Adam Sawicki
1e509aa0e7
Fix for build on Linux #2
2021-02-22 14:21:48 +01:00
Adam Sawicki
4dfa169ffc
Fix for build on Linux
2021-02-22 14:18:34 +01:00
Adam Sawicki
ae0b011e7a
Internal improvement: Added counting total number of VkDeviceMemory blocks.
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Fixed case of spamming dedicated allocations instead of bigger blocks and thus and exceeding maxMemoryAllocationCount when heap size/budget is reached or exceeded.
Added debug macro VMA_DEBUG_DONT_EXCEED_MAX_MEMORY_ALLOCATION_COUNT.
2021-02-19 18:00:05 +01:00
Adam Sawicki
1635a1a0a3
Trying to fix Travis-CI build
2021-02-19 16:39:45 +01:00
Adam Sawicki
26eaa3b2ed
A fix in TestPool_Benchmark for GPUs with only 256 MB of DEVICE_LOCAL memory
2021-02-18 15:53:18 +01:00
Adam Sawicki
2882236f6a
Migrated Linux CI build from travis-ci.org to travis-ci.com - updated status icon in README.md
2021-02-16 17:56:07 +01:00
Adam Sawicki
aa18374368
Updated copyright header to year 2021.
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Rebuilt binaries, regenerated documentation.
2021-02-16 17:28:49 +01:00
Adam Sawicki
f32d25d714
Minor update in README.md
2021-02-16 17:21:39 +01:00
Adam Sawicki
adb7064189
Rebuilt binaries using Visual Studio 2019
2021-02-16 17:18:59 +01:00
Adam Sawicki
0d4f5234fd
Updated README.md - added RPCS3 to the list of known usages.
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Also changed sample app to use Vulkan 1.2 by default.
2021-02-16 16:54:27 +01:00
Adam Sawicki
b6541426e6
Merge pull request #163 from kd-11/master
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mem_alloc: Optimize allocation conflict checking
2021-02-16 16:47:48 +01:00
kd-11
e8c483ddb1
mem_alloc: Optimize allocation conflict checking
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- When bufferImageGranularity == allocaAlignment the worst case is actually already evaluated
- When result offset and allocation size are already aligned, it is not possible for the 'page' to be shared
In both scenarios, a lot of work can be saved by simply not scanning suballocations. When dealing with many tiny allocations, this adds up a lot!
2021-02-15 22:15:35 +03:00
Adam Sawicki
f2012055cc
Added support for VK_EXT_memory_priority
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Added VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT, VmaAllocationCreateInfo::priority, VmaPoolCreateInfo::priority.
See #160
2021-01-11 18:04:42 +01:00
Adam Sawicki
7eee5e3d26
Merge pull request #158 from AshkanAliabadi/master
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Refer to std string and stream with their fully qualified names.
2020-12-03 10:26:00 +01:00
Ashkan Aliabadi
8f4e09affd
Refer to std string and stream with their fully qualified names.
2020-12-02 16:23:11 -08:00
Adam Sawicki
8cd86b6dd4
Merge branch 'master' of https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator into master
2020-11-03 17:24:26 +01:00
Adam Sawicki
18b0407f32
Further improvements in documentation.
2020-11-03 17:20:59 +01:00
Adam Sawicki
97880507ac
Improvements in documentation.
2020-11-03 17:02:54 +01:00
Adam Sawicki
acecd26121
Fixes and clarifications in documentation
2020-11-03 15:01:56 +01:00
Adam Sawicki
ebc1f75a6d
Merge pull request #154 from r-barnes/richard/whitespace
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Drop trailing whitespace
2020-10-29 12:15:18 +01:00
Adam Sawicki
4dc4abfc31
Merge pull request #153 from r-barnes/richard/binary_fix
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Make binary search overflow safe
2020-10-29 12:04:55 +01:00
Richard Barnes
270b24295d
Drop trailing whitespace.
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The only change this commit makes is to drop trailing whitespace.
This makes contributions easier for folks whose editors are set up
to automatically remove such whitespace on save.
2020-10-28 12:33:53 -06:00
Richard Barnes
139741813a
Make binary search overflow safe.
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Our internal static analysis flags potentially unsafe midpoint
calculations. The proposed fix ensures the binary search doesn't
overflow at the cost of a single additional operation.
2020-10-28 12:32:51 -06:00
Adam Sawicki
76411c95c0
Added VmaAllocatorCreateInfo::pTypeExternalMemoryHandleTypes
2020-10-23 16:10:49 +02:00
Adam Sawicki
3dadc82bce
Merge branch 'master' into PoolCustomPnext
2020-10-23 15:20:54 +02:00
Adam Sawicki
3528e2aed3
Minor formatting fix in documentation
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Regenerated documentation using new Doxygen.
2020-10-15 15:04:12 +02:00
Adam Sawicki
4075d9ef40
Add VmaPoolCreateInfo::pMemoryAllocateNext
2020-10-05 19:04:02 +02:00
Adam Sawicki
89d9e75299
Added Detroit: Become Human to the list of known software using this library
2020-09-30 16:14:27 +02:00
Adam Sawicki
0e2b4b2045
Fix std::min in VmaBlockVector::ProcessDefragmentations
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Fixes #151 - thanks @rextimmy
2020-09-30 16:07:51 +02:00
Adam Sawicki
1420873213
Merge pull request #148 from res2k/vma_aligned_alloc-tweaks
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Some tweaks to vma_aligned_alloc()
2020-08-31 12:41:41 +02:00
Adam Sawicki
6074de0c4a
Merge pull request #147 from res2k/move-some-preproc-defn
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Move some preprocessor directives that may influence user code into "implementation" block
2020-08-31 12:38:43 +02:00
Adam Sawicki
27e343d3ad
Merge pull request #146 from AshkanAliabadi/master
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Fix misspellings.
2020-08-31 12:36:32 +02:00
Frank Richter
4157367212
Let VMA_SYSTEM_ALIGNED_FREE fall back to VMA_SYSTEM_FREE, if defined
2020-08-24 00:40:19 +02:00
Frank Richter
59131844fe
Add vma_aligned_free() for symmetry
2020-08-24 00:05:50 +02:00
Frank Richter
2dc44c1d9d
Make vma_aligned_alloc() functions static
2020-08-24 00:02:35 +02:00
Frank Richter
449971111d
Move preprocessor directives that may influence user code into implementation block
2020-08-23 21:14:46 +02:00
Ashkan Aliabadi
bead9eadfa
Fix misspellings.
2020-08-21 11:51:19 -07:00
Adam Sawicki
21936114ff
Merge branch 'master' of https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
2020-08-18 16:43:58 +02:00
Adam Sawicki
0620c8e5e1
Add test and documentation for resource aliasing (overlap).
2020-08-18 16:43:44 +02:00
Adam Sawicki
b9ad5e79db
Merge pull request #145 from stricmp/master
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Fix VMA_DYNAMIC_VULKAN_FUNCTIONS compilation errors when VK_NO_PROTOTYPES is defined
2020-08-18 14:44:55 +02:00
Adam Sawicki
0ef61c2fd5
Fix in documentation chapter "Finding out if memory is mappable"
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Fixes #143
2020-08-18 14:20:37 +02:00
Adam Sawicki
e658b891ec
Add "Atypical Games - proprietary game engine" to the list of software using this library
2020-08-18 14:15:36 +02:00
Tri S
416996cbff
Fix VMA_DYNAMIC_VULKAN_FUNCTIONS compilation errors when VK_NO_PROTOTYPES is defined
2020-08-10 19:13:28 +07:00
Adam Sawicki
b0e97e5859
Merge pull request #141 from dkorkmazturk/master
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Fix a typo in the explanation of VMA_ALLOCATION_CREATE_MAPPED_BIT
2020-07-28 10:15:04 +02:00
Doğukan Korkmaztürk
67bf13cd08
Fix a typo in the explanation of VMA_ALLOCATION_CREATE_MAPPED_BIT
2020-07-27 23:55:03 -04:00
Adam Sawicki
db4c1639bf
Fix compilation errors
2020-07-16 16:41:53 +02:00
Adam Sawicki
d594faafee
Replace usage of old VK_LAYER_LUNARG_standard_validation and extension VK_EXT_debug_report with new VK_LAYER_KHRONOS_validation and extension VK_EXT_debug_utils also in VmaReplay
2020-07-15 17:12:28 +02:00
Adam Sawicki
8caf0bd1c0
Replace usage of old layer VK_LAYER_LUNARG_standard_validation and extension VK_EXT_debug_report with new layer VK_LAYER_KHRONOS_validation and extension VK_EXT_debug_utils
2020-07-15 16:56:30 +02:00
Adam Sawicki
e9f387a31d
Merge pull request #137 from phuang/master
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changes for fixing problems on mac
2020-07-07 10:41:13 +02:00
Nico Weber
08bce5328b
mac: Only call system aligned_alloc() with the 11.0+ SDK.
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The 10.15 SDK only declares it for C++17 and C11. In Chromium, we only
call this from .cc files, and these are C++14 still for now.
The 11.0 SDK declares it independent of language version (as long as
__DARWIN_C_LEVEL >= __DARWIN_C_FULL, which it is by default, at least
on macOS).
So this calls the system version in fewer scenarios than possible,
but it keeps the preprocessor checks fairly small.
Bug: chromium:1098741
Change-Id: I1e30f88bb040876bca2b59adee0a1cff33b9ff03
2020-07-06 13:31:56 -04:00