This commits adds the first part of the output semantics. It only considers return values (and sret), but does not handle `inout` or `out` parameters yet. Those missing bits will reuse the same code, but will require additional testing & some fixups, so planning on adding them separately.
36 lines
1.5 KiB
HLSL
36 lines
1.5 KiB
HLSL
// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -x hlsl -emit-llvm -finclude-default-header -disable-llvm-passes -o - %s | FileCheck %s --check-prefixes=CHECK-DX,CHECK
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// RUN: %clang_cc1 -triple spirv-linux-vulkan-library -x hlsl -emit-llvm -finclude-default-header -disable-llvm-passes -o - %s | FileCheck %s --check-prefixes=CHECK-VK,CHECK
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struct Input {
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float Idx : SV_Position0;
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float Gid : SV_Position1;
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};
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struct Output {
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float a : A;
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float b : B;
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};
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// Make sure SV_DispatchThreadID translated into dx.thread.id.
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// CHECK-DX: define hidden void @_Z3foo5Input(ptr dead_on_unwind noalias writable sret(%struct.Output) align 1 %agg.result, ptr noundef byval(%struct.Input) align 1 %input)
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// CHECK-VK: define hidden spir_func void @_Z3foo5Input(ptr dead_on_unwind noalias writable sret(%struct.Output) align 1 %agg.result, ptr noundef byval(%struct.Input) align 1 %input)
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// CHECK: %Idx = getelementptr inbounds nuw %struct.Input, ptr %input, i32 0, i32 0
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// CHECK: %[[#tmp:]] = load float, ptr %Idx, align 1
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// CHECK: %a = getelementptr inbounds nuw %struct.Output, ptr %agg.result, i32 0, i32 0
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// CHECK: store float %[[#tmp]], ptr %a, align 1
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// CHECK: %Gid = getelementptr inbounds nuw %struct.Input, ptr %input, i32 0, i32 1
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// CHECK: %[[#tmp:]] = load float, ptr %Gid, align 1
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// CHECK: %b = getelementptr inbounds nuw %struct.Output, ptr %agg.result, i32 0, i32 1
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// CHECK: store float %[[#tmp]], ptr %b, align 1
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Output foo(Input input) {
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Output o;
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o.a = input.Idx;
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o.b = input.Gid;
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return o;
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}
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