reload
; LE-NEXT: vmov.32 d17[1], r9
; LE-NEXT: vst1.64 {d18, d19}, [r0:128]
; LE-NEXT: add r0, r1, #64
; LE-NEXT: vst1.64 {d14, d15}, [r0:128]!
; LE-NEXT: vst1.64 {d12, d13}, [r0:128]!
; LE-NEXT: vmov.32 d16[1], r11
; LE-NEXT: vst1.64 {d20, d21}, [r0:128]!
; LE-NEXT: vst1.64 {d16, d17}, [r0:128]
; LE-NEXT: add sp, sp, #176
; LE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: add sp, sp, #4
; LE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
;
; BE-LABEL: llrint_v16f64:
; BE: @ %bb.0:
; BE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; BE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; BE-NEXT: .pad #4
; BE-NEXT: sub sp, sp, #4
; BE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
; BE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15}
; BE-NEXT: .pad #168
; BE-NEXT: sub sp, sp, #168
; BE-NEXT: add lr, sp, #64
; BE-NEXT: str r0, [sp, #132] @ 4-byte Spill
; BE-NEXT: add r0, sp, #304
; BE-NEXT: vorr q4, q3, q3
; BE-NEXT: vstmia lr, {d0, d1} @ 16-byte Spill
; BE-NEXT: add lr, sp, #48
; BE-NEXT: vorr d0, d1, d1
; BE-NEXT: vld1.64 {d16, d17}, [r0]
; BE-NEXT: add r0, sp, #320
; BE-NEXT: vorr q6, q2, q2
; BE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill
; BE-NEXT: add lr, sp, #88
; BE-NEXT: vorr q7, q1, q1
; BE-NEXT: vld1.64 {d16, d17}, [r0]
; BE-NEXT: add r0, sp, #272
; BE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill
; BE-NEXT: add lr, sp, #112
; BE-NEXT: vld1.64 {d16, d17}, [r0]
; BE-NEXT: add r0, sp, #288
; BE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill
; BE-NEXT: add lr, sp, #24
; BE-NEXT: vld1.64 {d16, d17}, [r0]
; BE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill
; BE-NEXT: bl llrint
; BE-NEXT: vorr d0, d14, d14
; BE-NEXT: add lr, sp, #136
; BE-NEXT: vmov.32 d17[0], r0
; BE-NEXT: str r1, [sp, #108] @ 4-byte Spill
; BE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill
; BE-NEXT: bl llrint
; BE-NEXT: vorr d0, d15, d15
; BE-NEXT: str r1, [sp, #84] @ 4-byte Spill
; BE-NEXT: vmov.32 d10[0], r0
; BE-NEXT: bl llrint
; BE-NEXT: vorr d0, d12, d12
; BE-NEXT: add lr, sp, #152
; BE-NEXT: vmov.32 d11[0], r0
; BE-NEXT: str r1, [sp, #44] @ 4-byte Spill
; BE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill
; BE-NEXT: bl llrint
; BE-NEXT: vorr d0, d13, d13
; BE-NEXT: mov r6, r1
; BE-NEXT: vmov.32 d10[0], r0
; BE-NEXT: bl llrint
; BE-NEXT: vorr d0, d8, d8
; BE-NEXT: mov r4, r1
; BE-NEXT: vmov.32 d11[0], r0
; BE-NEXT: bl llrint
; BE-NEXT: vorr d0, d9, d9
; BE-NEXT: mov r7, r1
; BE-NEXT: vmov.32 d12[0], r0
; BE-NEXT: bl llrint
; BE-NEXT: add lr, sp, #64
; BE-NEXT: mov r5, r1
; BE-NEXT: vmov.32 d13[0], r0
; BE-NEXT: vldmia lr, {d0, d1} @ 16-byte Reload
; BE-NEXT: @ kill: def $d0 killed $d0 killed $q0
; BE-NEXT: bl llrint
; BE-NEXT: add lr, sp, #136
; BE-NEXT: mov r9, r1
; BE-NEXT: vmov.32 d13[1], r5
; BE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; BE-NEXT: vmov.32 d16[0], r0
; BE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill
; BE-NEXT: add lr, sp, #24
; BE-NEXT: vldmia lr, {d8, d9} @ 16-byte Reload
; BE-NEXT: vorr d0, d9, d9
; BE-NEXT: bl llrint
; BE-NEXT: vorr d0, d8, d8
; BE-NEXT: vmov.32 d12[1], r7
; BE-NEXT: add lr, sp, #64
; BE-NEXT: mov r10, r1
; BE-NEXT: vmov.32 d15[0], r0
; BE-NEXT: vstmia lr, {d12, d13} @ 16-byte Spill
; BE-NEXT: bl llrint
; BE-NEXT: vmov.32 d14[0], r0
; BE-NEXT: add lr, sp, #8
; BE-NEXT: mov r11, r1
; BE-NEXT: vmov.32 d11[1], r4
; BE-NEXT: vstmia lr, {d14, d15} @ 16-byte Spill
; BE-NEXT: add lr, sp, #48
; BE-NEXT: vorr q6, q5, q5
; BE-NEXT: vldmia lr, {d8, d9} @ 16-byte Reload
; BE-NEXT: vorr d0, d9, d9
; BE-NEXT: bl llrint
; BE-NEXT: vorr d0, d8, d8
; BE-NEXT: vmov.32 d12[1], r6
; BE-NEXT: add lr, sp, #24
; BE-NEXT: mov r8, r1
; BE-NEXT: vmov.32 d11[0], r0
; BE-NEXT: vstmia lr, {d12, d13} @ 16-byte Spill
; BE-NEXT: bl llrint
; BE-NEXT: vmov.32 d10[0], r0
; BE-NEXT: add lr, sp, #48
; BE-NEXT: ldr r0, [sp, #44] @ 4-byte Reload
; BE-NEXT: mov r6, r1
; BE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill
; BE-NEXT: add lr, sp, #152
; BE-NEXT: vldmia lr, {d8, d9} @ 16-byte Reload
; BE-NEXT: add lr, sp, #88
; BE-NEXT: vldmia lr, {d12, d13} @ 16-byte Reload
; BE-NEXT: vorr d0, d13, d13
; BE-NEXT: vmov.32 d9[1], r0
; BE-NEXT: bl llrint
; BE-NEXT: vmov.32 d15[0], r0
; BE-NEXT: ldr r0, [sp, #84] @ 4-byte Reload
; BE-NEXT: vorr d0, d12, d12
; BE-NEXT: add lr, sp, #152
; BE-NEXT: mov r4, r1
; BE-NEXT: vmov.32 d8[1], r0
; BE-NEXT: vstmia lr, {d8, d9} @ 16-byte Spill
; BE-NEXT: bl llrint
; BE-NEXT: add lr, sp, #136
; BE-NEXT: vmov.32 d14[0], r0
; BE-NEXT: ldr r0, [sp, #108] @ 4-byte Reload
; BE-NEXT: mov r5, r1
; BE-NEXT: vldmia lr, {d10, d11} @ 16-byte Reload
; BE-NEXT: add lr, sp, #112
; BE-NEXT: vldmia lr, {d8, d9} @ 16-byte Reload
; BE-NEXT: vorr d0, d9, d9
; BE-NEXT: vmov.32 d11[1], r0
; BE-NEXT: bl llrint
; BE-NEXT: vorr d0, d8, d8
; BE-NEXT: mov r7, r1
; BE-NEXT: vmov.32 d13[0], r0
; BE-NEXT: vmov.32 d10[1], r9
; BE-NEXT: bl llrint
; BE-NEXT: add lr, sp, #8
; BE-NEXT: vmov.32 d12[0], r0
; BE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; BE-NEXT: add lr, sp, #48
; BE-NEXT: vmov.32 d17[1], r10
; BE-NEXT: vmov.32 d16[1], r11
; BE-NEXT: vorr q12, q8, q8
; BE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload
; BE-NEXT: add lr, sp, #152
; BE-NEXT: vmov.32 d17[1], r8
; BE-NEXT: vldmia lr, {d18, d19} @ 16-byte Reload
; BE-NEXT: add lr, sp, #24
; BE-NEXT: vmov.32 d13[1], r7
; BE-NEXT: vmov.32 d16[1], r6
; BE-NEXT: vldmia lr, {d20, d21} @ 16-byte Reload
; BE-NEXT: add lr, sp, #64
; BE-NEXT: vorr q13, q8, q8
; BE-NEXT: vmov.32 d12[1], r1
; BE-NEXT: ldr r1, [sp, #132] @ 4-byte Reload
; BE-NEXT: vrev64.32 q8, q5
; BE-NEXT: mov r0, r1
; BE-NEXT: vldmia lr, {d22, d23} @ 16-byte Reload
; BE-NEXT: vrev64.32 q9, q9
; BE-NEXT: vrev64.32 q10, q10
; BE-NEXT: vst1.64 {d16, d17}, [r0:128]!
; BE-NEXT: vst1.64 {d18, d19}, [r0:128]!
; BE-NEXT: vrev64.32 q11, q11
; BE-NEXT: vmov.32 d15[1], r4
; BE-NEXT: vst1.64 {d20, d21}, [r0:128]!
; BE-NEXT: vrev64.32 q15, q6
; BE-NEXT: vmov.32 d14[1], r5
; BE-NEXT: vrev64.32 q12, q12
; BE-NEXT: vst1.64 {d22, d23}, [r0:128]
; BE-NEXT: add r0, r1, #64
; BE-NEXT: vrev64.32 q13, q13
; BE-NEXT: vst1.64 {d30, d31}, [r0:128]!
; BE-NEXT: vst1.64 {d24, d25}, [r0:128]!
; BE-NEXT: vrev64.32 q14, q7
; BE-NEXT: vst1.64 {d26, d27}, [r0:128]!
; BE-NEXT: vst1.64 {d28, d29}, [r0:128]
; BE-NEXT: add sp, sp, #168
; BE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15}
; BE-NEXT: add sp, sp, #4
; BE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
%a = call <16 x i64> @llvm.llrint.v16i64.v16f64(<16 x double> %x)
ret <16 x i64> %a
}
declare <16 x i64> @llvm.llrint.v16i64.v16f64(<16 x double>)
define <1 x i64> @llrint_v1i64_v1f128(<1 x fp128> %x) {
; LE-LABEL: llrint_v1i64_v1f128:
; LE: @ %bb.0:
; LE-NEXT: .save {r11, lr}
; LE-NEXT: push {r11, lr}
; LE-NEXT: bl llrintl
; LE-NEXT: vmov.32 d0[0], r0
; LE-NEXT: vmov.32 d0[1], r1
; LE-NEXT: pop {r11, pc}
;
; BE-LABEL: llrint_v1i64_v1f128:
; BE: @ %bb.0:
; BE-NEXT: .save {r11, lr}
; BE-NEXT: push {r11, lr}
; BE-NEXT: bl llrintl
; BE-NEXT: vmov.32 d16[0], r0
; BE-NEXT: vmov.32 d16[1], r1
; BE-NEXT: vrev64.32 d0, d16
; BE-NEXT: pop {r11, pc}
%a = call <1 x i64> @llvm.llrint.v1i64.v1f128(<1 x fp128> %x)
ret <1 x i64> %a
}
declare <1 x i64> @llvm.llrint.v1i64.v1f128(<1 x fp128>)
define <2 x i64> @llrint_v2i64_v2f128(<2 x fp128> %x) {
; LE-LABEL: llrint_v2i64_v2f128:
; LE: @ %bb.0:
; LE-NEXT: .save {r4, r5, r6, r7, r8, lr}
; LE-NEXT: push {r4, r5, r6, r7, r8, lr}
; LE-NEXT: .vsave {d8, d9}
; LE-NEXT: vpush {d8, d9}
; LE-NEXT: mov r8, r3
; LE-NEXT: add r3, sp, #40
; LE-NEXT: mov r5, r2
; LE-NEXT: mov r6, r1
; LE-NEXT: mov r7, r0
; LE-NEXT: ldm r3, {r0, r1, r2, r3}
; LE-NEXT: bl llrintl
; LE-NEXT: mov r4, r1
; LE-NEXT: vmov.32 d9[0], r0
; LE-NEXT: mov r0, r7
; LE-NEXT: mov r1, r6
; LE-NEXT: mov r2, r5
; LE-NEXT: mov r3, r8
; LE-NEXT: bl llrintl
; LE-NEXT: vmov.32 d8[0], r0
; LE-NEXT: vmov.32 d9[1], r4
; LE-NEXT: vmov.32 d8[1], r1
; LE-NEXT: vorr q0, q4, q4
; LE-NEXT: vpop {d8, d9}
; LE-NEXT: pop {r4, r5, r6, r7, r8, pc}
;
; BE-LABEL: llrint_v2i64_v2f128:
; BE: @ %bb.0:
; BE-NEXT: .save {r4, r5, r6, r7, r8, lr}
; BE-NEXT: push {r4, r5, r6, r7, r8, lr}
; BE-NEXT: .vsave {d8}
; BE-NEXT: vpush {d8}
; BE-NEXT: mov r8, r3
; BE-NEXT: add r3, sp, #32
; BE-NEXT: mov r5, r2
; BE-NEXT: mov r6, r1
; BE-NEXT: mov r7, r0
; BE-NEXT: ldm r3, {r0, r1, r2, r3}
; BE-NEXT: bl llrintl
; BE-NEXT: mov r4, r1
; BE-NEXT: vmov.32 d8[0], r0
; BE-NEXT: mov r0, r7
; BE-NEXT: mov r1, r6
; BE-NEXT: mov r2, r5
; BE-NEXT: mov r3, r8
; BE-NEXT: bl llrintl
; BE-NEXT: vmov.32 d16[0], r0
; BE-NEXT: vmov.32 d8[1], r4
; BE-NEXT: vmov.32 d16[1], r1
; BE-NEXT: vrev64.32 d1, d8
; BE-NEXT: vrev64.32 d0, d16
; BE-NEXT: vpop {d8}
; BE-NEXT: pop {r4, r5, r6, r7, r8, pc}
%a = call <2 x i64> @llvm.llrint.v2i64.v2f128(<2 x fp128> %x)
ret <2 x i64> %a
}
declare <2 x i64> @llvm.llrint.v2i64.v2f128(<2 x fp128>)
define <4 x i64> @llrint_v4i64_v4f128(<4 x fp128> %x) {
; LE-LABEL: llrint_v4i64_v4f128:
; LE: @ %bb.0:
; LE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, lr}
; LE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, lr}
; LE-NEXT: .vsave {d8, d9, d10, d11}
; LE-NEXT: vpush {d8, d9, d10, d11}
; LE-NEXT: mov r5, r3
; LE-NEXT: add r3, sp, #96
; LE-NEXT: mov r7, r2
; LE-NEXT: mov r6, r1
; LE-NEXT: mov r4, r0
; LE-NEXT: ldm r3, {r0, r1, r2, r3}
; LE-NEXT: bl llrintl
; LE-NEXT: mov r9, r1
; LE-NEXT: vmov.32 d9[0], r0
; LE-NEXT: mov r0, r4
; LE-NEXT: mov r1, r6
; LE-NEXT: mov r2, r7
; LE-NEXT: mov r3, r5
; LE-NEXT: ldr r8, [sp, #80]
; LE-NEXT: ldr r10, [sp, #64]
; LE-NEXT: bl llrintl
; LE-NEXT: add r3, sp, #68
; LE-NEXT: mov r5, r1
; LE-NEXT: vmov.32 d10[0], r0
; LE-NEXT: mov r0, r10
; LE-NEXT: ldm r3, {r1, r2, r3}
; LE-NEXT: bl llrintl
; LE-NEXT: add r3, sp, #84
; LE-NEXT: mov r4, r1
; LE-NEXT: vmov.32 d11[0], r0
; LE-NEXT: mov r0, r8
; LE-NEXT: ldm r3, {r1, r2, r3}
; LE-NEXT: bl llrintl
; LE-NEXT: vmov.32 d8[0], r0
; LE-NEXT: vmov.32 d11[1], r4
; LE-NEXT: vmov.32 d9[1], r9
; LE-NEXT: vmov.32 d10[1], r5
; LE-NEXT: vmov.32 d8[1], r1
; LE-NEXT: vorr q0, q5, q5
; LE-NEXT: vorr q1, q4, q4
; LE-NEXT: vpop {d8, d9, d10, d11}
; LE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, pc}
;
; BE-LABEL: llrint_v4i64_v4f128:
; BE: @ %bb.0:
; BE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, lr}
; BE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, lr}
; BE-NEXT: .vsave {d8, d9, d10}
; BE-NEXT: vpush {d8, d9, d10}
; BE-NEXT: mov r5, r3
; BE-NEXT: add r3, sp, #88
; BE-NEXT: mov r7, r2
; BE-NEXT: mov r6, r1
; BE-NEXT: mov r4, r0
; BE-NEXT: ldm r3, {r0, r1, r2, r3}
; BE-NEXT: bl llrintl
; BE-NEXT: mov r9, r1
; BE-NEXT: vmov.32 d8[0], r0
; BE-NEXT: mov r0, r4
; BE-NEXT: mov r1, r6
; BE-NEXT: mov r2, r7
; BE-NEXT: mov r3, r5
; BE-NEXT: ldr r8, [sp, #72]
; BE-NEXT: ldr r10, [sp, #56]
; BE-NEXT: bl llrintl
; BE-NEXT: add r3, sp, #60
; BE-NEXT: mov r5, r1
; BE-NEXT: vmov.32 d9[0], r0
; BE-NEXT: mov r0, r10
; BE-NEXT: ldm r3, {r1, r2, r3}
; BE-NEXT: bl llrintl
; BE-NEXT: add r3, sp, #76
; BE-NEXT: mov r4, r1
; BE-NEXT: vmov.32 d10[0], r0
; BE-NEXT: mov r0, r8
; BE-NEXT: ldm r3, {r1, r2, r3}
; BE-NEXT: bl llrintl
; BE-NEXT: vmov.32 d16[0], r0
; BE-NEXT: vmov.32 d10[1], r4
; BE-NEXT: vmov.32 d8[1], r9
; BE-NEXT: vmov.32 d9[1], r5
; BE-NEXT: vmov.32 d16[1], r1
; BE-NEXT: vrev64.32 d1, d10
; BE-NEXT: vrev64.32 d3, d8
; BE-NEXT: vrev64.32 d0, d9
; BE-NEXT: vrev64.32 d2, d16
; BE-NEXT: vpop {d8, d9, d10}
; BE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, pc}
%a = call <4 x i64> @llvm.llrint.v4i64.v4f128(<4 x fp128> %x)
ret <4 x i64> %a
}
declare <4 x i64> @llvm.llrint.v4i64.v4f128(<4 x fp128>)
define <8 x i64> @llrint_v8i64_v8f128(<8 x fp128> %x) {
; LE-LABEL: llrint_v8i64_v8f128:
; LE: @ %bb.0:
; LE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; LE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; LE-NEXT: .pad #4
; LE-NEXT: sub sp, sp, #4
; LE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: .pad #8
; LE-NEXT: sub sp, sp, #8
; LE-NEXT: mov r11, r3
; LE-NEXT: add r3, sp, #208
; LE-NEXT: mov r10, r2
; LE-NEXT: mov r4, r1
; LE-NEXT: mov r5, r0
; LE-NEXT: ldm r3, {r0, r1, r2, r3}
; LE-NEXT: bl llrintl
; LE-NEXT: add r7, sp, #164
; LE-NEXT: ldr r6, [sp, #160]
; LE-NEXT: str r1, [sp, #4] @ 4-byte Spill
; LE-NEXT: vmov.32 d9[0], r0
; LE-NEXT: ldm r7, {r1, r2, r3, r7}
; LE-NEXT: mov r0, r6
; LE-NEXT: ldr r8, [sp, #128]
; LE-NEXT: ldr r9, [sp, #144]
; LE-NEXT: bl llrintl
; LE-NEXT: add r3, sp, #180
; LE-NEXT: str r1, [sp] @ 4-byte Spill
; LE-NEXT: vmov.32 d10[0], r0
; LE-NEXT: mov r0, r7
; LE-NEXT: ldm r3, {r1, r2, r3}
; LE-NEXT: bl llrintl
; LE-NEXT: add r3, sp, #132
; LE-NEXT: mov r7, r1
; LE-NEXT: vmov.32 d11[0], r0
; LE-NEXT: mov r0, r8
; LE-NEXT: ldm r3, {r1, r2, r3}
; LE-NEXT: bl llrintl
; LE-NEXT: add r3, sp, #148
; LE-NEXT: mov r8, r1
; LE-NEXT: vmov.32 d12[0], r0
; LE-NEXT: mov r0, r9
; LE-NEXT: ldm r3, {r1, r2, r3}
; LE-NEXT: bl llrintl
; LE-NEXT: mov r9, r1
; LE-NEXT: vmov.32 d13[0], r0
; LE-NEXT: mov r0, r5
; LE-NEXT: mov r1, r4
; LE-NEXT: mov r2, r10
; LE-NEXT: mov r3, r11
; LE-NEXT: ldr r6, [sp, #112]
; LE-NEXT: bl llrintl
; LE-NEXT: add r3, sp, #116
; LE-NEXT: mov r4, r1
; LE-NEXT: vmov.32 d14[0], r0
; LE-NEXT: mov r0, r6
; LE-NEXT: ldm r3, {r1, r2, r3}
; LE-NEXT: bl llrintl
; LE-NEXT: add r3, sp, #196
; LE-NEXT: vmov.32 d15[0], r0
; LE-NEXT: ldr r0, [sp, #192]
; LE-NEXT: mov r5, r1
; LE-NEXT: ldm r3, {r1, r2, r3}
; LE-NEXT: bl llrintl
; LE-NEXT: vmov.32 d8[0], r0
; LE-NEXT: ldr r0, [sp] @ 4-byte Reload
; LE-NEXT: vmov.32 d11[1], r7
; LE-NEXT: vmov.32 d10[1], r0
; LE-NEXT: ldr r0, [sp, #4] @ 4-byte Reload
; LE-NEXT: vmov.32 d15[1], r5
; LE-NEXT: vorr q2, q5, q5
; LE-NEXT: vmov.32 d13[1], r9
; LE-NEXT: vmov.32 d9[1], r0
; LE-NEXT: vmov.32 d14[1], r4
; LE-NEXT: vmov.32 d12[1], r8
; LE-NEXT: vorr q0, q7, q7
; LE-NEXT: vmov.32 d8[1], r1
; LE-NEXT: vorr q1, q6, q6
; LE-NEXT: vorr q3, q4, q4
; LE-NEXT: add sp, sp, #8
; LE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15}
; LE-NEXT: add sp, sp, #4
; LE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
;
; BE-LABEL: llrint_v8i64_v8f128:
; BE: @ %bb.0:
; BE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; BE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; BE-NEXT: .pad #4
; BE-NEXT: sub sp, sp, #4
; BE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14}
; BE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14}
; BE-NEXT: .pad #16
; BE-NEXT: sub sp, sp, #16
; BE-NEXT: str r3, [sp, #4] @ 4-byte Spill
; BE-NEXT: add r3, sp, #208
; BE-NEXT: mov r11, r2
; BE-NEXT: mov r4, r1
; BE-NEXT: mov r5, r0
; BE-NEXT: ldm r3, {r0, r1, r2, r3}
; BE-NEXT: bl llrintl
; BE-NEXT: ldr r7, [sp, #176]
; BE-NEXT: add r3, sp, #180
; BE-NEXT: str r1, [sp, #12] @ 4-byte Spill
; BE-NEXT: vmov.32 d8[0], r0
; BE-NEXT: ldm r3, {r1, r2, r3}
; BE-NEXT: mov r0, r7
; BE-NEXT: ldr r6, [sp, #128]
; BE-NEXT: ldr r8, [sp, #144]
; BE-NEXT: bl llrintl
; BE-NEXT: add r3, sp, #132
; BE-NEXT: str r1, [sp, #8] @ 4-byte Spill
; BE-NEXT: vmov.32 d9[0], r0
; BE-NEXT: mov r0, r6
; BE-NEXT: ldm r3, {r1, r2, r3}
; BE-NEXT: bl llrintl
; BE-NEXT: add r3, sp, #148
; BE-NEXT: mov r6, r1
; BE-NEXT: vmov.32 d10[0], r0
; BE-NEXT: mov r0, r8
; BE-NEXT: ldm r3, {r1, r2, r3}
; BE-NEXT: bl llrintl
; BE-NEXT: add r3, sp, #160
; BE-NEXT: mov r9, r0
; BE-NEXT: mov r7, r1
; BE-NEXT: ldm r3, {r0, r1, r2, r3}
; BE-NEXT: bl llrintl
; BE-NEXT: ldr r3, [sp, #4] @ 4-byte Reload
; BE-NEXT: mov r8, r1
; BE-NEXT: vmov.32 d11[0], r0
; BE-NEXT: mov r0, r5
; BE-NEXT: mov r1, r4
; BE-NEXT: mov r2, r11
; BE-NEXT: ldr r10, [sp, #112]
; BE-NEXT: vmov.32 d12[0], r9
; BE-NEXT: bl llrintl
; BE-NEXT: add r3, sp, #116
; BE-NEXT: mov r4, r1
; BE-NEXT: vmov.32 d13[0], r0
; BE-NEXT: mov r0, r10
; BE-NEXT: ldm r3, {r1, r2, r3}
; BE-NEXT: bl llrintl
; BE-NEXT: add r3, sp, #196
; BE-NEXT: vmov.32 d14[0], r0
; BE-NEXT: ldr r0, [sp, #192]
; BE-NEXT: mov r5, r1
; BE-NEXT: ldm r3, {r1, r2, r3}
; BE-NEXT: bl llrintl
; BE-NEXT: vmov.32 d16[0], r0
; BE-NEXT: ldr r0, [sp, #8] @ 4-byte Reload
; BE-NEXT: vmov.32 d14[1], r5
; BE-NEXT: vmov.32 d9[1], r0
; BE-NEXT: ldr r0, [sp, #12] @ 4-byte Reload
; BE-NEXT: vmov.32 d12[1], r7
; BE-NEXT: vmov.32 d8[1], r0
; BE-NEXT: vmov.32 d13[1], r4
; BE-NEXT: vmov.32 d10[1], r6
; BE-NEXT: vmov.32 d11[1], r8
; BE-NEXT: vmov.32 d16[1], r1
; BE-NEXT: vrev64.32 d1, d14
; BE-NEXT: vrev64.32 d3, d12
; BE-NEXT: vrev64.32 d5, d9
; BE-NEXT: vrev64.32 d7, d8
; BE-NEXT: vrev64.32 d0, d13
; BE-NEXT: vrev64.32 d2, d10
; BE-NEXT: vrev64.32 d4, d11
; BE-NEXT: vrev64.32 d6, d16
; BE-NEXT: add sp, sp, #16
; BE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14}
; BE-NEXT: add sp, sp, #4
; BE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
%a = call <8 x i64> @llvm.llrint.v8i64.v8f128(<8 x fp128> %x)
ret <8 x i64> %a
}
declare <8 x i64> @llvm.llrint.v8i64.v8f128(<8 x fp128>)