
Turn the following deinterleaved load patterns ``` %l = masked.load(%ptr, /*mask=*/110110110110, /*passthru=*/poison) %f0 = shufflevector %l, [0, 3, 6, 9] %f1 = shufflevector %l, [1, 4, 7, 10] %f2 = shufflevector %l, [2, 5, 8, 11] ``` into ``` %s = riscv.vlsseg2(/*passthru=*/poison, %ptr, /*mask=*/1111) %f0 = extractvalue %s, 0 %f1 = extractvalue %s, 1 %f2 = poison ``` The mask `110110110110` is regarded as 'gap mask' since it effectively skips the entire third field / component. Similarly, turning the following snippet ``` %l = masked.load(%ptr, /*mask=*/110000110000, /*passthru=*/poison) %f0 = shufflevector %l, [0, 3, 6, 9] %f1 = shufflevector %l, [1, 4, 7, 10] ``` into ``` %s = riscv.vlsseg2(/*passthru=*/poison, %ptr, /*mask=*/1010) %f0 = extractvalue %s, 0 %f1 = extractvalue %s, 1 ``` Right now this patch only tries to detect gap mask from a constant mask supplied to a masked.load/vp.load.
435 lines
16 KiB
C++
435 lines
16 KiB
C++
//===-- RISCVInterleavedAccess.cpp - RISC-V Interleaved Access Transform --===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// Functions and callbacks related to the InterleavedAccessPass.
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//
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//===----------------------------------------------------------------------===//
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#include "RISCV.h"
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#include "RISCVISelLowering.h"
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#include "RISCVSubtarget.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/Analysis/VectorUtils.h"
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#include "llvm/CodeGen/ValueTypes.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicsRISCV.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/PatternMatch.h"
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using namespace llvm;
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bool RISCVTargetLowering::isLegalInterleavedAccessType(
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VectorType *VTy, unsigned Factor, Align Alignment, unsigned AddrSpace,
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const DataLayout &DL) const {
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EVT VT = getValueType(DL, VTy);
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// Don't lower vlseg/vsseg for vector types that can't be split.
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if (!isTypeLegal(VT))
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return false;
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if (!isLegalElementTypeForRVV(VT.getScalarType()) ||
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!allowsMemoryAccessForAlignment(VTy->getContext(), DL, VT, AddrSpace,
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Alignment))
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return false;
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MVT ContainerVT = VT.getSimpleVT();
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if (auto *FVTy = dyn_cast<FixedVectorType>(VTy)) {
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if (!Subtarget.useRVVForFixedLengthVectors())
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return false;
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// Sometimes the interleaved access pass picks up splats as interleaves of
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// one element. Don't lower these.
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if (FVTy->getNumElements() < 2)
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return false;
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ContainerVT = getContainerForFixedLengthVector(VT.getSimpleVT());
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}
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// Need to make sure that EMUL * NFIELDS ≤ 8
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auto [LMUL, Fractional] = RISCVVType::decodeVLMUL(getLMUL(ContainerVT));
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if (Fractional)
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return true;
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return Factor * LMUL <= 8;
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}
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static const Intrinsic::ID FixedVlsegIntrIds[] = {
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Intrinsic::riscv_seg2_load_mask, Intrinsic::riscv_seg3_load_mask,
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Intrinsic::riscv_seg4_load_mask, Intrinsic::riscv_seg5_load_mask,
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Intrinsic::riscv_seg6_load_mask, Intrinsic::riscv_seg7_load_mask,
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Intrinsic::riscv_seg8_load_mask};
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static const Intrinsic::ID FixedVlssegIntrIds[] = {
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Intrinsic::riscv_sseg2_load_mask, Intrinsic::riscv_sseg3_load_mask,
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Intrinsic::riscv_sseg4_load_mask, Intrinsic::riscv_sseg5_load_mask,
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Intrinsic::riscv_sseg6_load_mask, Intrinsic::riscv_sseg7_load_mask,
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Intrinsic::riscv_sseg8_load_mask};
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static const Intrinsic::ID ScalableVlsegIntrIds[] = {
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Intrinsic::riscv_vlseg2_mask, Intrinsic::riscv_vlseg3_mask,
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Intrinsic::riscv_vlseg4_mask, Intrinsic::riscv_vlseg5_mask,
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Intrinsic::riscv_vlseg6_mask, Intrinsic::riscv_vlseg7_mask,
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Intrinsic::riscv_vlseg8_mask};
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static const Intrinsic::ID FixedVssegIntrIds[] = {
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Intrinsic::riscv_seg2_store_mask, Intrinsic::riscv_seg3_store_mask,
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Intrinsic::riscv_seg4_store_mask, Intrinsic::riscv_seg5_store_mask,
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Intrinsic::riscv_seg6_store_mask, Intrinsic::riscv_seg7_store_mask,
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Intrinsic::riscv_seg8_store_mask};
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static const Intrinsic::ID ScalableVssegIntrIds[] = {
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Intrinsic::riscv_vsseg2_mask, Intrinsic::riscv_vsseg3_mask,
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Intrinsic::riscv_vsseg4_mask, Intrinsic::riscv_vsseg5_mask,
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Intrinsic::riscv_vsseg6_mask, Intrinsic::riscv_vsseg7_mask,
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Intrinsic::riscv_vsseg8_mask};
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static bool isMultipleOfN(const Value *V, const DataLayout &DL, unsigned N) {
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assert(N);
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if (N == 1)
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return true;
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using namespace PatternMatch;
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// Right now we're only recognizing the simplest pattern.
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uint64_t C;
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if (match(V, m_CombineOr(m_ConstantInt(C),
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m_NUWMul(m_Value(), m_ConstantInt(C)))) &&
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C && C % N == 0)
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return true;
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if (isPowerOf2_32(N)) {
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KnownBits KB = llvm::computeKnownBits(V, DL);
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return KB.countMinTrailingZeros() >= Log2_32(N);
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}
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return false;
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}
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/// Do the common operand retrieval and validition required by the
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/// routines below.
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static bool getMemOperands(unsigned Factor, VectorType *VTy, Type *XLenTy,
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Instruction *I, Value *&Ptr, Value *&Mask,
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Value *&VL, Align &Alignment) {
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IRBuilder<> Builder(I);
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const DataLayout &DL = I->getDataLayout();
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ElementCount EC = VTy->getElementCount();
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if (auto *LI = dyn_cast<LoadInst>(I)) {
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assert(LI->isSimple());
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Ptr = LI->getPointerOperand();
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Alignment = LI->getAlign();
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assert(!Mask && "Unexpected mask on a load");
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Mask = Builder.getAllOnesMask(EC);
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VL = isa<FixedVectorType>(VTy) ? Builder.CreateElementCount(XLenTy, EC)
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: Constant::getAllOnesValue(XLenTy);
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return true;
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}
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if (auto *SI = dyn_cast<StoreInst>(I)) {
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assert(SI->isSimple());
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Ptr = SI->getPointerOperand();
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Alignment = SI->getAlign();
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assert(!Mask && "Unexpected mask on a store");
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Mask = Builder.getAllOnesMask(EC);
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VL = isa<FixedVectorType>(VTy) ? Builder.CreateElementCount(XLenTy, EC)
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: Constant::getAllOnesValue(XLenTy);
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return true;
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}
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auto *II = cast<IntrinsicInst>(I);
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switch (II->getIntrinsicID()) {
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default:
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llvm_unreachable("Unsupported intrinsic type");
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case Intrinsic::vp_load:
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case Intrinsic::vp_store: {
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auto *VPLdSt = cast<VPIntrinsic>(I);
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Ptr = VPLdSt->getMemoryPointerParam();
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Alignment = VPLdSt->getPointerAlignment().value_or(
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DL.getABITypeAlign(VTy->getElementType()));
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assert(Mask && "vp.load and vp.store needs a mask!");
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Value *WideEVL = VPLdSt->getVectorLengthParam();
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// Conservatively check if EVL is a multiple of factor, otherwise some
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// (trailing) elements might be lost after the transformation.
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if (!isMultipleOfN(WideEVL, I->getDataLayout(), Factor))
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return false;
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auto *FactorC = ConstantInt::get(WideEVL->getType(), Factor);
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VL = Builder.CreateZExt(Builder.CreateExactUDiv(WideEVL, FactorC), XLenTy);
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return true;
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}
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case Intrinsic::masked_load: {
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Ptr = II->getOperand(0);
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Alignment = cast<ConstantInt>(II->getArgOperand(1))->getAlignValue();
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if (!isa<UndefValue>(II->getOperand(3)))
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return false;
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assert(Mask && "masked.load needs a mask!");
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VL = isa<FixedVectorType>(VTy)
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? Builder.CreateElementCount(XLenTy, VTy->getElementCount())
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: Constant::getAllOnesValue(XLenTy);
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return true;
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}
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case Intrinsic::masked_store: {
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Ptr = II->getOperand(1);
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Alignment = cast<ConstantInt>(II->getArgOperand(2))->getAlignValue();
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assert(Mask && "masked.store needs a mask!");
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VL = isa<FixedVectorType>(VTy)
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? Builder.CreateElementCount(XLenTy, VTy->getElementCount())
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: Constant::getAllOnesValue(XLenTy);
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return true;
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}
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}
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}
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/// Lower an interleaved load into a vlsegN intrinsic.
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///
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/// E.g. Lower an interleaved load (Factor = 2):
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/// %wide.vec = load <8 x i32>, <8 x i32>* %ptr
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/// %v0 = shuffle %wide.vec, undef, <0, 2, 4, 6> ; Extract even elements
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/// %v1 = shuffle %wide.vec, undef, <1, 3, 5, 7> ; Extract odd elements
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///
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/// Into:
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/// %ld2 = { <4 x i32>, <4 x i32> } call llvm.riscv.seg2.load.v4i32.p0.i64(
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/// %ptr, i64 4)
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/// %vec0 = extractelement { <4 x i32>, <4 x i32> } %ld2, i32 0
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/// %vec1 = extractelement { <4 x i32>, <4 x i32> } %ld2, i32 1
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bool RISCVTargetLowering::lowerInterleavedLoad(
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Instruction *Load, Value *Mask, ArrayRef<ShuffleVectorInst *> Shuffles,
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ArrayRef<unsigned> Indices, unsigned Factor, const APInt &GapMask) const {
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assert(Indices.size() == Shuffles.size());
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assert(GapMask.getBitWidth() == Factor);
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// We only support cases where the skipped fields are the trailing ones.
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// TODO: Lower to strided load if there is only a single active field.
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unsigned MaskFactor = GapMask.popcount();
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if (MaskFactor < 2 || !GapMask.isMask())
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return false;
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IRBuilder<> Builder(Load);
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const DataLayout &DL = Load->getDataLayout();
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auto *VTy = cast<FixedVectorType>(Shuffles[0]->getType());
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auto *XLenTy = Builder.getIntNTy(Subtarget.getXLen());
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Value *Ptr, *VL;
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Align Alignment;
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if (!getMemOperands(MaskFactor, VTy, XLenTy, Load, Ptr, Mask, VL, Alignment))
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return false;
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Type *PtrTy = Ptr->getType();
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unsigned AS = PtrTy->getPointerAddressSpace();
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if (!isLegalInterleavedAccessType(VTy, MaskFactor, Alignment, AS, DL))
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return false;
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CallInst *SegLoad = nullptr;
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if (MaskFactor < Factor) {
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// Lower to strided segmented load.
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unsigned ScalarSizeInBytes = DL.getTypeStoreSize(VTy->getElementType());
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Value *Stride = ConstantInt::get(XLenTy, Factor * ScalarSizeInBytes);
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SegLoad = Builder.CreateIntrinsic(FixedVlssegIntrIds[MaskFactor - 2],
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{VTy, PtrTy, XLenTy, XLenTy},
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{Ptr, Stride, Mask, VL});
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} else {
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// Lower to normal segmented load.
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SegLoad = Builder.CreateIntrinsic(FixedVlsegIntrIds[Factor - 2],
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{VTy, PtrTy, XLenTy}, {Ptr, Mask, VL});
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}
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for (unsigned i = 0; i < Shuffles.size(); i++) {
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unsigned FactorIdx = Indices[i];
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if (FactorIdx >= MaskFactor) {
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// Replace masked-off factors (that are still extracted) with poison.
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Shuffles[i]->replaceAllUsesWith(PoisonValue::get(VTy));
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} else {
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Value *SubVec = Builder.CreateExtractValue(SegLoad, FactorIdx);
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Shuffles[i]->replaceAllUsesWith(SubVec);
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}
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}
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return true;
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}
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/// Lower an interleaved store into a vssegN intrinsic.
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///
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/// E.g. Lower an interleaved store (Factor = 3):
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/// %i.vec = shuffle <8 x i32> %v0, <8 x i32> %v1,
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/// <0, 4, 8, 1, 5, 9, 2, 6, 10, 3, 7, 11>
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/// store <12 x i32> %i.vec, <12 x i32>* %ptr
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///
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/// Into:
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/// %sub.v0 = shuffle <8 x i32> %v0, <8 x i32> v1, <0, 1, 2, 3>
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/// %sub.v1 = shuffle <8 x i32> %v0, <8 x i32> v1, <4, 5, 6, 7>
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/// %sub.v2 = shuffle <8 x i32> %v0, <8 x i32> v1, <8, 9, 10, 11>
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/// call void llvm.riscv.seg3.store.v4i32.p0.i64(%sub.v0, %sub.v1, %sub.v2,
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/// %ptr, i32 4)
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///
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/// Note that the new shufflevectors will be removed and we'll only generate one
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/// vsseg3 instruction in CodeGen.
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bool RISCVTargetLowering::lowerInterleavedStore(Instruction *Store,
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Value *LaneMask,
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ShuffleVectorInst *SVI,
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unsigned Factor) const {
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IRBuilder<> Builder(Store);
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const DataLayout &DL = Store->getDataLayout();
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auto Mask = SVI->getShuffleMask();
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auto *ShuffleVTy = cast<FixedVectorType>(SVI->getType());
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// Given SVI : <n*factor x ty>, then VTy : <n x ty>
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auto *VTy = FixedVectorType::get(ShuffleVTy->getElementType(),
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ShuffleVTy->getNumElements() / Factor);
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auto *XLenTy = Builder.getIntNTy(Subtarget.getXLen());
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Value *Ptr, *VL;
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Align Alignment;
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if (!getMemOperands(Factor, VTy, XLenTy, Store, Ptr, LaneMask, VL, Alignment))
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return false;
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Type *PtrTy = Ptr->getType();
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unsigned AS = PtrTy->getPointerAddressSpace();
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if (!isLegalInterleavedAccessType(VTy, Factor, Alignment, AS, DL))
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return false;
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Function *VssegNFunc = Intrinsic::getOrInsertDeclaration(
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Store->getModule(), FixedVssegIntrIds[Factor - 2], {VTy, PtrTy, XLenTy});
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SmallVector<Value *, 10> Ops;
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SmallVector<int, 16> NewShuffleMask;
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for (unsigned i = 0; i < Factor; i++) {
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// Collect shuffle mask for this lane.
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for (unsigned j = 0; j < VTy->getNumElements(); j++)
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NewShuffleMask.push_back(Mask[i + Factor * j]);
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Value *Shuffle = Builder.CreateShuffleVector(
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SVI->getOperand(0), SVI->getOperand(1), NewShuffleMask);
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Ops.push_back(Shuffle);
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NewShuffleMask.clear();
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}
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Ops.append({Ptr, LaneMask, VL});
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Builder.CreateCall(VssegNFunc, Ops);
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return true;
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}
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bool RISCVTargetLowering::lowerDeinterleaveIntrinsicToLoad(
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Instruction *Load, Value *Mask, IntrinsicInst *DI) const {
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const unsigned Factor = getDeinterleaveIntrinsicFactor(DI->getIntrinsicID());
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if (Factor > 8)
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return false;
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IRBuilder<> Builder(Load);
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VectorType *ResVTy = getDeinterleavedVectorType(DI);
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const DataLayout &DL = Load->getDataLayout();
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auto *XLenTy = Builder.getIntNTy(Subtarget.getXLen());
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Value *Ptr, *VL;
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Align Alignment;
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if (!getMemOperands(Factor, ResVTy, XLenTy, Load, Ptr, Mask, VL, Alignment))
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return false;
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Type *PtrTy = Ptr->getType();
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unsigned AS = PtrTy->getPointerAddressSpace();
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if (!isLegalInterleavedAccessType(ResVTy, Factor, Alignment, AS, DL))
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return false;
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Value *Return;
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if (isa<FixedVectorType>(ResVTy)) {
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Return = Builder.CreateIntrinsic(FixedVlsegIntrIds[Factor - 2],
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{ResVTy, PtrTy, XLenTy}, {Ptr, Mask, VL});
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} else {
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unsigned SEW = DL.getTypeSizeInBits(ResVTy->getElementType());
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unsigned NumElts = ResVTy->getElementCount().getKnownMinValue();
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Type *VecTupTy = TargetExtType::get(
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Load->getContext(), "riscv.vector.tuple",
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ScalableVectorType::get(Builder.getInt8Ty(), NumElts * SEW / 8),
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Factor);
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Function *VlsegNFunc = Intrinsic::getOrInsertDeclaration(
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Load->getModule(), ScalableVlsegIntrIds[Factor - 2],
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{VecTupTy, PtrTy, Mask->getType(), VL->getType()});
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Value *Operands[] = {
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PoisonValue::get(VecTupTy),
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Ptr,
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Mask,
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VL,
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ConstantInt::get(XLenTy,
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RISCVVType::TAIL_AGNOSTIC | RISCVVType::MASK_AGNOSTIC),
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ConstantInt::get(XLenTy, Log2_64(SEW))};
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CallInst *Vlseg = Builder.CreateCall(VlsegNFunc, Operands);
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SmallVector<Type *, 2> AggrTypes{Factor, ResVTy};
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Return = PoisonValue::get(StructType::get(Load->getContext(), AggrTypes));
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for (unsigned i = 0; i < Factor; ++i) {
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Value *VecExtract = Builder.CreateIntrinsic(
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Intrinsic::riscv_tuple_extract, {ResVTy, VecTupTy},
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{Vlseg, Builder.getInt32(i)});
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Return = Builder.CreateInsertValue(Return, VecExtract, i);
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}
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}
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DI->replaceAllUsesWith(Return);
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return true;
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}
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bool RISCVTargetLowering::lowerInterleaveIntrinsicToStore(
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Instruction *Store, Value *Mask, ArrayRef<Value *> InterleaveValues) const {
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unsigned Factor = InterleaveValues.size();
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if (Factor > 8)
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return false;
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IRBuilder<> Builder(Store);
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auto *InVTy = cast<VectorType>(InterleaveValues[0]->getType());
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const DataLayout &DL = Store->getDataLayout();
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Type *XLenTy = Builder.getIntNTy(Subtarget.getXLen());
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Value *Ptr, *VL;
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Align Alignment;
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if (!getMemOperands(Factor, InVTy, XLenTy, Store, Ptr, Mask, VL, Alignment))
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return false;
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Type *PtrTy = Ptr->getType();
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unsigned AS = Ptr->getType()->getPointerAddressSpace();
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if (!isLegalInterleavedAccessType(InVTy, Factor, Alignment, AS, DL))
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return false;
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if (isa<FixedVectorType>(InVTy)) {
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Function *VssegNFunc = Intrinsic::getOrInsertDeclaration(
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Store->getModule(), FixedVssegIntrIds[Factor - 2],
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{InVTy, PtrTy, XLenTy});
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SmallVector<Value *, 10> Ops(InterleaveValues);
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Ops.append({Ptr, Mask, VL});
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Builder.CreateCall(VssegNFunc, Ops);
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return true;
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}
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unsigned SEW = DL.getTypeSizeInBits(InVTy->getElementType());
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unsigned NumElts = InVTy->getElementCount().getKnownMinValue();
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Type *VecTupTy = TargetExtType::get(
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Store->getContext(), "riscv.vector.tuple",
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ScalableVectorType::get(Builder.getInt8Ty(), NumElts * SEW / 8), Factor);
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Value *StoredVal = PoisonValue::get(VecTupTy);
|
|
for (unsigned i = 0; i < Factor; ++i)
|
|
StoredVal = Builder.CreateIntrinsic(
|
|
Intrinsic::riscv_tuple_insert, {VecTupTy, InVTy},
|
|
{StoredVal, InterleaveValues[i], Builder.getInt32(i)});
|
|
|
|
Function *VssegNFunc = Intrinsic::getOrInsertDeclaration(
|
|
Store->getModule(), ScalableVssegIntrIds[Factor - 2],
|
|
{VecTupTy, PtrTy, Mask->getType(), VL->getType()});
|
|
|
|
Value *Operands[] = {StoredVal, Ptr, Mask, VL,
|
|
ConstantInt::get(XLenTy, Log2_64(SEW))};
|
|
Builder.CreateCall(VssegNFunc, Operands);
|
|
return true;
|
|
}
|