2010-09-07 15:34:51 +00:00
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//========================================================================
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// GLFW - An OpenGL framework
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// Platform: Win32/WGL
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2010-09-07 15:41:26 +00:00
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// API version: 3.0
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2010-09-07 15:34:51 +00:00
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// WWW: http://www.glfw.org/
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#ifndef _platform_h_
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#define _platform_h_
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// This is the Windows version of GLFW
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#define _GLFW_WIN32
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// We don't need all the fancy stuff
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#define NOMINMAX
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#define WIN32_LEAN_AND_MEAN
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#define VC_EXTRALEAN
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#include <windows.h>
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#include <mmsystem.h>
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2010-09-14 02:55:41 +00:00
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2010-09-10 20:26:17 +00:00
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#include "../../include/GL/glfw3.h"
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2010-09-07 15:34:51 +00:00
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//========================================================================
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2010-09-14 02:55:41 +00:00
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// Hack: Define things that some windows.h variants don't
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2010-09-07 15:34:51 +00:00
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//========================================================================
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// Some old versions of w32api (used by MinGW and Cygwin) define
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// WH_KEYBOARD_LL without typedef:ing KBDLLHOOKSTRUCT (!)
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#if defined(__MINGW32__) || defined(__CYGWIN__)
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#include <w32api.h>
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#if defined(WH_KEYBOARD_LL) && (__W32API_MAJOR_VERSION == 1) && (__W32API_MINOR_VERSION <= 2)
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#undef WH_KEYBOARD_LL
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#endif
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#endif
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//------------------------------------------------------------------------
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// ** NOTE ** If this gives you compiler errors and you are using MinGW
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// (or Dev-C++), update to w32api version 1.3 or later:
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// http://sourceforge.net/project/showfiles.php?group_id=2435
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//------------------------------------------------------------------------
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#ifndef WH_KEYBOARD_LL
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#define WH_KEYBOARD_LL 13
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typedef struct tagKBDLLHOOKSTRUCT {
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DWORD vkCode;
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DWORD scanCode;
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DWORD flags;
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DWORD time;
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DWORD dwExtraInfo;
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} KBDLLHOOKSTRUCT, FAR *LPKBDLLHOOKSTRUCT, *PKBDLLHOOKSTRUCT;
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#endif // WH_KEYBOARD_LL
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#ifndef LLKHF_ALTDOWN
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#define LLKHF_ALTDOWN 0x00000020
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#endif
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#ifndef SPI_SETSCREENSAVERRUNNING
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#define SPI_SETSCREENSAVERRUNNING 97
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#endif
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#ifndef SPI_GETANIMATION
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#define SPI_GETANIMATION 72
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#endif
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#ifndef SPI_SETANIMATION
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#define SPI_SETANIMATION 73
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#endif
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#ifndef SPI_GETFOREGROUNDLOCKTIMEOUT
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#define SPI_GETFOREGROUNDLOCKTIMEOUT 0x2000
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#endif
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#ifndef SPI_SETFOREGROUNDLOCKTIMEOUT
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#define SPI_SETFOREGROUNDLOCKTIMEOUT 0x2001
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#endif
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#ifndef CDS_FULLSCREEN
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#define CDS_FULLSCREEN 4
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#endif
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#ifndef PFD_GENERIC_ACCELERATED
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#define PFD_GENERIC_ACCELERATED 0x00001000
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#endif
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#ifndef PFD_DEPTH_DONTCARE
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#define PFD_DEPTH_DONTCARE 0x20000000
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#endif
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#ifndef ENUM_CURRENT_SETTINGS
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#define ENUM_CURRENT_SETTINGS -1
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#endif
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#ifndef ENUM_REGISTRY_SETTINGS
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#define ENUM_REGISTRY_SETTINGS -2
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#endif
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#ifndef WM_MOUSEWHEEL
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#define WM_MOUSEWHEEL 0x020A
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#endif
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#ifndef WHEEL_DELTA
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#define WHEEL_DELTA 120
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#endif
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#ifndef WM_XBUTTONDOWN
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#define WM_XBUTTONDOWN 0x020B
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#endif
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#ifndef WM_XBUTTONUP
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#define WM_XBUTTONUP 0x020C
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#endif
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#ifndef XBUTTON1
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#define XBUTTON1 1
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#endif
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#ifndef XBUTTON2
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#define XBUTTON2 2
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#endif
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2010-09-14 02:55:41 +00:00
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#ifndef WGL_EXT_swap_control
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2010-09-07 15:34:51 +00:00
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typedef int (APIENTRY * WGLSWAPINTERVALEXT_T) (int);
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2010-09-14 02:55:41 +00:00
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#endif /*WGL_EXT_swap_control*/
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#ifndef WGL_ARB_pixel_format
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2010-09-10 20:26:17 +00:00
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typedef BOOL (WINAPI * WGLGETPIXELFORMATATTRIBIVARB_T) (HDC, int, int, UINT, const int* , int* );
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typedef const char* (APIENTRY * WGLGETEXTENSIONSSTRINGEXT_T)(void);
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typedef const char* (APIENTRY * WGLGETEXTENSIONSSTRINGARB_T)(HDC);
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2010-09-07 15:34:51 +00:00
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/* Constants for wglGetPixelFormatAttribivARB */
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#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
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#define WGL_DRAW_TO_WINDOW_ARB 0x2001
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#define WGL_SUPPORT_OPENGL_ARB 0x2010
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#define WGL_ACCELERATION_ARB 0x2003
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#define WGL_DOUBLE_BUFFER_ARB 0x2011
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#define WGL_STEREO_ARB 0x2012
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#define WGL_PIXEL_TYPE_ARB 0x2013
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#define WGL_COLOR_BITS_ARB 0x2014
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#define WGL_RED_BITS_ARB 0x2015
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#define WGL_GREEN_BITS_ARB 0x2017
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#define WGL_BLUE_BITS_ARB 0x2019
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#define WGL_ALPHA_BITS_ARB 0x201B
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#define WGL_ACCUM_BITS_ARB 0x201D
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#define WGL_ACCUM_RED_BITS_ARB 0x201E
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#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
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#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
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#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
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#define WGL_DEPTH_BITS_ARB 0x2022
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#define WGL_STENCIL_BITS_ARB 0x2023
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#define WGL_AUX_BUFFERS_ARB 0x2024
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#define WGL_SAMPLE_BUFFERS_ARB 0x2041
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#define WGL_SAMPLES_ARB 0x2042
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/* Constants for WGL_ACCELERATION_ARB */
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#define WGL_NO_ACCELERATION_ARB 0x2025
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#define WGL_GENERIC_ACCELERATION_ARB 0x2026
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#define WGL_FULL_ACCELERATION_ARB 0x2027
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/* Constants for WGL_PIXEL_TYPE_ARB */
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#define WGL_TYPE_RGBA_ARB 0x202B
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#define WGL_TYPE_COLORINDEX_ARB 0x202C
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#endif /*WGL_ARB_pixel_format*/
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#ifndef WGL_ARB_create_context
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/* wglCreateContextAttribsARB */
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2010-09-10 20:26:17 +00:00
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typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC, HGLRC, const int* );
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2010-09-07 15:34:51 +00:00
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/* Tokens for wglCreateContextAttribsARB attributes */
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#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
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#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
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#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
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#define WGL_CONTEXT_FLAGS_ARB 0x2094
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#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
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/* Bits for WGL_CONTEXT_FLAGS_ARB */
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#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
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#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
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/* Bits for WGL_CONTEXT_PROFILE_MASK_ARB */
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#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
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#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
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#endif /*WGL_ARB_create_context*/
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#ifndef GL_VERSION_3_0
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2010-09-10 20:26:17 +00:00
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typedef const GLubyte* (APIENTRY *PFNGLGETSTRINGIPROC) (GLenum, GLuint);
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2010-09-07 15:34:51 +00:00
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#endif /*GL_VERSION_3_0*/
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//========================================================================
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// DLLs that are loaded at glfwInit()
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//========================================================================
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// gdi32.dll function pointer typedefs
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#ifndef _GLFW_NO_DLOAD_GDI32
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typedef int (WINAPI * CHOOSEPIXELFORMAT_T) (HDC,CONST PIXELFORMATDESCRIPTOR*);
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typedef int (WINAPI * DESCRIBEPIXELFORMAT_T) (HDC,int,UINT,LPPIXELFORMATDESCRIPTOR);
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typedef int (WINAPI * GETPIXELFORMAT_T) (HDC);
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typedef BOOL (WINAPI * SETPIXELFORMAT_T) (HDC,int,const PIXELFORMATDESCRIPTOR*);
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typedef BOOL (WINAPI * SWAPBUFFERS_T) (HDC);
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#endif // _GLFW_NO_DLOAD_GDI32
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// winmm.dll function pointer typedefs
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#ifndef _GLFW_NO_DLOAD_WINMM
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typedef MMRESULT (WINAPI * JOYGETDEVCAPSA_T) (UINT,LPJOYCAPSA,UINT);
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typedef MMRESULT (WINAPI * JOYGETPOS_T) (UINT,LPJOYINFO);
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typedef MMRESULT (WINAPI * JOYGETPOSEX_T) (UINT,LPJOYINFOEX);
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typedef DWORD (WINAPI * TIMEGETTIME_T) (void);
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#endif // _GLFW_NO_DLOAD_WINMM
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// gdi32.dll shortcuts
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#ifndef _GLFW_NO_DLOAD_GDI32
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2010-09-14 02:27:02 +00:00
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#define _glfw_ChoosePixelFormat _glfwLibrary.Win32.gdi.ChoosePixelFormat
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#define _glfw_DescribePixelFormat _glfwLibrary.Win32.gdi.DescribePixelFormat
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#define _glfw_GetPixelFormat _glfwLibrary.Win32.gdi.GetPixelFormat
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#define _glfw_SetPixelFormat _glfwLibrary.Win32.gdi.SetPixelFormat
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#define _glfw_SwapBuffers _glfwLibrary.Win32.gdi.SwapBuffers
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2010-09-07 15:34:51 +00:00
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#else
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#define _glfw_ChoosePixelFormat ChoosePixelFormat
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#define _glfw_DescribePixelFormat DescribePixelFormat
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#define _glfw_GetPixelFormat GetPixelFormat
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#define _glfw_SetPixelFormat SetPixelFormat
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#define _glfw_SwapBuffers SwapBuffers
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#endif // _GLFW_NO_DLOAD_GDI32
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// winmm.dll shortcuts
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#ifndef _GLFW_NO_DLOAD_WINMM
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2010-09-14 02:27:02 +00:00
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#define _glfw_joyGetDevCaps _glfwLibrary.Win32.winmm.joyGetDevCapsA
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#define _glfw_joyGetPos _glfwLibrary.Win32.winmm.joyGetPos
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#define _glfw_joyGetPosEx _glfwLibrary.Win32.winmm.joyGetPosEx
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#define _glfw_timeGetTime _glfwLibrary.Win32.winmm.timeGetTime
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2010-09-07 15:34:51 +00:00
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#else
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#define _glfw_joyGetDevCaps joyGetDevCapsA
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#define _glfw_joyGetPos joyGetPos
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#define _glfw_joyGetPosEx joyGetPosEx
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#define _glfw_timeGetTime timeGetTime
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#endif // _GLFW_NO_DLOAD_WINMM
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2010-09-14 00:17:18 +00:00
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// We use versioned window class names in order not to cause conflicts
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// between applications using different versions of GLFW
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#define _GLFW_WNDCLASSNAME "GLFW30"
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2010-09-10 20:26:17 +00:00
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#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 Win32
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#define _GLFW_PLATFORM_LIBRARY_STATE _GLFWlibraryWin32 Win32
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#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL WGL
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2010-09-07 15:34:51 +00:00
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//========================================================================
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// GLFW platform specific types
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//========================================================================
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//------------------------------------------------------------------------
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// Pointer length integer
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//------------------------------------------------------------------------
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typedef INT_PTR GLFWintptr;
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//------------------------------------------------------------------------
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2010-09-10 20:26:17 +00:00
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// Platform-specific OpenGL context structure
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2010-09-07 15:34:51 +00:00
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//------------------------------------------------------------------------
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2010-09-10 20:26:17 +00:00
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typedef struct _GLFWcontextWGL
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{
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2010-09-07 15:34:51 +00:00
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// Platform specific window resources
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HDC DC; // Private GDI device context
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HGLRC context; // Permanent rendering context
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// Platform specific extensions (context specific)
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WGLSWAPINTERVALEXT_T SwapIntervalEXT;
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WGLGETPIXELFORMATATTRIBIVARB_T GetPixelFormatAttribivARB;
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WGLGETEXTENSIONSSTRINGEXT_T GetExtensionsStringEXT;
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WGLGETEXTENSIONSSTRINGARB_T GetExtensionsStringARB;
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PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
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GLboolean has_WGL_EXT_swap_control;
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GLboolean has_WGL_ARB_multisample;
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GLboolean has_WGL_ARB_pixel_format;
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GLboolean has_WGL_ARB_create_context;
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2010-09-10 20:26:17 +00:00
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} _GLFWcontextWGL;
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//------------------------------------------------------------------------
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// Platform-specific window structure
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//------------------------------------------------------------------------
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typedef struct _GLFWwindowWin32
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{
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// Platform specific window resources
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HWND handle; // Window handle
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DWORD dwStyle; // Window styles used for window creation
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DWORD dwExStyle; // --"--
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2010-09-07 15:34:51 +00:00
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// Various platform specific internal variables
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int desiredRefreshRate; // Desired vertical monitor refresh rate
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2010-09-10 20:26:17 +00:00
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int mouseMoved;
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int oldMouseX, oldMouseY;
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} _GLFWwindowWin32;
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2010-09-07 15:34:51 +00:00
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//------------------------------------------------------------------------
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2010-09-10 20:26:17 +00:00
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// Platform-specific library global data
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2010-09-07 15:34:51 +00:00
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//------------------------------------------------------------------------
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2010-09-10 20:26:17 +00:00
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typedef struct _GLFWlibraryWin32
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{
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2010-09-12 14:26:00 +00:00
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HINSTANCE instance; // Instance of the application
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2010-09-14 00:17:18 +00:00
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ATOM classAtom; // Window class atom
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HHOOK keyboardHook; // Keyboard hook handle
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DWORD foregroundLockTimeout;
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2010-09-10 20:26:17 +00:00
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2010-09-18 23:24:51 +00:00
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// Default monitor
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struct {
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int modeChanged;
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int width;
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int height;
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int bitsPerPixel;
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int refreshRate;
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} monitor;
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2010-09-10 20:26:17 +00:00
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// Timer data
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struct {
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2010-09-14 02:35:36 +00:00
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int hasPerformanceCounter;
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double resolution;
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2010-09-10 20:26:17 +00:00
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unsigned int t0_32;
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__int64 t0_64;
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} timer;
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2010-09-07 15:34:51 +00:00
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#ifndef _GLFW_NO_DLOAD_GDI32
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2010-09-14 02:27:02 +00:00
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// gdi32.dll
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struct {
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HINSTANCE instance;
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2010-09-10 20:26:17 +00:00
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CHOOSEPIXELFORMAT_T ChoosePixelFormat;
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DESCRIBEPIXELFORMAT_T DescribePixelFormat;
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GETPIXELFORMAT_T GetPixelFormat;
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SETPIXELFORMAT_T SetPixelFormat;
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SWAPBUFFERS_T SwapBuffers;
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2010-09-14 02:27:02 +00:00
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} gdi;
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2010-09-07 15:34:51 +00:00
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#endif // _GLFW_NO_DLOAD_GDI32
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#ifndef _GLFW_NO_DLOAD_WINMM
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2010-09-14 02:27:02 +00:00
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// winmm.dll
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struct {
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2010-09-14 02:28:51 +00:00
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HINSTANCE instance;
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2010-09-10 20:26:17 +00:00
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JOYGETDEVCAPSA_T joyGetDevCapsA;
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JOYGETPOS_T joyGetPos;
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JOYGETPOSEX_T joyGetPosEx;
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TIMEGETTIME_T timeGetTime;
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2010-09-14 02:27:02 +00:00
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} winmm;
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2010-09-07 15:34:51 +00:00
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#endif // _GLFW_NO_DLOAD_WINMM
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2010-09-10 20:26:17 +00:00
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} _GLFWlibraryWin32;
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2010-09-07 15:34:51 +00:00
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//========================================================================
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// Prototypes for platform specific internal functions
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//========================================================================
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// Time
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2010-09-10 20:26:17 +00:00
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void _glfwInitTimer(void);
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2010-09-07 15:34:51 +00:00
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// Fullscreen support
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2010-09-13 21:50:04 +00:00
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void _glfwSetVideoMode(int* width, int* height,
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int* bpp, int* refreshRate,
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GLboolean exactBPP);
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void _glfwRestoreVideoMode(void);
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2010-09-07 15:34:51 +00:00
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#endif // _platform_h_
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