Fix camera

This commit is contained in:
Shylie 2024-02-19 16:50:18 -05:00
parent 803b663b84
commit cd32e98c23

View File

@ -51,14 +51,15 @@ public:
const float viewportHeight = 2.0f * h;
const float viewportWidth = aspectRatio * viewportHeight;
const C3D_FVec w = FVec3_Normalize(FVec3_Subtract(lookfrom, lookat));
const C3D_FVec diff = FVec3_Subtract(lookfrom, lookat);
const C3D_FVec w = FVec3_Normalize(diff);
const C3D_FVec u = FVec3_Normalize(FVec3_Cross(vup, w));
const C3D_FVec v = FVec3_Cross(w, u);
origin = lookfrom;
horizontal = FVec3_Scale(u, viewportWidth);
vertical = FVec3_Scale(v, viewportHeight);
lowerLeftCorner = FVec3_Subtract(FVec3_Add(FVec3_Scale(horizontal, -0.5f), FVec3_Scale(vertical, -0.5f)), w);
lowerLeftCorner = FVec3_Subtract(FVec3_Add(FVec3_Scale(horizontal, -0.5f), FVec3_Scale(vertical, -0.5f)), diff);
}
void setupFixed() const
@ -78,7 +79,6 @@ private:
C3D_FVec lowerLeftCorner;
C3D_FVec horizontal;
C3D_FVec vertical;
float shift;
};
static void setupCam(C3D_FVec lookFrom, C3D_FVec lookAt, C3D_FVec up)