Farzon Lotfi 0f97b4824a
[Scalarizer][DirectX] Add support for scalarization of Target intrinsics (#108776)
Since we are using the Scalarizer pass in the backend we needed a way to
allow this pass to operate on Target intrinsics.
We achieved this by adding `TargetTransformInfo ` to the Scalarizer
pass. This allowed us to call a function available to the DirectX
backend to know if an intrinsic is a target intrinsic that should be
scalarized.
2024-09-17 11:35:42 -04:00

26 lines
942 B
LLVM

; RUN: llc -mtriple=dxil-pc-shadermodel6.3-library -debug-pass=Structure < %s -o /dev/null 2>&1 | \
; RUN: grep -v "Verify generated machine code" | FileCheck %s
; REQUIRES: asserts
; CHECK-LABEL: Pass Arguments:
; CHECK-NEXT: Target Library Information
; CHECK-NEXT: Target Transform Information
; CHECK-NEXT: ModulePass Manager
; CHECK-NEXT: DXIL Intrinsic Expansion
; CHECK-NEXT: FunctionPass Manager
; CHECK-NEXT: Dominator Tree Construction
; CHECK-NEXT: Scalarize vector operations
; CHECK-NEXT: DXIL Intrinsic Expansion
; CHECK-NEXT: DXIL Resource analysis
; CHECK-NEXT: DXIL Op Lowering
; CHECK-NEXT: DXIL Finalize Linkage
; CHECK-NEXT: DXIL resource Information
; CHECK-NEXT: DXIL Shader Flag Analysis
; CHECK-NEXT: DXIL Module Metadata analysis
; CHECK-NEXT: DXIL Translate Metadata
; CHECK-NEXT: DXIL Prepare Module
; CHECK-NEXT: DXIL Metadata Pretty Printer
; CHECK-NEXT: Print Module IR