
As discussed in this [proposal](https://github.com/llvm/wg-hlsl/pull/62/files?short_path=ac6e592#diff-ac6e59276afe8016e307eedc5c835f534c0cb353707760b44df0fa9d905a5cf8). We had to bring back the legacy pass manager interface for the scalarizer pass. Two reasons for this: 1. The DirectX backend is still using the legacy pass manager 2. The new PM isn't hooked up in clang yet via `BackendUtil.cpp`'s `AddEmitPasses` That means even if we add a `buildCodeGenPipeline` we won't be able to benefit from the new pass manager's scalarizer pass interface. The remaining changes are hooking up the scalarizer pass to the DirectX backend, updating the DirectX test cases, and allowing the `optdriver` to not block the legacy invocation of the scalarizer pass. Future work still needs to be done to allow the scalarizer pass to handle target specific intrinsics. closes #105178
18 lines
1.2 KiB
LLVM
18 lines
1.2 KiB
LLVM
; RUN: opt -S -scalarizer -scalarize-load-store -dxil-op-lower -mtriple=dxil-pc-shadermodel6.3-library %s | FileCheck %s
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; RUN: llc %s -mtriple=dxil-pc-shadermodel6.3-library --filetype=asm -o - | FileCheck %s
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@"sharedData" = local_unnamed_addr addrspace(3) global [2 x <3 x float>] zeroinitializer, align 16
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; CHECK-LABEL: store_test
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define void @store_test () local_unnamed_addr {
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; CHECK: store float 1.000000e+00, ptr addrspace(3) {{.*}}, align {{.*}}
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; CHECK: store float 2.000000e+00, ptr addrspace(3) {{.*}}, align {{.*}}
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; CHECK: store float 3.000000e+00, ptr addrspace(3) {{.*}}, align {{.*}}
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; CHECK: store float 2.000000e+00, ptr addrspace(3) {{.*}}, align {{.*}}
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; CHECK: store float 4.000000e+00, ptr addrspace(3) {{.*}}, align {{.*}}
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; CHECK: store float 6.000000e+00, ptr addrspace(3) {{.*}}, align {{.*}}
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store <3 x float> <float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, ptr addrspace(3) @"sharedData", align 16
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store <3 x float> <float 2.000000e+00, float 4.000000e+00, float 6.000000e+00>, ptr addrspace(3) getelementptr inbounds (i8, ptr addrspace(3) @"sharedData", i32 16), align 16
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ret void
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}
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