2010-09-07 15:34:51 +00:00
|
|
|
//========================================================================
|
2011-03-06 00:46:39 +00:00
|
|
|
// GLFW - An OpenGL library
|
2010-09-07 15:34:51 +00:00
|
|
|
// Platform: Cocoa/NSOpenGL
|
2010-09-07 15:41:26 +00:00
|
|
|
// API Version: 3.0
|
2010-09-07 15:34:51 +00:00
|
|
|
// WWW: http://www.glfw.org/
|
|
|
|
//------------------------------------------------------------------------
|
|
|
|
// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
|
|
//
|
|
|
|
// This software is provided 'as-is', without any express or implied
|
|
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
|
|
// arising from the use of this software.
|
|
|
|
//
|
|
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
|
|
// including commercial applications, and to alter it and redistribute it
|
|
|
|
// freely, subject to the following restrictions:
|
|
|
|
//
|
|
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
|
|
// claim that you wrote the original software. If you use this software
|
|
|
|
// in a product, an acknowledgment in the product documentation would
|
|
|
|
// be appreciated but is not required.
|
|
|
|
//
|
|
|
|
// 2. Altered source versions must be plainly marked as such, and must not
|
|
|
|
// be misrepresented as being the original software.
|
|
|
|
//
|
|
|
|
// 3. This notice may not be removed or altered from any source
|
|
|
|
// distribution.
|
|
|
|
//
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
#include "internal.h"
|
|
|
|
|
2010-09-16 03:08:04 +00:00
|
|
|
|
2010-09-07 15:34:51 +00:00
|
|
|
//========================================================================
|
|
|
|
// Check whether the display mode should be included in enumeration
|
|
|
|
//========================================================================
|
|
|
|
|
2012-03-05 15:27:53 +00:00
|
|
|
static GLboolean modeIsGood(CGDisplayModeRef mode)
|
2010-09-07 15:34:51 +00:00
|
|
|
{
|
2012-03-05 15:27:53 +00:00
|
|
|
uint32_t flags = CGDisplayModeGetIOFlags(mode);
|
|
|
|
if (!(flags & kDisplayModeValidFlag) || !(flags & kDisplayModeSafeFlag))
|
|
|
|
return GL_FALSE;
|
|
|
|
|
|
|
|
if (flags & kDisplayModeInterlacedFlag)
|
|
|
|
return GL_FALSE;
|
|
|
|
|
|
|
|
if (flags & kDisplayModeTelevisionFlag)
|
|
|
|
return GL_FALSE;
|
|
|
|
|
|
|
|
if (flags & kDisplayModeStretchedFlag)
|
|
|
|
return GL_FALSE;
|
|
|
|
|
|
|
|
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
|
|
|
|
if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) &&
|
|
|
|
CFStringCompare(format, CFSTR(IO32BitDirectPixels), 0))
|
|
|
|
{
|
|
|
|
CFRelease(format);
|
|
|
|
return GL_FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
CFRelease(format);
|
|
|
|
return GL_TRUE;
|
2010-09-07 15:34:51 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
//========================================================================
|
|
|
|
// Convert Core Graphics display mode to GLFW video mode
|
|
|
|
//========================================================================
|
|
|
|
|
2012-03-05 15:27:53 +00:00
|
|
|
static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode)
|
2010-09-07 15:34:51 +00:00
|
|
|
{
|
|
|
|
GLFWvidmode result;
|
2012-03-05 15:27:53 +00:00
|
|
|
result.width = CGDisplayModeGetWidth(mode);
|
|
|
|
result.height = CGDisplayModeGetHeight(mode);
|
|
|
|
|
|
|
|
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
|
|
|
|
|
|
|
|
if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0)
|
|
|
|
{
|
|
|
|
result.redBits = 5;
|
|
|
|
result.greenBits = 5;
|
|
|
|
result.blueBits = 5;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
result.redBits = 8;
|
|
|
|
result.greenBits = 8;
|
|
|
|
result.blueBits = 8;
|
|
|
|
}
|
|
|
|
|
|
|
|
CFRelease(format);
|
2010-09-07 15:34:51 +00:00
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2010-09-16 01:25:36 +00:00
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
////// GLFW platform API //////
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
2010-09-07 15:34:51 +00:00
|
|
|
|
|
|
|
//========================================================================
|
|
|
|
// Get a list of available video modes
|
|
|
|
//========================================================================
|
|
|
|
|
2010-09-15 16:57:25 +00:00
|
|
|
int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
|
2010-09-07 15:34:51 +00:00
|
|
|
{
|
2012-03-05 15:27:53 +00:00
|
|
|
CGDisplayModeRef mode;
|
|
|
|
CFArrayRef modes;
|
|
|
|
CFIndex count, i;
|
|
|
|
int stored = 0;
|
|
|
|
|
|
|
|
modes = CGDisplayCopyAllDisplayModes(CGMainDisplayID(), NULL);
|
|
|
|
count = CFArrayGetCount(modes);
|
2010-09-15 16:57:25 +00:00
|
|
|
|
2012-03-05 15:27:53 +00:00
|
|
|
for (i = 0; i < count && stored < maxcount; i++)
|
2010-09-07 15:34:51 +00:00
|
|
|
{
|
2012-03-05 15:27:53 +00:00
|
|
|
mode = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
|
2010-09-15 16:57:25 +00:00
|
|
|
if (modeIsGood(mode))
|
2012-03-05 15:27:53 +00:00
|
|
|
list[stored++] = vidmodeFromCGDisplayMode(mode);
|
2010-09-07 15:34:51 +00:00
|
|
|
}
|
|
|
|
|
2012-03-05 15:27:53 +00:00
|
|
|
CFRelease(modes);
|
|
|
|
return stored;
|
2010-09-07 15:34:51 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
//========================================================================
|
|
|
|
// Get the desktop video mode
|
|
|
|
//========================================================================
|
|
|
|
|
2010-09-15 16:57:25 +00:00
|
|
|
void _glfwPlatformGetDesktopMode(GLFWvidmode *mode)
|
2010-09-07 15:34:51 +00:00
|
|
|
{
|
2010-09-15 16:57:25 +00:00
|
|
|
*mode = vidmodeFromCGDisplayMode(_glfwLibrary.NS.desktopMode);
|
2010-09-07 15:34:51 +00:00
|
|
|
}
|
|
|
|
|