River Riddle 89bc449cee Standardize the value numbering in the AsmPrinter.
Change the AsmPrinter to number values breadth-first so that values in adjacent regions can have the same name. This allows for ModuleOp to contain operations that produce results. This also standardizes the special name of region entry arguments to "arg[0-9+]" now that Functions are also operations.

PiperOrigin-RevId: 257225069
2019-07-09 10:41:00 -07:00

143 lines
6.9 KiB
MLIR

// RUN: mlir-opt %s -affine-vectorize -virtual-vector-size 4 -virtual-vector-size 8 | FileCheck %s -check-prefix=VECT
// RUN: mlir-opt %s -affine-vectorize -virtual-vector-size 32 -virtual-vector-size 256 --test-fastest-varying=1 --test-fastest-varying=0 | FileCheck %s
// Permutation maps used in vectorization.
// CHECK-DAG: #[[map_id1:map[0-9]+]] = (d0) -> (d0)
// CHECK-DAG: #[[map_id2:map[0-9]+]] = (d0, d1) -> (d0, d1)
// CHECK-DAG: #[[map_proj_d0d1_zerod1:map[0-9]+]] = (d0, d1) -> (0, d1)
// CHECK-DAG: #[[map_proj_d0d1_d0zero:map[0-9]+]] = (d0, d1) -> (d0, 0)
// VECT-DAG: #[[map_id1:map[0-9]+]] = (d0) -> (d0)
// VECT-DAG: #[[map_id2:map[0-9]+]] = (d0, d1) -> (d0, d1)
// VECT-DAG: #[[map_proj_d0d1_zerod1:map[0-9]+]] = (d0, d1) -> (0, d1)
// VECT-DAG: #[[map_proj_d0d1_d0zero:map[0-9]+]] = (d0, d1) -> (d0, 0)
func @vec2d(%A : memref<?x?x?xf32>) {
%M = dim %A, 0 : memref<?x?x?xf32>
%N = dim %A, 1 : memref<?x?x?xf32>
%P = dim %A, 2 : memref<?x?x?xf32>
// CHECK: for {{.*}} = 0 to %{{.*}} {
// CHECK: for {{.*}} = 0 to %{{.*}} step 32
// CHECK: for {{.*}} = 0 to %{{.*}} step 256
// Example:
// affine.for %{{.*}} = 0 to %{{.*}} {
// affine.for %{{.*}} = 0 to %{{.*}} step 32 {
// affine.for %{{.*}} = 0 to %{{.*}} step 256 {
// %{{.*}} = "vector.transfer_read"(%{{.*}}, %{{.*}}, %{{.*}}, %{{.*}}) : (memref<?x?x?xf32>, index, index, index) -> vector<32x256xf32>
affine.for %i0 = 0 to %M {
affine.for %i1 = 0 to %N {
affine.for %i2 = 0 to %P {
%a2 = affine.load %A[%i0, %i1, %i2] : memref<?x?x?xf32>
}
}
}
// CHECK: for {{.*}} = 0 to %{{.*}} {
// CHECK: for {{.*}} = 0 to %{{.*}} {
// CHECK: for {{.*}} = 0 to %{{.*}} {
// For the case: --test-fastest-varying=1 --test-fastest-varying=0 no
// vectorization happens because of loop nesting order .
affine.for %i3 = 0 to %M {
affine.for %i4 = 0 to %N {
affine.for %i5 = 0 to %P {
%a5 = affine.load %A[%i4, %i5, %i3] : memref<?x?x?xf32>
}
}
}
return
}
func @vector_add_2d(%M : index, %N : index) -> f32 {
%A = alloc (%M, %N) : memref<?x?xf32, 0>
%B = alloc (%M, %N) : memref<?x?xf32, 0>
%C = alloc (%M, %N) : memref<?x?xf32, 0>
%f1 = constant 1.0 : f32
%f2 = constant 2.0 : f32
affine.for %i0 = 0 to %M {
affine.for %i1 = 0 to %N {
// CHECK: [[C1:%.*]] = constant dense<1.000000e+00> : vector<32x256xf32>
// CHECK: vector.transfer_write [[C1]], {{.*}} {permutation_map = #[[map_id2]]} : vector<32x256xf32>, memref<?x?xf32>
// non-scoped %f1
affine.store %f1, %A[%i0, %i1] : memref<?x?xf32, 0>
}
}
affine.for %i2 = 0 to %M {
affine.for %i3 = 0 to %N {
// CHECK: [[C3:%.*]] = constant dense<2.000000e+00> : vector<32x256xf32>
// CHECK: vector.transfer_write [[C3]], {{.*}} {permutation_map = #[[map_id2]]} : vector<32x256xf32>, memref<?x?xf32>
// non-scoped %f2
affine.store %f2, %B[%i2, %i3] : memref<?x?xf32, 0>
}
}
affine.for %i4 = 0 to %M {
affine.for %i5 = 0 to %N {
// CHECK: [[A5:%.*]] = vector.transfer_read %{{.*}}[{{.*}}] {permutation_map = #[[map_id2]]} : memref<?x?xf32>, vector<32x256xf32>
// CHECK: [[B5:%.*]] = vector.transfer_read %{{.*}}[{{.*}}] {permutation_map = #[[map_id2]]} : memref<?x?xf32>, vector<32x256xf32>
// CHECK: [[S5:%.*]] = addf [[A5]], [[B5]] : vector<32x256xf32>
// CHECK: [[SPLAT1:%.*]] = constant dense<1.000000e+00> : vector<32x256xf32>
// CHECK: [[S6:%.*]] = addf [[S5]], [[SPLAT1]] : vector<32x256xf32>
// CHECK: [[SPLAT2:%.*]] = constant dense<2.000000e+00> : vector<32x256xf32>
// CHECK: [[S7:%.*]] = addf [[S5]], [[SPLAT2]] : vector<32x256xf32>
// CHECK: [[S8:%.*]] = addf [[S7]], [[S6]] : vector<32x256xf32>
// CHECK: vector.transfer_write [[S8]], {{.*}} {permutation_map = #[[map_id2]]} : vector<32x256xf32>, memref<?x?xf32>
//
%a5 = affine.load %A[%i4, %i5] : memref<?x?xf32, 0>
%b5 = affine.load %B[%i4, %i5] : memref<?x?xf32, 0>
%s5 = addf %a5, %b5 : f32
// non-scoped %f1
%s6 = addf %s5, %f1 : f32
// non-scoped %f2
%s7 = addf %s5, %f2 : f32
// diamond dependency.
%s8 = addf %s7, %s6 : f32
affine.store %s8, %C[%i4, %i5] : memref<?x?xf32, 0>
}
}
%c7 = constant 7 : index
%c42 = constant 42 : index
%res = affine.load %C[%c7, %c42] : memref<?x?xf32, 0>
return %res : f32
}
// VECT-LABEL: func @vectorize_matmul
func @vectorize_matmul(%arg0: memref<?x?xf32>, %arg1: memref<?x?xf32>, %arg2: memref<?x?xf32>) {
%c0 = constant 0 : index
%M = dim %arg0, 0 : memref<?x?xf32>
%K = dim %arg0, 1 : memref<?x?xf32>
%N = dim %arg2, 1 : memref<?x?xf32>
// VECT: %[[C0:.*]] = constant 0 : index
// VECT-NEXT: %[[M:.*]] = dim %{{.*}}, 0 : memref<?x?xf32>
// VECT-NEXT: %[[K:.*]] = dim %{{.*}}, 1 : memref<?x?xf32>
// VECT-NEXT: %[[N:.*]] = dim %{{.*}}, 1 : memref<?x?xf32>
// VECT: {{.*}} #[[map_id1]](%[[M]]) step 4 {
// VECT-NEXT: {{.*}} #[[map_id1]](%[[N]]) step 8 {
// VECT: %[[VC0:.*]] = constant dense<0.000000e+00> : vector<4x8xf32>
// VECT-NEXT: vector.transfer_write %[[VC0]], %{{.*}}[%{{.*}}, %{{.*}}] {permutation_map = #[[map_id2]]} : vector<4x8xf32>, memref<?x?xf32>
affine.for %i0 = (d0) -> (d0)(%c0) to (d0) -> (d0)(%M) {
affine.for %i1 = (d0) -> (d0)(%c0) to (d0) -> (d0)(%N) {
%cst = constant 0.000000e+00 : f32
affine.store %cst, %arg2[%i0, %i1] : memref<?x?xf32>
}
}
// VECT: affine.for %[[I2:.*]] = #[[map_id1]](%[[C0]]) to #[[map_id1]](%[[M]]) step 4 {
// VECT-NEXT: affine.for %[[I3:.*]] = #[[map_id1]](%[[C0]]) to #[[map_id1]](%[[N]]) step 8 {
// VECT-NEXT: affine.for %[[I4:.*]] = #map5(%[[C0]]) to #[[map_id1]](%[[K]]) {
// VECT-NEXT: %[[A:.*]] = vector.transfer_read %{{.*}}[%[[I4]], %[[I3]]] {permutation_map = #[[map_proj_d0d1_zerod1]]} : memref<?x?xf32>, vector<4x8xf32>
// VECT-NEXT: %[[B:.*]] = vector.transfer_read %{{.*}}[%[[I2]], %[[I4]]] {permutation_map = #[[map_proj_d0d1_d0zero]]} : memref<?x?xf32>, vector<4x8xf32>
// VECT-NEXT: %[[C:.*]] = mulf %[[B]], %[[A]] : vector<4x8xf32>
// VECT-NEXT: %[[D:.*]] = vector.transfer_read %{{.*}}[%[[I2]], %[[I3]]] {permutation_map = #[[map_id2]]} : memref<?x?xf32>, vector<4x8xf32>
// VECT-NEXT: %[[E:.*]] = addf %[[D]], %[[C]] : vector<4x8xf32>
// VECT-NEXT: vector.transfer_write %[[E]], %{{.*}}[%[[I2]], %[[I3]]] {permutation_map = #[[map_id2]]} : vector<4x8xf32>, memref<?x?xf32>
affine.for %i2 = (d0) -> (d0)(%c0) to (d0) -> (d0)(%M) {
affine.for %i3 = (d0) -> (d0)(%c0) to (d0) -> (d0)(%N) {
affine.for %i4 = (d0) -> (d0)(%c0) to (d0) -> (d0)(%K) {
%6 = affine.load %arg1[%i4, %i3] : memref<?x?xf32>
%7 = affine.load %arg0[%i2, %i4] : memref<?x?xf32>
%8 = mulf %7, %6 : f32
%9 = affine.load %arg2[%i2, %i3] : memref<?x?xf32>
%10 = addf %9, %8 : f32
affine.store %10, %arg2[%i2, %i3] : memref<?x?xf32>
}
}
}
return
}