llvm-project/llvm/lib/Target/DirectX/DXILFinalizeLinkage.h
Xiang Li 981bb9dcc9
[DirectX] generate resource table for PSV part (#106607)
Use DXILResourceWrapperPass to build the resource table.

Since DXILResourceWrapperPass operates on LLVM intrinsics rather than
DXIL operations, add addPreserved for DXILResourceWrapperPass in the
passes before DXContainerGlobals

Fixes #103275
2024-09-12 20:41:20 -04:00

41 lines
1.4 KiB
C++

//===- DXILFinalizeLinkage.h - Finalize linkage of functions --------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
///
/// DXILFinalizeLinkage pass updates the linkage of functions to make sure only
/// shader entry points and exported functions are visible from the module (have
/// program linkage). All other functions will be updated to have internal
/// linkage.
///
//===----------------------------------------------------------------------===//
#ifndef LLVM_TARGET_DIRECTX_DXILFINALIZELINKAGE_H
#define LLVM_TARGET_DIRECTX_DXILFINALIZELINKAGE_H
#include "llvm/IR/PassManager.h"
#include "llvm/Pass.h"
namespace llvm {
class DXILFinalizeLinkage : public PassInfoMixin<DXILFinalizeLinkage> {
public:
PreservedAnalyses run(Module &M, ModuleAnalysisManager &);
static bool isRequired() { return true; }
};
class DXILFinalizeLinkageLegacy : public ModulePass {
public:
DXILFinalizeLinkageLegacy() : ModulePass(ID) {}
bool runOnModule(Module &M) override;
void getAnalysisUsage(AnalysisUsage &AU) const override;
static char ID; // Pass identification.
};
} // namespace llvm
#endif // LLVM_TARGET_DIRECTX_DXILFINALIZELINKAGE_H