The MVE VADC and VSBC instructions read and write a carry bit in FPSCR,
which is exposed through the intrinsics. This makes it possible to write
code which has the FPSCR live across a function call, or which uses the
same value twice, so it needs to be possible to spill and reload it.
There is a missed optimisation in one of the test cases, where we reload
the FPSCR from the stack despite it still being live, I've not found a
simple way to prevent the register allocator from doing this.