glfw/src/wl_monitor.c

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//========================================================================
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// GLFW 3.3 Wayland - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
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struct _GLFWvidmodeWayland
{
GLFWvidmode base;
uint32_t flags;
};
static void geometry(void* data,
struct wl_output* output,
int32_t x,
int32_t y,
int32_t physicalWidth,
int32_t physicalHeight,
int32_t subpixel,
const char* make,
const char* model,
int32_t transform)
{
struct _GLFWmonitor *monitor = data;
char* name;
size_t nameLength;
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monitor->wl.x = x;
monitor->wl.y = y;
monitor->widthMM = physicalWidth;
monitor->heightMM = physicalHeight;
nameLength = strlen(make) + 1 + strlen(model) + 1;
name = realloc(monitor->name, nameLength);
if (name)
{
sprintf(name, "%s %s", make, model);
monitor->name = name;
}
}
static void mode(void* data,
struct wl_output* output,
uint32_t flags,
int32_t width,
int32_t height,
int32_t refresh)
{
struct _GLFWmonitor *monitor = data;
_GLFWvidmodeWayland mode = { { 0 }, };
mode.base.width = width;
mode.base.height = height;
mode.base.refreshRate = refresh / 1000;
mode.flags = flags;
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if (monitor->wl.modesCount + 1 >= monitor->wl.modesSize)
{
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int size = monitor->wl.modesSize * 2;
_GLFWvidmodeWayland* modes =
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realloc(monitor->wl.modes,
size * sizeof(_GLFWvidmodeWayland));
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monitor->wl.modes = modes;
monitor->wl.modesSize = size;
}
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monitor->wl.modes[monitor->wl.modesCount++] = mode;
}
static void done(void* data,
struct wl_output* output)
{
struct _GLFWmonitor *monitor = data;
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monitor->wl.done = GLFW_TRUE;
}
static void scale(void* data,
struct wl_output* output,
int32_t factor)
{
struct _GLFWmonitor *monitor = data;
monitor->wl.scale = factor;
}
static const struct wl_output_listener outputListener = {
geometry,
mode,
done,
scale,
};
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
void _glfwAddOutputWayland(uint32_t name, uint32_t version)
{
_GLFWmonitor *monitor;
struct wl_output *output;
if (version < 2)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
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"Wayland: Unsupported output interface version");
return;
}
// The actual name of this output will be set in the geometry handler.
monitor = _glfwAllocMonitor(NULL, 0, 0);
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output = wl_registry_bind(_glfw.wl.registry,
name,
&wl_output_interface,
2);
if (!output)
{
_glfwFreeMonitor(monitor);
return;
}
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monitor->wl.modes = calloc(4, sizeof(_GLFWvidmodeWayland));
monitor->wl.modesSize = 4;
monitor->wl.scale = 1;
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monitor->wl.output = output;
wl_output_add_listener(output, &outputListener, monitor);
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if (_glfw.wl.monitorsCount + 1 >= _glfw.wl.monitorsSize)
{
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_GLFWmonitor** monitors = _glfw.wl.monitors;
int size = _glfw.wl.monitorsSize * 2;
monitors = realloc(monitors, size * sizeof(_GLFWmonitor*));
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_glfw.wl.monitors = monitors;
_glfw.wl.monitorsSize = size;
}
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_glfw.wl.monitors[_glfw.wl.monitorsCount++] = monitor;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
_GLFWmonitor** _glfwPlatformGetMonitors(int* count)
{
_GLFWmonitor** monitors;
_GLFWmonitor* monitor;
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int i, monitorsCount = _glfw.wl.monitorsCount;
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if (_glfw.wl.monitorsCount == 0)
goto err;
monitors = calloc(monitorsCount, sizeof(_GLFWmonitor*));
for (i = 0; i < monitorsCount; i++)
{
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_GLFWmonitor* origMonitor = _glfw.wl.monitors[i];
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monitor = calloc(1, sizeof(_GLFWmonitor));
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monitor->modes =
_glfwPlatformGetVideoModes(origMonitor,
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&origMonitor->wl.modesCount);
*monitor = *_glfw.wl.monitors[i];
monitors[i] = monitor;
}
*count = monitorsCount;
return monitors;
err:
*count = 0;
return NULL;
}
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GLFWbool _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second)
{
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return first->wl.output == second->wl.output;
}
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
{
if (xpos)
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*xpos = monitor->wl.x;
if (ypos)
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*ypos = monitor->wl.y;
}
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
{
GLFWvidmode *modes;
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int i, modesCount = monitor->wl.modesCount;
modes = calloc(modesCount, sizeof(GLFWvidmode));
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for (i = 0; i < modesCount; i++)
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modes[i] = monitor->wl.modes[i].base;
*found = modesCount;
return modes;
}
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
{
int i;
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for (i = 0; i < monitor->wl.modesCount; i++)
{
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if (monitor->wl.modes[i].flags & WL_OUTPUT_MODE_CURRENT)
{
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*mode = monitor->wl.modes[i].base;
return;
}
}
}
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void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
{
// TODO
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Gamma ramp getting not supported yet");
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}
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
{
// TODO
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Gamma ramp setting not supported yet");
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}
//////////////////////////////////////////////////////////////////////////
////// GLFW native API //////
//////////////////////////////////////////////////////////////////////////
GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* handle)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
return monitor->wl.output;
}