llvm-project/llvm/test/CodeGen/DirectX/finalize_linkage.ll
Helena Kotas db279c72f2
[HLSL] Change default linkage of HLSL functions to internal (#95331)
An HLSL function has internal linkage by default unless it is:
1. shader entry point function
2. marked with the `export` keyword
(https://github.com/llvm/llvm-project/issues/92812)
3. patch constant function (not implemented yet)

This PR adds a link-time pass `DXILFinalizeLinkage` that updates the
linkage of functions to make sure only shader entry points and exported
functions are visible from the module (have _program linkage_). All
other functions will be updated to have internal linkage.

Related spec update: microsoft/hlsl-specs#295

Fixes #llvm/llvm-project#92071
2024-08-16 10:32:10 -07:00

65 lines
1.6 KiB
LLVM

; RUN: opt -S -dxil-finalize-linkage -mtriple=dxil-unknown-shadermodel6.5-compute %s | FileCheck %s
; RUN: llc %s --filetype=asm -o - | FileCheck %s --check-prefixes=CHECK-LLC
target triple = "dxilv1.5-pc-shadermodel6.5-compute"
; DXILFinalizeLinkage changes linkage of all functions that are not
; entry points or exported function to internal.
; CHECK: define internal void @"?f1@@YAXXZ"()
define void @"?f1@@YAXXZ"() #0 {
entry:
ret void
}
; CHECK: define internal void @"?f2@@YAXXZ"()
define void @"?f2@@YAXXZ"() #0 {
entry:
ret void
}
; CHECK: define internal void @"?f3@@YAXXZ"()
define void @"?f3@@YAXXZ"() #0 {
entry:
ret void
}
; CHECK: define internal void @"?foo@@YAXXZ"()
define void @"?foo@@YAXXZ"() #0 {
entry:
call void @"?f2@@YAXXZ"() #3
ret void
}
; Exported function - do not change linkage
; CHECK: define void @"?bar@@YAXXZ"()
define void @"?bar@@YAXXZ"() #1 {
entry:
call void @"?f3@@YAXXZ"() #3
ret void
}
; CHECK: define internal void @"?main@@YAXXZ"() #0
define internal void @"?main@@YAXXZ"() #0 {
entry:
call void @"?foo@@YAXXZ"() #3
call void @"?bar@@YAXXZ"() #3
ret void
}
; Entry point function - do not change linkage
; CHECK: define void @main() #2
define void @main() #2 {
entry:
call void @"?main@@YAXXZ"()
ret void
}
attributes #0 = { convergent noinline nounwind optnone}
attributes #1 = { convergent noinline nounwind optnone "hlsl.export"}
attributes #2 = { convergent "hlsl.numthreads"="4,1,1" "hlsl.shader"="compute"}
attributes #3 = { convergent }
; Make sure "hlsl.export" attribute is stripped by llc
; CHECK-LLC-NOT: "hlsl.export"