Max Cahill
|
2d06ec7b9c
|
[fixed] intersect.line_circle_overlap bug
|
2021-05-13 16:13:30 +10:00 |
|
Max Cahill
|
80c44f3436
|
[added] intersect.line_circle_overlap for checking boolean overlap circles vs lines
|
2021-05-13 12:24:45 +10:00 |
|
Max Cahill
|
af961ab2b8
|
[added] intersect.balance_from_mass which gets a normalised balance factor from two mass inputs, and treats <=0 or infinite or nil masses as static bodies
|
2021-05-11 15:47:48 +10:00 |
|
Max Cahill
|
c840bd01a5
|
[added] more intersection/resolution helpers
|
2021-04-14 13:32:14 +10:00 |
|
Max Cahill
|
bfad0baba9
|
[added] experimental intersect.bounce_off (needs to be verified)
|
2021-04-13 15:39:36 +10:00 |
|
Max Cahill
|
ab0839430a
|
[fixed] broken intersect.circle_circle_collide result
|
2021-04-13 15:38:52 +10:00 |
|
Max Cahill
|
f6a2c9834f
|
[added] nearest_point_on_line
|
2020-04-16 17:17:53 +10:00 |
|
Max Cahill
|
02568f8f08
|
[modified] intersect.lua imports vec2 unconditionally rather than attempting to use the global
|
2020-04-07 13:51:13 +10:00 |
|
Max Cahill
|
c7d96461cf
|
[added] intersect.point_in_poly and required plumbing
|
2020-04-01 19:28:22 +11:00 |
|
Max Cahill
|
ad2fc71e7a
|
[fixed] non-global compatible
|
2020-03-15 21:22:22 +11:00 |
|
Max Cahill
|
2f470cf7c7
|
initial commit
|
2020-01-29 14:26:28 +11:00 |
|