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llvm-project/llvm/test/CodeGen/DirectX/ShaderFlags
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Justin Bogner b6287fd971
[DirectX] Set the EnableRawAndStructuredBuffers shader flag (#122667)
When raw or structured buffers are used, we need to set the DXIL flag
saying so.

Fixes #122663.
2025-01-20 17:05:34 -07:00
..
double-extensions-obj-test.ll
[DirectX] Infrastructure to collect shader flags for each function (#112967)
2024-11-25 16:02:46 -05:00
double-extensions.ll
[DirectX] Propagate shader flags mask of callees to callers (#118306)
2025-01-14 13:18:16 -05:00
doubles.ll
[DirectX] Infrastructure to collect shader flags for each function (#112967)
2024-11-25 16:02:46 -05:00
no_flags.ll
[DirectX] Infrastructure to collect shader flags for each function (#112967)
2024-11-25 16:02:46 -05:00
propagate-function-flags-test.ll
[DirectX] Propagate shader flags mask of callees to callers (#118306)
2025-01-14 13:18:16 -05:00
raw-and-structured-buffers.ll
[DirectX] Set the EnableRawAndStructuredBuffers shader flag (#122667)
2025-01-20 17:05:34 -07:00
typed-uav-load-additional-formats.ll
[DirectX] Remove the "checked" variants of dx.resource.load (#120778)
2025-01-07 07:18:54 -08:00
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